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# Copyright (c) 2016 The Chromium Embedded Framework Authors. All rights
# reserved. Use of this source code is governed by a BSD-style license that
# can be found in the LICENSE file.
# OVERVIEW
#
# CMake is a cross-platform open-source build system that can generate project
# files in many different formats. It can be downloaded from
# http://www.cmake.org or installed via a platform package manager.
#
# CMake-generated project formats that have been tested with JCEF include:
#
# Linux: Ninja, GCC 7.5.0+, Unix Makefiles
# MacOS: Ninja, Xcode 12.2 to 13.0
# Windows: Ninja, Visual Studio 2019+
#
# Ninja is a cross-platform open-source tool for running fast builds using
# pre-installed platform toolchains (GNU, clang, Xcode or MSVC). It can be
# downloaded from http://martine.github.io/ninja/ or installed via a platform
# package manager.
#
# BUILD REQUIREMENTS
#
# The below requirements must be met to build JCEF.
#
# - CMake version 3.19 or newer.
#
# - Linux requirements:
# Currently supported distributions include Debian 10 (Buster), Ubuntu 18
# (Bionic Beaver), and related. Ubuntu 18.04 64-bit with GCC 7.5.0+ is
# recommended. Newer versions will likely also work but may not have been
# tested.
# Required packages include:
# build-essential
# libgtk3.0-dev (required by the cefclient target only)
#
# - MacOS requirements:
# Xcode 12.2 to 13.0 building on MacOS 10.15.4 (Catalina) or newer. Only
# 64-bit builds are supported. The Xcode command-line tools must also be
# installed. Newer Xcode versions may not have been been tested and are not
# recommended.
#
# - Windows requirements:
# Visual Studio 2019 or newer building on Windows 7 or newer. Windows 10
# 64-bit is recommended. Newer versions will likely also work but may not have
# been tested.
#
# BUILD EXAMPLES
#
# The below commands will generate project files and create a Debug build of all
# JCEF native targets using CMake and the platform toolchain.
#
# Start by creating and entering the CMake build output directory. The
#`jcef_build` directory name is required by other JCEF tooling (specifically the
# tools/make_distrib.[bat|sh] and tools/run.[bat|sh] scripts) and should not be
# changed.
# > cd path/to/java-cef/src
# > mkdir jcef_build && cd jcef_build
#
# To perform a Linux build using a 32-bit CEF binary distribution on a 32-bit
# Linux platform or a 64-bit CEF binary distribution on a 64-bit Linux platform:
# Using Unix Makefiles:
# > cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug ..
# > make -j4
#
# Using Ninja:
# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja
#
# To perform a MacOS build using a 64-bit CEF binary distribution:
# Using the Xcode IDE:
# > cmake -G "Xcode" -DPROJECT_ARCH="x86_64" ..
# Open jcef.xcodeproj in Xcode and select Product > Build.
#
# Using Ninja:
# > cmake -G "Ninja" -DPROJECT_ARCH="x86_64" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja
#
# To perform a MacOS build using an ARM64 CEF binary distribution:
# Using the Xcode IDE:
# > cmake -G "Xcode" -DPROJECT_ARCH="arm64" ..
# Open jcef.xcodeproj in Xcode and select Product > Build.
#
# Using Ninja:
# > cmake -G "Ninja" -DPROJECT_ARCH="arm64" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja
#
# To perform a Windows build using a 32-bit CEF binary distribution:
# Using the Visual Studio 2019 IDE:
# > cmake -G "Visual Studio 16" -A Win32 ..
# Open jcef.sln in Visual Studio and select Build > Build Solution.
#
# Using Ninja with Visual Studio 2019 command-line tools:
# (this path may be different depending on your Visual Studio installation)
# > "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvars32.bat"
# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja
#
# To perform a Windows build using a 64-bit CEF binary distribution:
# Using the Visual Studio 2019 IDE:
# > cmake -G "Visual Studio 16" -A x64 ..
# Open jcef.sln in Visual Studio and select Build > Build Solution.
#
# Using Ninja with Visual Studio 2019 command-line tools:
# (this path may be different depending on your Visual Studio installation)
# > "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvars64.bat"
# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja
#
# Shared configuration.
#
# For VS2019 and Xcode 12+ support.
cmake_minimum_required(VERSION 3.19)
# Only generate Debug and Release configuration types.
set(CMAKE_CONFIGURATION_TYPES Debug Release)
include(cmake/vcpkg.cmake)
bring_vcpkg()
# Project name.
project(jcef)
vcpkg_install_package(boost-filesystem boost-interprocess thrift)
# Use folders in the resulting project files.
set_property(GLOBAL PROPERTY OS_FOLDERS ON)
#
# CEF configuration.
#
# Specify the CEF distribution version.
if(NOT DEFINED CEF_VERSION)
set(CEF_VERSION "122.1.9+gd14e051+chromium-122.0.6261.94")
endif()
# Determine the platform.
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
if("${PROJECT_ARCH}" STREQUAL "arm64")
set(CEF_PLATFORM "macosarm64")
elseif("${PROJECT_ARCH}" STREQUAL "x86_64")
set(CEF_PLATFORM "macosx64")
elseif("${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "arm64")
set(PROJECT_ARCH "arm64")
set(CEF_PLATFORM "macosarm64")
else()
set(PROJECT_ARCH "x86_64")
set(CEF_PLATFORM "macosx64")
endif()
elseif("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
if("${PROJECT_ARCH}" STREQUAL "x86_64")
set(CEF_PLATFORM "linux64")
elseif("${PROJECT_ARCH}" STREQUAL "arm64")
set(CEF_PLATFORM "linuxarm64")
elseif("${PROJECT_ARCH}" STREQUAL "arm/v6")
set(CEF_PLATFORM "linuxarm")
else()
set(CEF_PLATFORM "linux32")
endif()
elseif("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows")
if(MSVC)
include(CheckSymbolExists)
# MSVC predefines _M_ARM64 for compilations that target ARM64
# and _M_AMD64 for compilations that target x86_64.
check_symbol_exists("_M_ARM64" "" CEF_PLATFORM_WINARM64)
check_symbol_exists("_M_AMD64" "" CEF_PLATFORM_WIN64)
# We also should set PROJECT_ARCH explicitly because FindCEF.cmake deduces it incorrectly for
# cross-compilation cases.
if(CEF_PLATFORM_WINARM64)
set(CEF_PLATFORM "windowsarm64")
set(PROJECT_ARCH "arm64")
elseif(CEF_PLATFORM_WIN64)
set(CEF_PLATFORM "windows64")
set(PROJECT_ARCH "x86_64")
else()
set(CEF_PLATFORM "windows32")
set(PROJECT_ARCH "x86")
endif()
else()
message(FATAL_ERROR "Building JCEF for Windows using non-MSVC compiler is not supported.")
endif()
endif()
# Add this project's cmake/ directory to the module path.
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
# Download and extract the CEF binary distribution (executes DownloadCEF.cmake).
include(DownloadCEF)
DownloadCEF("${CEF_PLATFORM}" "${CEF_VERSION}" "${CMAKE_SOURCE_DIR}/third_party/cef")
# Add the CEF binary distribution's cmake/ directory to the module path.
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CEF_ROOT}/cmake")
# Load the CEF configuration (executes FindCEF.cmake).
find_package(CEF REQUIRED)
#
# Python configuration.
#
# Support specification of the Python executable path via the command-line.
if(DEFINED ENV{PYTHON_EXECUTABLE})
file(TO_CMAKE_PATH "$ENV{PYTHON_EXECUTABLE}" PYTHON_EXECUTABLE)
endif()
if(NOT PYTHON_EXECUTABLE)
unset(PYTHON_EXECUTABLE)
# Find the python interpreter.
find_package(PythonInterp)
if(NOT ${PYTHONINTERP_FOUND})
message(FATAL_ERROR "A Python installation is required. Set the "
"PYTHON_EXECUTABLE environment variable to explicitly "
"specify the Python executable path.")
