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//===- X86.cpp ------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "ABIInfoImpl.h"
#include "TargetInfo.h"
#include "clang/Basic/DiagnosticFrontend.h"
#include "llvm/ADT/SmallBitVector.h"
using namespace clang;
using namespace clang::CodeGen;
namespace {
/// IsX86_MMXType - Return true if this is an MMX type.
bool IsX86_MMXType(llvm::Type *IRType) {
// Return true if the type is an MMX type <2 x i32>, <4 x i16>, or <8 x i8>.
return IRType->isVectorTy() && IRType->getPrimitiveSizeInBits() == 64 &&
cast<llvm::VectorType>(IRType)->getElementType()->isIntegerTy() &&
IRType->getScalarSizeInBits() != 64;
}
static llvm::Type* X86AdjustInlineAsmType(CodeGen::CodeGenFunction &CGF,
StringRef Constraint,
llvm::Type* Ty) {
bool IsMMXCons = llvm::StringSwitch<bool>(Constraint)
.Cases("y", "&y", "^Ym", true)
.Default(false);
if (IsMMXCons && Ty->isVectorTy()) {
if (cast<llvm::VectorType>(Ty)->getPrimitiveSizeInBits().getFixedValue() !=
64) {
// Invalid MMX constraint
return nullptr;
}
return llvm::Type::getX86_MMXTy(CGF.getLLVMContext());
}
// No operation needed
return Ty;
}
/// Returns true if this type can be passed in SSE registers with the
/// X86_VectorCall calling convention. Shared between x86_32 and x86_64.
static bool isX86VectorTypeForVectorCall(ASTContext &Context, QualType Ty) {
if (const BuiltinType *BT = Ty->getAs<BuiltinType>()) {
if (BT->isFloatingPoint() && BT->getKind() != BuiltinType::Half) {
if (BT->getKind() == BuiltinType::LongDouble) {
if (&Context.getTargetInfo().getLongDoubleFormat() ==
&llvm::APFloat::x87DoubleExtended())
return false;
}
return true;
}
} else if (const VectorType *VT = Ty->getAs<VectorType>()) {
// vectorcall can pass XMM, YMM, and ZMM vectors. We don't pass SSE1 MMX
// registers specially.
unsigned VecSize = Context.getTypeSize(VT);
if (VecSize == 128 || VecSize == 256 || VecSize == 512)
return true;
}
return false;
}
/// Returns true if this aggregate is small enough to be passed in SSE registers
/// in the X86_VectorCall calling convention. Shared between x86_32 and x86_64.
static bool isX86VectorCallAggregateSmallEnough(uint64_t NumMembers) {
return NumMembers <= 4;
}
/// Returns a Homogeneous Vector Aggregate ABIArgInfo, used in X86.
static ABIArgInfo getDirectX86Hva(llvm::Type* T = nullptr) {
auto AI = ABIArgInfo::getDirect(T);
AI.setInReg(true);
AI.setCanBeFlattened(false);
return AI;
}
//===----------------------------------------------------------------------===//
// X86-32 ABI Implementation
//===----------------------------------------------------------------------===//
/// Similar to llvm::CCState, but for Clang.
struct CCState {
CCState(CGFunctionInfo &FI)
: IsPreassigned(FI.arg_size()), CC(FI.getCallingConvention()) {}
llvm::SmallBitVector IsPreassigned;
unsigned CC = CallingConv::CC_C;
unsigned FreeRegs = 0;
unsigned FreeSSERegs = 0;
};
/// X86_32ABIInfo - The X86-32 ABI information.
class X86_32ABIInfo : public ABIInfo {
enum Class {
Integer,
Float
};
static const unsigned MinABIStackAlignInBytes = 4;
bool IsDarwinVectorABI;
bool IsRetSmallStructInRegABI;
bool IsWin32StructABI;
bool IsSoftFloatABI;
bool IsMCUABI;
bool IsLinuxABI;
unsigned DefaultNumRegisterParameters;
static bool isRegisterSize(unsigned Size) {
return (Size == 8 || Size == 16 || Size == 32 || Size == 64);
}
bool isHomogeneousAggregateBaseType(QualType Ty) const override {
// FIXME: Assumes vectorcall is in use.
return isX86VectorTypeForVectorCall(getContext(), Ty);
}
bool isHomogeneousAggregateSmallEnough(const Type *Ty,
uint64_t NumMembers) const override {
// FIXME: Assumes vectorcall is in use.
return isX86VectorCallAggregateSmallEnough(NumMembers);
}
bool shouldReturnTypeInRegister(QualType Ty, ASTContext &Context) const;
/// getIndirectResult - Give a source type \arg Ty, return a suitable result
/// such that the argument will be passed in memory.
ABIArgInfo getIndirectResult(QualType Ty, bool ByVal, CCState &State) const;
ABIArgInfo getIndirectReturnResult(QualType Ty, CCState &State) const;
/// Return the alignment to use for the given type on the stack.
unsigned getTypeStackAlignInBytes(QualType Ty, unsigned Align) const;
Class classify(QualType Ty) const;
ABIArgInfo classifyReturnType(QualType RetTy, CCState &State) const;
ABIArgInfo classifyArgumentType(QualType RetTy, CCState &State,
bool isDelegateCall) const;
/// Updates the number of available free registers, returns
/// true if any registers were allocated.
bool updateFreeRegs(QualType Ty, CCState &State) const;
bool shouldAggregateUseDirect(QualType Ty, CCState &State, bool &InReg,
bool &NeedsPadding) const;
bool shouldPrimitiveUseInReg(QualType Ty, CCState &State) const;
bool canExpandIndirectArgument(QualType Ty) const;
/// Rewrite the function info so that all memory arguments use
/// inalloca.
void rewriteWithInAlloca(CGFunctionInfo &FI) const;
void addFieldToArgStruct(SmallVector<llvm::Type *, 6> &FrameFields,
CharUnits &StackOffset, ABIArgInfo &Info,
QualType Type) const;
void runVectorCallFirstPass(CGFunctionInfo &FI, CCState &State) const;
public:
void computeInfo(CGFunctionInfo &FI) const override;
Address EmitVAArg(CodeGenFunction &CGF, Address VAListAddr,
QualType Ty) const override;
X86_32ABIInfo(CodeGen::CodeGenTypes &CGT, bool DarwinVectorABI,
bool RetSmallStructInRegABI, bool Win32StructABI,
unsigned NumRegisterParameters, bool SoftFloatABI)
: ABIInfo(CGT), IsDarwinVectorABI(DarwinVectorABI),
IsRetSmallStructInRegABI(RetSmallStructInRegABI),
IsWin32StructABI(Win32StructABI), IsSoftFloatABI(SoftFloatABI),
IsMCUABI(CGT.getTarget().getTriple().isOSIAMCU()),
IsLinuxABI(CGT.getTarget().getTriple().isOSLinux() ||
CGT.getTarget().getTriple().isOSCygMing()),
DefaultNumRegisterParameters(NumRegisterParameters) {}
};
class X86_32SwiftABIInfo : public SwiftABIInfo {
public:
explicit X86_32SwiftABIInfo(CodeGenTypes &CGT)
: SwiftABIInfo(CGT, /*SwiftErrorInRegister=*/false) {}
bool shouldPassIndirectly(ArrayRef<llvm::Type *> ComponentTys,
bool AsReturnValue) const override {
// LLVM's x86-32 lowering currently only assigns up to three
// integer registers and three fp registers. Oddly, it'll use up to
// four vector registers for vectors, but those can overlap with the
// scalar registers.
return occupiesMoreThan(ComponentTys, /*total=*/3);
}
};
class X86_32TargetCodeGenInfo : public TargetCodeGenInfo {
public:
X86_32TargetCodeGenInfo(CodeGen::CodeGenTypes &CGT, bool DarwinVectorABI,
bool RetSmallStructInRegABI, bool Win32StructABI,
unsigned NumRegisterParameters, bool SoftFloatABI)
: TargetCodeGenInfo(std::make_unique<X86_32ABIInfo>(
CGT, DarwinVectorABI, RetSmallStructInRegABI, Win32StructABI,
NumRegisterParameters, SoftFloatABI)) {
SwiftInfo = std::make_unique<X86_32SwiftABIInfo>(CGT);
}
static bool isStructReturnInRegABI(
const llvm::Triple &Triple, const CodeGenOptions &Opts);
void setTargetAttributes(const Decl *D, llvm::GlobalValue *GV,
CodeGen::CodeGenModule &CGM) const override;
int getDwarfEHStackPointer(CodeGen::CodeGenModule &CGM) const override {
// Darwin uses different dwarf register numbers for EH.
if (CGM.getTarget().getTriple().isOSDarwin()) return 5;
return 4;
}
bool initDwarfEHRegSizeTable(CodeGen::CodeGenFunction &CGF,
llvm::Value *Address) const override;
llvm::Type* adjustInlineAsmType(CodeGen::CodeGenFunction &CGF,
StringRef Constraint,
llvm::Type* Ty) const override {
return X86AdjustInlineAsmType(CGF, Constraint, Ty);
}
void addReturnRegisterOutputs(CodeGenFunction &CGF, LValue ReturnValue,
std::string &Constraints,
std::vector<llvm::Type *> &ResultRegTypes,
std::vector<llvm::Type *> &ResultTruncRegTypes,
std::vector<LValue> &ResultRegDests,
std::string &AsmString,
unsigned NumOutputs) const override;
StringRef getARCRetainAutoreleasedReturnValueMarker() const override {
return "movl\t%ebp, %ebp"
"\t\t// marker for objc_retainAutoreleaseReturnValue";
}
};
}
/// Rewrite input constraint references after adding some output constraints.
/// In the case where there is one output and one input and we add one output,
/// we need to replace all operand references greater than or equal to 1:
/// mov $0, $1
/// mov eax, $1
/// The result will be:
/// mov $0, $2
/// mov eax, $2
static void rewriteInputConstraintReferences(unsigned FirstIn,
unsigned NumNewOuts,
std::string &AsmString) {
std::string Buf;
llvm::raw_string_ostream OS(Buf);
size_t Pos = 0;
while (Pos < AsmString.size()) {
size_t DollarStart = AsmString.find('$', Pos);
if (DollarStart == std::string::npos)
DollarStart = AsmString.size();
size_t DollarEnd = AsmString.find_first_not_of('$', DollarStart);
if (DollarEnd == std::string::npos)
DollarEnd = AsmString.size();
OS << StringRef(&AsmString[Pos], DollarEnd - Pos);
Pos = DollarEnd;
size_t NumDollars = DollarEnd - DollarStart;
if (NumDollars % 2 != 0 && Pos < AsmString.size()) {
// We have an operand reference.
size_t DigitStart = Pos;
if (AsmString[DigitStart] == '{') {
OS << '{';
++DigitStart;
}
size_t DigitEnd = AsmString.find_first_not_of("0123456789", DigitStart);
if (DigitEnd == std::string::npos)
DigitEnd = AsmString.size();
StringRef OperandStr(&AsmString[DigitStart], DigitEnd - DigitStart);
unsigned OperandIndex;
if (!OperandStr.getAsInteger(10, OperandIndex)) {
if (OperandIndex >= FirstIn)
OperandIndex += NumNewOuts;
OS << OperandIndex;
} else {
OS << OperandStr;
}
Pos = DigitEnd;
}
}
AsmString = std::move(OS.str());
}
/// Add output constraints for EAX:EDX because they are return registers.
void X86_32TargetCodeGenInfo::addReturnRegisterOutputs(
CodeGenFunction &CGF, LValue ReturnSlot, std::string &Constraints,
std::vector<llvm::Type *> &ResultRegTypes,
std::vector<llvm::Type *> &ResultTruncRegTypes,
std::vector<LValue> &ResultRegDests, std::string &AsmString,
unsigned NumOutputs) const {
uint64_t RetWidth = CGF.getContext().getTypeSize(ReturnSlot.getType());
// Use the EAX constraint if the width is 32 or smaller and EAX:EDX if it is
// larger.
if (!Constraints.empty())
Constraints += ',';
if (RetWidth <= 32) {
Constraints += "={eax}";
ResultRegTypes.push_back(CGF.Int32Ty);
} else {
// Use the 'A' constraint for EAX:EDX.
Constraints += "=A";
ResultRegTypes.push_back(CGF.Int64Ty);
}
// Truncate EAX or EAX:EDX to an integer of the appropriate size.
llvm::Type *CoerceTy = llvm::IntegerType::get(CGF.getLLVMContext(), RetWidth);
ResultTruncRegTypes.push_back(CoerceTy);
// Coerce the integer by bitcasting the return slot pointer.
ReturnSlot.setAddress(ReturnSlot.getAddress(CGF).withElementType(CoerceTy));
ResultRegDests.push_back(ReturnSlot);
rewriteInputConstraintReferences(NumOutputs, 1, AsmString);
}
/// shouldReturnTypeInRegister - Determine if the given type should be
/// returned in a register (for the Darwin and MCU ABI).
bool X86_32ABIInfo::shouldReturnTypeInRegister(QualType Ty,
ASTContext &Context) const {
uint64_t Size = Context.getTypeSize(Ty);
// For i386, type must be register sized.
// For the MCU ABI, it only needs to be <= 8-byte
if ((IsMCUABI && Size > 64) || (!IsMCUABI && !isRegisterSize(Size)))
return false;
if (Ty->isVectorType()) {
// 64- and 128- bit vectors inside structures are not returned in
// registers.
if (Size == 64 || Size == 128)
return false;
return true;
}
// If this is a builtin, pointer, enum, complex type, member pointer, or
// member function pointer it is ok.
if (Ty->getAs<BuiltinType>() || Ty->hasPointerRepresentation() ||
Ty->isAnyComplexType() || Ty->isEnumeralType() ||
Ty->isBlockPointerType() || Ty->isMemberPointerType())
return true;
// Arrays are treated like records.
if (const ConstantArrayType *AT = Context.getAsConstantArrayType(Ty))
return shouldReturnTypeInRegister(AT->getElementType(), Context);
// Otherwise, it must be a record type.
const RecordType *RT = Ty->getAs<RecordType>();
if (!RT) return false;
// FIXME: Traverse bases here too.
// Structure types are passed in register if all fields would be
// passed in a register.
for (const auto *FD : RT->getDecl()->fields()) {
// Empty fields are ignored.
if (isEmptyField(Context, FD, true))
continue;
// Check fields recursively.
if (!shouldReturnTypeInRegister(FD->getType(), Context))
return false;
}
return true;
}
static bool is32Or64BitBasicType(QualType Ty, ASTContext &Context) {
// Treat complex types as the element type.
if (const ComplexType *CTy = Ty->getAs<ComplexType>())
Ty = CTy->getElementType();
// Check for a type which we know has a simple scalar argument-passing
// convention without any padding. (We're specifically looking for 32
// and 64-bit integer and integer-equivalents, float, and double.)
if (!Ty->getAs<BuiltinType>() && !Ty->hasPointerRepresentation() &&
!Ty->isEnumeralType() && !Ty->isBlockPointerType())
return false;
uint64_t Size = Context.getTypeSize(Ty);
return Size == 32 || Size == 64;
}
static bool addFieldSizes(ASTContext &Context, const RecordDecl *RD,
uint64_t &Size) {
for (const auto *FD : RD->fields()) {
// Scalar arguments on the stack get 4 byte alignment on x86. If the
// argument is smaller than 32-bits, expanding the struct will create
// alignment padding.
if (!is32Or64BitBasicType(FD->getType(), Context))
return false;
// FIXME: Reject bit-fields wholesale; there are two problems, we don't know
// how to expand them yet, and the predicate for telling if a bitfield still
// counts as "basic" is more complicated than what we were doing previously.
if (FD->isBitField())
return false;
Size += Context.getTypeSize(FD->getType());
}
return true;
}
static bool addBaseAndFieldSizes(ASTContext &Context, const CXXRecordDecl *RD,
uint64_t &Size) {
// Don't do this if there are any non-empty bases.
for (const CXXBaseSpecifier &Base : RD->bases()) {
if (!addBaseAndFieldSizes(Context, Base.getType()->getAsCXXRecordDecl(),
Size))
return false;
}
if (!addFieldSizes(Context, RD, Size))
return false;
return true;
}
/// Test whether an argument type which is to be passed indirectly (on the
/// stack) would have the equivalent layout if it was expanded into separate
/// arguments. If so, we prefer to do the latter to avoid inhibiting
/// optimizations.
bool X86_32ABIInfo::canExpandIndirectArgument(QualType Ty) const {
// We can only expand structure types.
const RecordType *RT = Ty->getAs<RecordType>();
if (!RT)
return false;
const RecordDecl *RD = RT->getDecl();
uint64_t Size = 0;
if (const CXXRecordDecl *CXXRD = dyn_cast<CXXRecordDecl>(RD)) {
if (!IsWin32StructABI) {
// On non-Windows, we have to conservatively match our old bitcode
// prototypes in order to be ABI-compatible at the bitcode level.
if (!CXXRD->isCLike())
return false;
} else {
// Don't do this for dynamic classes.
