| #![allow(unused_imports)] |
| use super::*; |
| use wasm_bindgen::prelude::*; |
| #[wasm_bindgen] |
| extern "C" { |
| # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadPose , typescript_type = "GamepadPose")] |
| #[derive(Debug, Clone, PartialEq, Eq)] |
| #[doc = "The `GamepadPose` class."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] |
| pub type GamepadPose; |
| # [wasm_bindgen (structural , method , getter , js_class = "GamepadPose" , js_name = hasOrientation)] |
| #[doc = "Getter for the `hasOrientation` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/hasOrientation)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] |
| pub fn has_orientation(this: &GamepadPose) -> bool; |
| # [wasm_bindgen (structural , method , getter , js_class = "GamepadPose" , js_name = hasPosition)] |
| #[doc = "Getter for the `hasPosition` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/hasPosition)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] |
| pub fn has_position(this: &GamepadPose) -> bool; |
| # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = position)] |
| #[doc = "Getter for the `position` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/position)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] |
| pub fn position(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; |
| # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = linearVelocity)] |
| #[doc = "Getter for the `linearVelocity` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/linearVelocity)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] |
| pub fn linear_velocity(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; |
| # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = linearAcceleration)] |
| #[doc = "Getter for the `linearAcceleration` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/linearAcceleration)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] |
| pub fn linear_acceleration(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; |
| # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = orientation)] |
| #[doc = "Getter for the `orientation` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/orientation)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] |
| pub fn orientation(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; |
| # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = angularVelocity)] |
| #[doc = "Getter for the `angularVelocity` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/angularVelocity)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] |
| pub fn angular_velocity(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; |
| # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = angularAcceleration)] |
| #[doc = "Getter for the `angularAcceleration` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/angularAcceleration)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] |
| pub fn angular_acceleration(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; |
| } |