| #[doc = "*Required features: `\"Win32_System_WinRT_Holographic\"`*"] |
| #[repr(transparent)] |
| pub struct IHolographicCameraInterop(::windows::core::IUnknown); |
| impl IHolographicCameraInterop { |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`, `\"Win32_Graphics_Dxgi_Common\"`*"] |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))] |
| pub unsafe fn CreateDirect3D12BackBufferResource<P0>(&self, pdevice: P0, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC) -> ::windows::core::Result<super::super::super::Graphics::Direct3D12::ID3D12Resource> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Device>, |
| { |
| let mut result__ = ::windows::core::zeroed::<super::super::super::Graphics::Direct3D12::ID3D12Resource>(); |
| (::windows::core::Interface::vtable(self).CreateDirect3D12BackBufferResource)(::windows::core::Interface::as_raw(self), pdevice.into_param().abi(), ptexture2ddesc, &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`, `\"Win32_Graphics_Dxgi_Common\"`*"] |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))] |
| pub unsafe fn CreateDirect3D12HardwareProtectedBackBufferResource<P0, P1>(&self, pdevice: P0, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pprotectedresourcesession: P1) -> ::windows::core::Result<super::super::super::Graphics::Direct3D12::ID3D12Resource> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Device>, |
| P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12ProtectedResourceSession>, |
| { |
| let mut result__ = ::windows::core::zeroed::<super::super::super::Graphics::Direct3D12::ID3D12Resource>(); |
| (::windows::core::Interface::vtable(self).CreateDirect3D12HardwareProtectedBackBufferResource)(::windows::core::Interface::as_raw(self), pdevice.into_param().abi(), ptexture2ddesc, pprotectedresourcesession.into_param().abi(), &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub unsafe fn AcquireDirect3D12BufferResource<P0, P1>(&self, presourcetoacquire: P0, pcommandqueue: P1) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12CommandQueue>, |
| { |
| (::windows::core::Interface::vtable(self).AcquireDirect3D12BufferResource)(::windows::core::Interface::as_raw(self), presourcetoacquire.into_param().abi(), pcommandqueue.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub unsafe fn AcquireDirect3D12BufferResourceWithTimeout<P0, P1>(&self, presourcetoacquire: P0, pcommandqueue: P1, duration: u64) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12CommandQueue>, |
| { |
| (::windows::core::Interface::vtable(self).AcquireDirect3D12BufferResourceWithTimeout)(::windows::core::Interface::as_raw(self), presourcetoacquire.into_param().abi(), pcommandqueue.into_param().abi(), duration).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub unsafe fn UnacquireDirect3D12BufferResource<P0>(&self, presourcetounacquire: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| { |
| (::windows::core::Interface::vtable(self).UnacquireDirect3D12BufferResource)(::windows::core::Interface::as_raw(self), presourcetounacquire.into_param().abi()).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IHolographicCameraInterop, ::windows::core::IUnknown, ::windows::core::IInspectable); |
| impl ::core::cmp::PartialEq for IHolographicCameraInterop { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IHolographicCameraInterop {} |
| impl ::core::fmt::Debug for IHolographicCameraInterop { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IHolographicCameraInterop").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IHolographicCameraInterop { |
| type Vtable = IHolographicCameraInterop_Vtbl; |
| } |
| impl ::core::clone::Clone for IHolographicCameraInterop { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IHolographicCameraInterop { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x7cc1f9c5_6d02_41fa_9500_e1809eb48eec); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IHolographicCameraInterop_Vtbl { |
| pub base__: ::windows::core::IInspectable_Vtbl, |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))] |
| pub CreateDirect3D12BackBufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdevice: *mut ::core::ffi::c_void, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, ppcreatedtexture2dresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common")))] |
| CreateDirect3D12BackBufferResource: usize, |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))] |
| pub CreateDirect3D12HardwareProtectedBackBufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdevice: *mut ::core::ffi::c_void, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pprotectedresourcesession: *mut ::core::ffi::c_void, ppcreatedtexture2dresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common")))] |
| CreateDirect3D12HardwareProtectedBackBufferResource: usize, |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub AcquireDirect3D12BufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetoacquire: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D12"))] |
| AcquireDirect3D12BufferResource: usize, |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub AcquireDirect3D12BufferResourceWithTimeout: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetoacquire: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void, duration: u64) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D12"))] |
| AcquireDirect3D12BufferResourceWithTimeout: usize, |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub UnacquireDirect3D12BufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetounacquire: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D12"))] |
| UnacquireDirect3D12BufferResource: usize, |
| } |
| #[doc = "*Required features: `\"Win32_System_WinRT_Holographic\"`*"] |
| #[repr(transparent)] |
| pub struct IHolographicCameraRenderingParametersInterop(::windows::core::IUnknown); |