if (CXXRD->isDynamicClass())
return false;
}
if (!addBaseAndFieldSizes(getContext(), CXXRD, Size))
return false;
} else {
if (!addFieldSizes(getContext(), RD, Size))
return false;
}
// We can do this if there was no alignment padding.
return Size == getContext().getTypeSize(Ty);
}
ABIArgInfo X86_32ABIInfo::getIndirectReturnResult(QualType RetTy, CCState &State) const {
// If the return value is indirect, then the hidden argument is consuming one
// integer register.
if (State.FreeRegs) {
--State.FreeRegs;
if (!IsMCUABI)
return getNaturalAlignIndirectInReg(RetTy);
}
return getNaturalAlignIndirect(RetTy, /*ByVal=*/false);
}
ABIArgInfo X86_32ABIInfo::classifyReturnType(QualType RetTy,
CCState &State) const {
if (RetTy->isVoidType())
return ABIArgInfo::getIgnore();
const Type *Base = nullptr;
uint64_t NumElts = 0;
if ((State.CC == llvm::CallingConv::X86_VectorCall ||
State.CC == llvm::CallingConv::X86_RegCall) &&
isHomogeneousAggregate(RetTy, Base, NumElts)) {
// The LLVM struct type for such an aggregate should lower properly.
return ABIArgInfo::getDirect();
}
if (const VectorType *VT = RetTy->getAs<VectorType>()) {
// On Darwin, some vectors are returned in registers.
if (IsDarwinVectorABI) {
uint64_t Size = getContext().getTypeSize(RetTy);
// 128-bit vectors are a special case; they are returned in
// registers and we need to make sure to pick a type the LLVM
// backend will like.
if (Size == 128)
return ABIArgInfo::getDirect(llvm::FixedVectorType::get(
llvm::Type::getInt64Ty(getVMContext()), 2));
// Always return in register if it fits in a general purpose
// register, or if it is 64 bits and has a single element.
if ((Size == 8 || Size == 16 || Size == 32) ||
(Size == 64 && VT->getNumElements() == 1))
return ABIArgInfo::getDirect(llvm::IntegerType::get(getVMContext(),
Size));
return getIndirectReturnResult(RetTy, State);
}
return ABIArgInfo::getDirect();
}
if (isAggregateTypeForABI(RetTy)) {
if (const RecordType *RT = RetTy->getAs<RecordType>()) {
// Structures with flexible arrays are always indirect.
if (RT->getDecl()->hasFlexibleArrayMember())
return getIndirectReturnResult(RetTy, State);
}
// If specified, structs and unions are always indirect.
if (!IsRetSmallStructInRegABI && !RetTy->isAnyComplexType())
return getIndirectReturnResult(RetTy, State);
// Ignore empty structs/unions.
if (isEmptyRecord(getContext(), RetTy, true))
return ABIArgInfo::getIgnore();
// Return complex of _Float16 as <2 x half> so the backend will use xmm0.
if (const ComplexType *CT = RetTy->getAs<ComplexType>()) {
QualType ET = getContext().getCanonicalType(CT->getElementType());
if (ET->isFloat16Type())
return ABIArgInfo::getDirect(llvm::FixedVectorType::get(
llvm::Type::getHalfTy(getVMContext()), 2));
}
// Small structures which are register sized are generally returned
// in a register.
if (shouldReturnTypeInRegister(RetTy, getContext())) {
uint64_t Size = getContext().getTypeSize(RetTy);
// As a special-case, if the struct is a "single-element" struct, and
// the field is of type "float" or "double", return it in a
// floating-point register. (MSVC does not apply this special case.)
// We apply a similar transformation for pointer types to improve the
// quality of the generated IR.
if (const Type *SeltTy = isSingleElementStruct(RetTy, getContext()))
if ((!IsWin32StructABI && SeltTy->isRealFloatingType())
|| SeltTy->hasPointerRepresentation())
return ABIArgInfo::getDirect(CGT.ConvertType(QualType(SeltTy, 0)));
// FIXME: We should be able to narrow this integer in cases with dead
// padding.
return ABIArgInfo::getDirect(llvm::IntegerType::get(getVMContext(),Size));
}
return getIndirectReturnResult(RetTy, State);
}
// Treat an enum type as its underlying type.
if (const EnumType *EnumTy = RetTy->getAs<EnumType>())
RetTy = EnumTy->getDecl()->getIntegerType();
if (const auto *EIT = RetTy->getAs<BitIntType>())
if (EIT->getNumBits() > 64)
return getIndirectReturnResult(RetTy, State);
return (isPromotableIntegerTypeForABI(RetTy) ? ABIArgInfo::getExtend(RetTy)
: ABIArgInfo::getDirect());
}
unsigned X86_32ABIInfo::getTypeStackAlignInBytes(QualType Ty,
unsigned Align) const {
// Otherwise, if the alignment is less than or equal to the minimum ABI
// alignment, just use the default; the backend will handle this.
if (Align <= MinABIStackAlignInBytes)
return 0; // Use default alignment.
if (IsLinuxABI) {
// Exclude other System V OS (e.g Darwin, PS4 and FreeBSD) since we don't
// want to spend any effort dealing with the ramifications of ABI breaks.
//
// If the vector type is __m128/__m256/__m512, return the default alignment.
if (Ty->isVectorType() && (Align == 16 || Align == 32 || Align == 64))
return Align;
}
// On non-Darwin, the stack type alignment is always 4.
if (!IsDarwinVectorABI) {
// Set explicit alignment, since we may need to realign the top.
return MinABIStackAlignInBytes;
}
// Otherwise, if the type contains an SSE vector type, the alignment is 16.
if (Align >= 16 && (isSIMDVectorType(getContext(), Ty) ||
isRecordWithSIMDVectorType(getContext(), Ty)))
return 16;
return MinABIStackAlignInBytes;
}
ABIArgInfo X86_32ABIInfo::getIndirectResult(QualType Ty, bool ByVal,
CCState &State) const {
if (!ByVal) {
if (State.FreeRegs) {
--State.FreeRegs; // Non-byval indirects just use one pointer.
if (!IsMCUABI)
return getNaturalAlignIndirectInReg(Ty);
}
return getNaturalAlignIndirect(Ty, false);
}
// Compute the byval alignment.
unsigned TypeAlign = getContext().getTypeAlign(Ty) / 8;
unsigned StackAlign = getTypeStackAlignInBytes(Ty, TypeAlign);
if (StackAlign == 0)
return ABIArgInfo::getIndirect(CharUnits::fromQuantity(4), /*ByVal=*/true);
// If the stack alignment is less than the type alignment, realign the
// argument.
bool Realign = TypeAlign > StackAlign;
return ABIArgInfo::getIndirect(CharUnits::fromQuantity(StackAlign),
/*ByVal=*/true, Realign);
}
X86_32ABIInfo::Class X86_32ABIInfo::classify(QualType Ty) const {
const Type *T = isSingleElementStruct(Ty, getContext());
if (!T)
T = Ty.getTypePtr();
if (const BuiltinType *BT = T->getAs<BuiltinType>()) {
BuiltinType::Kind K = BT->getKind();
if (K == BuiltinType::Float || K == BuiltinType::Double)
return Float;
}
return Integer;
}
bool X86_32ABIInfo::updateFreeRegs(QualType Ty, CCState &State) const {
if (!IsSoftFloatABI) {
Class C = classify(Ty);
if (C == Float)
return false;
}
unsigned Size = getContext().getTypeSize(Ty);
unsigned SizeInRegs = (Size + 31) / 32;
if (SizeInRegs == 0)
return false;
if (!IsMCUABI) {
if (SizeInRegs > State.FreeRegs) {
State.FreeRegs = 0;
return false;
}
} else {
// The MCU psABI allows passing parameters in-reg even if there are
// earlier parameters that are passed on the stack. Also,
// it does not allow passing >8-byte structs in-register,
// even if there are 3 free registers available.
if (SizeInRegs > State.FreeRegs || SizeInRegs > 2)
return false;
}
State.FreeRegs -= SizeInRegs;
return true;
}
bool X86_32ABIInfo::shouldAggregateUseDirect(QualType Ty, CCState &State,
bool &InReg,
bool &NeedsPadding) const {
// On Windows, aggregates other than HFAs are never passed in registers, and
// they do not consume register slots. Homogenous floating-point aggregates
// (HFAs) have already been dealt with at this point.
if (IsWin32StructABI && isAggregateTypeForABI(Ty))
return false;
NeedsPadding = false;
InReg = !IsMCUABI;
if (!updateFreeRegs(Ty, State))
return false;
if (IsMCUABI)
return true;
if (State.CC == llvm::CallingConv::X86_FastCall ||
State.CC == llvm::CallingConv::X86_VectorCall ||
State.CC == llvm::CallingConv::X86_RegCall) {
if (getContext().getTypeSize(Ty) <= 32 && State.FreeRegs)
NeedsPadding = true;
return false;
}
return true;
}
bool X86_32ABIInfo::shouldPrimitiveUseInReg(QualType Ty, CCState &State) const {
bool IsPtrOrInt = (getContext().getTypeSize(Ty) <= 32) &&
(Ty->isIntegralOrEnumerationType() || Ty->isPointerType() ||
Ty->isReferenceType());
if (!IsPtrOrInt && (State.CC == llvm::CallingConv::X86_FastCall ||
State.CC == llvm::CallingConv::X86_VectorCall))
return false;
if (!updateFreeRegs(Ty, State))
return false;
if (!IsPtrOrInt && State.CC == llvm::CallingConv::X86_RegCall)
return false;
// Return true to apply inreg to all legal parameters except for MCU targets.
return !IsMCUABI;
}
void X86_32ABIInfo::runVectorCallFirstPass(CGFunctionInfo &FI, CCState &State) const {
// Vectorcall x86 works subtly different than in x64, so the format is
// a bit different than the x64 version. First, all vector types (not HVAs)
// are assigned, with the first 6 ending up in the [XYZ]MM0-5 registers.
// This differs from the x64 implementation, where the first 6 by INDEX get
// registers.
// In the second pass over the arguments, HVAs are passed in the remaining
// vector registers if possible, or indirectly by address. The address will be
// passed in ECX/EDX if available. Any other arguments are passed according to
// the usual fastcall rules.
MutableArrayRef<CGFunctionInfoArgInfo> Args = FI.arguments();
for (int I = 0, E = Args.size(); I < E; ++I) {
const Type *Base = nullptr;
uint64_t NumElts = 0;
const QualType &Ty = Args[I].type;
if ((Ty->isVectorType() || Ty->isBuiltinType()) &&
isHomogeneousAggregate(Ty, Base, NumElts)) {
if (State.FreeSSERegs >= NumElts) {
State.FreeSSERegs -= NumElts;
Args[I].info = ABIArgInfo::getDirectInReg();
State.IsPreassigned.set(I);
}
}
}
}
ABIArgInfo X86_32ABIInfo::classifyArgumentType(QualType Ty, CCState &State,
bool isDelegateCall) const {
// FIXME: Set alignment on indirect arguments.
bool IsFastCall = State.CC == llvm::CallingConv::X86_FastCall;
bool IsRegCall = State.CC == llvm::CallingConv::X86_RegCall;
bool IsVectorCall = State.CC == llvm::CallingConv::X86_VectorCall;
Ty = useFirstFieldIfTransparentUnion(Ty);
TypeInfo TI = getContext().getTypeInfo(Ty);
// Check with the C++ ABI first.
const RecordType *RT = Ty->getAs<RecordType>();
if (RT) {
CGCXXABI::RecordArgABI RAA = getRecordArgABI(RT, getCXXABI());
if (RAA == CGCXXABI::RAA_Indirect) {
return getIndirectResult(Ty, false, State);
} else if (isDelegateCall) {
// Avoid having different alignments on delegate call args by always
// setting the alignment to 4, which is what we do for inallocas.
ABIArgInfo Res = getIndirectResult(Ty, false, State);
Res.setIndirectAlign(CharUnits::fromQuantity(4));
return Res;
} else if (RAA == CGCXXABI::RAA_DirectInMemory) {
// The field index doesn't matter, we'll fix it up later.
return ABIArgInfo::getInAlloca(/*FieldIndex=*/0);
}
}
// Regcall uses the concept of a homogenous vector aggregate, similar
// to other targets.
const Type *Base = nullptr;
uint64_t NumElts = 0;
if ((IsRegCall || IsVectorCall) &&
isHomogeneousAggregate(Ty, Base, NumElts)) {
if (State.FreeSSERegs >= NumElts) {
State.FreeSSERegs -= NumElts;
// Vectorcall passes HVAs directly and does not flatten them, but regcall
// does.
if (IsVectorCall)
return getDirectX86Hva();
if (Ty->isBuiltinType() || Ty->isVectorType())
return ABIArgInfo::getDirect();
return ABIArgInfo::getExpand();
}
return getIndirectResult(Ty, /*ByVal=*/false, State);
}
if (isAggregateTypeForABI(Ty)) {
// Structures with flexible arrays are always indirect.
// FIXME: This should not be byval!
if (RT && RT->getDecl()->hasFlexibleArrayMember())
return getIndirectResult(Ty, true, State);
// Ignore empty structs/unions on non-Windows.
if (!IsWin32StructABI && isEmptyRecord(getContext(), Ty, true))
return ABIArgInfo::getIgnore();
llvm::LLVMContext &LLVMContext = getVMContext();
llvm::IntegerType *Int32 = llvm::Type::getInt32Ty(LLVMContext);
bool NeedsPadding = false;
bool InReg;
if (shouldAggregateUseDirect(Ty, State, InReg, NeedsPadding)) {
unsigned SizeInRegs = (TI.Width + 31) / 32;
SmallVector<llvm::Type*, 3> Elements(SizeInRegs, Int32);
llvm::Type *Result = llvm::StructType::get(LLVMContext, Elements);
if (InReg)
return ABIArgInfo::getDirectInReg(Result);
else
return ABIArgInfo::getDirect(Result);
}
llvm::IntegerType *PaddingType = NeedsPadding ? Int32 : nullptr;
// Pass over-aligned aggregates on Windows indirectly. This behavior was
// added in MSVC 2015. Use the required alignment from the record layout,
// since that may be less than the regular type alignment, and types with
// required alignment of less than 4 bytes are not passed indirectly.
if (IsWin32StructABI) {
unsigned AlignInBits = 0;
if (RT) {
const ASTRecordLayout &Layout =
getContext().getASTRecordLayout(RT->getDecl());
AlignInBits = getContext().toBits(Layout.getRequiredAlignment());
} else if (TI.isAlignRequired()) {
AlignInBits = TI.Align;
}
if (AlignInBits > 32)
return getIndirectResult(Ty, /*ByVal=*/false, State);
}
// Expand small (<= 128-bit) record types when we know that the stack layout
// of those arguments will match the struct. This is important because the
// LLVM backend isn't smart enough to remove byval, which inhibits many
// optimizations.
// Don't do this for the MCU if there are still free integer registers
// (see X86_64 ABI for full explanation).
if (TI.Width <= 4 * 32 && (!IsMCUABI || State.FreeRegs == 0) &&
canExpandIndirectArgument(Ty))
return ABIArgInfo::getExpandWithPadding(
IsFastCall || IsVectorCall || IsRegCall, PaddingType);
return getIndirectResult(Ty, true, State);
}
if (const VectorType *VT = Ty->getAs<VectorType>()) {
// On Windows, vectors are passed directly if registers are available, or
// indirectly if not. This avoids the need to align argument memory. Pass
// user-defined vector types larger than 512 bits indirectly for simplicity.
if (IsWin32StructABI) {
if (TI.Width <= 512 && State.FreeSSERegs > 0) {
--State.FreeSSERegs;
return ABIArgInfo::getDirectInReg();
}
return getIndirectResult(Ty, /*ByVal=*/false, State);
}
// On Darwin, some vectors are passed in memory, we handle this by passing
// it as an i8/i16/i32/i64.
if (IsDarwinVectorABI) {
if ((TI.Width == 8 || TI.Width == 16 || TI.Width == 32) ||
(TI.Width == 64 && VT->getNumElements() == 1))
return ABIArgInfo::getDirect(
llvm::IntegerType::get(getVMContext(), TI.Width));
}
if (IsX86_MMXType(CGT.ConvertType(Ty)))
return ABIArgInfo::getDirect(llvm::IntegerType::get(getVMContext(), 64));
return ABIArgInfo::getDirect();
}
if (const EnumType *EnumTy = Ty->getAs<EnumType>())
Ty = EnumTy->getDecl()->getIntegerType();
bool InReg = shouldPrimitiveUseInReg(Ty, State);
if (isPromotableIntegerTypeForABI(Ty)) {
if (InReg)
return ABIArgInfo::getExtendInReg(Ty);
return ABIArgInfo::getExtend(Ty);
}
if (const auto *EIT = Ty->getAs<BitIntType>()) {
if (EIT->getNumBits() <= 64) {
if (InReg)
return ABIArgInfo::getDirectInReg();
return ABIArgInfo::getDirect();
}
return getIndirectResult(Ty, /*ByVal=*/false, State);
}
if (InReg)
return ABIArgInfo::getDirectInReg();
return ABIArgInfo::getDirect();
}
void X86_32ABIInfo::computeInfo(CGFunctionInfo &FI) const {
CCState State(FI);
if (IsMCUABI)
State.FreeRegs = 3;
else if (State.CC == llvm::CallingConv::X86_FastCall) {
State.FreeRegs = 2;
State.FreeSSERegs = 3;
} else if (State.CC == llvm::CallingConv::X86_VectorCall) {
State.FreeRegs = 2;
State.FreeSSERegs = 6;
} else if (FI.getHasRegParm())
State.FreeRegs = FI.getRegParm();
else if (State.CC == llvm::CallingConv::X86_RegCall) {
State.FreeRegs = 5;
State.FreeSSERegs = 8;
} else if (IsWin32StructABI) {
// Since MSVC 2015, the first three SSE vectors have been passed in
// registers. The rest are passed indirectly.
