| #[doc(hidden)] |
| #[repr(transparent)] |
| pub struct ISceneLightingEffect(::windows::core::IUnknown); |
| unsafe impl ::windows::core::Interface for ISceneLightingEffect { |
| type Vtable = ISceneLightingEffect_Vtbl; |
| } |
| impl ::core::clone::Clone for ISceneLightingEffect { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for ISceneLightingEffect { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x91bb5e52_95d1_4f8b_9a5a_6408b24b8c6a); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct ISceneLightingEffect_Vtbl { |
| pub base__: ::windows::core::IInspectable_Vtbl, |
| pub AmbientAmount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, result__: *mut f32) -> ::windows::core::HRESULT, |
| pub SetAmbientAmount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: f32) -> ::windows::core::HRESULT, |
| pub DiffuseAmount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, result__: *mut f32) -> ::windows::core::HRESULT, |
| pub SetDiffuseAmount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: f32) -> ::windows::core::HRESULT, |
| #[cfg(feature = "Graphics_Effects")] |
| pub NormalMapSource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, result__: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Graphics_Effects"))] |
| NormalMapSource: usize, |
| #[cfg(feature = "Graphics_Effects")] |
| pub SetNormalMapSource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Graphics_Effects"))] |
| SetNormalMapSource: usize, |
| pub SpecularAmount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, result__: *mut f32) -> ::windows::core::HRESULT, |
| pub SetSpecularAmount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: f32) -> ::windows::core::HRESULT, |
| pub SpecularShine: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, result__: *mut f32) -> ::windows::core::HRESULT, |
| pub SetSpecularShine: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: f32) -> ::windows::core::HRESULT, |
| } |
| #[doc(hidden)] |
| #[repr(transparent)] |
| pub struct ISceneLightingEffect2(::windows::core::IUnknown); |
| unsafe impl ::windows::core::Interface for ISceneLightingEffect2 { |
| type Vtable = ISceneLightingEffect2_Vtbl; |
| } |
| impl ::core::clone::Clone for ISceneLightingEffect2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for ISceneLightingEffect2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x9e270e81_72f0_4c5c_95f8_8a6e0024f409); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct ISceneLightingEffect2_Vtbl { |
| pub base__: ::windows::core::IInspectable_Vtbl, |
| pub ReflectanceModel: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, result__: *mut SceneLightingEffectReflectanceModel) -> ::windows::core::HRESULT, |
| pub SetReflectanceModel: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: SceneLightingEffectReflectanceModel) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"UI_Composition_Effects\"`*"] |
| #[repr(transparent)] |
| pub struct SceneLightingEffect(::windows::core::IUnknown); |
| impl SceneLightingEffect { |
| pub fn new() -> ::windows::core::Result<Self> { |
| Self::IActivationFactory(|f| f.ActivateInstance::<Self>()) |
| } |
| fn IActivationFactory<R, F: FnOnce(&::windows::imp::IGenericFactory) -> ::windows::core::Result<R>>(callback: F) -> ::windows::core::Result<R> { |
| static SHARED: ::windows::imp::FactoryCache<SceneLightingEffect, ::windows::imp::IGenericFactory> = ::windows::imp::FactoryCache::new(); |
| SHARED.call(callback) |
| } |
| #[doc = "*Required features: `\"Graphics_Effects\"`*"] |
| #[cfg(feature = "Graphics_Effects")] |
| pub fn Name(&self) -> ::windows::core::Result<::windows::core::HSTRING> { |
| let this = &::windows::core::ComInterface::cast::<super::super::super::Graphics::Effects::IGraphicsEffect>(self)?; |
