blob: d214355694ade0046c70f77a35fb789dbee2530b [file] [log] [blame]
#[doc = "*Required features: `\"Win32_System_WinRT_Holographic\"`*"]
#[repr(transparent)]
pub struct IHolographicCameraInterop(::windows::core::IUnknown);
impl IHolographicCameraInterop {
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`, `\"Win32_Graphics_Dxgi_Common\"`*"]
#[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))]
pub unsafe fn CreateDirect3D12BackBufferResource<P0>(&self, pdevice: P0, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC) -> ::windows::core::Result<super::super::super::Graphics::Direct3D12::ID3D12Resource>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Device>,
{
let mut result__ = ::windows::core::zeroed::<super::super::super::Graphics::Direct3D12::ID3D12Resource>();
(::windows::core::Interface::vtable(self).CreateDirect3D12BackBufferResource)(::windows::core::Interface::as_raw(self), pdevice.into_param().abi(), ptexture2ddesc, &mut result__).from_abi(result__)
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`, `\"Win32_Graphics_Dxgi_Common\"`*"]
#[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))]
pub unsafe fn CreateDirect3D12HardwareProtectedBackBufferResource<P0, P1>(&self, pdevice: P0, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pprotectedresourcesession: P1) -> ::windows::core::Result<super::super::super::Graphics::Direct3D12::ID3D12Resource>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Device>,
P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12ProtectedResourceSession>,
{
let mut result__ = ::windows::core::zeroed::<super::super::super::Graphics::Direct3D12::ID3D12Resource>();
(::windows::core::Interface::vtable(self).CreateDirect3D12HardwareProtectedBackBufferResource)(::windows::core::Interface::as_raw(self), pdevice.into_param().abi(), ptexture2ddesc, pprotectedresourcesession.into_param().abi(), &mut result__).from_abi(result__)
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"]
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub unsafe fn AcquireDirect3D12BufferResource<P0, P1>(&self, presourcetoacquire: P0, pcommandqueue: P1) -> ::windows::core::Result<()>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12CommandQueue>,
{
(::windows::core::Interface::vtable(self).AcquireDirect3D12BufferResource)(::windows::core::Interface::as_raw(self), presourcetoacquire.into_param().abi(), pcommandqueue.into_param().abi()).ok()
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"]
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub unsafe fn AcquireDirect3D12BufferResourceWithTimeout<P0, P1>(&self, presourcetoacquire: P0, pcommandqueue: P1, duration: u64) -> ::windows::core::Result<()>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12CommandQueue>,
{
(::windows::core::Interface::vtable(self).AcquireDirect3D12BufferResourceWithTimeout)(::windows::core::Interface::as_raw(self), presourcetoacquire.into_param().abi(), pcommandqueue.into_param().abi(), duration).ok()
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"]
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub unsafe fn UnacquireDirect3D12BufferResource<P0>(&self, presourcetounacquire: P0) -> ::windows::core::Result<()>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
{
(::windows::core::Interface::vtable(self).UnacquireDirect3D12BufferResource)(::windows::core::Interface::as_raw(self), presourcetounacquire.into_param().abi()).ok()
}
}
::windows::imp::interface_hierarchy!(IHolographicCameraInterop, ::windows::core::IUnknown, ::windows::core::IInspectable);
impl ::core::cmp::PartialEq for IHolographicCameraInterop {
fn eq(&self, other: &Self) -> bool {
self.0 == other.0
}
}
impl ::core::cmp::Eq for IHolographicCameraInterop {}
impl ::core::fmt::Debug for IHolographicCameraInterop {
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
f.debug_tuple("IHolographicCameraInterop").field(&self.0).finish()
}
}
unsafe impl ::windows::core::Interface for IHolographicCameraInterop {
type Vtable = IHolographicCameraInterop_Vtbl;
}
impl ::core::clone::Clone for IHolographicCameraInterop {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
unsafe impl ::windows::core::ComInterface for IHolographicCameraInterop {
const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x7cc1f9c5_6d02_41fa_9500_e1809eb48eec);
}
#[repr(C)]
#[doc(hidden)]
pub struct IHolographicCameraInterop_Vtbl {
pub base__: ::windows::core::IInspectable_Vtbl,
#[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))]
pub CreateDirect3D12BackBufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdevice: *mut ::core::ffi::c_void, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, ppcreatedtexture2dresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT,
