blob: fe6fc82dce186cb5c14b7580f9a16c1c4c326608 [file] [log] [blame]
#[doc = "*Required features: `\"Win32_Graphics_Direct3D11on12\"`, `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D12\"`, `\"implement\"`*"]
#[cfg(all(feature = "Win32_Graphics_Direct3D11", feature = "Win32_Graphics_Direct3D12"))]
pub trait ID3D11On12Device_Impl: Sized {
fn CreateWrappedResource(&self, presource12: ::core::option::Option<&::windows_core::IUnknown>, pflags11: *const D3D11_RESOURCE_FLAGS, instate: super::Direct3D12::D3D12_RESOURCE_STATES, outstate: super::Direct3D12::D3D12_RESOURCE_STATES, riid: *const ::windows_core::GUID, ppresource11: *mut *mut ::core::ffi::c_void) -> ::windows_core::Result<()>;
fn ReleaseWrappedResources(&self, ppresources: *const ::core::option::Option<super::Direct3D11::ID3D11Resource>, numresources: u32);
fn AcquireWrappedResources(&self, ppresources: *const ::core::option::Option<super::Direct3D11::ID3D11Resource>, numresources: u32);
}
#[cfg(all(feature = "Win32_Graphics_Direct3D11", feature = "Win32_Graphics_Direct3D12"))]
impl ::windows_core::RuntimeName for ID3D11On12Device {}
#[cfg(all(feature = "Win32_Graphics_Direct3D11", feature = "Win32_Graphics_Direct3D12"))]
impl ID3D11On12Device_Vtbl {
pub const fn new<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: ID3D11On12Device_Impl, const OFFSET: isize>() -> ID3D11On12Device_Vtbl {
unsafe extern "system" fn CreateWrappedResource<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: ID3D11On12Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource12: *mut ::core::ffi::c_void, pflags11: *const D3D11_RESOURCE_FLAGS, instate: super::Direct3D12::D3D12_RESOURCE_STATES, outstate: super::Direct3D12::D3D12_RESOURCE_STATES, riid: *const ::windows_core::GUID, ppresource11: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
this.CreateWrappedResource(::windows_core::from_raw_borrowed(&presource12), ::core::mem::transmute_copy(&pflags11), ::core::mem::transmute_copy(&instate), ::core::mem::transmute_copy(&outstate), ::core::mem::transmute_copy(&riid), ::core::mem::transmute_copy(&ppresource11)).into()
}
unsafe extern "system" fn ReleaseWrappedResources<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: ID3D11On12Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppresources: *const *mut ::core::ffi::c_void, numresources: u32) {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
this.ReleaseWrappedResources(::core::mem::transmute_copy(&ppresources), ::core::mem::transmute_copy(&numresources))
}
unsafe extern "system" fn AcquireWrappedResources<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: ID3D11On12Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppresources: *const *mut ::core::ffi::c_void, numresources: u32) {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
this.AcquireWrappedResources(::core::mem::transmute_copy(&ppresources), ::core::mem::transmute_copy(&numresources))
}
Self {
base__: ::windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
CreateWrappedResource: CreateWrappedResource::<Identity, Impl, OFFSET>,
ReleaseWrappedResources: ReleaseWrappedResources::<Identity, Impl, OFFSET>,
AcquireWrappedResources: AcquireWrappedResources::<Identity, Impl, OFFSET>,
}
}
pub fn matches(iid: &::windows_core::GUID) -> bool {
iid == &<ID3D11On12Device as ::windows_core::ComInterface>::IID
}
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D11on12\"`, `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D12\"`, `\"implement\"`*"]
#[cfg(all(feature = "Win32_Graphics_Direct3D11", feature = "Win32_Graphics_Direct3D12"))]
pub trait ID3D11On12Device1_Impl: Sized + ID3D11On12Device_Impl {
fn GetD3D12Device(&self, riid: *const ::windows_core::GUID, ppvdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::Result<()>;
}
#[cfg(all(feature = "Win32_Graphics_Direct3D11", feature = "Win32_Graphics_Direct3D12"))]
impl ::windows_core::RuntimeName for ID3D11On12Device1 {}