State.FreeRegs = DefaultNumRegisterParameters;
State.FreeSSERegs = 3;
} else
State.FreeRegs = DefaultNumRegisterParameters;
if (!::classifyReturnType(getCXXABI(), FI, *this)) {
FI.getReturnInfo() = classifyReturnType(FI.getReturnType(), State);
} else if (FI.getReturnInfo().isIndirect()) {
// The C++ ABI is not aware of register usage, so we have to check if the
// return value was sret and put it in a register ourselves if appropriate.
if (State.FreeRegs) {
--State.FreeRegs; // The sret parameter consumes a register.
if (!IsMCUABI)
FI.getReturnInfo().setInReg(true);
}
}
// The chain argument effectively gives us another free register.
if (FI.isChainCall())
++State.FreeRegs;
// For vectorcall, do a first pass over the arguments, assigning FP and vector
// arguments to XMM registers as available.
if (State.CC == llvm::CallingConv::X86_VectorCall)
runVectorCallFirstPass(FI, State);
bool UsedInAlloca = false;
MutableArrayRef<CGFunctionInfoArgInfo> Args = FI.arguments();
for (int I = 0, E = Args.size(); I < E; ++I) {
// Skip arguments that have already been assigned.
if (State.IsPreassigned.test(I))
continue;
Args[I].info =
classifyArgumentType(Args[I].type, State, FI.isDelegateCall());
UsedInAlloca |= (Args[I].info.getKind() == ABIArgInfo::InAlloca);
}
// If we needed to use inalloca for any argument, do a second pass and rewrite
// all the memory arguments to use inalloca.
if (UsedInAlloca)
rewriteWithInAlloca(FI);
}
void
X86_32ABIInfo::addFieldToArgStruct(SmallVector<llvm::Type *, 6> &FrameFields,
CharUnits &StackOffset, ABIArgInfo &Info,
QualType Type) const {
// Arguments are always 4-byte-aligned.
CharUnits WordSize = CharUnits::fromQuantity(4);
assert(StackOffset.isMultipleOf(WordSize) && "unaligned inalloca struct");
// sret pointers and indirect things will require an extra pointer
// indirection, unless they are byval. Most things are byval, and will not
// require this indirection.
bool IsIndirect = false;
if (Info.isIndirect() && !Info.getIndirectByVal())
IsIndirect = true;
Info = ABIArgInfo::getInAlloca(FrameFields.size(), IsIndirect);
llvm::Type *LLTy = CGT.ConvertTypeForMem(Type);
if (IsIndirect)
LLTy = llvm::PointerType::getUnqual(getVMContext());
FrameFields.push_back(LLTy);
StackOffset += IsIndirect ? WordSize : getContext().getTypeSizeInChars(Type);
// Insert padding bytes to respect alignment.
CharUnits FieldEnd = StackOffset;
StackOffset = FieldEnd.alignTo(WordSize);
if (StackOffset != FieldEnd) {
CharUnits NumBytes = StackOffset - FieldEnd;
llvm::Type *Ty = llvm::Type::getInt8Ty(getVMContext());
Ty = llvm::ArrayType::get(Ty, NumBytes.getQuantity());
FrameFields.push_back(Ty);
}
}
static bool isArgInAlloca(const ABIArgInfo &Info) {
// Leave ignored and inreg arguments alone.
switch (Info.getKind()) {
case ABIArgInfo::InAlloca:
return true;
case ABIArgInfo::Ignore:
case ABIArgInfo::IndirectAliased:
return false;
case ABIArgInfo::Indirect:
case ABIArgInfo::Direct:
case ABIArgInfo::Extend:
return !Info.getInReg();
case ABIArgInfo::Expand:
case ABIArgInfo::CoerceAndExpand:
// These are aggregate types which are never passed in registers when
// inalloca is involved.
return true;
}
llvm_unreachable("invalid enum");
}
void X86_32ABIInfo::rewriteWithInAlloca(CGFunctionInfo &FI) const {
assert(IsWin32StructABI && "inalloca only supported on win32");
// Build a packed struct type for all of the arguments in memory.
SmallVector<llvm::Type *, 6> FrameFields;
// The stack alignment is always 4.
CharUnits StackAlign = CharUnits::fromQuantity(4);
CharUnits StackOffset;
CGFunctionInfo::arg_iterator I = FI.arg_begin(), E = FI.arg_end();
// Put 'this' into the struct before 'sret', if necessary.
bool IsThisCall =
FI.getCallingConvention() == llvm::CallingConv::X86_ThisCall;
ABIArgInfo &Ret = FI.getReturnInfo();
if (Ret.isIndirect() && Ret.isSRetAfterThis() && !IsThisCall &&
isArgInAlloca(I->info)) {
addFieldToArgStruct(FrameFields, StackOffset, I->info, I->type);
++I;
}
// Put the sret parameter into the inalloca struct if it's in memory.
if (Ret.isIndirect() && !Ret.getInReg()) {
addFieldToArgStruct(FrameFields, StackOffset, Ret, FI.getReturnType());
// On Windows, the hidden sret parameter is always returned in eax.
Ret.setInAllocaSRet(IsWin32StructABI);
}
// Skip the 'this' parameter in ecx.
if (IsThisCall)
++I;
// Put arguments passed in memory into the struct.
for (; I != E; ++I) {
if (isArgInAlloca(I->info))
addFieldToArgStruct(FrameFields, StackOffset, I->info, I->type);
}
FI.setArgStruct(llvm::StructType::get(getVMContext(), FrameFields,
/*isPacked=*/true),
StackAlign);
}
Address X86_32ABIInfo::EmitVAArg(CodeGenFunction &CGF,
Address VAListAddr, QualType Ty) const {
auto TypeInfo = getContext().getTypeInfoInChars(Ty);
// x86-32 changes the alignment of certain arguments on the stack.
//
// Just messing with TypeInfo like this works because we never pass
// anything indirectly.
TypeInfo.Align = CharUnits::fromQuantity(
getTypeStackAlignInBytes(Ty, TypeInfo.Align.getQuantity()));
return emitVoidPtrVAArg(CGF, VAListAddr, Ty, /*Indirect*/ false,
TypeInfo, CharUnits::fromQuantity(4),
/*AllowHigherAlign*/ true);
}
bool X86_32TargetCodeGenInfo::isStructReturnInRegABI(
const llvm::Triple &Triple, const CodeGenOptions &Opts) {
assert(Triple.getArch() == llvm::Triple::x86);
switch (Opts.getStructReturnConvention()) {
case CodeGenOptions::SRCK_Default:
break;
case CodeGenOptions::SRCK_OnStack: // -fpcc-struct-return
return false;
case CodeGenOptions::SRCK_InRegs: // -freg-struct-return
return true;
}
if (Triple.isOSDarwin() || Triple.isOSIAMCU())
return true;
switch (Triple.getOS()) {
case llvm::Triple::DragonFly:
case llvm::Triple::FreeBSD:
case llvm::Triple::OpenBSD:
case llvm::Triple::Win32:
return true;
default:
return false;
}
}
static void addX86InterruptAttrs(const FunctionDecl *FD, llvm::GlobalValue *GV,
CodeGen::CodeGenModule &CGM) {
if (!FD->hasAttr<AnyX86InterruptAttr>())
return;
llvm::Function *Fn = cast<llvm::Function>(GV);
Fn->setCallingConv(llvm::CallingConv::X86_INTR);
if (FD->getNumParams() == 0)
return;
auto PtrTy = cast<PointerType>(FD->getParamDecl(0)->getType());
llvm::Type *ByValTy = CGM.getTypes().ConvertType(PtrTy->getPointeeType());
llvm::Attribute NewAttr = llvm::Attribute::getWithByValType(
Fn->getContext(), ByValTy);
Fn->addParamAttr(0, NewAttr);
}
void X86_32TargetCodeGenInfo::setTargetAttributes(
const Decl *D, llvm::GlobalValue *GV, CodeGen::CodeGenModule &CGM) const {
if (GV->isDeclaration())
return;
if (const FunctionDecl *FD = dyn_cast_or_null<FunctionDecl>(D)) {
if (FD->hasAttr<X86ForceAlignArgPointerAttr>()) {
llvm::Function *Fn = cast<llvm::Function>(GV);
Fn->addFnAttr("stackrealign");
}
addX86InterruptAttrs(FD, GV, CGM);
}
}
bool X86_32TargetCodeGenInfo::initDwarfEHRegSizeTable(
CodeGen::CodeGenFunction &CGF,
llvm::Value *Address) const {
CodeGen::CGBuilderTy &Builder = CGF.Builder;
llvm::Value *Four8 = llvm::ConstantInt::get(CGF.Int8Ty, 4);
// 0-7 are the eight integer registers; the order is different
// on Darwin (for EH), but the range is the same.
// 8 is %eip.
AssignToArrayRange(Builder, Address, Four8, 0, 8);
if (CGF.CGM.getTarget().getTriple().isOSDarwin()) {
// 12-16 are st(0..4). Not sure why we stop at 4.
// These have size 16, which is sizeof(long double) on
// platforms with 8-byte alignment for that type.
llvm::Value *Sixteen8 = llvm::ConstantInt::get(CGF.Int8Ty, 16);
AssignToArrayRange(Builder, Address, Sixteen8, 12, 16);
} else {
// 9 is %eflags, which doesn't get a size on Darwin for some
// reason.
Builder.CreateAlignedStore(
Four8, Builder.CreateConstInBoundsGEP1_32(CGF.Int8Ty, Address, 9),
CharUnits::One());
// 11-16 are st(0..5). Not sure why we stop at 5.
// These have size 12, which is sizeof(long double) on
// platforms with 4-byte alignment for that type.
llvm::Value *Twelve8 = llvm::ConstantInt::get(CGF.Int8Ty, 12);
AssignToArrayRange(Builder, Address, Twelve8, 11, 16);
}
return false;
}
//===----------------------------------------------------------------------===//
// X86-64 ABI Implementation
//===----------------------------------------------------------------------===//
namespace {
/// \p returns the size in bits of the largest (native) vector for \p AVXLevel.
static unsigned getNativeVectorSizeForAVXABI(X86AVXABILevel AVXLevel) {
switch (AVXLevel) {
case X86AVXABILevel::AVX512:
return 512;
case X86AVXABILevel::AVX:
return 256;
case X86AVXABILevel::None:
return 128;
}
llvm_unreachable("Unknown AVXLevel");
}
/// X86_64ABIInfo - The X86_64 ABI information.
class X86_64ABIInfo : public ABIInfo {
enum Class {
Integer = 0,
SSE,
SSEUp,
X87,
X87Up,
ComplexX87,
NoClass,
Memory
};
/// merge - Implement the X86_64 ABI merging algorithm.
///
/// Merge an accumulating classification \arg Accum with a field
/// classification \arg Field.
///
/// \param Accum - The accumulating classification. This should
/// always be either NoClass or the result of a previous merge
/// call. In addition, this should never be Memory (the caller
/// should just return Memory for the aggregate).
static Class merge(Class Accum, Class Field);
/// postMerge - Implement the X86_64 ABI post merging algorithm.
///
/// Post merger cleanup, reduces a malformed Hi and Lo pair to
/// final MEMORY or SSE classes when necessary.
///
/// \param AggregateSize - The size of the current aggregate in
/// the classification process.
///
/// \param Lo - The classification for the parts of the type
/// residing in the low word of the containing object.
///
/// \param Hi - The classification for the parts of the type
/// residing in the higher words of the containing object.
///
void postMerge(unsigned AggregateSize, Class &Lo, Class &Hi) const;
/// classify - Determine the x86_64 register classes in which the
/// given type T should be passed.
///
/// \param Lo - The classification for the parts of the type
/// residing in the low word of the containing object.
///
/// \param Hi - The classification for the parts of the type
/// residing in the high word of the containing object.
///
/// \param OffsetBase - The bit offset of this type in the
/// containing object. Some parameters are classified different
/// depending on whether they straddle an eightbyte boundary.
///
/// \param isNamedArg - Whether the argument in question is a "named"
/// argument, as used in AMD64-ABI 3.5.7.
///
/// \param IsRegCall - Whether the calling conversion is regcall.
///
/// If a word is unused its result will be NoClass; if a type should
/// be passed in Memory then at least the classification of \arg Lo
/// will be Memory.
///
/// The \arg Lo class will be NoClass iff the argument is ignored.
///
/// If the \arg Lo class is ComplexX87, then the \arg Hi class will
/// also be ComplexX87.
void classify(QualType T, uint64_t OffsetBase, Class &Lo, Class &Hi,
bool isNamedArg, bool IsRegCall = false) const;
llvm::Type *GetByteVectorType(QualType Ty) const;
llvm::Type *GetSSETypeAtOffset(llvm::Type *IRType,
unsigned IROffset, QualType SourceTy,
unsigned SourceOffset) const;
llvm::Type *GetINTEGERTypeAtOffset(llvm::Type *IRType,
unsigned IROffset, QualType SourceTy,
unsigned SourceOffset) const;
/// getIndirectResult - Give a source type \arg Ty, return a suitable result
/// such that the argument will be returned in memory.
ABIArgInfo getIndirectReturnResult(QualType Ty) const;
/// getIndirectResult - Give a source type \arg Ty, return a suitable result
/// such that the argument will be passed in memory.
///
/// \param freeIntRegs - The number of free integer registers remaining
/// available.
ABIArgInfo getIndirectResult(QualType Ty, unsigned freeIntRegs) const;
ABIArgInfo classifyReturnType(QualType RetTy) const;
ABIArgInfo classifyArgumentType(QualType Ty, unsigned freeIntRegs,
unsigned &neededInt, unsigned &neededSSE,
bool isNamedArg,
bool IsRegCall = false) const;
ABIArgInfo classifyRegCallStructType(QualType Ty, unsigned &NeededInt,
unsigned &NeededSSE,
unsigned &MaxVectorWidth) const;
ABIArgInfo classifyRegCallStructTypeImpl(QualType Ty, unsigned &NeededInt,
unsigned &NeededSSE,
unsigned &MaxVectorWidth) const;
bool IsIllegalVectorType(QualType Ty) const;
/// The 0.98 ABI revision clarified a lot of ambiguities,
/// unfortunately in ways that were not always consistent with
/// certain previous compilers. In particular, platforms which
/// required strict binary compatibility with older versions of GCC
/// may need to exempt themselves.
bool honorsRevision0_98() const {
return !getTarget().getTriple().isOSDarwin();
}
/// GCC classifies <1 x long long> as SSE but some platform ABIs choose to
/// classify it as INTEGER (for compatibility with older clang compilers).
bool classifyIntegerMMXAsSSE() const {
// Clang <= 3.8 did not do this.
if (getContext().getLangOpts().getClangABICompat() <=
LangOptions::ClangABI::Ver3_8)
return false;
const llvm::Triple &Triple = getTarget().getTriple();
if (Triple.isOSDarwin() || Triple.isPS() || Triple.isOSFreeBSD())
return false;
return true;
}
// GCC classifies vectors of __int128 as memory.
bool passInt128VectorsInMem() const {
// Clang <= 9.0 did not do this.
if (getContext().getLangOpts().getClangABICompat() <=
LangOptions::ClangABI::Ver9)
return false;
const llvm::Triple &T = getTarget().getTriple();
return T.isOSLinux() || T.isOSNetBSD();
}
X86AVXABILevel AVXLevel;
// Some ABIs (e.g. X32 ABI and Native Client OS) use 32 bit pointers on
// 64-bit hardware.
bool Has64BitPointers;
public:
X86_64ABIInfo(CodeGen::CodeGenTypes &CGT, X86AVXABILevel AVXLevel)
: ABIInfo(CGT), AVXLevel(AVXLevel),
Has64BitPointers(CGT.getDataLayout().getPointerSize(0) == 8) {}
bool isPassedUsingAVXType(QualType type) const {
unsigned neededInt, neededSSE;
// The freeIntRegs argument doesn't matter here.
