blob: 59023e26a2b236b055f63a4d979b510fd7f830b9 [file] [log] [blame]
use crate::codec::Codec;
use crate::frame::Ping;
use crate::proto::{self, PingPayload};
use bytes::Buf;
use futures_util::task::AtomicWaker;
use std::io;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
use std::task::{Context, Poll};
use tokio::io::AsyncWrite;
/// Acknowledges ping requests from the remote.
#[derive(Debug)]
pub(crate) struct PingPong {
pending_ping: Option<PendingPing>,
pending_pong: Option<PingPayload>,
user_pings: Option<UserPingsRx>,
}
#[derive(Debug)]
pub(crate) struct UserPings(Arc<UserPingsInner>);
#[derive(Debug)]
struct UserPingsRx(Arc<UserPingsInner>);
#[derive(Debug)]
struct UserPingsInner {
state: AtomicUsize,
/// Task to wake up the main `Connection`.
ping_task: AtomicWaker,
/// Task to wake up `share::PingPong::poll_pong`.
pong_task: AtomicWaker,
}
#[derive(Debug)]
struct PendingPing {
payload: PingPayload,
sent: bool,
}
/// Status returned from `PingPong::recv_ping`.
#[derive(Debug)]
pub(crate) enum ReceivedPing {
MustAck,
Unknown,
Shutdown,
}
/// No user ping pending.
const USER_STATE_EMPTY: usize = 0;
/// User has called `send_ping`, but PING hasn't been written yet.
const USER_STATE_PENDING_PING: usize = 1;
/// User PING has been written, waiting for PONG.
const USER_STATE_PENDING_PONG: usize = 2;
/// We've received user PONG, waiting for user to `poll_pong`.
const USER_STATE_RECEIVED_PONG: usize = 3;
/// The connection is closed.
const USER_STATE_CLOSED: usize = 4;
// ===== impl PingPong =====
impl PingPong {
pub(crate) fn new() -> Self {
PingPong {
pending_ping: None,
pending_pong: None,
user_pings: None,
}
}
/// Can only be called once. If called a second time, returns `None`.
pub(crate) fn take_user_pings(&mut self) -> Option<UserPings> {
if self.user_pings.is_some() {
return None;
}
let user_pings = Arc::new(UserPingsInner {
state: AtomicUsize::new(USER_STATE_EMPTY),
ping_task: AtomicWaker::new(),
pong_task: AtomicWaker::new(),
});
self.user_pings = Some(UserPingsRx(user_pings.clone()));
Some(UserPings(user_pings))
}
pub(crate) fn ping_shutdown(&mut self) {
assert!(self.pending_ping.is_none());
self.pending_ping = Some(PendingPing {
payload: Ping::SHUTDOWN,
sent: false,
});
}
/// Process a ping
pub(crate) fn recv_ping(&mut self, ping: Ping) -> ReceivedPing {
// The caller should always check that `send_pongs` returns ready before
// calling `recv_ping`.
assert!(self.pending_pong.is_none());
if ping.is_ack() {
if let Some(pending) = self.pending_ping.take() {
if &pending.payload == ping.payload() {
assert_eq!(
&pending.payload,
&Ping::SHUTDOWN,
"pending_ping should be for shutdown",
);
tracing::trace!("recv PING SHUTDOWN ack");
return ReceivedPing::Shutdown;
}
// if not the payload we expected, put it back.
self.pending_ping = Some(pending);
}
if let Some(ref users) = self.user_pings {
if ping.payload() == &Ping::USER && users.receive_pong() {
tracing::trace!("recv PING USER ack");
return ReceivedPing::Unknown;
}
}
// else we were acked a ping we didn't send?