| unsafe { |
| let mut result__ = ::windows::core::zeroed::<::windows::core::HSTRING>(); |
| (::windows::core::Interface::vtable(this).Name)(::windows::core::Interface::as_raw(this), &mut result__).from_abi(result__) |
| } |
| } |
| #[doc = "*Required features: `\"Graphics_Effects\"`*"] |
| #[cfg(feature = "Graphics_Effects")] |
| pub fn SetName(&self, name: &::windows::core::HSTRING) -> ::windows::core::Result<()> { |
| let this = &::windows::core::ComInterface::cast::<super::super::super::Graphics::Effects::IGraphicsEffect>(self)?; |
| unsafe { (::windows::core::Interface::vtable(this).SetName)(::windows::core::Interface::as_raw(this), ::core::mem::transmute_copy(name)).ok() } |
| } |
| pub fn AmbientAmount(&self) -> ::windows::core::Result<f32> { |
| let this = self; |
| unsafe { |
| let mut result__ = ::windows::core::zeroed::<f32>(); |
| (::windows::core::Interface::vtable(this).AmbientAmount)(::windows::core::Interface::as_raw(this), &mut result__).from_abi(result__) |
| } |
| } |
| pub fn SetAmbientAmount(&self, value: f32) -> ::windows::core::Result<()> { |
| let this = self; |
| unsafe { (::windows::core::Interface::vtable(this).SetAmbientAmount)(::windows::core::Interface::as_raw(this), value).ok() } |
| } |
| pub fn DiffuseAmount(&self) -> ::windows::core::Result<f32> { |
| let this = self; |
| unsafe { |
| let mut result__ = ::windows::core::zeroed::<f32>(); |
| (::windows::core::Interface::vtable(this).DiffuseAmount)(::windows::core::Interface::as_raw(this), &mut result__).from_abi(result__) |
| } |
| } |
| pub fn SetDiffuseAmount(&self, value: f32) -> ::windows::core::Result<()> { |
| let this = self; |
| unsafe { (::windows::core::Interface::vtable(this).SetDiffuseAmount)(::windows::core::Interface::as_raw(this), value).ok() } |
| } |
| #[doc = "*Required features: `\"Graphics_Effects\"`*"] |
| #[cfg(feature = "Graphics_Effects")] |
| pub fn NormalMapSource(&self) -> ::windows::core::Result<super::super::super::Graphics::Effects::IGraphicsEffectSource> { |
| let this = self; |
| unsafe { |
| let mut result__ = ::windows::core::zeroed::<super::super::super::Graphics::Effects::IGraphicsEffectSource>(); |
| (::windows::core::Interface::vtable(this).NormalMapSource)(::windows::core::Interface::as_raw(this), &mut result__).from_abi(result__) |
| } |
| } |
| #[doc = "*Required features: `\"Graphics_Effects\"`*"] |
| #[cfg(feature = "Graphics_Effects")] |
| pub fn SetNormalMapSource<P0>(&self, value: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::TryIntoParam<super::super::super::Graphics::Effects::IGraphicsEffectSource>, |
| { |
| let this = self; |
| unsafe { (::windows::core::Interface::vtable(this).SetNormalMapSource)(::windows::core::Interface::as_raw(this), value.try_into_param()?.abi()).ok() } |
| } |
| pub fn SpecularAmount(&self) -> ::windows::core::Result<f32> { |
| let this = self; |
| unsafe { |
| let mut result__ = ::windows::core::zeroed::<f32>(); |
| (::windows::core::Interface::vtable(this).SpecularAmount)(::windows::core::Interface::as_raw(this), &mut result__).from_abi(result__) |
| } |
| } |
| pub fn SetSpecularAmount(&self, value: f32) -> ::windows::core::Result<()> { |
| let this = self; |
| unsafe { (::windows::core::Interface::vtable(this).SetSpecularAmount)(::windows::core::Interface::as_raw(this), value).ok() } |
| } |
| pub fn SpecularShine(&self) -> ::windows::core::Result<f32> { |
| let this = self; |
| unsafe { |
| let mut result__ = ::windows::core::zeroed::<f32>(); |
| (::windows::core::Interface::vtable(this).SpecularShine)(::windows::core::Interface::as_raw(this), &mut result__).from_abi(result__) |
| } |
| } |
| pub fn SetSpecularShine(&self, value: f32) -> ::windows::core::Result<()> { |
| let this = self; |