ABIArgInfo info = classifyArgumentType(type, 0, neededInt, neededSSE,
/*isNamedArg*/true);
if (info.isDirect()) {
llvm::Type *ty = info.getCoerceToType();
if (llvm::VectorType *vectorTy = dyn_cast_or_null<llvm::VectorType>(ty))
return vectorTy->getPrimitiveSizeInBits().getFixedValue() > 128;
}
return false;
}
void computeInfo(CGFunctionInfo &FI) const override;
Address EmitVAArg(CodeGenFunction &CGF, Address VAListAddr,
QualType Ty) const override;
Address EmitMSVAArg(CodeGenFunction &CGF, Address VAListAddr,
QualType Ty) const override;
bool has64BitPointers() const {
return Has64BitPointers;
}
};
/// WinX86_64ABIInfo - The Windows X86_64 ABI information.
class WinX86_64ABIInfo : public ABIInfo {
public:
WinX86_64ABIInfo(CodeGen::CodeGenTypes &CGT, X86AVXABILevel AVXLevel)
: ABIInfo(CGT), AVXLevel(AVXLevel),
IsMingw64(getTarget().getTriple().isWindowsGNUEnvironment()) {}
void computeInfo(CGFunctionInfo &FI) const override;
Address EmitVAArg(CodeGenFunction &CGF, Address VAListAddr,
QualType Ty) const override;
bool isHomogeneousAggregateBaseType(QualType Ty) const override {
// FIXME: Assumes vectorcall is in use.
return isX86VectorTypeForVectorCall(getContext(), Ty);
}
bool isHomogeneousAggregateSmallEnough(const Type *Ty,
uint64_t NumMembers) const override {
// FIXME: Assumes vectorcall is in use.
return isX86VectorCallAggregateSmallEnough(NumMembers);
}
private:
ABIArgInfo classify(QualType Ty, unsigned &FreeSSERegs, bool IsReturnType,
bool IsVectorCall, bool IsRegCall) const;
ABIArgInfo reclassifyHvaArgForVectorCall(QualType Ty, unsigned &FreeSSERegs,
const ABIArgInfo &current) const;
X86AVXABILevel AVXLevel;
bool IsMingw64;
};
class X86_64TargetCodeGenInfo : public TargetCodeGenInfo {
public:
X86_64TargetCodeGenInfo(CodeGen::CodeGenTypes &CGT, X86AVXABILevel AVXLevel)
: TargetCodeGenInfo(std::make_unique<X86_64ABIInfo>(CGT, AVXLevel)) {
SwiftInfo =
std::make_unique<SwiftABIInfo>(CGT, /*SwiftErrorInRegister=*/true);
}
/// Disable tail call on x86-64. The epilogue code before the tail jump blocks
/// autoreleaseRV/retainRV and autoreleaseRV/unsafeClaimRV optimizations.
bool markARCOptimizedReturnCallsAsNoTail() const override { return true; }
int getDwarfEHStackPointer(CodeGen::CodeGenModule &CGM) const override {
return 7;
}
bool initDwarfEHRegSizeTable(CodeGen::CodeGenFunction &CGF,
llvm::Value *Address) const override {
llvm::Value *Eight8 = llvm::ConstantInt::get(CGF.Int8Ty, 8);
// 0-15 are the 16 integer registers.
// 16 is %rip.
AssignToArrayRange(CGF.Builder, Address, Eight8, 0, 16);
return false;
}
llvm::Type* adjustInlineAsmType(CodeGen::CodeGenFunction &CGF,
StringRef Constraint,
llvm::Type* Ty) const override {
return X86AdjustInlineAsmType(CGF, Constraint, Ty);
}
bool isNoProtoCallVariadic(const CallArgList &args,
const FunctionNoProtoType *fnType) const override {
// The default CC on x86-64 sets %al to the number of SSA
// registers used, and GCC sets this when calling an unprototyped
// function, so we override the default behavior. However, don't do
// that when AVX types are involved: the ABI explicitly states it is
// undefined, and it doesn't work in practice because of how the ABI
// defines varargs anyway.
if (fnType->getCallConv() == CC_C) {
bool HasAVXType = false;
for (CallArgList::const_iterator
it = args.begin(), ie = args.end(); it != ie; ++it) {
if (getABIInfo<X86_64ABIInfo>().isPassedUsingAVXType(it->Ty)) {
HasAVXType = true;
break;
}
}
if (!HasAVXType)
return true;
}
return TargetCodeGenInfo::isNoProtoCallVariadic(args, fnType);
}
void setTargetAttributes(const Decl *D, llvm::GlobalValue *GV,
CodeGen::CodeGenModule &CGM) const override {
if (GV->isDeclaration())
return;
if (const FunctionDecl *FD = dyn_cast_or_null<FunctionDecl>(D)) {
if (FD->hasAttr<X86ForceAlignArgPointerAttr>()) {
llvm::Function *Fn = cast<llvm::Function>(GV);
Fn->addFnAttr("stackrealign");
}
addX86InterruptAttrs(FD, GV, CGM);
}
}
void checkFunctionCallABI(CodeGenModule &CGM, SourceLocation CallLoc,
const FunctionDecl *Caller,
const FunctionDecl *Callee,
const CallArgList &Args) const override;
};
} // namespace
static void initFeatureMaps(const ASTContext &Ctx,
llvm::StringMap<bool> &CallerMap,
const FunctionDecl *Caller,
llvm::StringMap<bool> &CalleeMap,
const FunctionDecl *Callee) {
if (CalleeMap.empty() && CallerMap.empty()) {
// The caller is potentially nullptr in the case where the call isn't in a
// function. In this case, the getFunctionFeatureMap ensures we just get
// the TU level setting (since it cannot be modified by 'target'..
Ctx.getFunctionFeatureMap(CallerMap, Caller);
Ctx.getFunctionFeatureMap(CalleeMap, Callee);
}
}
static bool checkAVXParamFeature(DiagnosticsEngine &Diag,
SourceLocation CallLoc,
const llvm::StringMap<bool> &CallerMap,
const llvm::StringMap<bool> &CalleeMap,
QualType Ty, StringRef Feature,
bool IsArgument) {
bool CallerHasFeat = CallerMap.lookup(Feature);
bool CalleeHasFeat = CalleeMap.lookup(Feature);
if (!CallerHasFeat && !CalleeHasFeat)
return Diag.Report(CallLoc, diag::warn_avx_calling_convention)
<< IsArgument << Ty << Feature;
// Mixing calling conventions here is very clearly an error.
if (!CallerHasFeat || !CalleeHasFeat)
return Diag.Report(CallLoc, diag::err_avx_calling_convention)
<< IsArgument << Ty << Feature;
// Else, both caller and callee have the required feature, so there is no need
// to diagnose.
return false;
}
static bool checkAVXParam(DiagnosticsEngine &Diag, ASTContext &Ctx,
SourceLocation CallLoc,
const llvm::StringMap<bool> &CallerMap,
const llvm::StringMap<bool> &CalleeMap, QualType Ty,
bool IsArgument) {
uint64_t Size = Ctx.getTypeSize(Ty);
if (Size > 256)
return checkAVXParamFeature(Diag, CallLoc, CallerMap, CalleeMap, Ty,
"avx512f", IsArgument);
if (Size > 128)
return checkAVXParamFeature(Diag, CallLoc, CallerMap, CalleeMap, Ty, "avx",
IsArgument);
return false;
}
void X86_64TargetCodeGenInfo::checkFunctionCallABI(
CodeGenModule &CGM, SourceLocation CallLoc, const FunctionDecl *Caller,
const FunctionDecl *Callee, const CallArgList &Args) const {
llvm::StringMap<bool> CallerMap;
llvm::StringMap<bool> CalleeMap;
unsigned ArgIndex = 0;
// We need to loop through the actual call arguments rather than the
// function's parameters, in case this variadic.
for (const CallArg &Arg : Args) {
// The "avx" feature changes how vectors >128 in size are passed. "avx512f"
// additionally changes how vectors >256 in size are passed. Like GCC, we
// warn when a function is called with an argument where this will change.
// Unlike GCC, we also error when it is an obvious ABI mismatch, that is,
// the caller and callee features are mismatched.
// Unfortunately, we cannot do this diagnostic in SEMA, since the callee can
// change its ABI with attribute-target after this call.
if (Arg.getType()->isVectorType() &&
CGM.getContext().getTypeSize(Arg.getType()) > 128) {
initFeatureMaps(CGM.getContext(), CallerMap, Caller, CalleeMap, Callee);
QualType Ty = Arg.getType();
// The CallArg seems to have desugared the type already, so for clearer
// diagnostics, replace it with the type in the FunctionDecl if possible.
if (ArgIndex < Callee->getNumParams())
Ty = Callee->getParamDecl(ArgIndex)->getType();
if (checkAVXParam(CGM.getDiags(), CGM.getContext(), CallLoc, CallerMap,
CalleeMap, Ty, /*IsArgument*/ true))
return;
}
++ArgIndex;
}
// Check return always, as we don't have a good way of knowing in codegen
// whether this value is used, tail-called, etc.
if (Callee->getReturnType()->isVectorType() &&
CGM.getContext().getTypeSize(Callee->getReturnType()) > 128) {
initFeatureMaps(CGM.getContext(), CallerMap, Caller, CalleeMap, Callee);
checkAVXParam(CGM.getDiags(), CGM.getContext(), CallLoc, CallerMap,
CalleeMap, Callee->getReturnType(),
/*IsArgument*/ false);
}
}
std::string TargetCodeGenInfo::qualifyWindowsLibrary(StringRef Lib) {
// If the argument does not end in .lib, automatically add the suffix.
// If the argument contains a space, enclose it in quotes.
// This matches the behavior of MSVC.
bool Quote = Lib.contains(' ');
std::string ArgStr = Quote ? "\"" : "";
ArgStr += Lib;
if (!Lib.ends_with_insensitive(".lib") && !Lib.ends_with_insensitive(".a"))
ArgStr += ".lib";
ArgStr += Quote ? "\"" : "";
return ArgStr;
}
namespace {
class WinX86_32TargetCodeGenInfo : public X86_32TargetCodeGenInfo {
public:
WinX86_32TargetCodeGenInfo(CodeGen::CodeGenTypes &CGT,
bool DarwinVectorABI, bool RetSmallStructInRegABI, bool Win32StructABI,
unsigned NumRegisterParameters)
: X86_32TargetCodeGenInfo(CGT, DarwinVectorABI, RetSmallStructInRegABI,
Win32StructABI, NumRegisterParameters, false) {}
void setTargetAttributes(const Decl *D, llvm::GlobalValue *GV,
CodeGen::CodeGenModule &CGM) const override;
void getDependentLibraryOption(llvm::StringRef Lib,
llvm::SmallString<24> &Opt) const override {
Opt = "/DEFAULTLIB:";
Opt += qualifyWindowsLibrary(Lib);
}
void getDetectMismatchOption(llvm::StringRef Name,
llvm::StringRef Value,
llvm::SmallString<32> &Opt) const override {
Opt = "/FAILIFMISMATCH:\"" + Name.str() + "=" + Value.str() + "\"";
}
};
} // namespace
void WinX86_32TargetCodeGenInfo::setTargetAttributes(
const Decl *D, llvm::GlobalValue *GV, CodeGen::CodeGenModule &CGM) const {
X86_32TargetCodeGenInfo::setTargetAttributes(D, GV, CGM);
if (GV->isDeclaration())
return;
addStackProbeTargetAttributes(D, GV, CGM);
}
namespace {
class WinX86_64TargetCodeGenInfo : public TargetCodeGenInfo {
public:
WinX86_64TargetCodeGenInfo(CodeGen::CodeGenTypes &CGT,
X86AVXABILevel AVXLevel)
: TargetCodeGenInfo(std::make_unique<WinX86_64ABIInfo>(CGT, AVXLevel)) {
SwiftInfo =
std::make_unique<SwiftABIInfo>(CGT, /*SwiftErrorInRegister=*/true);
}
void setTargetAttributes(const Decl *D, llvm::GlobalValue *GV,
CodeGen::CodeGenModule &CGM) const override;
int getDwarfEHStackPointer(CodeGen::CodeGenModule &CGM) const override {
return 7;
}
bool initDwarfEHRegSizeTable(CodeGen::CodeGenFunction &CGF,
llvm::Value *Address) const override {
llvm::Value *Eight8 = llvm::ConstantInt::get(CGF.Int8Ty, 8);
// 0-15 are the 16 integer registers.
// 16 is %rip.
AssignToArrayRange(CGF.Builder, Address, Eight8, 0, 16);
return false;
}
void getDependentLibraryOption(llvm::StringRef Lib,
llvm::SmallString<24> &Opt) const override {
Opt = "/DEFAULTLIB:";
Opt += qualifyWindowsLibrary(Lib);
}
void getDetectMismatchOption(llvm::StringRef Name,
llvm::StringRef Value,
llvm::SmallString<32> &Opt) const override {
Opt = "/FAILIFMISMATCH:\"" + Name.str() + "=" + Value.str() + "\"";
}
};
} // namespace
void WinX86_64TargetCodeGenInfo::setTargetAttributes(
const Decl *D, llvm::GlobalValue *GV, CodeGen::CodeGenModule &CGM) const {
TargetCodeGenInfo::setTargetAttributes(D, GV, CGM);
if (GV->isDeclaration())
return;
if (const FunctionDecl *FD = dyn_cast_or_null<FunctionDecl>(D)) {
if (FD->hasAttr<X86ForceAlignArgPointerAttr>()) {
llvm::Function *Fn = cast<llvm::Function>(GV);
Fn->addFnAttr("stackrealign");
}
addX86InterruptAttrs(FD, GV, CGM);
}
addStackProbeTargetAttributes(D, GV, CGM);
}
void X86_64ABIInfo::postMerge(unsigned AggregateSize, Class &Lo,
Class &Hi) const {
// AMD64-ABI 3.2.3p2: Rule 5. Then a post merger cleanup is done:
//
// (a) If one of the classes is Memory, the whole argument is passed in
// memory.
//
// (b) If X87UP is not preceded by X87, the whole argument is passed in
// memory.
//
// (c) If the size of the aggregate exceeds two eightbytes and the first
// eightbyte isn't SSE or any other eightbyte isn't SSEUP, the whole
// argument is passed in memory. NOTE: This is necessary to keep the
// ABI working for processors that don't support the __m256 type.
//
// (d) If SSEUP is not preceded by SSE or SSEUP, it is converted to SSE.
//
// Some of these are enforced by the merging logic. Others can arise
// only with unions; for example:
// union { _Complex double; unsigned; }
//
// Note that clauses (b) and (c) were added in 0.98.
//
if (Hi == Memory)
Lo = Memory;
if (Hi == X87Up && Lo != X87 && honorsRevision0_98())
Lo = Memory;
if (AggregateSize > 128 && (Lo != SSE || Hi != SSEUp))
Lo = Memory;
if (Hi == SSEUp && Lo != SSE)
Hi = SSE;
}
X86_64ABIInfo::Class X86_64ABIInfo::merge(Class Accum, Class Field) {
// AMD64-ABI 3.2.3p2: Rule 4. Each field of an object is
// classified recursively so that always two fields are
// considered. The resulting class is calculated according to
// the classes of the fields in the eightbyte:
//
// (a) If both classes are equal, this is the resulting class.
//
// (b) If one of the classes is NO_CLASS, the resulting class is
// the other class.
//
// (c) If one of the classes is MEMORY, the result is the MEMORY
// class.
//
// (d) If one of the classes is INTEGER, the result is the
// INTEGER.
//
// (e) If one of the classes is X87, X87UP, COMPLEX_X87 class,
// MEMORY is used as class.
//
// (f) Otherwise class SSE is used.
// Accum should never be memory (we should have returned) or
// ComplexX87 (because this cannot be passed in a structure).
assert((Accum != Memory && Accum != ComplexX87) &&
"Invalid accumulated classification during merge.");
if (Accum == Field || Field == NoClass)
return Accum;
if (Field == Memory)
return Memory;
if (Accum == NoClass)
return Field;
if (Accum == Integer || Field == Integer)
return Integer;
if (Field == X87 || Field == X87Up || Field == ComplexX87 ||
Accum == X87 || Accum == X87Up)
return Memory;
return SSE;
}
void X86_64ABIInfo::classify(QualType Ty, uint64_t OffsetBase, Class &Lo,
Class &Hi, bool isNamedArg, bool IsRegCall) const {
// FIXME: This code can be simplified by introducing a simple value class for
// Class pairs with appropriate constructor methods for the various
// situations.
// FIXME: Some of the split computations are wrong; unaligned vectors
// shouldn't be passed in registers for example, so there is no chance they
// can straddle an eightbyte. Verify & simplify.
Lo = Hi = NoClass;
Class &Current = OffsetBase < 64 ? Lo : Hi;
Current = Memory;
if (const BuiltinType *BT = Ty->getAs<BuiltinType>()) {
BuiltinType::Kind k = BT->getKind();
if (k == BuiltinType::Void) {
Current = NoClass;
} else if (k == BuiltinType::Int128 || k == BuiltinType::UInt128) {
Lo = Integer;
Hi = Integer;
} else if (k >= BuiltinType::Bool && k <= BuiltinType::LongLong) {
Current = Integer;
} else if (k == BuiltinType::Float || k == BuiltinType::Double ||
k == BuiltinType::Float16 || k == BuiltinType::BFloat16) {
Current = SSE;
} else if (k == BuiltinType::LongDouble) {
const llvm::fltSemantics *LDF = &getTarget().getLongDoubleFormat();
if (LDF == &llvm::APFloat::IEEEquad()) {
Lo = SSE;
Hi = SSEUp;
} else if (LDF == &llvm::APFloat::x87DoubleExtended()) {
Lo = X87;
Hi = X87Up;
} else if (LDF == &llvm::APFloat::IEEEdouble()) {
Current = SSE;
} else
llvm_unreachable("unexpected long double representation!");
}
// FIXME: _Decimal32 and _Decimal64 are SSE.
