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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_PARTITION_ALLOC_BASE_TIME_TIME_OVERRIDE_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_PARTITION_ALLOC_BASE_TIME_TIME_OVERRIDE_H_
#include <atomic>
#include "build/build_config.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_base/time/time.h"
namespace partition_alloc::internal::base {
using TimeNowFunction = decltype(&Time::Now);
using TimeTicksNowFunction = decltype(&TimeTicks::Now);
using ThreadTicksNowFunction = decltype(&ThreadTicks::Now);
// Time overrides should be used with extreme caution. Discuss with //base/time
// OWNERS before adding a new one.
namespace subtle {
// Override the return value of Time::Now and Time::NowFromSystemTime /
// TimeTicks::Now / ThreadTicks::Now to emulate time, e.g. for tests or to
// modify progression of time. It is recommended that the override be set while
// single-threaded and before the first call to Now() to avoid threading issues
// and inconsistencies in returned values. Overriding time while other threads
// are running is very subtle and should be reserved for developer only use
// cases (e.g. virtual time in devtools) where any flakiness caused by a racy
// time update isn't surprising. Instantiating a ScopedTimeClockOverrides while
// other threads are running might break their expectation that TimeTicks and
// ThreadTicks increase monotonically. Nested overrides are not allowed.
class PA_COMPONENT_EXPORT(PARTITION_ALLOC_BASE) ScopedTimeClockOverrides {
public:
// Pass |nullptr| for any override if it shouldn't be overriden.
ScopedTimeClockOverrides(TimeNowFunction time_override,
TimeTicksNowFunction time_ticks_override,
ThreadTicksNowFunction thread_ticks_override);
ScopedTimeClockOverrides(const ScopedTimeClockOverrides&) = delete;
ScopedTimeClockOverrides& operator=(const ScopedTimeClockOverrides&) = delete;
// Restores the platform default Now() functions.
~ScopedTimeClockOverrides();
static bool overrides_active() { return overrides_active_; }
private:
static bool overrides_active_;
};
// These methods return the platform default Time::Now / TimeTicks::Now /
// ThreadTicks::Now values even while an override is in place. These methods
// should only be used in places where emulated time should be disregarded. For
// example, they can be used to implement test timeouts for tests that may
// override time.
PA_COMPONENT_EXPORT(PARTITION_ALLOC_BASE) Time TimeNowIgnoringOverride();
PA_COMPONENT_EXPORT(PARTITION_ALLOC_BASE)
Time TimeNowFromSystemTimeIgnoringOverride();
PA_COMPONENT_EXPORT(PARTITION_ALLOC_BASE)
TimeTicks TimeTicksNowIgnoringOverride();
PA_COMPONENT_EXPORT(PARTITION_ALLOC_BASE)
ThreadTicks ThreadTicksNowIgnoringOverride();
} // namespace subtle
namespace internal {
// These function pointers are used by platform-independent implementations of
// the Now() methods and ScopedTimeClockOverrides. They are set to point to the
// respective NowIgnoringOverride functions by default, but can also be set by
// platform-specific code to select a default implementation at runtime, thereby
// avoiding the indirection via the NowIgnoringOverride functions. Note that the
// pointers can be overridden and later reset to the NowIgnoringOverride
// functions by ScopedTimeClockOverrides.
extern std::atomic<TimeNowFunction> g_time_now_function;
extern std::atomic<TimeNowFunction> g_time_now_from_system_time_function;
extern std::atomic<TimeTicksNowFunction> g_time_ticks_now_function;
extern std::atomic<ThreadTicksNowFunction> g_thread_ticks_now_function;
} // namespace internal
} // namespace partition_alloc::internal::base
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_PARTITION_ALLOC_BASE_TIME_TIME_OVERRIDE_H_