blob: 910e06222ee767d5d47c791d7ed5e38c6dc57ad5 [file] [log] [blame]
//@only-target-windows: Uses win32 api functions
// We are making scheduler assumptions here.
//@compile-flags: -Zmiri-preemption-rate=0
// On windows, joining main is not UB, but it will block a thread forever.
use std::thread;
use windows_sys::Win32::Foundation::{HANDLE, WAIT_OBJECT_0};
use windows_sys::Win32::System::Threading::{WaitForSingleObject, INFINITE};
// XXX HACK: This is how miri represents the handle for thread 0.
// This value can be "legitimately" obtained by using `GetCurrentThread` with `DuplicateHandle`
// but miri does not implement `DuplicateHandle` yet.
const MAIN_THREAD: HANDLE = (2i32 << 30) as HANDLE;
fn main() {
thread::spawn(|| {
unsafe {
assert_eq!(WaitForSingleObject(MAIN_THREAD, INFINITE), WAIT_OBJECT_0); //~ ERROR: deadlock: the evaluated program deadlocked
}
})
.join()
.unwrap();
}