// FIXME: _float128 and _Decimal128 are (SSE, SSEUp).
return;
}
if (const EnumType *ET = Ty->getAs<EnumType>()) {
// Classify the underlying integer type.
classify(ET->getDecl()->getIntegerType(), OffsetBase, Lo, Hi, isNamedArg);
return;
}
if (Ty->hasPointerRepresentation()) {
Current = Integer;
return;
}
if (Ty->isMemberPointerType()) {
if (Ty->isMemberFunctionPointerType()) {
if (Has64BitPointers) {
// If Has64BitPointers, this is an {i64, i64}, so classify both
// Lo and Hi now.
Lo = Hi = Integer;
} else {
// Otherwise, with 32-bit pointers, this is an {i32, i32}. If that
// straddles an eightbyte boundary, Hi should be classified as well.
uint64_t EB_FuncPtr = (OffsetBase) / 64;
uint64_t EB_ThisAdj = (OffsetBase + 64 - 1) / 64;
if (EB_FuncPtr != EB_ThisAdj) {
Lo = Hi = Integer;
} else {
Current = Integer;
}
}
} else {
Current = Integer;
}
return;
}
if (const VectorType *VT = Ty->getAs<VectorType>()) {
uint64_t Size = getContext().getTypeSize(VT);
if (Size == 1 || Size == 8 || Size == 16 || Size == 32) {
// gcc passes the following as integer:
// 4 bytes - <4 x char>, <2 x short>, <1 x int>, <1 x float>
// 2 bytes - <2 x char>, <1 x short>
// 1 byte - <1 x char>
Current = Integer;
// If this type crosses an eightbyte boundary, it should be
// split.
uint64_t EB_Lo = (OffsetBase) / 64;
uint64_t EB_Hi = (OffsetBase + Size - 1) / 64;
if (EB_Lo != EB_Hi)
Hi = Lo;
} else if (Size == 64) {
QualType ElementType = VT->getElementType();
// gcc passes <1 x double> in memory. :(
if (ElementType->isSpecificBuiltinType(BuiltinType::Double))
return;
// gcc passes <1 x long long> as SSE but clang used to unconditionally
// pass them as integer. For platforms where clang is the de facto
// platform compiler, we must continue to use integer.
if (!classifyIntegerMMXAsSSE() &&
(ElementType->isSpecificBuiltinType(BuiltinType::LongLong) ||
ElementType->isSpecificBuiltinType(BuiltinType::ULongLong) ||
ElementType->isSpecificBuiltinType(BuiltinType::Long) ||
ElementType->isSpecificBuiltinType(BuiltinType::ULong)))
Current = Integer;
else
Current = SSE;
// If this type crosses an eightbyte boundary, it should be
// split.
if (OffsetBase && OffsetBase != 64)
Hi = Lo;
} else if (Size == 128 ||
(isNamedArg && Size <= getNativeVectorSizeForAVXABI(AVXLevel))) {
QualType ElementType = VT->getElementType();
// gcc passes 256 and 512 bit <X x __int128> vectors in memory. :(
if (passInt128VectorsInMem() && Size != 128 &&
(ElementType->isSpecificBuiltinType(BuiltinType::Int128) ||
ElementType->isSpecificBuiltinType(BuiltinType::UInt128)))
return;
// Arguments of 256-bits are split into four eightbyte chunks. The
// least significant one belongs to class SSE and all the others to class
// SSEUP. The original Lo and Hi design considers that types can't be
// greater than 128-bits, so a 64-bit split in Hi and Lo makes sense.
// This design isn't correct for 256-bits, but since there're no cases
// where the upper parts would need to be inspected, avoid adding
// complexity and just consider Hi to match the 64-256 part.
//
// Note that per 3.5.7 of AMD64-ABI, 256-bit args are only passed in
// registers if they are "named", i.e. not part of the "..." of a
// variadic function.
//
// Similarly, per 3.2.3. of the AVX512 draft, 512-bits ("named") args are
// split into eight eightbyte chunks, one SSE and seven SSEUP.
Lo = SSE;
Hi = SSEUp;
}
return;
}
if (const ComplexType *CT = Ty->getAs<ComplexType>()) {
QualType ET = getContext().getCanonicalType(CT->getElementType());
uint64_t Size = getContext().getTypeSize(Ty);
if (ET->isIntegralOrEnumerationType()) {
if (Size <= 64)
Current = Integer;
else if (Size <= 128)
Lo = Hi = Integer;
} else if (ET->isFloat16Type() || ET == getContext().FloatTy ||
ET->isBFloat16Type()) {
Current = SSE;
} else if (ET == getContext().DoubleTy) {
Lo = Hi = SSE;
} else if (ET == getContext().LongDoubleTy) {
const llvm::fltSemantics *LDF = &getTarget().getLongDoubleFormat();
if (LDF == &llvm::APFloat::IEEEquad())
Current = Memory;
else if (LDF == &llvm::APFloat::x87DoubleExtended())
Current = ComplexX87;
else if (LDF == &llvm::APFloat::IEEEdouble())
Lo = Hi = SSE;
else
llvm_unreachable("unexpected long double representation!");
}
// If this complex type crosses an eightbyte boundary then it
// should be split.
uint64_t EB_Real = (OffsetBase) / 64;
uint64_t EB_Imag = (OffsetBase + getContext().getTypeSize(ET)) / 64;
if (Hi == NoClass && EB_Real != EB_Imag)
Hi = Lo;
return;
}
if (const auto *EITy = Ty->getAs<BitIntType>()) {
if (EITy->getNumBits() <= 64)
Current = Integer;
else if (EITy->getNumBits() <= 128)
Lo = Hi = Integer;
// Larger values need to get passed in memory.
return;
}
if (const ConstantArrayType *AT = getContext().getAsConstantArrayType(Ty)) {
// Arrays are treated like structures.
uint64_t Size = getContext().getTypeSize(Ty);
// AMD64-ABI 3.2.3p2: Rule 1. If the size of an object is larger
// than eight eightbytes, ..., it has class MEMORY.
// regcall ABI doesn't have limitation to an object. The only limitation
// is the free registers, which will be checked in computeInfo.
if (!IsRegCall && Size > 512)
return;
// AMD64-ABI 3.2.3p2: Rule 1. If ..., or it contains unaligned
// fields, it has class MEMORY.
//
// Only need to check alignment of array base.
if (OffsetBase % getContext().getTypeAlign(AT->getElementType()))
return;
// Otherwise implement simplified merge. We could be smarter about
// this, but it isn't worth it and would be harder to verify.
Current = NoClass;
uint64_t EltSize = getContext().getTypeSize(AT->getElementType());
uint64_t ArraySize = AT->getSize().getZExtValue();
// The only case a 256-bit wide vector could be used is when the array
// contains a single 256-bit element. Since Lo and Hi logic isn't extended
// to work for sizes wider than 128, early check and fallback to memory.
//
if (Size > 128 &&
(Size != EltSize || Size > getNativeVectorSizeForAVXABI(AVXLevel)))
return;
for (uint64_t i=0, Offset=OffsetBase; i<ArraySize; ++i, Offset += EltSize) {
Class FieldLo, FieldHi;
classify(AT->getElementType(), Offset, FieldLo, FieldHi, isNamedArg);
Lo = merge(Lo, FieldLo);
Hi = merge(Hi, FieldHi);
if (Lo == Memory || Hi == Memory)
break;
}
postMerge(Size, Lo, Hi);
assert((Hi != SSEUp || Lo == SSE) && "Invalid SSEUp array classification.");
return;
}
if (const RecordType *RT = Ty->getAs<RecordType>()) {
uint64_t Size = getContext().getTypeSize(Ty);
// AMD64-ABI 3.2.3p2: Rule 1. If the size of an object is larger
// than eight eightbytes, ..., it has class MEMORY.
if (Size > 512)
return;
// AMD64-ABI 3.2.3p2: Rule 2. If a C++ object has either a non-trivial
// copy constructor or a non-trivial destructor, it is passed by invisible
// reference.
if (getRecordArgABI(RT, getCXXABI()))
return;
const RecordDecl *RD = RT->getDecl();
// Assume variable sized types are passed in memory.
if (RD->hasFlexibleArrayMember())
return;
const ASTRecordLayout &Layout = getContext().getASTRecordLayout(RD);
// Reset Lo class, this will be recomputed.
Current = NoClass;
// If this is a C++ record, classify the bases first.
if (const CXXRecordDecl *CXXRD = dyn_cast<CXXRecordDecl>(RD)) {
for (const auto &I : CXXRD->bases()) {
assert(!I.isVirtual() && !I.getType()->isDependentType() &&
"Unexpected base class!");
const auto *Base =
cast<CXXRecordDecl>(I.getType()->castAs<RecordType>()->getDecl());
// Classify this field.
//
// AMD64-ABI 3.2.3p2: Rule 3. If the size of the aggregate exceeds a
// single eightbyte, each is classified separately. Each eightbyte gets
// initialized to class NO_CLASS.
Class FieldLo, FieldHi;
uint64_t Offset =
OffsetBase + getContext().toBits(Layout.getBaseClassOffset(Base));
classify(I.getType(), Offset, FieldLo, FieldHi, isNamedArg);
Lo = merge(Lo, FieldLo);
Hi = merge(Hi, FieldHi);
if (Lo == Memory || Hi == Memory) {
postMerge(Size, Lo, Hi);
return;
}
}
}
// Classify the fields one at a time, merging the results.
unsigned idx = 0;
bool UseClang11Compat = getContext().getLangOpts().getClangABICompat() <=
LangOptions::ClangABI::Ver11 ||
getContext().getTargetInfo().getTriple().isPS();
bool IsUnion = RT->isUnionType() && !UseClang11Compat;
for (RecordDecl::field_iterator i = RD->field_begin(), e = RD->field_end();
i != e; ++i, ++idx) {
uint64_t Offset = OffsetBase + Layout.getFieldOffset(idx);
bool BitField = i->isBitField();
// Ignore padding bit-fields.
if (BitField && i->isUnnamedBitfield())
continue;
// AMD64-ABI 3.2.3p2: Rule 1. If the size of an object is larger than
// eight eightbytes, or it contains unaligned fields, it has class MEMORY.
//
// The only case a 256-bit or a 512-bit wide vector could be used is when
// the struct contains a single 256-bit or 512-bit element. Early check
// and fallback to memory.
//
// FIXME: Extended the Lo and Hi logic properly to work for size wider
// than 128.
if (Size > 128 &&
((!IsUnion && Size != getContext().getTypeSize(i->getType())) ||
Size > getNativeVectorSizeForAVXABI(AVXLevel))) {
Lo = Memory;
postMerge(Size, Lo, Hi);
return;
}
// Note, skip this test for bit-fields, see below.
if (!BitField && Offset % getContext().getTypeAlign(i->getType())) {
Lo = Memory;
postMerge(Size, Lo, Hi);
return;
}
// Classify this field.
//
// AMD64-ABI 3.2.3p2: Rule 3. If the size of the aggregate
// exceeds a single eightbyte, each is classified
// separately. Each eightbyte gets initialized to class
// NO_CLASS.
Class FieldLo, FieldHi;
// Bit-fields require special handling, they do not force the
// structure to be passed in memory even if unaligned, and
// therefore they can straddle an eightbyte.
if (BitField) {
assert(!i->isUnnamedBitfield());
uint64_t Offset = OffsetBase + Layout.getFieldOffset(idx);
uint64_t Size = i->getBitWidthValue(getContext());
uint64_t EB_Lo = Offset / 64;
uint64_t EB_Hi = (Offset + Size - 1) / 64;
if (EB_Lo) {
assert(EB_Hi == EB_Lo && "Invalid classification, type > 16 bytes.");
FieldLo = NoClass;
FieldHi = Integer;
} else {
FieldLo = Integer;
FieldHi = EB_Hi ? Integer : NoClass;
}
} else
classify(i->getType(), Offset, FieldLo, FieldHi, isNamedArg);
Lo = merge(Lo, FieldLo);
Hi = merge(Hi, FieldHi);
if (Lo == Memory || Hi == Memory)
break;
}
postMerge(Size, Lo, Hi);
}
}
ABIArgInfo X86_64ABIInfo::getIndirectReturnResult(QualType Ty) const {
// If this is a scalar LLVM value then assume LLVM will pass it in the right
// place naturally.
if (!isAggregateTypeForABI(Ty)) {
// Treat an enum type as its underlying type.
if (const EnumType *EnumTy = Ty->getAs<EnumType>())
Ty = EnumTy->getDecl()->getIntegerType();
if (Ty->isBitIntType())
return getNaturalAlignIndirect(Ty);
return (isPromotableIntegerTypeForABI(Ty) ? ABIArgInfo::getExtend(Ty)
: ABIArgInfo::getDirect());
}
return getNaturalAlignIndirect(Ty);
}
bool X86_64ABIInfo::IsIllegalVectorType(QualType Ty) const {
if (const VectorType *VecTy = Ty->getAs<VectorType>()) {
uint64_t Size = getContext().getTypeSize(VecTy);
unsigned LargestVector = getNativeVectorSizeForAVXABI(AVXLevel);
if (Size <= 64 || Size > LargestVector)
return true;
QualType EltTy = VecTy->getElementType();
if (passInt128VectorsInMem() &&
(EltTy->isSpecificBuiltinType(BuiltinType::Int128) ||
EltTy->isSpecificBuiltinType(BuiltinType::UInt128)))
return true;
}
return false;
}
ABIArgInfo X86_64ABIInfo::getIndirectResult(QualType Ty,
unsigned freeIntRegs) const {
// If this is a scalar LLVM value then assume LLVM will pass it in the right
// place naturally.
//
// This assumption is optimistic, as there could be free registers available
// when we need to pass this argument in memory, and LLVM could try to pass
// the argument in the free register. This does not seem to happen currently,
// but this code would be much safer if we could mark the argument with
// 'onstack'. See PR12193.
if (!isAggregateTypeForABI(Ty) && !IsIllegalVectorType(Ty) &&
!Ty->isBitIntType()) {
// Treat an enum type as its underlying type.
if (const EnumType *EnumTy = Ty->getAs<EnumType>())
Ty = EnumTy->getDecl()->getIntegerType();
return (isPromotableIntegerTypeForABI(Ty) ? ABIArgInfo::getExtend(Ty)
: ABIArgInfo::getDirect());
}
if (CGCXXABI::RecordArgABI RAA = getRecordArgABI(Ty, getCXXABI()))
return getNaturalAlignIndirect(Ty, RAA == CGCXXABI::RAA_DirectInMemory);
// Compute the byval alignment. We specify the alignment of the byval in all
// cases so that the mid-level optimizer knows the alignment of the byval.
unsigned Align = std::max(getContext().getTypeAlign(Ty) / 8, 8U);
// Attempt to avoid passing indirect results using byval when possible. This
// is important for good codegen.
//
// We do this by coercing the value into a scalar type which the backend can
// handle naturally (i.e., without using byval).
//
// For simplicity, we currently only do this when we have exhausted all of the
// free integer registers. Doing this when there are free integer registers
// would require more care, as we would have to ensure that the coerced value
// did not claim the unused register. That would require either reording the
// arguments to the function (so that any subsequent inreg values came first),
// or only doing this optimization when there were no following arguments that
// might be inreg.
//
// We currently expect it to be rare (particularly in well written code) for
// arguments to be passed on the stack when there are still free integer
// registers available (this would typically imply large structs being passed
// by value), so this seems like a fair tradeoff for now.
