blob: 636fb5ef1e002d1e03e92005ff80de4c126facac [file] [log] [blame]
pub trait IForceFeedbackEffect_Impl: Sized {
fn Gain(&self) -> ::windows_core::Result<f64>;
fn SetGain(&self, value: f64) -> ::windows_core::Result<()>;
fn State(&self) -> ::windows_core::Result<ForceFeedbackEffectState>;
fn Start(&self) -> ::windows_core::Result<()>;
fn Stop(&self) -> ::windows_core::Result<()>;
}
impl ::windows_core::RuntimeName for IForceFeedbackEffect {
const NAME: &'static str = "Windows.Gaming.Input.ForceFeedback.IForceFeedbackEffect";
}
impl IForceFeedbackEffect_Vtbl {
pub const fn new<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IForceFeedbackEffect_Impl, const OFFSET: isize>() -> IForceFeedbackEffect_Vtbl {
unsafe extern "system" fn Gain<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IForceFeedbackEffect_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut f64) -> ::windows_core::HRESULT {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
match this.Gain() {
::core::result::Result::Ok(ok__) => {
::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__));
::windows_core::HRESULT(0)
}
::core::result::Result::Err(err) => err.into(),
}
}
unsafe extern "system" fn SetGain<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IForceFeedbackEffect_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, value: f64) -> ::windows_core::HRESULT {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
this.SetGain(value).into()
}
unsafe extern "system" fn State<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IForceFeedbackEffect_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut ForceFeedbackEffectState) -> ::windows_core::HRESULT {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
match this.State() {
::core::result::Result::Ok(ok__) => {
::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__));
::windows_core::HRESULT(0)
}
::core::result::Result::Err(err) => err.into(),
}
}
unsafe extern "system" fn Start<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IForceFeedbackEffect_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
this.Start().into()
}
unsafe extern "system" fn Stop<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IForceFeedbackEffect_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT {
let this = (this as *const *const ()).offset(OFFSET) as *const Identity;
let this = (*this).get_impl();
this.Stop().into()
}
Self {
base__: ::windows_core::IInspectable_Vtbl::new::<Identity, IForceFeedbackEffect, OFFSET>(),
Gain: Gain::<Identity, Impl, OFFSET>,
SetGain: SetGain::<Identity, Impl, OFFSET>,
State: State::<Identity, Impl, OFFSET>,
Start: Start::<Identity, Impl, OFFSET>,
Stop: Stop::<Identity, Impl, OFFSET>,
}
}
pub unsafe fn matches(iid: *const ::windows_core::GUID) -> bool {
*iid == <IForceFeedbackEffect as ::windows_core::ComInterface>::IID
}
}