| impl IHolographicCameraRenderingParametersInterop { |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub unsafe fn CommitDirect3D12Resource<P0, P1>(&self, pcolorresourcetocommit: P0, pcolorresourcefence: P1, colorresourcefencesignalvalue: u64) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Fence>, |
| { |
| (::windows::core::Interface::vtable(self).CommitDirect3D12Resource)(::windows::core::Interface::as_raw(self), pcolorresourcetocommit.into_param().abi(), pcolorresourcefence.into_param().abi(), colorresourcefencesignalvalue).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub unsafe fn CommitDirect3D12ResourceWithDepthData<P0, P1, P2, P3>(&self, pcolorresourcetocommit: P0, pcolorresourcefence: P1, colorresourcefencesignalvalue: u64, pdepthresourcetocommit: P2, pdepthresourcefence: P3, depthresourcefencesignalvalue: u64) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Fence>, |
| P2: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| P3: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Fence>, |
| { |
| (::windows::core::Interface::vtable(self).CommitDirect3D12ResourceWithDepthData)(::windows::core::Interface::as_raw(self), pcolorresourcetocommit.into_param().abi(), pcolorresourcefence.into_param().abi(), colorresourcefencesignalvalue, pdepthresourcetocommit.into_param().abi(), pdepthresourcefence.into_param().abi(), depthresourcefencesignalvalue).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IHolographicCameraRenderingParametersInterop, ::windows::core::IUnknown, ::windows::core::IInspectable); |
| impl ::core::cmp::PartialEq for IHolographicCameraRenderingParametersInterop { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IHolographicCameraRenderingParametersInterop {} |
| impl ::core::fmt::Debug for IHolographicCameraRenderingParametersInterop { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IHolographicCameraRenderingParametersInterop").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IHolographicCameraRenderingParametersInterop { |
| type Vtable = IHolographicCameraRenderingParametersInterop_Vtbl; |
| } |
| impl ::core::clone::Clone for IHolographicCameraRenderingParametersInterop { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IHolographicCameraRenderingParametersInterop { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xf75b68d6_d1fd_4707_aafd_fa6f4c0e3bf4); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IHolographicCameraRenderingParametersInterop_Vtbl { |
| pub base__: ::windows::core::IInspectable_Vtbl, |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub CommitDirect3D12Resource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pcolorresourcetocommit: *mut ::core::ffi::c_void, pcolorresourcefence: *mut ::core::ffi::c_void, colorresourcefencesignalvalue: u64) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D12"))] |
| CommitDirect3D12Resource: usize, |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub CommitDirect3D12ResourceWithDepthData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pcolorresourcetocommit: *mut ::core::ffi::c_void, pcolorresourcefence: *mut ::core::ffi::c_void, colorresourcefencesignalvalue: u64, pdepthresourcetocommit: *mut ::core::ffi::c_void, pdepthresourcefence: *mut ::core::ffi::c_void, depthresourcefencesignalvalue: u64) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D12"))] |
| CommitDirect3D12ResourceWithDepthData: usize, |
| } |
| #[doc = "*Required features: `\"Win32_System_WinRT_Holographic\"`*"] |
| #[repr(transparent)] |
| pub struct IHolographicQuadLayerInterop(::windows::core::IUnknown); |
| impl IHolographicQuadLayerInterop { |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`, `\"Win32_Graphics_Dxgi_Common\"`*"] |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))] |
| pub unsafe fn CreateDirect3D12ContentBufferResource<P0>(&self, pdevice: P0, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC) -> ::windows::core::Result<super::super::super::Graphics::Direct3D12::ID3D12Resource> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Device>, |
| { |
| let mut result__ = ::windows::core::zeroed::<super::super::super::Graphics::Direct3D12::ID3D12Resource>(); |
| (::windows::core::Interface::vtable(self).CreateDirect3D12ContentBufferResource)(::windows::core::Interface::as_raw(self), pdevice.into_param().abi(), ptexture2ddesc, &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`, `\"Win32_Graphics_Dxgi_Common\"`*"] |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))] |
| pub unsafe fn CreateDirect3D12HardwareProtectedContentBufferResource<P0, P1>(&self, pdevice: P0, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pprotectedresourcesession: P1) -> ::windows::core::Result<super::super::super::Graphics::Direct3D12::ID3D12Resource> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Device>, |
| P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12ProtectedResourceSession>, |
| { |
| let mut result__ = ::windows::core::zeroed::<super::super::super::Graphics::Direct3D12::ID3D12Resource>(); |
| (::windows::core::Interface::vtable(self).CreateDirect3D12HardwareProtectedContentBufferResource)(::windows::core::Interface::as_raw(self), pdevice.into_param().abi(), ptexture2ddesc, pprotectedresourcesession.into_param().abi(), &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub unsafe fn AcquireDirect3D12BufferResource<P0, P1>(&self, presourcetoacquire: P0, pcommandqueue: P1) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12CommandQueue>, |
| { |
| (::windows::core::Interface::vtable(self).AcquireDirect3D12BufferResource)(::windows::core::Interface::as_raw(self), presourcetoacquire.into_param().abi(), pcommandqueue.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub unsafe fn AcquireDirect3D12BufferResourceWithTimeout<P0, P1>(&self, presourcetoacquire: P0, pcommandqueue: P1, duration: u64) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12CommandQueue>, |