#[cfg(not(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common")))]
CreateDirect3D12BackBufferResource: usize,
#[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))]
pub CreateDirect3D12HardwareProtectedBackBufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdevice: *mut ::core::ffi::c_void, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pprotectedresourcesession: *mut ::core::ffi::c_void, ppcreatedtexture2dresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT,
#[cfg(not(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common")))]
CreateDirect3D12HardwareProtectedBackBufferResource: usize,
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub AcquireDirect3D12BufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetoacquire: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT,
#[cfg(not(feature = "Win32_Graphics_Direct3D12"))]
AcquireDirect3D12BufferResource: usize,
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub AcquireDirect3D12BufferResourceWithTimeout: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetoacquire: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void, duration: u64) -> ::windows::core::HRESULT,
#[cfg(not(feature = "Win32_Graphics_Direct3D12"))]
AcquireDirect3D12BufferResourceWithTimeout: usize,
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub UnacquireDirect3D12BufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetounacquire: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT,
#[cfg(not(feature = "Win32_Graphics_Direct3D12"))]
UnacquireDirect3D12BufferResource: usize,
}
#[doc = "*Required features: `\"Win32_System_WinRT_Holographic\"`*"]
#[repr(transparent)]
pub struct IHolographicCameraRenderingParametersInterop(::windows::core::IUnknown);
impl IHolographicCameraRenderingParametersInterop {
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"]
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub unsafe fn CommitDirect3D12Resource<P0, P1>(&self, pcolorresourcetocommit: P0, pcolorresourcefence: P1, colorresourcefencesignalvalue: u64) -> ::windows::core::Result<()>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Fence>,
{
(::windows::core::Interface::vtable(self).CommitDirect3D12Resource)(::windows::core::Interface::as_raw(self), pcolorresourcetocommit.into_param().abi(), pcolorresourcefence.into_param().abi(), colorresourcefencesignalvalue).ok()
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"]
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub unsafe fn CommitDirect3D12ResourceWithDepthData<P0, P1, P2, P3>(&self, pcolorresourcetocommit: P0, pcolorresourcefence: P1, colorresourcefencesignalvalue: u64, pdepthresourcetocommit: P2, pdepthresourcefence: P3, depthresourcefencesignalvalue: u64) -> ::windows::core::Result<()>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Fence>,
P2: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
P3: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Fence>,
{
(::windows::core::Interface::vtable(self).CommitDirect3D12ResourceWithDepthData)(::windows::core::Interface::as_raw(self), pcolorresourcetocommit.into_param().abi(), pcolorresourcefence.into_param().abi(), colorresourcefencesignalvalue, pdepthresourcetocommit.into_param().abi(), pdepthresourcefence.into_param().abi(), depthresourcefencesignalvalue).ok()
}
}
::windows::imp::interface_hierarchy!(IHolographicCameraRenderingParametersInterop, ::windows::core::IUnknown, ::windows::core::IInspectable);
impl ::core::cmp::PartialEq for IHolographicCameraRenderingParametersInterop {
fn eq(&self, other: &Self) -> bool {
self.0 == other.0
}
}
impl ::core::cmp::Eq for IHolographicCameraRenderingParametersInterop {}
impl ::core::fmt::Debug for IHolographicCameraRenderingParametersInterop {
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
f.debug_tuple("IHolographicCameraRenderingParametersInterop").field(&self.0).finish()
}
}
unsafe impl ::windows::core::Interface for IHolographicCameraRenderingParametersInterop {
type Vtable = IHolographicCameraRenderingParametersInterop_Vtbl;
}
impl ::core::clone::Clone for IHolographicCameraRenderingParametersInterop {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
unsafe impl ::windows::core::ComInterface for IHolographicCameraRenderingParametersInterop {
const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xf75b68d6_d1fd_4707_aafd_fa6f4c0e3bf4);
}
#[repr(C)]
#[doc(hidden)]
pub struct IHolographicCameraRenderingParametersInterop_Vtbl {
pub base__: ::windows::core::IInspectable_Vtbl,
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub CommitDirect3D12Resource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pcolorresourcetocommit: *mut ::core::ffi::c_void, pcolorresourcefence: *mut ::core::ffi::c_void, colorresourcefencesignalvalue: u64) -> ::windows::core::HRESULT,
