| """ |
| Test breakpoint hit count is reset when target runs. |
| """ |
| |
| import lldb |
| from lldbsuite.test.decorators import * |
| from lldbsuite.test.lldbtest import * |
| |
| |
| class HitcountResetUponRun(TestBase): |
| BREAKPOINT_TEXT = "Set a breakpoint here" |
| |
| def check_stopped_at_breakpoint_and_hit_once(self, thread, breakpoint): |
| frame0 = thread.GetFrameAtIndex(0) |
| location1 = breakpoint.FindLocationByAddress(frame0.GetPC()) |
| self.assertTrue(location1) |
| self.assertEqual(location1.GetHitCount(), 1) |
| self.assertEqual(breakpoint.GetHitCount(), 1) |
| |
| def test_hitcount_reset_upon_run(self): |
| self.build() |
| |
| exe = self.getBuildArtifact("a.out") |
| |
| target = self.dbg.CreateTarget(exe) |
| self.assertTrue(target, VALID_TARGET) |
| |
| breakpoint = target.BreakpointCreateBySourceRegex( |
| self.BREAKPOINT_TEXT, lldb.SBFileSpec("main.cpp") |
| ) |
| self.assertTrue( |
| breakpoint.IsValid() and breakpoint.GetNumLocations() == 1, VALID_BREAKPOINT |
| ) |
| |
| process = target.LaunchSimple(None, None, self.get_process_working_directory()) |
| self.assertTrue(process, PROCESS_IS_VALID) |
| |
| from lldbsuite.test.lldbutil import get_stopped_thread |
| |
| # Verify 1st breakpoint location is hit. |
| thread = get_stopped_thread(process, lldb.eStopReasonBreakpoint) |
| self.assertTrue( |
| thread.IsValid(), "There should be a thread stopped due to breakpoint" |
| ) |
| self.check_stopped_at_breakpoint_and_hit_once(thread, breakpoint) |
| |
| # Relaunch |
| process.Kill() |
| process = target.LaunchSimple(None, None, self.get_process_working_directory()) |
| self.assertTrue(process, PROCESS_IS_VALID) |
| |
| # Verify the hit counts are still one. |
| thread = get_stopped_thread(process, lldb.eStopReasonBreakpoint) |
| self.assertTrue( |
| thread.IsValid(), "There should be a thread stopped due to breakpoint" |
| ) |
| self.check_stopped_at_breakpoint_and_hit_once(thread, breakpoint) |