// The spec doesn't require us to do anything about this,
// so for resiliency, just ignore it for now.
tracing::warn!("recv PING ack that we never sent: {:?}", ping);
ReceivedPing::Unknown
} else {
// Save the ping's payload to be sent as an acknowledgement.
self.pending_pong = Some(ping.into_payload());
ReceivedPing::MustAck
}
}
/// Send any pending pongs.
pub(crate) fn send_pending_pong<T, B>(
&mut self,
cx: &mut Context,
dst: &mut Codec<T, B>,
) -> Poll<io::Result<()>>
where
T: AsyncWrite + Unpin,
B: Buf,
{
if let Some(pong) = self.pending_pong.take() {
if !dst.poll_ready(cx)?.is_ready() {
self.pending_pong = Some(pong);
return Poll::Pending;
}
dst.buffer(Ping::pong(pong).into())
.expect("invalid pong frame");
}
Poll::Ready(Ok(()))
}
/// Send any pending pings.
pub(crate) fn send_pending_ping<T, B>(
&mut self,
cx: &mut Context,
dst: &mut Codec<T, B>,
) -> Poll<io::Result<()>>
where
T: AsyncWrite + Unpin,
B: Buf,
{
if let Some(ref mut ping) = self.pending_ping {
if !ping.sent {
if !dst.poll_ready(cx)?.is_ready() {
return Poll::Pending;
}
dst.buffer(Ping::new(ping.payload).into())
.expect("invalid ping frame");
ping.sent = true;
}
} else if let Some(ref users) = self.user_pings {
if users.0.state.load(Ordering::Acquire) == USER_STATE_PENDING_PING {
if !dst.poll_ready(cx)?.is_ready() {
return Poll::Pending;
}
dst.buffer(Ping::new(Ping::USER).into())
.expect("invalid ping frame");
users
.0
.state
.store(USER_STATE_PENDING_PONG, Ordering::Release);
} else {
users.0.ping_task.register(cx.waker());
}
}
Poll::Ready(Ok(()))
}
}
impl ReceivedPing {
pub(crate) fn is_shutdown(&self) -> bool {
matches!(*self, Self::Shutdown)
}
}
// ===== impl UserPings =====
impl UserPings {
pub(crate) fn send_ping(&self) -> Result<(), Option<proto::Error>> {
let prev = self
.0
.state
.compare_exchange(
USER_STATE_EMPTY, // current
USER_STATE_PENDING_PING, // new
Ordering::AcqRel,
Ordering::Acquire,
)
.unwrap_or_else(|v| v);
match prev {
USER_STATE_EMPTY => {
self.0.ping_task.wake();
Ok(())
}
USER_STATE_CLOSED => Err(Some(broken_pipe().into())),
_ => {
// Was already pending, user error!
Err(None)
}
}
}
pub(crate) fn poll_pong(&self, cx: &mut Context) -> Poll<Result<(), proto::Error>> {
// Must register before checking state, in case state were to change
// before we could register, and then the ping would just be lost.
self.0.pong_task.register(cx.waker());
let prev = self
.0
.state
.compare_exchange(
USER_STATE_RECEIVED_PONG, // current
USER_STATE_EMPTY, // new
Ordering::AcqRel,
Ordering::Acquire,
)
.unwrap_or_else(|v| v);
match prev {
USER_STATE_RECEIVED_PONG => Poll::Ready(Ok(())),
USER_STATE_CLOSED => Poll::Ready(Err(broken_pipe().into())),
_ => Poll::Pending,
}
}
}
// ===== impl UserPingsRx =====
impl UserPingsRx {
fn receive_pong(&self) -> bool {
let prev = self
.0
.state
.compare_exchange(
USER_STATE_PENDING_PONG, // current
USER_STATE_RECEIVED_PONG, // new
Ordering::AcqRel,
Ordering::Acquire,
)
.unwrap_or_else(|v| v);
if prev == USER_STATE_PENDING_PONG {
self.0.pong_task.wake();
true
} else {
false
}
}
}
impl Drop for UserPingsRx {
fn drop(&mut self) {
self.0.state.store(USER_STATE_CLOSED, Ordering::Release);
self.0.pong_task.wake();
}
}
fn broken_pipe() -> io::Error {
io::ErrorKind::BrokenPipe.into()
}