#[cfg(not(feature = "Win32_Graphics_Direct3D12"))]
CommitDirect3D12Resource: usize,
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub CommitDirect3D12ResourceWithDepthData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pcolorresourcetocommit: *mut ::core::ffi::c_void, pcolorresourcefence: *mut ::core::ffi::c_void, colorresourcefencesignalvalue: u64, pdepthresourcetocommit: *mut ::core::ffi::c_void, pdepthresourcefence: *mut ::core::ffi::c_void, depthresourcefencesignalvalue: u64) -> ::windows::core::HRESULT,
#[cfg(not(feature = "Win32_Graphics_Direct3D12"))]
CommitDirect3D12ResourceWithDepthData: usize,
}
#[doc = "*Required features: `\"Win32_System_WinRT_Holographic\"`*"]
#[repr(transparent)]
pub struct IHolographicQuadLayerInterop(::windows::core::IUnknown);
impl IHolographicQuadLayerInterop {
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`, `\"Win32_Graphics_Dxgi_Common\"`*"]
#[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))]
pub unsafe fn CreateDirect3D12ContentBufferResource<P0>(&self, pdevice: P0, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC) -> ::windows::core::Result<super::super::super::Graphics::Direct3D12::ID3D12Resource>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Device>,
{
let mut result__ = ::windows::core::zeroed::<super::super::super::Graphics::Direct3D12::ID3D12Resource>();
(::windows::core::Interface::vtable(self).CreateDirect3D12ContentBufferResource)(::windows::core::Interface::as_raw(self), pdevice.into_param().abi(), ptexture2ddesc, &mut result__).from_abi(result__)
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`, `\"Win32_Graphics_Dxgi_Common\"`*"]
#[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))]
pub unsafe fn CreateDirect3D12HardwareProtectedContentBufferResource<P0, P1>(&self, pdevice: P0, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pprotectedresourcesession: P1) -> ::windows::core::Result<super::super::super::Graphics::Direct3D12::ID3D12Resource>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Device>,
P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12ProtectedResourceSession>,
{
let mut result__ = ::windows::core::zeroed::<super::super::super::Graphics::Direct3D12::ID3D12Resource>();
(::windows::core::Interface::vtable(self).CreateDirect3D12HardwareProtectedContentBufferResource)(::windows::core::Interface::as_raw(self), pdevice.into_param().abi(), ptexture2ddesc, pprotectedresourcesession.into_param().abi(), &mut result__).from_abi(result__)
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"]
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub unsafe fn AcquireDirect3D12BufferResource<P0, P1>(&self, presourcetoacquire: P0, pcommandqueue: P1) -> ::windows::core::Result<()>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12CommandQueue>,
{
(::windows::core::Interface::vtable(self).AcquireDirect3D12BufferResource)(::windows::core::Interface::as_raw(self), presourcetoacquire.into_param().abi(), pcommandqueue.into_param().abi()).ok()
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"]
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub unsafe fn AcquireDirect3D12BufferResourceWithTimeout<P0, P1>(&self, presourcetoacquire: P0, pcommandqueue: P1, duration: u64) -> ::windows::core::Result<()>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12CommandQueue>,
{
(::windows::core::Interface::vtable(self).AcquireDirect3D12BufferResourceWithTimeout)(::windows::core::Interface::as_raw(self), presourcetoacquire.into_param().abi(), pcommandqueue.into_param().abi(), duration).ok()
}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"]
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub unsafe fn UnacquireDirect3D12BufferResource<P0>(&self, presourcetounacquire: P0) -> ::windows::core::Result<()>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
{
(::windows::core::Interface::vtable(self).UnacquireDirect3D12BufferResource)(::windows::core::Interface::as_raw(self), presourcetounacquire.into_param().abi()).ok()
}
}
::windows::imp::interface_hierarchy!(IHolographicQuadLayerInterop, ::windows::core::IUnknown, ::windows::core::IInspectable);
impl ::core::cmp::PartialEq for IHolographicQuadLayerInterop {
fn eq(&self, other: &Self) -> bool {
self.0 == other.0
}
}
impl ::core::cmp::Eq for IHolographicQuadLayerInterop {}
impl ::core::fmt::Debug for IHolographicQuadLayerInterop {
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
f.debug_tuple("IHolographicQuadLayerInterop").field(&self.0).finish()
}
}
unsafe impl ::windows::core::Interface for IHolographicQuadLayerInterop {
type Vtable = IHolographicQuadLayerInterop_Vtbl;
}
