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/// Evaluate any iterator in their own thread.
///
/// This is particularly useful if the wrapped iterator performs IO and/or heavy computations.
/// Use [`EagerIter::new()`] for instantiation.
pub struct EagerIter<I: Iterator> {
receiver: std::sync::mpsc::Receiver<Vec<I::Item>>,
chunk: Option<std::vec::IntoIter<I::Item>>,
size_hint: (usize, Option<usize>),
}
impl<I> EagerIter<I>
where
I: Iterator + Send + 'static,
<I as Iterator>::Item: Send,
{
/// Return a new `EagerIter` which evaluates `iter` in its own thread,
/// with a given `chunk_size` allowing a maximum `chunks_in_flight`.
///
/// * `chunk_size` describes how many items returned by `iter` will be a single item of this `EagerIter`.
/// This helps to reduce the overhead imposed by transferring many small items.
/// If this number is 1, each item will become a single chunk. 0 is invalid.
/// * `chunks_in_flight` describes how many chunks can be kept in memory in case the consumer of the `EagerIter`s items
/// isn't consuming them fast enough. Setting this number to 0 effectively turns off any caching, but blocks `EagerIter`
/// if its items aren't consumed fast enough.
pub fn new(iter: I, chunk_size: usize, chunks_in_flight: usize) -> Self {
let (sender, receiver) = std::sync::mpsc::sync_channel(chunks_in_flight);
let size_hint = iter.size_hint();
assert!(chunk_size > 0, "non-zero chunk size is needed");
std::thread::spawn(move || {
let mut out = Vec::with_capacity(chunk_size);
for item in iter {
out.push(item);
if out.len() == chunk_size {
if sender.send(out).is_err() {
return;
}
out = Vec::with_capacity(chunk_size);
}
}
if !out.is_empty() {
sender.send(out).ok();
}
});
EagerIter {
receiver,
chunk: None,
size_hint,
}
}
fn fill_buf_and_pop(&mut self) -> Option<I::Item> {
self.chunk = self.receiver.recv().ok().map(|v| {
assert!(!v.is_empty());
v.into_iter()
});
self.chunk.as_mut().and_then(Iterator::next)
}
}
impl<I> Iterator for EagerIter<I>
where
I: Iterator + Send + 'static,
<I as Iterator>::Item: Send,
{
type Item = I::Item;
fn next(&mut self) -> Option<Self::Item> {
match self.chunk.as_mut() {
Some(chunk) => chunk.next().or_else(|| self.fill_buf_and_pop()),
None => self.fill_buf_and_pop(),
}
}
fn size_hint(&self) -> (usize, Option<usize>) {
self.size_hint
}
}
/// An conditional `EagerIter`, which may become a just-in-time iterator running in the main thread depending on a condition.
pub enum EagerIterIf<I: Iterator> {
/// A separate thread will eagerly evaluate iterator `I`.
Eager(EagerIter<I>),
/// The current thread evaluates `I`.
OnDemand(I),
}
impl<I> EagerIterIf<I>
where
I: Iterator + Send + 'static,
<I as Iterator>::Item: Send,
{
/// Return a new `EagerIterIf` if `condition()` returns true.
///
/// For all other parameters, please see [`EagerIter::new()`].
pub fn new(condition: impl FnOnce() -> bool, iter: I, chunk_size: usize, chunks_in_flight: usize) -> Self {
if condition() {
EagerIterIf::Eager(EagerIter::new(iter, chunk_size, chunks_in_flight))
} else {
EagerIterIf::OnDemand(iter)
}
}
}
impl<I> Iterator for EagerIterIf<I>
where
I: Iterator + Send + 'static,
<I as Iterator>::Item: Send,
{
type Item = I::Item;
fn next(&mut self) -> Option<Self::Item> {
match self {
EagerIterIf::OnDemand(i) => i.next(),
EagerIterIf::Eager(i) => i.next(),
}
}
fn size_hint(&self) -> (usize, Option<usize>) {
match self {
EagerIterIf::OnDemand(i) => i.size_hint(),
EagerIterIf::Eager(i) => i.size_hint(),
}
}
}