blob: 1dea40122656927d57648b81983b3c7757f342a5 [file] [log] [blame]
// Check that we can manually implement an object
// unsafe trait for its trait object
//
// run-pass
#![feature(object_safe_for_dispatch)]
trait Bad {
fn stat() -> char {
'A'
}
fn virt(&self) -> char {
'B'
}
fn indirect(&self) -> char {
Self::stat()
}
}
trait Good {
fn good_virt(&self) -> char {
panic!()
}
fn good_indirect(&self) -> char {
panic!()
}
}
impl<'a> Bad for dyn Bad + 'a {
fn stat() -> char {
'C'
}
fn virt(&self) -> char {
'D'
}
}
struct Struct {}
impl Bad for Struct {}
impl Good for Struct {}
fn main() {
let s = Struct {};
let mut res = String::new();
// Directly call static
res.push(Struct::stat()); // "A"
res.push(<dyn Bad>::stat()); // "AC"
let good: &dyn Good = &s;
// These look similar enough...
let bad = unsafe { std::mem::transmute::<&dyn Good, &dyn Bad>(good) };
// Call virtual
res.push(s.virt()); // "ACB"
res.push(bad.virt()); // "ACBD"
// Indirectly call static
res.push(s.indirect()); // "ACBDA"
res.push(bad.indirect()); // "ACBDAC"
if &res != "ACBDAC" {
panic!();
}
}