endif()
endif()
message(STATUS "Using Python: ${PYTHON_EXECUTABLE}")
#
# Java configuration.
#
# Minimum required Java version.
set(JDK_MIN_VERSION 1.7)
set(JAVA_FATAL_ERROR "A Java installation is required. Set the JAVA_HOME "
"environment variable to explicitly specify the Java "
"installation directory.")
# Find the Java Native Interface (JNI) installation.
find_package(JNI ${JDK_MIN_VERSION})
if(NOT ${JNI_FOUND})
message(FATAL_ERROR ${JAVA_FATAL_ERROR})
endif()
if(OS_MACOSX)
# OS X stores the Java binaries separately from the JNI includes/libraries.
# Find the Java development installation.
find_package(Java ${JDK_MIN_VERSION} COMPONENTS Development)
if(NOT ${Java_FOUND})
message(FATAL_ERROR ${JAVA_FATAL_ERROR})
endif()
# Determine the root path for the Java installation.
# Remove "bin/javac" from the path.
get_filename_component(JAVA_DIR ${Java_JAVAC_EXECUTABLE} DIRECTORY)
get_filename_component(JAVA_DIR ${JAVA_DIR} DIRECTORY)
else()
# Determine the root path for the Java installation.
# Remove "include" from the path.
get_filename_component(JAVA_DIR ${JAVA_INCLUDE_PATH} DIRECTORY)
endif()
#
# Post-configuration actions.
#
# Generate the JCEF version header.
message(STATUS "Generating native/jcef_version.h file...")
execute_process(
COMMAND "${PYTHON_EXECUTABLE}"
"tools/make_version_header.py"
"--header"
"native/jcef_version.h"
"--cef-path"
"${CEF_ROOT}"
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE EXECUTE_RV
)
if(NOT EXECUTE_RV STREQUAL "0")
message(FATAL_ERROR "Execution failed with unexpected result: ${EXECUTE_RV}")
endif()
# Copy the CEF README.txt file to the cmake build directory for use by the
# make_readme.py script.
file(COPY "${CEF_ROOT}/README.txt" DESTINATION "${CMAKE_BINARY_DIR}")
# Download clang-format from Google Storage.
if(OS_WINDOWS)
set(GS_PLATFORM "win32")
set(GS_HASHPATH "win/clang-format.exe.sha1")
set(GS_OUTPATH "win/clang-format.exe")
elseif(OS_MACOSX)
set(GS_PLATFORM "darwin")
if("${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "arm64")
set(GS_HASHPATH "mac/clang-format.arm64.sha1")
else()
set(GS_HASHPATH "mac/clang-format.x64.sha1")
endif()
set(GS_OUTPATH "mac/clang-format")
elseif(OS_LINUX)
set(GS_PLATFORM "linux*")
set(GS_HASHPATH "linux64/clang-format.sha1")
set(GS_OUTPATH "linux64/clang-format")
endif()
#
# Include target subdirectories.
#
add_subdirectory(${CEF_LIBCEF_DLL_WRAPPER_PATH} libcef_dll_wrapper)
add_subdirectory(native)
add_subdirectory(remote)
#
# Display configuration settings.
#
PRINT_CEF_CONFIG()
message(STATUS "*** JCEF CONFIGURATION SETTINGS ***")
message(STATUS "Python executable: ${PYTHON_EXECUTABLE}")
message(STATUS "Java directory: ${JAVA_DIR}")
message(STATUS "JNI libraries: ${JNI_LIBRARIES}")
message(STATUS "JNI include directories: ${JNI_INCLUDE_DIRS}")