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/* boost random/uniform_smallint.hpp header file
*
* Copyright Jens Maurer 2000-2001
* Distributed under the Boost Software License, Version 1.0. (See
* accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*
* See http://www.boost.org for most recent version including documentation.
*
* $Id: uniform_smallint.hpp 52492 2009-04-19 14:55:57Z steven_watanabe $
*
* Revision history
* 2001-04-08 added min<max assertion (N. Becker)
* 2001-02-18 moved to individual header files
*/
#ifndef BOOST_RANDOM_UNIFORM_SMALLINT_HPP
#define BOOST_RANDOM_UNIFORM_SMALLINT_HPP
#include <cassert>
#include <iostream>
#include <boost/config.hpp>
#include <boost/limits.hpp>
#include <boost/static_assert.hpp>
#include <boost/random/detail/config.hpp>
#include <boost/random/uniform_01.hpp>
#include <boost/detail/workaround.hpp>
namespace boost {
// uniform integer distribution on a small range [min, max]
template<class IntType = int>
class uniform_smallint
{
public:
typedef IntType input_type;
typedef IntType result_type;
explicit uniform_smallint(IntType min_arg = 0, IntType max_arg = 9)
: _min(min_arg), _max(max_arg)
{
#ifndef BOOST_NO_LIMITS_COMPILE_TIME_CONSTANTS
// MSVC fails BOOST_STATIC_ASSERT with std::numeric_limits at class scope
BOOST_STATIC_ASSERT(std::numeric_limits<IntType>::is_integer);
#endif
}
result_type min BOOST_PREVENT_MACRO_SUBSTITUTION () const { return _min; }
result_type max BOOST_PREVENT_MACRO_SUBSTITUTION () const { return _max; }
void reset() { }
template<class Engine>
result_type operator()(Engine& eng)
{
typedef typename Engine::result_type base_result;
base_result _range = static_cast<base_result>(_max-_min)+1;
base_result _factor = 1;
// LCGs get bad when only taking the low bits.
// (probably put this logic into a partial template specialization)
// Check how many low bits we can ignore before we get too much
// quantization error.
base_result r_base = (eng.max)() - (eng.min)();
if(r_base == (std::numeric_limits<base_result>::max)()) {
_factor = 2;
r_base /= 2;
}
r_base += 1;
if(r_base % _range == 0) {
// No quantization effects, good
_factor = r_base / _range;
} else {
// carefully avoid overflow; pessimizing here
for( ; r_base/_range/32 >= _range; _factor *= 2)
r_base /= 2;
}
return ((eng() - (eng.min)()) / _factor) % _range + _min;
}
#ifndef BOOST_RANDOM_NO_STREAM_OPERATORS
template<class CharT, class Traits>
friend std::basic_ostream<CharT,Traits>&
operator<<(std::basic_ostream<CharT,Traits>& os, const uniform_smallint& ud)
{
os << ud._min << " " << ud._max;
return os;
}
template<class CharT, class Traits>
friend std::basic_istream<CharT,Traits>&
operator>>(std::basic_istream<CharT,Traits>& is, uniform_smallint& ud)
{
is >> std::ws >> ud._min >> std::ws >> ud._max;
return is;
}
#endif
private:
result_type _min;
result_type _max;
};
} // namespace boost
#endif // BOOST_RANDOM_UNIFORM_SMALLINT_HPP