#[cfg(all(feature = "Win32_Graphics_Direct3D11", feature = "Win32_Graphics_Direct3D12"))]
impl ID3D11On12Device1_Vtbl {
pub const fn new<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: ID3D11On12Device1_Impl, const OFFSET: isize>() -> ID3D11On12Device1_Vtbl {
unsafe extern "system" fn GetD3D12Device<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: ID3D11On12Device1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, riid: *const ::windows_core::GUID, ppvdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
this.GetD3D12Device(::core::mem::transmute_copy(&riid), ::core::mem::transmute_copy(&ppvdevice)).into()
}
Self { base__: ID3D11On12Device_Vtbl::new::<Identity, Impl, OFFSET>(), GetD3D12Device: GetD3D12Device::<Identity, Impl, OFFSET> }
}
pub fn matches(iid: &::windows_core::GUID) -> bool {
iid == &<ID3D11On12Device1 as ::windows_core::ComInterface>::IID || iid == &<ID3D11On12Device as ::windows_core::ComInterface>::IID
}
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D11on12\"`, `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D12\"`, `\"implement\"`*"]
#[cfg(all(feature = "Win32_Graphics_Direct3D11", feature = "Win32_Graphics_Direct3D12"))]
pub trait ID3D11On12Device2_Impl: Sized + ID3D11On12Device1_Impl {
fn UnwrapUnderlyingResource(&self, presource11: ::core::option::Option<&super::Direct3D11::ID3D11Resource>, pcommandqueue: ::core::option::Option<&super::Direct3D12::ID3D12CommandQueue>, riid: *const ::windows_core::GUID, ppvresource12: *mut *mut ::core::ffi::c_void) -> ::windows_core::Result<()>;
fn ReturnUnderlyingResource(&self, presource11: ::core::option::Option<&super::Direct3D11::ID3D11Resource>, numsync: u32, psignalvalues: *const u64, ppfences: *const ::core::option::Option<super::Direct3D12::ID3D12Fence>) -> ::windows_core::Result<()>;
}
#[cfg(all(feature = "Win32_Graphics_Direct3D11", feature = "Win32_Graphics_Direct3D12"))]
impl ::windows_core::RuntimeName for ID3D11On12Device2 {}
#[cfg(all(feature = "Win32_Graphics_Direct3D11", feature = "Win32_Graphics_Direct3D12"))]
impl ID3D11On12Device2_Vtbl {
pub const fn new<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: ID3D11On12Device2_Impl, const OFFSET: isize>() -> ID3D11On12Device2_Vtbl {
unsafe extern "system" fn UnwrapUnderlyingResource<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: ID3D11On12Device2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource11: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void, riid: *const ::windows_core::GUID, ppvresource12: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
this.UnwrapUnderlyingResource(::windows_core::from_raw_borrowed(&presource11), ::windows_core::from_raw_borrowed(&pcommandqueue), ::core::mem::transmute_copy(&riid), ::core::mem::transmute_copy(&ppvresource12)).into()
}
unsafe extern "system" fn ReturnUnderlyingResource<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: ID3D11On12Device2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource11: *mut ::core::ffi::c_void, numsync: u32, psignalvalues: *const u64, ppfences: *const *mut ::core::ffi::c_void) -> ::windows_core::HRESULT {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
this.ReturnUnderlyingResource(::windows_core::from_raw_borrowed(&presource11), ::core::mem::transmute_copy(&numsync), ::core::mem::transmute_copy(&psignalvalues), ::core::mem::transmute_copy(&ppfences)).into()
}
Self {
base__: ID3D11On12Device1_Vtbl::new::<Identity, Impl, OFFSET>(),
UnwrapUnderlyingResource: UnwrapUnderlyingResource::<Identity, Impl, OFFSET>,
ReturnUnderlyingResource: ReturnUnderlyingResource::<Identity, Impl, OFFSET>,
}
}
pub fn matches(iid: &::windows_core::GUID) -> bool {
iid == &<ID3D11On12Device2 as ::windows_core::ComInterface>::IID || iid == &<ID3D11On12Device as ::windows_core::ComInterface>::IID || iid == &<ID3D11On12Device1 as ::windows_core::ComInterface>::IID
}
}