//
// We can revisit this if the backend grows support for 'onstack' parameter
// attributes. See PR12193.
if (freeIntRegs == 0) {
uint64_t Size = getContext().getTypeSize(Ty);
// If this type fits in an eightbyte, coerce it into the matching integral
// type, which will end up on the stack (with alignment 8).
if (Align == 8 && Size <= 64)
return ABIArgInfo::getDirect(llvm::IntegerType::get(getVMContext(),
Size));
}
return ABIArgInfo::getIndirect(CharUnits::fromQuantity(Align));
}
/// The ABI specifies that a value should be passed in a full vector XMM/YMM
/// register. Pick an LLVM IR type that will be passed as a vector register.
llvm::Type *X86_64ABIInfo::GetByteVectorType(QualType Ty) const {
// Wrapper structs/arrays that only contain vectors are passed just like
// vectors; strip them off if present.
if (const Type *InnerTy = isSingleElementStruct(Ty, getContext()))
Ty = QualType(InnerTy, 0);
llvm::Type *IRType = CGT.ConvertType(Ty);
if (isa<llvm::VectorType>(IRType)) {
// Don't pass vXi128 vectors in their native type, the backend can't
// legalize them.
if (passInt128VectorsInMem() &&
cast<llvm::VectorType>(IRType)->getElementType()->isIntegerTy(128)) {
// Use a vXi64 vector.
uint64_t Size = getContext().getTypeSize(Ty);
return llvm::FixedVectorType::get(llvm::Type::getInt64Ty(getVMContext()),
Size / 64);
}
return IRType;
}
if (IRType->getTypeID() == llvm::Type::FP128TyID)
return IRType;
// We couldn't find the preferred IR vector type for 'Ty'.
uint64_t Size = getContext().getTypeSize(Ty);
assert((Size == 128 || Size == 256 || Size == 512) && "Invalid type found!");
// Return a LLVM IR vector type based on the size of 'Ty'.
return llvm::FixedVectorType::get(llvm::Type::getDoubleTy(getVMContext()),
Size / 64);
}
/// BitsContainNoUserData - Return true if the specified [start,end) bit range
/// is known to either be off the end of the specified type or being in
/// alignment padding. The user type specified is known to be at most 128 bits
/// in size, and have passed through X86_64ABIInfo::classify with a successful
/// classification that put one of the two halves in the INTEGER class.
///
/// It is conservatively correct to return false.
static bool BitsContainNoUserData(QualType Ty, unsigned StartBit,
unsigned EndBit, ASTContext &Context) {
// If the bytes being queried are off the end of the type, there is no user
// data hiding here. This handles analysis of builtins, vectors and other
// types that don't contain interesting padding.
unsigned TySize = (unsigned)Context.getTypeSize(Ty);
if (TySize <= StartBit)
return true;
if (const ConstantArrayType *AT = Context.getAsConstantArrayType(Ty)) {
unsigned EltSize = (unsigned)Context.getTypeSize(AT->getElementType());
unsigned NumElts = (unsigned)AT->getSize().getZExtValue();
// Check each element to see if the element overlaps with the queried range.
for (unsigned i = 0; i != NumElts; ++i) {
// If the element is after the span we care about, then we're done..
unsigned EltOffset = i*EltSize;
if (EltOffset >= EndBit) break;
unsigned EltStart = EltOffset < StartBit ? StartBit-EltOffset :0;
if (!BitsContainNoUserData(AT->getElementType(), EltStart,
EndBit-EltOffset, Context))
return false;
}
// If it overlaps no elements, then it is safe to process as padding.
return true;
}
if (const RecordType *RT = Ty->getAs<RecordType>()) {
const RecordDecl *RD = RT->getDecl();
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
// If this is a C++ record, check the bases first.
if (const CXXRecordDecl *CXXRD = dyn_cast<CXXRecordDecl>(RD)) {
for (const auto &I : CXXRD->bases()) {
assert(!I.isVirtual() && !I.getType()->isDependentType() &&
"Unexpected base class!");
const auto *Base =
cast<CXXRecordDecl>(I.getType()->castAs<RecordType>()->getDecl());
// If the base is after the span we care about, ignore it.
unsigned BaseOffset = Context.toBits(Layout.getBaseClassOffset(Base));
if (BaseOffset >= EndBit) continue;
unsigned BaseStart = BaseOffset < StartBit ? StartBit-BaseOffset :0;
if (!BitsContainNoUserData(I.getType(), BaseStart,
EndBit-BaseOffset, Context))
return false;
}
}
// Verify that no field has data that overlaps the region of interest. Yes
// this could be sped up a lot by being smarter about queried fields,
// however we're only looking at structs up to 16 bytes, so we don't care
// much.
unsigned idx = 0;
for (RecordDecl::field_iterator i = RD->field_begin(), e = RD->field_end();
i != e; ++i, ++idx) {
unsigned FieldOffset = (unsigned)Layout.getFieldOffset(idx);
// If we found a field after the region we care about, then we're done.
if (FieldOffset >= EndBit) break;
unsigned FieldStart = FieldOffset < StartBit ? StartBit-FieldOffset :0;
if (!BitsContainNoUserData(i->getType(), FieldStart, EndBit-FieldOffset,
Context))
return false;
}
// If nothing in this record overlapped the area of interest, then we're
// clean.
return true;
}
return false;
}
/// getFPTypeAtOffset - Return a floating point type at the specified offset.
static llvm::Type *getFPTypeAtOffset(llvm::Type *IRType, unsigned IROffset,
const llvm::DataLayout &TD) {
if (IROffset == 0 && IRType->isFloatingPointTy())
return IRType;
// If this is a struct, recurse into the field at the specified offset.
if (llvm::StructType *STy = dyn_cast<llvm::StructType>(IRType)) {
if (!STy->getNumContainedTypes())
return nullptr;
const llvm::StructLayout *SL = TD.getStructLayout(STy);
unsigned Elt = SL->getElementContainingOffset(IROffset);
IROffset -= SL->getElementOffset(Elt);
return getFPTypeAtOffset(STy->getElementType(Elt), IROffset, TD);
}
// If this is an array, recurse into the field at the specified offset.
if (llvm::ArrayType *ATy = dyn_cast<llvm::ArrayType>(IRType)) {
llvm::Type *EltTy = ATy->getElementType();
unsigned EltSize = TD.getTypeAllocSize(EltTy);
IROffset -= IROffset / EltSize * EltSize;
return getFPTypeAtOffset(EltTy, IROffset, TD);
}
return nullptr;
}
/// GetSSETypeAtOffset - Return a type that will be passed by the backend in the
/// low 8 bytes of an XMM register, corresponding to the SSE class.
llvm::Type *X86_64ABIInfo::
GetSSETypeAtOffset(llvm::Type *IRType, unsigned IROffset,
QualType SourceTy, unsigned SourceOffset) const {
const llvm::DataLayout &TD = getDataLayout();
unsigned SourceSize =
(unsigned)getContext().getTypeSize(SourceTy) / 8 - SourceOffset;
llvm::Type *T0 = getFPTypeAtOffset(IRType, IROffset, TD);
if (!T0 || T0->isDoubleTy())
return llvm::Type::getDoubleTy(getVMContext());
// Get the adjacent FP type.
llvm::Type *T1 = nullptr;
unsigned T0Size = TD.getTypeAllocSize(T0);
if (SourceSize > T0Size)
T1 = getFPTypeAtOffset(IRType, IROffset + T0Size, TD);
if (T1 == nullptr) {
// Check if IRType is a half/bfloat + float. float type will be in IROffset+4 due
// to its alignment.
if (T0->is16bitFPTy() && SourceSize > 4)
T1 = getFPTypeAtOffset(IRType, IROffset + 4, TD);
// If we can't get a second FP type, return a simple half or float.
// avx512fp16-abi.c:pr51813_2 shows it works to return float for
// {float, i8} too.
if (T1 == nullptr)
return T0;
}
if (T0->isFloatTy() && T1->isFloatTy())
return llvm::FixedVectorType::get(T0, 2);
if (T0->is16bitFPTy() && T1->is16bitFPTy()) {
llvm::Type *T2 = nullptr;
if (SourceSize > 4)
T2 = getFPTypeAtOffset(IRType, IROffset + 4, TD);
if (T2 == nullptr)
return llvm::FixedVectorType::get(T0, 2);
return llvm::FixedVectorType::get(T0, 4);
}
if (T0->is16bitFPTy() || T1->is16bitFPTy())
return llvm::FixedVectorType::get(llvm::Type::getHalfTy(getVMContext()), 4);
return llvm::Type::getDoubleTy(getVMContext());
}
/// GetINTEGERTypeAtOffset - The ABI specifies that a value should be passed in
/// an 8-byte GPR. This means that we either have a scalar or we are talking
/// about the high or low part of an up-to-16-byte struct. This routine picks
/// the best LLVM IR type to represent this, which may be i64 or may be anything
/// else that the backend will pass in a GPR that works better (e.g. i8, %foo*,
/// etc).
///
/// PrefType is an LLVM IR type that corresponds to (part of) the IR type for
/// the source type. IROffset is an offset in bytes into the LLVM IR type that
/// the 8-byte value references. PrefType may be null.
///
/// SourceTy is the source-level type for the entire argument. SourceOffset is
/// an offset into this that we're processing (which is always either 0 or 8).
///
llvm::Type *X86_64ABIInfo::
GetINTEGERTypeAtOffset(llvm::Type *IRType, unsigned IROffset,
QualType SourceTy, unsigned SourceOffset) const {
// If we're dealing with an un-offset LLVM IR type, then it means that we're
// returning an 8-byte unit starting with it. See if we can safely use it.
if (IROffset == 0) {
// Pointers and int64's always fill the 8-byte unit.
if ((isa<llvm::PointerType>(IRType) && Has64BitPointers) ||
IRType->isIntegerTy(64))
return IRType;
// If we have a 1/2/4-byte integer, we can use it only if the rest of the
// goodness in the source type is just tail padding. This is allowed to
// kick in for struct {double,int} on the int, but not on
// struct{double,int,int} because we wouldn't return the second int. We
// have to do this analysis on the source type because we can't depend on
// unions being lowered a specific way etc.
if (IRType->isIntegerTy(8) || IRType->isIntegerTy(16) ||
IRType->isIntegerTy(32) ||
(isa<llvm::PointerType>(IRType) && !Has64BitPointers)) {
unsigned BitWidth = isa<llvm::PointerType>(IRType) ? 32 :
cast<llvm::IntegerType>(IRType)->getBitWidth();
if (BitsContainNoUserData(SourceTy, SourceOffset*8+BitWidth,
SourceOffset*8+64, getContext()))
return IRType;
}
}
if (llvm::StructType *STy = dyn_cast<llvm::StructType>(IRType)) {
// If this is a struct, recurse into the field at the specified offset.
const llvm::StructLayout *SL = getDataLayout().getStructLayout(STy);
if (IROffset < SL->getSizeInBytes()) {
unsigned FieldIdx = SL->getElementContainingOffset(IROffset);
IROffset -= SL->getElementOffset(FieldIdx);
return GetINTEGERTypeAtOffset(STy->getElementType(FieldIdx), IROffset,
SourceTy, SourceOffset);
}
}
if (llvm::ArrayType *ATy = dyn_cast<llvm::ArrayType>(IRType)) {
llvm::Type *EltTy = ATy->getElementType();
unsigned EltSize = getDataLayout().getTypeAllocSize(EltTy);
unsigned EltOffset = IROffset/EltSize*EltSize;
return GetINTEGERTypeAtOffset(EltTy, IROffset-EltOffset, SourceTy,
SourceOffset);
}
// Okay, we don't have any better idea of what to pass, so we pass this in an
// integer register that isn't too big to fit the rest of the struct.
unsigned TySizeInBytes =
(unsigned)getContext().getTypeSizeInChars(SourceTy).getQuantity();
assert(TySizeInBytes != SourceOffset && "Empty field?");
// It is always safe to classify this as an integer type up to i64 that
// isn't larger than the structure.
return llvm::IntegerType::get(getVMContext(),
std::min(TySizeInBytes-SourceOffset, 8U)*8);
}
/// GetX86_64ByValArgumentPair - Given a high and low type that can ideally
/// be used as elements of a two register pair to pass or return, return a
/// first class aggregate to represent them. For example, if the low part of
/// a by-value argument should be passed as i32* and the high part as float,
/// return {i32*, float}.
static llvm::Type *
GetX86_64ByValArgumentPair(llvm::Type *Lo, llvm::Type *Hi,
const llvm::DataLayout &TD) {
// In order to correctly satisfy the ABI, we need to the high part to start
// at offset 8. If the high and low parts we inferred are both 4-byte types
// (e.g. i32 and i32) then the resultant struct type ({i32,i32}) won't have
// the second element at offset 8. Check for this:
unsigned LoSize = (unsigned)TD.getTypeAllocSize(Lo);
llvm::Align HiAlign = TD.getABITypeAlign(Hi);
unsigned HiStart = llvm::alignTo(LoSize, HiAlign);
assert(HiStart != 0 && HiStart <= 8 && "Invalid x86-64 argument pair!");
// To handle this, we have to increase the size of the low part so that the
// second element will start at an 8 byte offset. We can't increase the size
// of the second element because it might make us access off the end of the
// struct.
if (HiStart != 8) {
// There are usually two sorts of types the ABI generation code can produce
// for the low part of a pair that aren't 8 bytes in size: half, float or
// i8/i16/i32. This can also include pointers when they are 32-bit (X32 and
// NaCl).
// Promote these to a larger type.
if (Lo->isHalfTy() || Lo->isFloatTy())
Lo = llvm::Type::getDoubleTy(Lo->getContext());
else {
assert((Lo->isIntegerTy() || Lo->isPointerTy())
&& "Invalid/unknown lo type");
Lo = llvm::Type::getInt64Ty(Lo->getContext());
}
}
llvm::StructType *Result = llvm::StructType::get(Lo, Hi);
// Verify that the second element is at an 8-byte offset.
assert(TD.getStructLayout(Result)->getElementOffset(1) == 8 &&
"Invalid x86-64 argument pair!");
return Result;
}
ABIArgInfo X86_64ABIInfo::
classifyReturnType(QualType RetTy) const {
// AMD64-ABI 3.2.3p4: Rule 1. Classify the return type with the
// classification algorithm.
X86_64ABIInfo::Class Lo, Hi;
classify(RetTy, 0, Lo, Hi, /*isNamedArg*/ true);
// Check some invariants.
assert((Hi != Memory || Lo == Memory) && "Invalid memory classification.");
assert((Hi != SSEUp || Lo == SSE) && "Invalid SSEUp classification.");
llvm::Type *ResType = nullptr;
switch (Lo) {
case NoClass:
if (Hi == NoClass)
return ABIArgInfo::getIgnore();
// If the low part is just padding, it takes no register, leave ResType
// null.
assert((Hi == SSE || Hi == Integer || Hi == X87Up) &&
"Unknown missing lo part");
break;
case SSEUp:
case X87Up:
llvm_unreachable("Invalid classification for lo word.");
// AMD64-ABI 3.2.3p4: Rule 2. Types of class memory are returned via
// hidden argument.
case Memory:
return getIndirectReturnResult(RetTy);
// AMD64-ABI 3.2.3p4: Rule 3. If the class is INTEGER, the next
// available register of the sequence %rax, %rdx is used.
case Integer:
ResType = GetINTEGERTypeAtOffset(CGT.ConvertType(RetTy), 0, RetTy, 0);
// If we have a sign or zero extended integer, make sure to return Extend
// so that the parameter gets the right LLVM IR attributes.
if (Hi == NoClass && isa<llvm::IntegerType>(ResType)) {
// Treat an enum type as its underlying type.
if (const EnumType *EnumTy = RetTy->getAs<EnumType>())
RetTy = EnumTy->getDecl()->getIntegerType();
if (RetTy->isIntegralOrEnumerationType() &&
isPromotableIntegerTypeForABI(RetTy))
return ABIArgInfo::getExtend(RetTy);
}
break;
// AMD64-ABI 3.2.3p4: Rule 4. If the class is SSE, the next
// available SSE register of the sequence %xmm0, %xmm1 is used.
case SSE:
ResType = GetSSETypeAtOffset(CGT.ConvertType(RetTy), 0, RetTy, 0);
break;
// AMD64-ABI 3.2.3p4: Rule 6. If the class is X87, the value is
// returned on the X87 stack in %st0 as 80-bit x87 number.
case X87:
ResType = llvm::Type::getX86_FP80Ty(getVMContext());
break;
// AMD64-ABI 3.2.3p4: Rule 8. If the class is COMPLEX_X87, the real
// part of the value is returned in %st0 and the imaginary part in
// %st1.
case ComplexX87:
assert(Hi == ComplexX87 && "Unexpected ComplexX87 classification.");
ResType = llvm::StructType::get(llvm::Type::getX86_FP80Ty(getVMContext()),
llvm::Type::getX86_FP80Ty(getVMContext()));
break;
}
llvm::Type *HighPart = nullptr;
switch (Hi) {
// Memory was handled previously and X87 should
// never occur as a hi class.
case Memory:
case X87:
llvm_unreachable("Invalid classification for hi word.");
case ComplexX87: // Previously handled.
case NoClass:
break;
case Integer:
HighPart = GetINTEGERTypeAtOffset(CGT.ConvertType(RetTy), 8, RetTy, 8);
if (Lo == NoClass) // Return HighPart at offset 8 in memory.
return ABIArgInfo::getDirect(HighPart, 8);
break;
case SSE:
HighPart = GetSSETypeAtOffset(CGT.ConvertType(RetTy), 8, RetTy, 8);
if (Lo == NoClass) // Return HighPart at offset 8 in memory.
return ABIArgInfo::getDirect(HighPart, 8);
break;
// AMD64-ABI 3.2.3p4: Rule 5. If the class is SSEUP, the eightbyte
// is passed in the next available eightbyte chunk if the last used
// vector register.