impl ::core::clone::Clone for IHolographicQuadLayerInterop {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
unsafe impl ::windows::core::ComInterface for IHolographicQuadLayerInterop {
const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xcfa688f0_639e_4a47_83d7_6b7f5ebf7fed);
}
#[repr(C)]
#[doc(hidden)]
pub struct IHolographicQuadLayerInterop_Vtbl {
pub base__: ::windows::core::IInspectable_Vtbl,
#[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))]
pub CreateDirect3D12ContentBufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdevice: *mut ::core::ffi::c_void, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pptexture2dresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT,
#[cfg(not(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common")))]
CreateDirect3D12ContentBufferResource: usize,
#[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))]
pub CreateDirect3D12HardwareProtectedContentBufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdevice: *mut ::core::ffi::c_void, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pprotectedresourcesession: *mut ::core::ffi::c_void, ppcreatedtexture2dresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT,
#[cfg(not(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common")))]
CreateDirect3D12HardwareProtectedContentBufferResource: usize,
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub AcquireDirect3D12BufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetoacquire: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT,
#[cfg(not(feature = "Win32_Graphics_Direct3D12"))]
AcquireDirect3D12BufferResource: usize,
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub AcquireDirect3D12BufferResourceWithTimeout: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetoacquire: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void, duration: u64) -> ::windows::core::HRESULT,
#[cfg(not(feature = "Win32_Graphics_Direct3D12"))]
AcquireDirect3D12BufferResourceWithTimeout: usize,
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub UnacquireDirect3D12BufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetounacquire: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT,
#[cfg(not(feature = "Win32_Graphics_Direct3D12"))]
UnacquireDirect3D12BufferResource: usize,
}
#[doc = "*Required features: `\"Win32_System_WinRT_Holographic\"`*"]
#[repr(transparent)]
pub struct IHolographicQuadLayerUpdateParametersInterop(::windows::core::IUnknown);
impl IHolographicQuadLayerUpdateParametersInterop {
#[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"]
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub unsafe fn CommitDirect3D12Resource<P0, P1>(&self, pcolorresourcetocommit: P0, pcolorresourcefence: P1, colorresourcefencesignalvalue: u64) -> ::windows::core::Result<()>
where
P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>,
P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Fence>,
{
(::windows::core::Interface::vtable(self).CommitDirect3D12Resource)(::windows::core::Interface::as_raw(self), pcolorresourcetocommit.into_param().abi(), pcolorresourcefence.into_param().abi(), colorresourcefencesignalvalue).ok()
}
}
::windows::imp::interface_hierarchy!(IHolographicQuadLayerUpdateParametersInterop, ::windows::core::IUnknown, ::windows::core::IInspectable);
impl ::core::cmp::PartialEq for IHolographicQuadLayerUpdateParametersInterop {
fn eq(&self, other: &Self) -> bool {
self.0 == other.0
}
}
impl ::core::cmp::Eq for IHolographicQuadLayerUpdateParametersInterop {}
impl ::core::fmt::Debug for IHolographicQuadLayerUpdateParametersInterop {
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
f.debug_tuple("IHolographicQuadLayerUpdateParametersInterop").field(&self.0).finish()
}
}
unsafe impl ::windows::core::Interface for IHolographicQuadLayerUpdateParametersInterop {
type Vtable = IHolographicQuadLayerUpdateParametersInterop_Vtbl;
}
impl ::core::clone::Clone for IHolographicQuadLayerUpdateParametersInterop {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
unsafe impl ::windows::core::ComInterface for IHolographicQuadLayerUpdateParametersInterop {
const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xe5f549cd_c909_444f_8809_7cc18a9c8920);
}
#[repr(C)]
#[doc(hidden)]
pub struct IHolographicQuadLayerUpdateParametersInterop_Vtbl {
pub base__: ::windows::core::IInspectable_Vtbl,
#[cfg(feature = "Win32_Graphics_Direct3D12")]
pub CommitDirect3D12Resource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pcolorresourcetocommit: *mut ::core::ffi::c_void, pcolorresourcefence: *mut ::core::ffi::c_void, colorresourcefencesignalvalue: u64) -> ::windows::core::HRESULT,
#[cfg(not(feature = "Win32_Graphics_Direct3D12"))]
CommitDirect3D12Resource: usize,
}
#[cfg(feature = "implement")]
::core::include!("impl.rs");