| { |
| (::windows::core::Interface::vtable(self).AcquireDirect3D12BufferResourceWithTimeout)(::windows::core::Interface::as_raw(self), presourcetoacquire.into_param().abi(), pcommandqueue.into_param().abi(), duration).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub unsafe fn UnacquireDirect3D12BufferResource<P0>(&self, presourcetounacquire: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| { |
| (::windows::core::Interface::vtable(self).UnacquireDirect3D12BufferResource)(::windows::core::Interface::as_raw(self), presourcetounacquire.into_param().abi()).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IHolographicQuadLayerInterop, ::windows::core::IUnknown, ::windows::core::IInspectable); |
| impl ::core::cmp::PartialEq for IHolographicQuadLayerInterop { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IHolographicQuadLayerInterop {} |
| impl ::core::fmt::Debug for IHolographicQuadLayerInterop { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IHolographicQuadLayerInterop").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IHolographicQuadLayerInterop { |
| type Vtable = IHolographicQuadLayerInterop_Vtbl; |
| } |
| impl ::core::clone::Clone for IHolographicQuadLayerInterop { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IHolographicQuadLayerInterop { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xcfa688f0_639e_4a47_83d7_6b7f5ebf7fed); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IHolographicQuadLayerInterop_Vtbl { |
| pub base__: ::windows::core::IInspectable_Vtbl, |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))] |
| pub CreateDirect3D12ContentBufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdevice: *mut ::core::ffi::c_void, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pptexture2dresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common")))] |
| CreateDirect3D12ContentBufferResource: usize, |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common"))] |
| pub CreateDirect3D12HardwareProtectedContentBufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdevice: *mut ::core::ffi::c_void, ptexture2ddesc: *const super::super::super::Graphics::Direct3D12::D3D12_RESOURCE_DESC, pprotectedresourcesession: *mut ::core::ffi::c_void, ppcreatedtexture2dresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Dxgi_Common")))] |
| CreateDirect3D12HardwareProtectedContentBufferResource: usize, |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub AcquireDirect3D12BufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetoacquire: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D12"))] |
| AcquireDirect3D12BufferResource: usize, |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub AcquireDirect3D12BufferResourceWithTimeout: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetoacquire: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void, duration: u64) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D12"))] |
| AcquireDirect3D12BufferResourceWithTimeout: usize, |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub UnacquireDirect3D12BufferResource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcetounacquire: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D12"))] |
| UnacquireDirect3D12BufferResource: usize, |
| } |
| #[doc = "*Required features: `\"Win32_System_WinRT_Holographic\"`*"] |
| #[repr(transparent)] |
| pub struct IHolographicQuadLayerUpdateParametersInterop(::windows::core::IUnknown); |
| impl IHolographicQuadLayerUpdateParametersInterop { |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D12\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub unsafe fn CommitDirect3D12Resource<P0, P1>(&self, pcolorresourcetocommit: P0, pcolorresourcefence: P1, colorresourcefencesignalvalue: u64) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Resource>, |
| P1: ::windows::core::IntoParam<super::super::super::Graphics::Direct3D12::ID3D12Fence>, |
| { |
| (::windows::core::Interface::vtable(self).CommitDirect3D12Resource)(::windows::core::Interface::as_raw(self), pcolorresourcetocommit.into_param().abi(), pcolorresourcefence.into_param().abi(), colorresourcefencesignalvalue).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IHolographicQuadLayerUpdateParametersInterop, ::windows::core::IUnknown, ::windows::core::IInspectable); |
| impl ::core::cmp::PartialEq for IHolographicQuadLayerUpdateParametersInterop { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IHolographicQuadLayerUpdateParametersInterop {} |
| impl ::core::fmt::Debug for IHolographicQuadLayerUpdateParametersInterop { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IHolographicQuadLayerUpdateParametersInterop").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IHolographicQuadLayerUpdateParametersInterop { |
| type Vtable = IHolographicQuadLayerUpdateParametersInterop_Vtbl; |
| } |
| impl ::core::clone::Clone for IHolographicQuadLayerUpdateParametersInterop { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IHolographicQuadLayerUpdateParametersInterop { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xe5f549cd_c909_444f_8809_7cc18a9c8920); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IHolographicQuadLayerUpdateParametersInterop_Vtbl { |
| pub base__: ::windows::core::IInspectable_Vtbl, |
| #[cfg(feature = "Win32_Graphics_Direct3D12")] |
| pub CommitDirect3D12Resource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pcolorresourcetocommit: *mut ::core::ffi::c_void, pcolorresourcefence: *mut ::core::ffi::c_void, colorresourcefencesignalvalue: u64) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D12"))] |
| CommitDirect3D12Resource: usize, |
| } |
| #[cfg(feature = "implement")] |
| ::core::include!("impl.rs"); |