//
// SSEUP should always be preceded by SSE, just widen.
case SSEUp:
assert(Lo == SSE && "Unexpected SSEUp classification.");
ResType = GetByteVectorType(RetTy);
break;
// AMD64-ABI 3.2.3p4: Rule 7. If the class is X87UP, the value is
// returned together with the previous X87 value in %st0.
case X87Up:
// If X87Up is preceded by X87, we don't need to do
// anything. However, in some cases with unions it may not be
// preceded by X87. In such situations we follow gcc and pass the
// extra bits in an SSE reg.
if (Lo != X87) {
HighPart = GetSSETypeAtOffset(CGT.ConvertType(RetTy), 8, RetTy, 8);
if (Lo == NoClass) // Return HighPart at offset 8 in memory.
return ABIArgInfo::getDirect(HighPart, 8);
}
break;
}
// If a high part was specified, merge it together with the low part. It is
// known to pass in the high eightbyte of the result. We do this by forming a
// first class struct aggregate with the high and low part: {low, high}
if (HighPart)
ResType = GetX86_64ByValArgumentPair(ResType, HighPart, getDataLayout());
return ABIArgInfo::getDirect(ResType);
}
ABIArgInfo
X86_64ABIInfo::classifyArgumentType(QualType Ty, unsigned freeIntRegs,
unsigned &neededInt, unsigned &neededSSE,
bool isNamedArg, bool IsRegCall) const {
Ty = useFirstFieldIfTransparentUnion(Ty);
X86_64ABIInfo::Class Lo, Hi;
classify(Ty, 0, Lo, Hi, isNamedArg, IsRegCall);
// Check some invariants.
// FIXME: Enforce these by construction.
assert((Hi != Memory || Lo == Memory) && "Invalid memory classification.");
assert((Hi != SSEUp || Lo == SSE) && "Invalid SSEUp classification.");
neededInt = 0;
neededSSE = 0;
llvm::Type *ResType = nullptr;
switch (Lo) {
case NoClass:
if (Hi == NoClass)
return ABIArgInfo::getIgnore();
// If the low part is just padding, it takes no register, leave ResType
// null.
assert((Hi == SSE || Hi == Integer || Hi == X87Up) &&
"Unknown missing lo part");
break;
// AMD64-ABI 3.2.3p3: Rule 1. If the class is MEMORY, pass the argument
// on the stack.
case Memory:
// AMD64-ABI 3.2.3p3: Rule 5. If the class is X87, X87UP or
// COMPLEX_X87, it is passed in memory.
case X87:
case ComplexX87:
if (getRecordArgABI(Ty, getCXXABI()) == CGCXXABI::RAA_Indirect)
++neededInt;
return getIndirectResult(Ty, freeIntRegs);
case SSEUp:
case X87Up:
llvm_unreachable("Invalid classification for lo word.");
// AMD64-ABI 3.2.3p3: Rule 2. If the class is INTEGER, the next
// available register of the sequence %rdi, %rsi, %rdx, %rcx, %r8
// and %r9 is used.
case Integer:
++neededInt;
// Pick an 8-byte type based on the preferred type.
ResType = GetINTEGERTypeAtOffset(CGT.ConvertType(Ty), 0, Ty, 0);
// If we have a sign or zero extended integer, make sure to return Extend
// so that the parameter gets the right LLVM IR attributes.
if (Hi == NoClass && isa<llvm::IntegerType>(ResType)) {
// Treat an enum type as its underlying type.
if (const EnumType *EnumTy = Ty->getAs<EnumType>())
Ty = EnumTy->getDecl()->getIntegerType();
if (Ty->isIntegralOrEnumerationType() &&
isPromotableIntegerTypeForABI(Ty))
return ABIArgInfo::getExtend(Ty);
}
break;
// AMD64-ABI 3.2.3p3: Rule 3. If the class is SSE, the next
// available SSE register is used, the registers are taken in the
// order from %xmm0 to %xmm7.
case SSE: {
llvm::Type *IRType = CGT.ConvertType(Ty);
ResType = GetSSETypeAtOffset(IRType, 0, Ty, 0);
++neededSSE;
break;
}
}
llvm::Type *HighPart = nullptr;
switch (Hi) {
// Memory was handled previously, ComplexX87 and X87 should
// never occur as hi classes, and X87Up must be preceded by X87,
// which is passed in memory.
case Memory:
case X87:
case ComplexX87:
llvm_unreachable("Invalid classification for hi word.");
case NoClass: break;
case Integer:
++neededInt;
// Pick an 8-byte type based on the preferred type.
HighPart = GetINTEGERTypeAtOffset(CGT.ConvertType(Ty), 8, Ty, 8);
if (Lo == NoClass) // Pass HighPart at offset 8 in memory.
return ABIArgInfo::getDirect(HighPart, 8);
break;
// X87Up generally doesn't occur here (long double is passed in
// memory), except in situations involving unions.
case X87Up:
case SSE:
HighPart = GetSSETypeAtOffset(CGT.ConvertType(Ty), 8, Ty, 8);
if (Lo == NoClass) // Pass HighPart at offset 8 in memory.
return ABIArgInfo::getDirect(HighPart, 8);
++neededSSE;
break;
// AMD64-ABI 3.2.3p3: Rule 4. If the class is SSEUP, the
// eightbyte is passed in the upper half of the last used SSE
// register. This only happens when 128-bit vectors are passed.
case SSEUp:
assert(Lo == SSE && "Unexpected SSEUp classification");
ResType = GetByteVectorType(Ty);
break;
}
// If a high part was specified, merge it together with the low part. It is
// known to pass in the high eightbyte of the result. We do this by forming a
// first class struct aggregate with the high and low part: {low, high}
if (HighPart)
ResType = GetX86_64ByValArgumentPair(ResType, HighPart, getDataLayout());
return ABIArgInfo::getDirect(ResType);
}
ABIArgInfo
X86_64ABIInfo::classifyRegCallStructTypeImpl(QualType Ty, unsigned &NeededInt,
unsigned &NeededSSE,
unsigned &MaxVectorWidth) const {
auto RT = Ty->getAs<RecordType>();
assert(RT && "classifyRegCallStructType only valid with struct types");
if (RT->getDecl()->hasFlexibleArrayMember())
return getIndirectReturnResult(Ty);
// Sum up bases
if (auto CXXRD = dyn_cast<CXXRecordDecl>(RT->getDecl())) {
if (CXXRD->isDynamicClass()) {
NeededInt = NeededSSE = 0;
return getIndirectReturnResult(Ty);
}
for (const auto &I : CXXRD->bases())
if (classifyRegCallStructTypeImpl(I.getType(), NeededInt, NeededSSE,
MaxVectorWidth)
.isIndirect()) {
NeededInt = NeededSSE = 0;
return getIndirectReturnResult(Ty);
}
}
// Sum up members
for (const auto *FD : RT->getDecl()->fields()) {
QualType MTy = FD->getType();
if (MTy->isRecordType() && !MTy->isUnionType()) {
if (classifyRegCallStructTypeImpl(MTy, NeededInt, NeededSSE,
MaxVectorWidth)
.isIndirect()) {
NeededInt = NeededSSE = 0;
return getIndirectReturnResult(Ty);
}
} else {
unsigned LocalNeededInt, LocalNeededSSE;
if (classifyArgumentType(MTy, UINT_MAX, LocalNeededInt, LocalNeededSSE,
true, true)
.isIndirect()) {
NeededInt = NeededSSE = 0;
return getIndirectReturnResult(Ty);
}
if (const auto *AT = getContext().getAsConstantArrayType(MTy))
MTy = AT->getElementType();
if (const auto *VT = MTy->getAs<VectorType>())
if (getContext().getTypeSize(VT) > MaxVectorWidth)
MaxVectorWidth = getContext().getTypeSize(VT);
NeededInt += LocalNeededInt;
NeededSSE += LocalNeededSSE;
}
}
return ABIArgInfo::getDirect();
}
ABIArgInfo
X86_64ABIInfo::classifyRegCallStructType(QualType Ty, unsigned &NeededInt,
unsigned &NeededSSE,
unsigned &MaxVectorWidth) const {
NeededInt = 0;
NeededSSE = 0;
MaxVectorWidth = 0;
return classifyRegCallStructTypeImpl(Ty, NeededInt, NeededSSE,
MaxVectorWidth);
}
void X86_64ABIInfo::computeInfo(CGFunctionInfo &FI) const {
const unsigned CallingConv = FI.getCallingConvention();
// It is possible to force Win64 calling convention on any x86_64 target by
// using __attribute__((ms_abi)). In such case to correctly emit Win64
// compatible code delegate this call to WinX86_64ABIInfo::computeInfo.
if (CallingConv == llvm::CallingConv::Win64) {
WinX86_64ABIInfo Win64ABIInfo(CGT, AVXLevel);
Win64ABIInfo.computeInfo(FI);
return;
}
bool IsRegCall = CallingConv == llvm::CallingConv::X86_RegCall;
// Keep track of the number of assigned registers.
unsigned FreeIntRegs = IsRegCall ? 11 : 6;
unsigned FreeSSERegs = IsRegCall ? 16 : 8;
unsigned NeededInt = 0, NeededSSE = 0, MaxVectorWidth = 0;
if (!::classifyReturnType(getCXXABI(), FI, *this)) {
if (IsRegCall && FI.getReturnType()->getTypePtr()->isRecordType() &&
!FI.getReturnType()->getTypePtr()->isUnionType()) {
FI.getReturnInfo() = classifyRegCallStructType(
FI.getReturnType(), NeededInt, NeededSSE, MaxVectorWidth);
if (FreeIntRegs >= NeededInt && FreeSSERegs >= NeededSSE) {
FreeIntRegs -= NeededInt;
FreeSSERegs -= NeededSSE;
} else {
FI.getReturnInfo() = getIndirectReturnResult(FI.getReturnType());
}
} else if (IsRegCall && FI.getReturnType()->getAs<ComplexType>() &&
getContext().getCanonicalType(FI.getReturnType()
->getAs<ComplexType>()
->getElementType()) ==
getContext().LongDoubleTy)
// Complex Long Double Type is passed in Memory when Regcall
// calling convention is used.
FI.getReturnInfo() = getIndirectReturnResult(FI.getReturnType());
else
FI.getReturnInfo() = classifyReturnType(FI.getReturnType());
}
// If the return value is indirect, then the hidden argument is consuming one
// integer register.
if (FI.getReturnInfo().isIndirect())
--FreeIntRegs;
else if (NeededSSE && MaxVectorWidth > 0)
FI.setMaxVectorWidth(MaxVectorWidth);
// The chain argument effectively gives us another free register.
if (FI.isChainCall())
++FreeIntRegs;
unsigned NumRequiredArgs = FI.getNumRequiredArgs();
// AMD64-ABI 3.2.3p3: Once arguments are classified, the registers
// get assigned (in left-to-right order) for passing as follows...
unsigned ArgNo = 0;
for (CGFunctionInfo::arg_iterator it = FI.arg_begin(), ie = FI.arg_end();
it != ie; ++it, ++ArgNo) {
bool IsNamedArg = ArgNo < NumRequiredArgs;
if (IsRegCall && it->type->isStructureOrClassType())
it->info = classifyRegCallStructType(it->type, NeededInt, NeededSSE,
MaxVectorWidth);
else
it->info = classifyArgumentType(it->type, FreeIntRegs, NeededInt,
NeededSSE, IsNamedArg);
// AMD64-ABI 3.2.3p3: If there are no registers available for any
// eightbyte of an argument, the whole argument is passed on the
// stack. If registers have already been assigned for some
// eightbytes of such an argument, the assignments get reverted.
if (FreeIntRegs >= NeededInt && FreeSSERegs >= NeededSSE) {
FreeIntRegs -= NeededInt;
FreeSSERegs -= NeededSSE;
if (MaxVectorWidth > FI.getMaxVectorWidth())
FI.setMaxVectorWidth(MaxVectorWidth);
} else {
it->info = getIndirectResult(it->type, FreeIntRegs);
}
}
}
static Address EmitX86_64VAArgFromMemory(CodeGenFunction &CGF,
Address VAListAddr, QualType Ty) {
Address overflow_arg_area_p =
CGF.Builder.CreateStructGEP(VAListAddr, 2, "overflow_arg_area_p");
llvm::Value *overflow_arg_area =
CGF.Builder.CreateLoad(overflow_arg_area_p, "overflow_arg_area");
// AMD64-ABI 3.5.7p5: Step 7. Align l->overflow_arg_area upwards to a 16
// byte boundary if alignment needed by type exceeds 8 byte boundary.
// It isn't stated explicitly in the standard, but in practice we use
// alignment greater than 16 where necessary.
CharUnits Align = CGF.getContext().getTypeAlignInChars(Ty);
if (Align > CharUnits::fromQuantity(8)) {
overflow_arg_area = emitRoundPointerUpToAlignment(CGF, overflow_arg_area,
Align);
}
// AMD64-ABI 3.5.7p5: Step 8. Fetch type from l->overflow_arg_area.
llvm::Type *LTy = CGF.ConvertTypeForMem(Ty);
llvm::Value *Res =
CGF.Builder.CreateBitCast(overflow_arg_area,
llvm::PointerType::getUnqual(LTy));
// AMD64-ABI 3.5.7p5: Step 9. Set l->overflow_arg_area to:
// l->overflow_arg_area + sizeof(type).
// AMD64-ABI 3.5.7p5: Step 10. Align l->overflow_arg_area upwards to
// an 8 byte boundary.
uint64_t SizeInBytes = (CGF.getContext().getTypeSize(Ty) + 7) / 8;
llvm::Value *Offset =
llvm::ConstantInt::get(CGF.Int32Ty, (SizeInBytes + 7) & ~7);
overflow_arg_area = CGF.Builder.CreateGEP(CGF.Int8Ty, overflow_arg_area,
Offset, "overflow_arg_area.next");
CGF.Builder.CreateStore(overflow_arg_area, overflow_arg_area_p);
// AMD64-ABI 3.5.7p5: Step 11. Return the fetched type.
return Address(Res, LTy, Align);
}
Address X86_64ABIInfo::EmitVAArg(CodeGenFunction &CGF, Address VAListAddr,
QualType Ty) const {
// Assume that va_list type is correct; should be pointer to LLVM type:
// struct {
// i32 gp_offset;
// i32 fp_offset;
// i8* overflow_arg_area;
// i8* reg_save_area;
// };
unsigned neededInt, neededSSE;
Ty = getContext().getCanonicalType(Ty);
ABIArgInfo AI = classifyArgumentType(Ty, 0, neededInt, neededSSE,
/*isNamedArg*/false);
// AMD64-ABI 3.5.7p5: Step 1. Determine whether type may be passed
// in the registers. If not go to step 7.
if (!neededInt && !neededSSE)
return EmitX86_64VAArgFromMemory(CGF, VAListAddr, Ty);
// AMD64-ABI 3.5.7p5: Step 2. Compute num_gp to hold the number of
// general purpose registers needed to pass type and num_fp to hold
// the number of floating point registers needed.
// AMD64-ABI 3.5.7p5: Step 3. Verify whether arguments fit into
// registers. In the case: l->gp_offset > 48 - num_gp * 8 or
// l->fp_offset > 304 - num_fp * 16 go to step 7.
//
// NOTE: 304 is a typo, there are (6 * 8 + 8 * 16) = 176 bytes of
// register save space).
llvm::Value *InRegs = nullptr;
Address gp_offset_p = Address::invalid(), fp_offset_p = Address::invalid();
llvm::Value *gp_offset = nullptr, *fp_offset = nullptr;
if (neededInt) {
gp_offset_p = CGF.Builder.CreateStructGEP(VAListAddr, 0, "gp_offset_p");
gp_offset = CGF.Builder.CreateLoad(gp_offset_p, "gp_offset");
InRegs = llvm::ConstantInt::get(CGF.Int32Ty, 48 - neededInt * 8);
InRegs = CGF.Builder.CreateICmpULE(gp_offset, InRegs, "fits_in_gp");
}
if (neededSSE) {
fp_offset_p = CGF.Builder.CreateStructGEP(VAListAddr, 1, "fp_offset_p");
fp_offset = CGF.Builder.CreateLoad(fp_offset_p, "fp_offset");
llvm::Value *FitsInFP =
llvm::ConstantInt::get(CGF.Int32Ty, 176 - neededSSE * 16);
FitsInFP = CGF.Builder.CreateICmpULE(fp_offset, FitsInFP, "fits_in_fp");
InRegs = InRegs ? CGF.Builder.CreateAnd(InRegs, FitsInFP) : FitsInFP;
}
llvm::BasicBlock *InRegBlock = CGF.createBasicBlock("vaarg.in_reg");
llvm::BasicBlock *InMemBlock = CGF.createBasicBlock("vaarg.in_mem");
llvm::BasicBlock *ContBlock = CGF.createBasicBlock("vaarg.end");
CGF.Builder.CreateCondBr(InRegs, InRegBlock, InMemBlock);
// Emit code to load the value if it was passed in registers.
CGF.EmitBlock(InRegBlock);
// AMD64-ABI 3.5.7p5: Step 4. Fetch type from l->reg_save_area with
// an offset of l->gp_offset and/or l->fp_offset. This may require
// copying to a temporary location in case the parameter is passed
// in different register classes or requires an alignment greater
// than 8 for general purpose registers and 16 for XMM registers.
