blob: 77e125e910e2426892a78f2beefc905dd7e0fa79 [file] [log] [blame]
use std::collections::VecDeque;
use gix_hash::ObjectId;
use gix_object::{bstr::BString, TreeRefIter};
/// The state required to visit [Changes] to be instantiated with `State::default()`.
#[derive(Default, Clone)]
pub struct State {
buf1: Vec<u8>,
buf2: Vec<u8>,
trees: VecDeque<TreeInfoPair>,
}
type TreeInfoPair = (Option<ObjectId>, Option<ObjectId>);
impl State {
fn clear(&mut self) {
self.trees.clear();
self.buf1.clear();
self.buf2.clear();
}
}
/// An iterator over changes of a tree, instantiated using `Changes::from(…)`.
pub struct Changes<'a>(Option<TreeRefIter<'a>>);
impl<'a, T> From<T> for Changes<'a>
where
T: Into<Option<TreeRefIter<'a>>>,
{
fn from(v: T) -> Self {
Changes(v.into())
}
}
///
pub mod changes;
///
pub mod visit;
#[doc(inline)]
pub use visit::Visit;
/// A [Visit] implementation to record every observed change and keep track of the changed paths.
#[derive(Clone, Debug)]
pub struct Recorder {
path_deque: VecDeque<BString>,
path: BString,
location: Option<recorder::Location>,
/// The observed changes.
pub records: Vec<recorder::Change>,
}
/// Useful for use as delegate implementing [`Visit`] to keep track of all seen changes. Useful for debugging or printing primarily.
pub mod recorder;