| unsafe { (::windows::core::Interface::vtable(this).SetSpecularShine)(::windows::core::Interface::as_raw(this), value).ok() } |
| } |
| pub fn ReflectanceModel(&self) -> ::windows::core::Result<SceneLightingEffectReflectanceModel> { |
| let this = &::windows::core::ComInterface::cast::<ISceneLightingEffect2>(self)?; |
| unsafe { |
| let mut result__ = ::windows::core::zeroed::<SceneLightingEffectReflectanceModel>(); |
| (::windows::core::Interface::vtable(this).ReflectanceModel)(::windows::core::Interface::as_raw(this), &mut result__).from_abi(result__) |
| } |
| } |
| pub fn SetReflectanceModel(&self, value: SceneLightingEffectReflectanceModel) -> ::windows::core::Result<()> { |
| let this = &::windows::core::ComInterface::cast::<ISceneLightingEffect2>(self)?; |
| unsafe { (::windows::core::Interface::vtable(this).SetReflectanceModel)(::windows::core::Interface::as_raw(this), value).ok() } |
| } |
| } |
| impl ::core::cmp::PartialEq for SceneLightingEffect { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for SceneLightingEffect {} |
| impl ::core::fmt::Debug for SceneLightingEffect { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("SceneLightingEffect").field(&self.0).finish() |
| } |
| } |
| impl ::windows::core::RuntimeType for SceneLightingEffect { |
| const SIGNATURE: ::windows::imp::ConstBuffer = ::windows::imp::ConstBuffer::from_slice(b"rc(Windows.UI.Composition.Effects.SceneLightingEffect;{91bb5e52-95d1-4f8b-9a5a-6408b24b8c6a})"); |
| } |
| impl ::core::clone::Clone for SceneLightingEffect { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::Interface for SceneLightingEffect { |
| type Vtable = ISceneLightingEffect_Vtbl; |
| } |
| unsafe impl ::windows::core::ComInterface for SceneLightingEffect { |
| const IID: ::windows::core::GUID = <ISceneLightingEffect as ::windows::core::ComInterface>::IID; |
| } |
| impl ::windows::core::RuntimeName for SceneLightingEffect { |
| const NAME: &'static str = "Windows.UI.Composition.Effects.SceneLightingEffect"; |
| } |
| ::windows::imp::interface_hierarchy!(SceneLightingEffect, ::windows::core::IUnknown, ::windows::core::IInspectable); |
| #[cfg(feature = "Graphics_Effects")] |
| impl ::windows::core::CanTryInto<super::super::super::Graphics::Effects::IGraphicsEffect> for SceneLightingEffect {} |
| #[cfg(feature = "Graphics_Effects")] |
| impl ::windows::core::CanTryInto<super::super::super::Graphics::Effects::IGraphicsEffectSource> for SceneLightingEffect {} |
| unsafe impl ::core::marker::Send for SceneLightingEffect {} |
| unsafe impl ::core::marker::Sync for SceneLightingEffect {} |
| #[doc = "*Required features: `\"UI_Composition_Effects\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct SceneLightingEffectReflectanceModel(pub i32); |
| impl SceneLightingEffectReflectanceModel { |
| pub const BlinnPhong: Self = Self(0i32); |
| pub const PhysicallyBasedBlinnPhong: Self = Self(1i32); |
| } |
| impl ::core::marker::Copy for SceneLightingEffectReflectanceModel {} |
| impl ::core::clone::Clone for SceneLightingEffectReflectanceModel { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for SceneLightingEffectReflectanceModel { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for SceneLightingEffectReflectanceModel { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for SceneLightingEffectReflectanceModel { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("SceneLightingEffectReflectanceModel").field(&self.0).finish() |
| } |
| } |
| impl ::windows::core::RuntimeType for SceneLightingEffectReflectanceModel { |
| const SIGNATURE: ::windows::imp::ConstBuffer = ::windows::imp::ConstBuffer::from_slice(b"enum(Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel;i4)"); |
| } |
| #[cfg(feature = "implement")] |
| ::core::include!("impl.rs"); |