//
// FIXME: This really results in shameful code when we end up needing to
// collect arguments from different places; often what should result in a
// simple assembling of a structure from scattered addresses has many more
// loads than necessary. Can we clean this up?
llvm::Type *LTy = CGF.ConvertTypeForMem(Ty);
llvm::Value *RegSaveArea = CGF.Builder.CreateLoad(
CGF.Builder.CreateStructGEP(VAListAddr, 3), "reg_save_area");
Address RegAddr = Address::invalid();
if (neededInt && neededSSE) {
// FIXME: Cleanup.
assert(AI.isDirect() && "Unexpected ABI info for mixed regs");
llvm::StructType *ST = cast<llvm::StructType>(AI.getCoerceToType());
Address Tmp = CGF.CreateMemTemp(Ty);
Tmp = Tmp.withElementType(ST);
assert(ST->getNumElements() == 2 && "Unexpected ABI info for mixed regs");
llvm::Type *TyLo = ST->getElementType(0);
llvm::Type *TyHi = ST->getElementType(1);
assert((TyLo->isFPOrFPVectorTy() ^ TyHi->isFPOrFPVectorTy()) &&
"Unexpected ABI info for mixed regs");
llvm::Type *PTyLo = llvm::PointerType::getUnqual(TyLo);
llvm::Type *PTyHi = llvm::PointerType::getUnqual(TyHi);
llvm::Value *GPAddr =
CGF.Builder.CreateGEP(CGF.Int8Ty, RegSaveArea, gp_offset);
llvm::Value *FPAddr =
CGF.Builder.CreateGEP(CGF.Int8Ty, RegSaveArea, fp_offset);
llvm::Value *RegLoAddr = TyLo->isFPOrFPVectorTy() ? FPAddr : GPAddr;
llvm::Value *RegHiAddr = TyLo->isFPOrFPVectorTy() ? GPAddr : FPAddr;
// Copy the first element.
// FIXME: Our choice of alignment here and below is probably pessimistic.
llvm::Value *V = CGF.Builder.CreateAlignedLoad(
TyLo, CGF.Builder.CreateBitCast(RegLoAddr, PTyLo),
CharUnits::fromQuantity(getDataLayout().getABITypeAlign(TyLo)));
CGF.Builder.CreateStore(V, CGF.Builder.CreateStructGEP(Tmp, 0));
// Copy the second element.
V = CGF.Builder.CreateAlignedLoad(
TyHi, CGF.Builder.CreateBitCast(RegHiAddr, PTyHi),
CharUnits::fromQuantity(getDataLayout().getABITypeAlign(TyHi)));
CGF.Builder.CreateStore(V, CGF.Builder.CreateStructGEP(Tmp, 1));
RegAddr = Tmp.withElementType(LTy);
} else if (neededInt) {
RegAddr = Address(CGF.Builder.CreateGEP(CGF.Int8Ty, RegSaveArea, gp_offset),
LTy, CharUnits::fromQuantity(8));
// Copy to a temporary if necessary to ensure the appropriate alignment.
auto TInfo = getContext().getTypeInfoInChars(Ty);
uint64_t TySize = TInfo.Width.getQuantity();
CharUnits TyAlign = TInfo.Align;
// Copy into a temporary if the type is more aligned than the
// register save area.
if (TyAlign.getQuantity() > 8) {
Address Tmp = CGF.CreateMemTemp(Ty);
CGF.Builder.CreateMemCpy(Tmp, RegAddr, TySize, false);
RegAddr = Tmp;
}
} else if (neededSSE == 1) {
RegAddr = Address(CGF.Builder.CreateGEP(CGF.Int8Ty, RegSaveArea, fp_offset),
LTy, CharUnits::fromQuantity(16));
} else {
assert(neededSSE == 2 && "Invalid number of needed registers!");
// SSE registers are spaced 16 bytes apart in the register save
// area, we need to collect the two eightbytes together.
// The ABI isn't explicit about this, but it seems reasonable
// to assume that the slots are 16-byte aligned, since the stack is
// naturally 16-byte aligned and the prologue is expected to store
// all the SSE registers to the RSA.
Address RegAddrLo = Address(CGF.Builder.CreateGEP(CGF.Int8Ty, RegSaveArea,
fp_offset),
CGF.Int8Ty, CharUnits::fromQuantity(16));
Address RegAddrHi =
CGF.Builder.CreateConstInBoundsByteGEP(RegAddrLo,
CharUnits::fromQuantity(16));
llvm::Type *ST = AI.canHaveCoerceToType()
? AI.getCoerceToType()
: llvm::StructType::get(CGF.DoubleTy, CGF.DoubleTy);
llvm::Value *V;
Address Tmp = CGF.CreateMemTemp(Ty);
Tmp = Tmp.withElementType(ST);
V = CGF.Builder.CreateLoad(
RegAddrLo.withElementType(ST->getStructElementType(0)));
CGF.Builder.CreateStore(V, CGF.Builder.CreateStructGEP(Tmp, 0));
V = CGF.Builder.CreateLoad(
RegAddrHi.withElementType(ST->getStructElementType(1)));
CGF.Builder.CreateStore(V, CGF.Builder.CreateStructGEP(Tmp, 1));
RegAddr = Tmp.withElementType(LTy);
}
// AMD64-ABI 3.5.7p5: Step 5. Set:
// l->gp_offset = l->gp_offset + num_gp * 8
// l->fp_offset = l->fp_offset + num_fp * 16.
if (neededInt) {
llvm::Value *Offset = llvm::ConstantInt::get(CGF.Int32Ty, neededInt * 8);
CGF.Builder.CreateStore(CGF.Builder.CreateAdd(gp_offset, Offset),
gp_offset_p);
}
if (neededSSE) {
llvm::Value *Offset = llvm::ConstantInt::get(CGF.Int32Ty, neededSSE * 16);
CGF.Builder.CreateStore(CGF.Builder.CreateAdd(fp_offset, Offset),
fp_offset_p);
}
CGF.EmitBranch(ContBlock);
// Emit code to load the value if it was passed in memory.
CGF.EmitBlock(InMemBlock);
Address MemAddr = EmitX86_64VAArgFromMemory(CGF, VAListAddr, Ty);
// Return the appropriate result.
CGF.EmitBlock(ContBlock);
Address ResAddr = emitMergePHI(CGF, RegAddr, InRegBlock, MemAddr, InMemBlock,
"vaarg.addr");
return ResAddr;
}
Address X86_64ABIInfo::EmitMSVAArg(CodeGenFunction &CGF, Address VAListAddr,
QualType Ty) const {
// MS x64 ABI requirement: "Any argument that doesn't fit in 8 bytes, or is
// not 1, 2, 4, or 8 bytes, must be passed by reference."
uint64_t Width = getContext().getTypeSize(Ty);
bool IsIndirect = Width > 64 || !llvm::isPowerOf2_64(Width);
return emitVoidPtrVAArg(CGF, VAListAddr, Ty, IsIndirect,
CGF.getContext().getTypeInfoInChars(Ty),
CharUnits::fromQuantity(8),
/*allowHigherAlign*/ false);
}
ABIArgInfo WinX86_64ABIInfo::reclassifyHvaArgForVectorCall(
QualType Ty, unsigned &FreeSSERegs, const ABIArgInfo &current) const {
const Type *Base = nullptr;
uint64_t NumElts = 0;
if (!Ty->isBuiltinType() && !Ty->isVectorType() &&
isHomogeneousAggregate(Ty, Base, NumElts) && FreeSSERegs >= NumElts) {
FreeSSERegs -= NumElts;
return getDirectX86Hva();
}
return current;
}
ABIArgInfo WinX86_64ABIInfo::classify(QualType Ty, unsigned &FreeSSERegs,
bool IsReturnType, bool IsVectorCall,
bool IsRegCall) const {
if (Ty->isVoidType())
return ABIArgInfo::getIgnore();
if (const EnumType *EnumTy = Ty->getAs<EnumType>())
Ty = EnumTy->getDecl()->getIntegerType();
TypeInfo Info = getContext().getTypeInfo(Ty);
uint64_t Width = Info.Width;
CharUnits Align = getContext().toCharUnitsFromBits(Info.Align);
const RecordType *RT = Ty->getAs<RecordType>();
if (RT) {
if (!IsReturnType) {
if (CGCXXABI::RecordArgABI RAA = getRecordArgABI(RT, getCXXABI()))
return getNaturalAlignIndirect(Ty, RAA == CGCXXABI::RAA_DirectInMemory);
}
if (RT->getDecl()->hasFlexibleArrayMember())
return getNaturalAlignIndirect(Ty, /*ByVal=*/false);
}
const Type *Base = nullptr;
uint64_t NumElts = 0;
// vectorcall adds the concept of a homogenous vector aggregate, similar to
// other targets.
if ((IsVectorCall || IsRegCall) &&
isHomogeneousAggregate(Ty, Base, NumElts)) {
if (IsRegCall) {
if (FreeSSERegs >= NumElts) {
FreeSSERegs -= NumElts;
if (IsReturnType || Ty->isBuiltinType() || Ty->isVectorType())
return ABIArgInfo::getDirect();
return ABIArgInfo::getExpand();
}
return ABIArgInfo::getIndirect(Align, /*ByVal=*/false);
} else if (IsVectorCall) {
if (FreeSSERegs >= NumElts &&
(IsReturnType || Ty->isBuiltinType() || Ty->isVectorType())) {
FreeSSERegs -= NumElts;
return ABIArgInfo::getDirect();
} else if (IsReturnType) {
return ABIArgInfo::getExpand();
} else if (!Ty->isBuiltinType() && !Ty->isVectorType()) {
// HVAs are delayed and reclassified in the 2nd step.
return ABIArgInfo::getIndirect(Align, /*ByVal=*/false);
}
}
}
if (Ty->isMemberPointerType()) {
// If the member pointer is represented by an LLVM int or ptr, pass it
// directly.
llvm::Type *LLTy = CGT.ConvertType(Ty);
if (LLTy->isPointerTy() || LLTy->isIntegerTy())
return ABIArgInfo::getDirect();
}
if (RT || Ty->isAnyComplexType() || Ty->isMemberPointerType()) {
// MS x64 ABI requirement: "Any argument that doesn't fit in 8 bytes, or is
// not 1, 2, 4, or 8 bytes, must be passed by reference."
if (Width > 64 || !llvm::isPowerOf2_64(Width))
return getNaturalAlignIndirect(Ty, /*ByVal=*/false);
// Otherwise, coerce it to a small integer.
return ABIArgInfo::getDirect(llvm::IntegerType::get(getVMContext(), Width));
}
if (const BuiltinType *BT = Ty->getAs<BuiltinType>()) {
switch (BT->getKind()) {
case BuiltinType::Bool:
// Bool type is always extended to the ABI, other builtin types are not
// extended.
return ABIArgInfo::getExtend(Ty);
case BuiltinType::LongDouble:
// Mingw64 GCC uses the old 80 bit extended precision floating point
// unit. It passes them indirectly through memory.
if (IsMingw64) {
const llvm::fltSemantics *LDF = &getTarget().getLongDoubleFormat();
if (LDF == &llvm::APFloat::x87DoubleExtended())
return ABIArgInfo::getIndirect(Align, /*ByVal=*/false);
}
break;
case BuiltinType::Int128:
case BuiltinType::UInt128:
// If it's a parameter type, the normal ABI rule is that arguments larger
// than 8 bytes are passed indirectly. GCC follows it. We follow it too,
// even though it isn't particularly efficient.
if (!IsReturnType)
return ABIArgInfo::getIndirect(Align, /*ByVal=*/false);
// Mingw64 GCC returns i128 in XMM0. Coerce to v2i64 to handle that.
// Clang matches them for compatibility.
return ABIArgInfo::getDirect(llvm::FixedVectorType::get(
llvm::Type::getInt64Ty(getVMContext()), 2));
default:
break;
}
}
if (Ty->isBitIntType()) {
// MS x64 ABI requirement: "Any argument that doesn't fit in 8 bytes, or is
// not 1, 2, 4, or 8 bytes, must be passed by reference."
// However, non-power-of-two bit-precise integers will be passed as 1, 2, 4,
// or 8 bytes anyway as long is it fits in them, so we don't have to check
// the power of 2.
if (Width <= 64)
return ABIArgInfo::getDirect();
return ABIArgInfo::getIndirect(Align, /*ByVal=*/false);
}
return ABIArgInfo::getDirect();
}
void WinX86_64ABIInfo::computeInfo(CGFunctionInfo &FI) const {
const unsigned CC = FI.getCallingConvention();
bool IsVectorCall = CC == llvm::CallingConv::X86_VectorCall;
bool IsRegCall = CC == llvm::CallingConv::X86_RegCall;
// If __attribute__((sysv_abi)) is in use, use the SysV argument
// classification rules.
if (CC == llvm::CallingConv::X86_64_SysV) {
X86_64ABIInfo SysVABIInfo(CGT, AVXLevel);
SysVABIInfo.computeInfo(FI);
return;
}
unsigned FreeSSERegs = 0;
if (IsVectorCall) {
// We can use up to 4 SSE return registers with vectorcall.
FreeSSERegs = 4;
} else if (IsRegCall) {
// RegCall gives us 16 SSE registers.
FreeSSERegs = 16;
}
if (!getCXXABI().classifyReturnType(FI))
FI.getReturnInfo() = classify(FI.getReturnType(), FreeSSERegs, true,
IsVectorCall, IsRegCall);
if (IsVectorCall) {
// We can use up to 6 SSE register parameters with vectorcall.
FreeSSERegs = 6;
} else if (IsRegCall) {
// RegCall gives us 16 SSE registers, we can reuse the return registers.
FreeSSERegs = 16;
}
unsigned ArgNum = 0;
unsigned ZeroSSERegs = 0;
for (auto &I : FI.arguments()) {
// Vectorcall in x64 only permits the first 6 arguments to be passed as
// XMM/YMM registers. After the sixth argument, pretend no vector
// registers are left.
unsigned *MaybeFreeSSERegs =
(IsVectorCall && ArgNum >= 6) ? &ZeroSSERegs : &FreeSSERegs;
I.info =
classify(I.type, *MaybeFreeSSERegs, false, IsVectorCall, IsRegCall);
++ArgNum;
}
if (IsVectorCall) {
// For vectorcall, assign aggregate HVAs to any free vector registers in a
// second pass.
for (auto &I : FI.arguments())
I.info = reclassifyHvaArgForVectorCall(I.type, FreeSSERegs, I.info);
}
}
Address WinX86_64ABIInfo::EmitVAArg(CodeGenFunction &CGF, Address VAListAddr,
QualType Ty) const {
// MS x64 ABI requirement: "Any argument that doesn't fit in 8 bytes, or is
// not 1, 2, 4, or 8 bytes, must be passed by reference."
uint64_t Width = getContext().getTypeSize(Ty);
bool IsIndirect = Width > 64 || !llvm::isPowerOf2_64(Width);
return emitVoidPtrVAArg(CGF, VAListAddr, Ty, IsIndirect,
CGF.getContext().getTypeInfoInChars(Ty),
CharUnits::fromQuantity(8),
/*allowHigherAlign*/ false);
}
std::unique_ptr<TargetCodeGenInfo> CodeGen::createX86_32TargetCodeGenInfo(
CodeGenModule &CGM, bool DarwinVectorABI, bool Win32StructABI,
unsigned NumRegisterParameters, bool SoftFloatABI) {
bool RetSmallStructInRegABI = X86_32TargetCodeGenInfo::isStructReturnInRegABI(
CGM.getTriple(), CGM.getCodeGenOpts());
return std::make_unique<X86_32TargetCodeGenInfo>(
CGM.getTypes(), DarwinVectorABI, RetSmallStructInRegABI, Win32StructABI,
NumRegisterParameters, SoftFloatABI);
}
std::unique_ptr<TargetCodeGenInfo> CodeGen::createWinX86_32TargetCodeGenInfo(
CodeGenModule &CGM, bool DarwinVectorABI, bool Win32StructABI,
unsigned NumRegisterParameters) {
bool RetSmallStructInRegABI = X86_32TargetCodeGenInfo::isStructReturnInRegABI(
CGM.getTriple(), CGM.getCodeGenOpts());
return std::make_unique<WinX86_32TargetCodeGenInfo>(
CGM.getTypes(), DarwinVectorABI, RetSmallStructInRegABI, Win32StructABI,
NumRegisterParameters);
}
std::unique_ptr<TargetCodeGenInfo>
CodeGen::createX86_64TargetCodeGenInfo(CodeGenModule &CGM,
X86AVXABILevel AVXLevel) {
return std::make_unique<X86_64TargetCodeGenInfo>(CGM.getTypes(), AVXLevel);
}
std::unique_ptr<TargetCodeGenInfo>
CodeGen::createWinX86_64TargetCodeGenInfo(CodeGenModule &CGM,
X86AVXABILevel AVXLevel) {
return std::make_unique<WinX86_64TargetCodeGenInfo>(CGM.getTypes(), AVXLevel);
}