blob: bf79a5bd5537d9fa89093cc2f24095261e934d35 [file] [log] [blame]
import lldb
from lldbsuite.test.decorators import *
from lldbsuite.test.lldbtest import *
from lldbsuite.test import lldbutil
from lldbgdbserverutils import get_debugserver_exe
import os
import platform
import shutil
import time
import socket
class PlatformSDKTestCase(TestBase):
NO_DEBUG_INFO_TESTCASE = True
# The port used by debugserver.
PORT = 54637
# The number of attempts.
ATTEMPTS = 10
# Time given to the binary to launch and to debugserver to attach to it for
# every attempt. We'll wait a maximum of 10 times 2 seconds while the
# inferior will wait 10 times 10 seconds.
TIMEOUT = 2
def no_debugserver(self):
if get_debugserver_exe() is None:
return "no debugserver"
return None
def port_not_available(self):
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
if s.connect_ex(("127.0.0.1", self.PORT)) == 0:
return "{} not available".format(self.PORT)
return None
@no_debug_info_test
@skipUnlessDarwin
@expectedFailureIfFn(no_debugserver)
@expectedFailureIfFn(port_not_available)
@skipIfRemote
def test_macos_sdk(self):
self.build()
exe = self.getBuildArtifact("a.out")
token = self.getBuildArtifact("token")
# Remove the old token.
try:
os.remove(token)
except:
pass
# Create a fake 'SDK' directory.
test_home = os.path.join(self.getBuildDir(), "fake_home.noindex")
test_home = os.path.realpath(test_home)
macos_version = platform.mac_ver()[0]
sdk_dir = os.path.join(
test_home,
"Library",
"Developer",
"Xcode",
"macOS DeviceSupport",
macos_version,
)
symbols_dir = os.path.join(sdk_dir, "Symbols")
lldbutil.mkdir_p(symbols_dir)
# Save the current home directory and restore it afterwards.
old_home = os.getenv("HOME")
def cleanup():
if not old_home:
del os.environ["HOME"]
else:
os.environ["HOME"] = old_home
self.addTearDownHook(cleanup)
os.environ["HOME"] = test_home
# Launch our test binary.
inferior = self.spawnSubprocess(exe, [token])
pid = inferior.pid
# Wait for the binary to launch.
lldbutil.wait_for_file_on_target(self, token)
# Move the binary into the 'SDK'.
rel_exe_path = os.path.relpath(os.path.realpath(exe), "/")
exe_sdk_path = os.path.join(symbols_dir, rel_exe_path)
lldbutil.mkdir_p(os.path.dirname(exe_sdk_path))
shutil.move(exe, exe_sdk_path)
# Attach to it with debugserver.
debugserver = get_debugserver_exe()
debugserver_args = ["localhost:{}".format(self.PORT), "--attach={}".format(pid)]
self.spawnSubprocess(debugserver, debugserver_args)
# Select the platform.
self.expect("platform select remote-macosx", substrs=[sdk_dir])
# Connect to debugserver
interpreter = self.dbg.GetCommandInterpreter()
connected = False
for i in range(self.ATTEMPTS):
result = lldb.SBCommandReturnObject()
interpreter.HandleCommand("gdb-remote {}".format(self.PORT), result)
connected = result.Succeeded()
if connected:
break
time.sleep(self.TIMEOUT)
self.assertTrue(connected, "could not connect to debugserver")
# Make sure the image was loaded from the 'SDK'.
self.expect("image list", substrs=[exe_sdk_path])