| #[doc = "*Required features: `\"Phone_System_UserProfile_GameServices_Core\"`*"] |
| #[repr(transparent)] |
| pub struct GameServiceGameOutcome(pub i32); |
| impl GameServiceGameOutcome { |
| pub const None: Self = Self(0i32); |
| pub const Win: Self = Self(1i32); |
| pub const Loss: Self = Self(2i32); |
| pub const Tie: Self = Self(3i32); |
| } |
| impl ::core::marker::Copy for GameServiceGameOutcome {} |
| impl ::core::clone::Clone for GameServiceGameOutcome { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| pub type GameServicePropertyCollection = *mut ::core::ffi::c_void; |
| #[doc = "*Required features: `\"Phone_System_UserProfile_GameServices_Core\"`*"] |
| #[repr(transparent)] |
| pub struct GameServiceScoreKind(pub i32); |
| impl GameServiceScoreKind { |
| pub const Number: Self = Self(0i32); |
| pub const Time: Self = Self(1i32); |
| } |
| impl ::core::marker::Copy for GameServiceScoreKind {} |
| impl ::core::clone::Clone for GameServiceScoreKind { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |