| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[inline] |
| pub unsafe fn D3DPERF_BeginEvent<P0>(col: u32, wszname: P0) -> i32 |
| where |
| P0: ::windows_core::IntoParam<::windows_core::PCWSTR>, |
| { |
| ::windows_targets::link!("d3d9.dll" "system" fn D3DPERF_BeginEvent(col : u32, wszname : ::windows_core::PCWSTR) -> i32); |
| D3DPERF_BeginEvent(col, wszname.into_param().abi()) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[inline] |
| pub unsafe fn D3DPERF_EndEvent() -> i32 { |
| ::windows_targets::link!("d3d9.dll" "system" fn D3DPERF_EndEvent() -> i32); |
| D3DPERF_EndEvent() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[inline] |
| pub unsafe fn D3DPERF_GetStatus() -> u32 { |
| ::windows_targets::link!("d3d9.dll" "system" fn D3DPERF_GetStatus() -> u32); |
| D3DPERF_GetStatus() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| #[inline] |
| pub unsafe fn D3DPERF_QueryRepeatFrame() -> super::super::Foundation::BOOL { |
| ::windows_targets::link!("d3d9.dll" "system" fn D3DPERF_QueryRepeatFrame() -> super::super::Foundation:: BOOL); |
| D3DPERF_QueryRepeatFrame() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[inline] |
| pub unsafe fn D3DPERF_SetMarker<P0>(col: u32, wszname: P0) |
| where |
| P0: ::windows_core::IntoParam<::windows_core::PCWSTR>, |
| { |
| ::windows_targets::link!("d3d9.dll" "system" fn D3DPERF_SetMarker(col : u32, wszname : ::windows_core::PCWSTR) -> ()); |
| D3DPERF_SetMarker(col, wszname.into_param().abi()) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[inline] |
| pub unsafe fn D3DPERF_SetOptions(dwoptions: u32) { |
| ::windows_targets::link!("d3d9.dll" "system" fn D3DPERF_SetOptions(dwoptions : u32) -> ()); |
| D3DPERF_SetOptions(dwoptions) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[inline] |
| pub unsafe fn D3DPERF_SetRegion<P0>(col: u32, wszname: P0) |
| where |
| P0: ::windows_core::IntoParam<::windows_core::PCWSTR>, |
| { |
| ::windows_targets::link!("d3d9.dll" "system" fn D3DPERF_SetRegion(col : u32, wszname : ::windows_core::PCWSTR) -> ()); |
| D3DPERF_SetRegion(col, wszname.into_param().abi()) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[inline] |
| pub unsafe fn Direct3DCreate9(sdkversion: u32) -> ::core::option::Option<IDirect3D9> { |
| ::windows_targets::link!("d3d9.dll" "system" fn Direct3DCreate9(sdkversion : u32) -> ::core::option::Option < IDirect3D9 >); |
| Direct3DCreate9(sdkversion) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[inline] |
| pub unsafe fn Direct3DCreate9Ex(sdkversion: u32) -> ::windows_core::Result<IDirect3D9Ex> { |
| ::windows_targets::link!("d3d9.dll" "system" fn Direct3DCreate9Ex(sdkversion : u32, param1 : *mut * mut::core::ffi::c_void) -> ::windows_core::HRESULT); |
| let mut result__ = ::std::mem::zeroed(); |
| Direct3DCreate9Ex(sdkversion, &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3D9(::windows_core::IUnknown); |
| impl IDirect3D9 { |
| pub unsafe fn RegisterSoftwareDevice(&self, pinitializefunction: *mut ::core::ffi::c_void) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).RegisterSoftwareDevice)(::windows_core::Interface::as_raw(self), pinitializefunction).ok() |
| } |
| pub unsafe fn GetAdapterCount(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).GetAdapterCount)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetAdapterIdentifier(&self, adapter: u32, flags: u32, pidentifier: *mut D3DADAPTER_IDENTIFIER9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetAdapterIdentifier)(::windows_core::Interface::as_raw(self), adapter, flags, pidentifier).ok() |
| } |
| pub unsafe fn GetAdapterModeCount(&self, adapter: u32, format: D3DFORMAT) -> u32 { |
| (::windows_core::Interface::vtable(self).GetAdapterModeCount)(::windows_core::Interface::as_raw(self), adapter, format) |
| } |
| pub unsafe fn EnumAdapterModes(&self, adapter: u32, format: D3DFORMAT, mode: u32, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).EnumAdapterModes)(::windows_core::Interface::as_raw(self), adapter, format, mode, pmode).ok() |
| } |
| pub unsafe fn GetAdapterDisplayMode(&self, adapter: u32, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetAdapterDisplayMode)(::windows_core::Interface::as_raw(self), adapter, pmode).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CheckDeviceType<P0>(&self, adapter: u32, devtype: D3DDEVTYPE, adapterformat: D3DFORMAT, backbufferformat: D3DFORMAT, bwindowed: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).CheckDeviceType)(::windows_core::Interface::as_raw(self), adapter, devtype, adapterformat, backbufferformat, bwindowed.into_param().abi()).ok() |
| } |
| pub unsafe fn CheckDeviceFormat(&self, adapter: u32, devicetype: D3DDEVTYPE, adapterformat: D3DFORMAT, usage: u32, rtype: D3DRESOURCETYPE, checkformat: D3DFORMAT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CheckDeviceFormat)(::windows_core::Interface::as_raw(self), adapter, devicetype, adapterformat, usage, rtype, checkformat).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CheckDeviceMultiSampleType<P0>(&self, adapter: u32, devicetype: D3DDEVTYPE, surfaceformat: D3DFORMAT, windowed: P0, multisampletype: D3DMULTISAMPLE_TYPE, pqualitylevels: *mut u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).CheckDeviceMultiSampleType)(::windows_core::Interface::as_raw(self), adapter, devicetype, surfaceformat, windowed.into_param().abi(), multisampletype, pqualitylevels).ok() |
| } |
| pub unsafe fn CheckDepthStencilMatch(&self, adapter: u32, devicetype: D3DDEVTYPE, adapterformat: D3DFORMAT, rendertargetformat: D3DFORMAT, depthstencilformat: D3DFORMAT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CheckDepthStencilMatch)(::windows_core::Interface::as_raw(self), adapter, devicetype, adapterformat, rendertargetformat, depthstencilformat).ok() |
| } |
| pub unsafe fn CheckDeviceFormatConversion(&self, adapter: u32, devicetype: D3DDEVTYPE, sourceformat: D3DFORMAT, targetformat: D3DFORMAT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CheckDeviceFormatConversion)(::windows_core::Interface::as_raw(self), adapter, devicetype, sourceformat, targetformat).ok() |
| } |
| pub unsafe fn GetDeviceCaps(&self, adapter: u32, devicetype: D3DDEVTYPE, pcaps: *mut D3DCAPS9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDeviceCaps)(::windows_core::Interface::as_raw(self), adapter, devicetype, pcaps).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub unsafe fn GetAdapterMonitor(&self, adapter: u32) -> super::Gdi::HMONITOR { |
| (::windows_core::Interface::vtable(self).GetAdapterMonitor)(::windows_core::Interface::as_raw(self), adapter) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateDevice<P0>(&self, adapter: u32, devicetype: D3DDEVTYPE, hfocuswindow: P0, behaviorflags: u32, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, ppreturneddeviceinterface: *mut ::core::option::Option<IDirect3DDevice9>) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::HWND>, |
| { |
| (::windows_core::Interface::vtable(self).CreateDevice)(::windows_core::Interface::as_raw(self), adapter, devicetype, hfocuswindow.into_param().abi(), behaviorflags, ppresentationparameters, ::core::mem::transmute(ppreturneddeviceinterface)).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3D9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3D9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3D9 {} |
| impl ::core::fmt::Debug for IDirect3D9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3D9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3D9 { |
| type Vtable = IDirect3D9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3D9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3D9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x81bdcbca_64d4_426d_ae8d_ad0147f4275c); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3D9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| pub RegisterSoftwareDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pinitializefunction: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetAdapterCount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> u32, |
| pub GetAdapterIdentifier: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, flags: u32, pidentifier: *mut D3DADAPTER_IDENTIFIER9) -> ::windows_core::HRESULT, |
| pub GetAdapterModeCount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, format: D3DFORMAT) -> u32, |
| pub EnumAdapterModes: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, format: D3DFORMAT, mode: u32, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::HRESULT, |
| pub GetAdapterDisplayMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CheckDeviceType: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, devtype: D3DDEVTYPE, adapterformat: D3DFORMAT, backbufferformat: D3DFORMAT, bwindowed: super::super::Foundation::BOOL) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CheckDeviceType: usize, |
| pub CheckDeviceFormat: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, devicetype: D3DDEVTYPE, adapterformat: D3DFORMAT, usage: u32, rtype: D3DRESOURCETYPE, checkformat: D3DFORMAT) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CheckDeviceMultiSampleType: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, devicetype: D3DDEVTYPE, surfaceformat: D3DFORMAT, windowed: super::super::Foundation::BOOL, multisampletype: D3DMULTISAMPLE_TYPE, pqualitylevels: *mut u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CheckDeviceMultiSampleType: usize, |
| pub CheckDepthStencilMatch: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, devicetype: D3DDEVTYPE, adapterformat: D3DFORMAT, rendertargetformat: D3DFORMAT, depthstencilformat: D3DFORMAT) -> ::windows_core::HRESULT, |
| pub CheckDeviceFormatConversion: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, devicetype: D3DDEVTYPE, sourceformat: D3DFORMAT, targetformat: D3DFORMAT) -> ::windows_core::HRESULT, |
| pub GetDeviceCaps: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, devicetype: D3DDEVTYPE, pcaps: *mut D3DCAPS9) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub GetAdapterMonitor: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32) -> super::Gdi::HMONITOR, |
| #[cfg(not(feature = "Win32_Graphics_Gdi"))] |
| GetAdapterMonitor: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, devicetype: D3DDEVTYPE, hfocuswindow: super::super::Foundation::HWND, behaviorflags: u32, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, ppreturneddeviceinterface: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateDevice: usize, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3D9Ex(::windows_core::IUnknown); |
| impl IDirect3D9Ex { |
| pub unsafe fn RegisterSoftwareDevice(&self, pinitializefunction: *mut ::core::ffi::c_void) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.RegisterSoftwareDevice)(::windows_core::Interface::as_raw(self), pinitializefunction).ok() |
| } |
| pub unsafe fn GetAdapterCount(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetAdapterCount)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetAdapterIdentifier(&self, adapter: u32, flags: u32, pidentifier: *mut D3DADAPTER_IDENTIFIER9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetAdapterIdentifier)(::windows_core::Interface::as_raw(self), adapter, flags, pidentifier).ok() |
| } |
| pub unsafe fn GetAdapterModeCount(&self, adapter: u32, format: D3DFORMAT) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetAdapterModeCount)(::windows_core::Interface::as_raw(self), adapter, format) |
| } |
| pub unsafe fn EnumAdapterModes(&self, adapter: u32, format: D3DFORMAT, mode: u32, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.EnumAdapterModes)(::windows_core::Interface::as_raw(self), adapter, format, mode, pmode).ok() |
| } |
| pub unsafe fn GetAdapterDisplayMode(&self, adapter: u32, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetAdapterDisplayMode)(::windows_core::Interface::as_raw(self), adapter, pmode).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CheckDeviceType<P0>(&self, adapter: u32, devtype: D3DDEVTYPE, adapterformat: D3DFORMAT, backbufferformat: D3DFORMAT, bwindowed: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).base__.CheckDeviceType)(::windows_core::Interface::as_raw(self), adapter, devtype, adapterformat, backbufferformat, bwindowed.into_param().abi()).ok() |
| } |
| pub unsafe fn CheckDeviceFormat(&self, adapter: u32, devicetype: D3DDEVTYPE, adapterformat: D3DFORMAT, usage: u32, rtype: D3DRESOURCETYPE, checkformat: D3DFORMAT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CheckDeviceFormat)(::windows_core::Interface::as_raw(self), adapter, devicetype, adapterformat, usage, rtype, checkformat).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CheckDeviceMultiSampleType<P0>(&self, adapter: u32, devicetype: D3DDEVTYPE, surfaceformat: D3DFORMAT, windowed: P0, multisampletype: D3DMULTISAMPLE_TYPE, pqualitylevels: *mut u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).base__.CheckDeviceMultiSampleType)(::windows_core::Interface::as_raw(self), adapter, devicetype, surfaceformat, windowed.into_param().abi(), multisampletype, pqualitylevels).ok() |
| } |
| pub unsafe fn CheckDepthStencilMatch(&self, adapter: u32, devicetype: D3DDEVTYPE, adapterformat: D3DFORMAT, rendertargetformat: D3DFORMAT, depthstencilformat: D3DFORMAT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CheckDepthStencilMatch)(::windows_core::Interface::as_raw(self), adapter, devicetype, adapterformat, rendertargetformat, depthstencilformat).ok() |
| } |
| pub unsafe fn CheckDeviceFormatConversion(&self, adapter: u32, devicetype: D3DDEVTYPE, sourceformat: D3DFORMAT, targetformat: D3DFORMAT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CheckDeviceFormatConversion)(::windows_core::Interface::as_raw(self), adapter, devicetype, sourceformat, targetformat).ok() |
| } |
| pub unsafe fn GetDeviceCaps(&self, adapter: u32, devicetype: D3DDEVTYPE, pcaps: *mut D3DCAPS9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetDeviceCaps)(::windows_core::Interface::as_raw(self), adapter, devicetype, pcaps).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub unsafe fn GetAdapterMonitor(&self, adapter: u32) -> super::Gdi::HMONITOR { |
| (::windows_core::Interface::vtable(self).base__.GetAdapterMonitor)(::windows_core::Interface::as_raw(self), adapter) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateDevice<P0>(&self, adapter: u32, devicetype: D3DDEVTYPE, hfocuswindow: P0, behaviorflags: u32, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, ppreturneddeviceinterface: *mut ::core::option::Option<IDirect3DDevice9>) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::HWND>, |
| { |
| (::windows_core::Interface::vtable(self).base__.CreateDevice)(::windows_core::Interface::as_raw(self), adapter, devicetype, hfocuswindow.into_param().abi(), behaviorflags, ppresentationparameters, ::core::mem::transmute(ppreturneddeviceinterface)).ok() |
| } |
| pub unsafe fn GetAdapterModeCountEx(&self, adapter: u32, pfilter: *const D3DDISPLAYMODEFILTER) -> u32 { |
| (::windows_core::Interface::vtable(self).GetAdapterModeCountEx)(::windows_core::Interface::as_raw(self), adapter, pfilter) |
| } |
| pub unsafe fn EnumAdapterModesEx(&self, adapter: u32, pfilter: *const D3DDISPLAYMODEFILTER, mode: u32, pmode: *mut D3DDISPLAYMODEEX) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).EnumAdapterModesEx)(::windows_core::Interface::as_raw(self), adapter, pfilter, mode, pmode).ok() |
| } |
| pub unsafe fn GetAdapterDisplayModeEx(&self, adapter: u32, pmode: *mut D3DDISPLAYMODEEX, protation: *mut D3DDISPLAYROTATION) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetAdapterDisplayModeEx)(::windows_core::Interface::as_raw(self), adapter, pmode, protation).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateDeviceEx<P0>(&self, adapter: u32, devicetype: D3DDEVTYPE, hfocuswindow: P0, behaviorflags: u32, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, pfullscreendisplaymode: *mut D3DDISPLAYMODEEX, ppreturneddeviceinterface: *mut ::core::option::Option<IDirect3DDevice9Ex>) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::HWND>, |
| { |
| (::windows_core::Interface::vtable(self).CreateDeviceEx)(::windows_core::Interface::as_raw(self), adapter, devicetype, hfocuswindow.into_param().abi(), behaviorflags, ppresentationparameters, pfullscreendisplaymode, ::core::mem::transmute(ppreturneddeviceinterface)).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetAdapterLUID(&self, adapter: u32, pluid: *mut super::super::Foundation::LUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetAdapterLUID)(::windows_core::Interface::as_raw(self), adapter, pluid).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3D9Ex, ::windows_core::IUnknown, IDirect3D9); |
| impl ::core::cmp::PartialEq for IDirect3D9Ex { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3D9Ex {} |
| impl ::core::fmt::Debug for IDirect3D9Ex { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3D9Ex").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3D9Ex { |
| type Vtable = IDirect3D9Ex_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3D9Ex { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3D9Ex { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x02177241_69fc_400c_8ff1_93a44df6861d); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3D9Ex_Vtbl { |
| pub base__: IDirect3D9_Vtbl, |
| pub GetAdapterModeCountEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, pfilter: *const D3DDISPLAYMODEFILTER) -> u32, |
| pub EnumAdapterModesEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, pfilter: *const D3DDISPLAYMODEFILTER, mode: u32, pmode: *mut D3DDISPLAYMODEEX) -> ::windows_core::HRESULT, |
| pub GetAdapterDisplayModeEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, pmode: *mut D3DDISPLAYMODEEX, protation: *mut D3DDISPLAYROTATION) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateDeviceEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, devicetype: D3DDEVTYPE, hfocuswindow: super::super::Foundation::HWND, behaviorflags: u32, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, pfullscreendisplaymode: *mut D3DDISPLAYMODEEX, ppreturneddeviceinterface: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateDeviceEx: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetAdapterLUID: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, adapter: u32, pluid: *mut super::super::Foundation::LUID) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetAdapterLUID: usize, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DBaseTexture9(::windows_core::IUnknown); |
| impl IDirect3DBaseTexture9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, sizeofdata, flags).ok() |
| } |
| pub unsafe fn GetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, psizeofdata).ok() |
| } |
| pub unsafe fn FreePrivateData(&self, refguid: *const ::windows_core::GUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.FreePrivateData)(::windows_core::Interface::as_raw(self), refguid).ok() |
| } |
| pub unsafe fn SetPriority(&self, prioritynew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.SetPriority)(::windows_core::Interface::as_raw(self), prioritynew) |
| } |
| pub unsafe fn GetPriority(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetPriority)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn PreLoad(&self) { |
| (::windows_core::Interface::vtable(self).base__.PreLoad)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetType(&self) -> D3DRESOURCETYPE { |
| (::windows_core::Interface::vtable(self).base__.GetType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetLOD(&self, lodnew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).SetLOD)(::windows_core::Interface::as_raw(self), lodnew) |
| } |
| pub unsafe fn GetLOD(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).GetLOD)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetLevelCount(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).GetLevelCount)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetAutoGenFilterType(&self, filtertype: D3DTEXTUREFILTERTYPE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetAutoGenFilterType)(::windows_core::Interface::as_raw(self), filtertype).ok() |
| } |
| pub unsafe fn GetAutoGenFilterType(&self) -> D3DTEXTUREFILTERTYPE { |
| (::windows_core::Interface::vtable(self).GetAutoGenFilterType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GenerateMipSubLevels(&self) { |
| (::windows_core::Interface::vtable(self).GenerateMipSubLevels)(::windows_core::Interface::as_raw(self)) |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DBaseTexture9, ::windows_core::IUnknown, IDirect3DResource9); |
| impl ::core::cmp::PartialEq for IDirect3DBaseTexture9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DBaseTexture9 {} |
| impl ::core::fmt::Debug for IDirect3DBaseTexture9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DBaseTexture9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DBaseTexture9 { |
| type Vtable = IDirect3DBaseTexture9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DBaseTexture9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DBaseTexture9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x580ca87e_1d3c_4d54_991d_b7d3e3c298ce); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DBaseTexture9_Vtbl { |
| pub base__: IDirect3DResource9_Vtbl, |
| pub SetLOD: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, lodnew: u32) -> u32, |
| pub GetLOD: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> u32, |
| pub GetLevelCount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> u32, |
| pub SetAutoGenFilterType: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, filtertype: D3DTEXTUREFILTERTYPE) -> ::windows_core::HRESULT, |
| pub GetAutoGenFilterType: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> D3DTEXTUREFILTERTYPE, |
| pub GenerateMipSubLevels: unsafe extern "system" fn(this: *mut ::core::ffi::c_void), |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DCubeTexture9(::windows_core::IUnknown); |
| impl IDirect3DCubeTexture9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.base__.GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.base__.SetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, sizeofdata, flags).ok() |
| } |
| pub unsafe fn GetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.base__.GetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, psizeofdata).ok() |
| } |
| pub unsafe fn FreePrivateData(&self, refguid: *const ::windows_core::GUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.base__.FreePrivateData)(::windows_core::Interface::as_raw(self), refguid).ok() |
| } |
| pub unsafe fn SetPriority(&self, prioritynew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.base__.SetPriority)(::windows_core::Interface::as_raw(self), prioritynew) |
| } |
| pub unsafe fn GetPriority(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.base__.GetPriority)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn PreLoad(&self) { |
| (::windows_core::Interface::vtable(self).base__.base__.PreLoad)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetType(&self) -> D3DRESOURCETYPE { |
| (::windows_core::Interface::vtable(self).base__.base__.GetType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetLOD(&self, lodnew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.SetLOD)(::windows_core::Interface::as_raw(self), lodnew) |
| } |
| pub unsafe fn GetLOD(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetLOD)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetLevelCount(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetLevelCount)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetAutoGenFilterType(&self, filtertype: D3DTEXTUREFILTERTYPE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetAutoGenFilterType)(::windows_core::Interface::as_raw(self), filtertype).ok() |
| } |
| pub unsafe fn GetAutoGenFilterType(&self) -> D3DTEXTUREFILTERTYPE { |
| (::windows_core::Interface::vtable(self).base__.GetAutoGenFilterType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GenerateMipSubLevels(&self) { |
| (::windows_core::Interface::vtable(self).base__.GenerateMipSubLevels)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetLevelDesc(&self, level: u32, pdesc: *mut D3DSURFACE_DESC) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetLevelDesc)(::windows_core::Interface::as_raw(self), level, pdesc).ok() |
| } |
| pub unsafe fn GetCubeMapSurface(&self, facetype: D3DCUBEMAP_FACES, level: u32) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetCubeMapSurface)(::windows_core::Interface::as_raw(self), facetype, level, &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn LockRect(&self, facetype: D3DCUBEMAP_FACES, level: u32, plockedrect: *mut D3DLOCKED_RECT, prect: *const super::super::Foundation::RECT, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).LockRect)(::windows_core::Interface::as_raw(self), facetype, level, plockedrect, prect, flags).ok() |
| } |
| pub unsafe fn UnlockRect(&self, facetype: D3DCUBEMAP_FACES, level: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).UnlockRect)(::windows_core::Interface::as_raw(self), facetype, level).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn AddDirtyRect(&self, facetype: D3DCUBEMAP_FACES, pdirtyrect: *const super::super::Foundation::RECT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).AddDirtyRect)(::windows_core::Interface::as_raw(self), facetype, pdirtyrect).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DCubeTexture9, ::windows_core::IUnknown, IDirect3DResource9, IDirect3DBaseTexture9); |
| impl ::core::cmp::PartialEq for IDirect3DCubeTexture9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DCubeTexture9 {} |
| impl ::core::fmt::Debug for IDirect3DCubeTexture9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DCubeTexture9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DCubeTexture9 { |
| type Vtable = IDirect3DCubeTexture9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DCubeTexture9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DCubeTexture9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xfff32f81_d953_473a_9223_93d652aba93f); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DCubeTexture9_Vtbl { |
| pub base__: IDirect3DBaseTexture9_Vtbl, |
| pub GetLevelDesc: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, level: u32, pdesc: *mut D3DSURFACE_DESC) -> ::windows_core::HRESULT, |
| pub GetCubeMapSurface: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, facetype: D3DCUBEMAP_FACES, level: u32, ppcubemapsurface: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub LockRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, facetype: D3DCUBEMAP_FACES, level: u32, plockedrect: *mut D3DLOCKED_RECT, prect: *const super::super::Foundation::RECT, flags: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| LockRect: usize, |
| pub UnlockRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, facetype: D3DCUBEMAP_FACES, level: u32) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub AddDirtyRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, facetype: D3DCUBEMAP_FACES, pdirtyrect: *const super::super::Foundation::RECT) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| AddDirtyRect: usize, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DDevice9(::windows_core::IUnknown); |
| impl IDirect3DDevice9 { |
| pub unsafe fn TestCooperativeLevel(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).TestCooperativeLevel)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn GetAvailableTextureMem(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).GetAvailableTextureMem)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn EvictManagedResources(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).EvictManagedResources)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn GetDirect3D(&self) -> ::windows_core::Result<IDirect3D9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDirect3D)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetDeviceCaps(&self, pcaps: *mut D3DCAPS9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDeviceCaps)(::windows_core::Interface::as_raw(self), pcaps).ok() |
| } |
| pub unsafe fn GetDisplayMode(&self, iswapchain: u32, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDisplayMode)(::windows_core::Interface::as_raw(self), iswapchain, pmode).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetCreationParameters(&self, pparameters: *mut D3DDEVICE_CREATION_PARAMETERS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetCreationParameters)(::windows_core::Interface::as_raw(self), pparameters).ok() |
| } |
| pub unsafe fn SetCursorProperties<P0>(&self, xhotspot: u32, yhotspot: u32, pcursorbitmap: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).SetCursorProperties)(::windows_core::Interface::as_raw(self), xhotspot, yhotspot, pcursorbitmap.into_param().abi()).ok() |
| } |
| pub unsafe fn SetCursorPosition(&self, x: i32, y: i32, flags: u32) { |
| (::windows_core::Interface::vtable(self).SetCursorPosition)(::windows_core::Interface::as_raw(self), x, y, flags) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn ShowCursor<P0>(&self, bshow: P0) -> super::super::Foundation::BOOL |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).ShowCursor)(::windows_core::Interface::as_raw(self), bshow.into_param().abi()) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateAdditionalSwapChain(&self, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, pswapchain: *mut ::core::option::Option<IDirect3DSwapChain9>) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CreateAdditionalSwapChain)(::windows_core::Interface::as_raw(self), ppresentationparameters, ::core::mem::transmute(pswapchain)).ok() |
| } |
| pub unsafe fn GetSwapChain(&self, iswapchain: u32) -> ::windows_core::Result<IDirect3DSwapChain9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetSwapChain)(::windows_core::Interface::as_raw(self), iswapchain, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetNumberOfSwapChains(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).GetNumberOfSwapChains)(::windows_core::Interface::as_raw(self)) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn Reset(&self, ppresentationparameters: *mut D3DPRESENT_PARAMETERS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).Reset)(::windows_core::Interface::as_raw(self), ppresentationparameters).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`, `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi"))] |
| pub unsafe fn Present<P0>(&self, psourcerect: *const super::super::Foundation::RECT, pdestrect: *const super::super::Foundation::RECT, hdestwindowoverride: P0, pdirtyregion: *const super::Gdi::RGNDATA) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::HWND>, |
| { |
| (::windows_core::Interface::vtable(self).Present)(::windows_core::Interface::as_raw(self), psourcerect, pdestrect, hdestwindowoverride.into_param().abi(), pdirtyregion).ok() |
| } |
| pub unsafe fn GetBackBuffer(&self, iswapchain: u32, ibackbuffer: u32, r#type: D3DBACKBUFFER_TYPE) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetBackBuffer)(::windows_core::Interface::as_raw(self), iswapchain, ibackbuffer, r#type, &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetRasterStatus(&self, iswapchain: u32, prasterstatus: *mut D3DRASTER_STATUS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetRasterStatus)(::windows_core::Interface::as_raw(self), iswapchain, prasterstatus).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetDialogBoxMode<P0>(&self, benabledialogs: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).SetDialogBoxMode)(::windows_core::Interface::as_raw(self), benabledialogs.into_param().abi()).ok() |
| } |
| pub unsafe fn SetGammaRamp(&self, iswapchain: u32, flags: u32, pramp: *const D3DGAMMARAMP) { |
| (::windows_core::Interface::vtable(self).SetGammaRamp)(::windows_core::Interface::as_raw(self), iswapchain, flags, pramp) |
| } |
| pub unsafe fn GetGammaRamp(&self, iswapchain: u32, pramp: *mut D3DGAMMARAMP) { |
| (::windows_core::Interface::vtable(self).GetGammaRamp)(::windows_core::Interface::as_raw(self), iswapchain, pramp) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateTexture(&self, width: u32, height: u32, levels: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, pptexture: *mut ::core::option::Option<IDirect3DTexture9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CreateTexture)(::windows_core::Interface::as_raw(self), width, height, levels, usage, format, pool, ::core::mem::transmute(pptexture), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateVolumeTexture(&self, width: u32, height: u32, depth: u32, levels: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, ppvolumetexture: *mut ::core::option::Option<IDirect3DVolumeTexture9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CreateVolumeTexture)(::windows_core::Interface::as_raw(self), width, height, depth, levels, usage, format, pool, ::core::mem::transmute(ppvolumetexture), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateCubeTexture(&self, edgelength: u32, levels: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, ppcubetexture: *mut ::core::option::Option<IDirect3DCubeTexture9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CreateCubeTexture)(::windows_core::Interface::as_raw(self), edgelength, levels, usage, format, pool, ::core::mem::transmute(ppcubetexture), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateVertexBuffer(&self, length: u32, usage: u32, fvf: u32, pool: D3DPOOL, ppvertexbuffer: *mut ::core::option::Option<IDirect3DVertexBuffer9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CreateVertexBuffer)(::windows_core::Interface::as_raw(self), length, usage, fvf, pool, ::core::mem::transmute(ppvertexbuffer), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateIndexBuffer(&self, length: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, ppindexbuffer: *mut ::core::option::Option<IDirect3DIndexBuffer9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CreateIndexBuffer)(::windows_core::Interface::as_raw(self), length, usage, format, pool, ::core::mem::transmute(ppindexbuffer), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateRenderTarget<P0>(&self, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, lockable: P0, ppsurface: *mut ::core::option::Option<IDirect3DSurface9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).CreateRenderTarget)(::windows_core::Interface::as_raw(self), width, height, format, multisample, multisamplequality, lockable.into_param().abi(), ::core::mem::transmute(ppsurface), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateDepthStencilSurface<P0>(&self, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, discard: P0, ppsurface: *mut ::core::option::Option<IDirect3DSurface9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).CreateDepthStencilSurface)(::windows_core::Interface::as_raw(self), width, height, format, multisample, multisamplequality, discard.into_param().abi(), ::core::mem::transmute(ppsurface), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn UpdateSurface<P0, P1>(&self, psourcesurface: P0, psourcerect: *const super::super::Foundation::RECT, pdestinationsurface: P1, pdestpoint: *const super::super::Foundation::POINT) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| P1: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).UpdateSurface)(::windows_core::Interface::as_raw(self), psourcesurface.into_param().abi(), psourcerect, pdestinationsurface.into_param().abi(), pdestpoint).ok() |
| } |
| pub unsafe fn UpdateTexture<P0, P1>(&self, psourcetexture: P0, pdestinationtexture: P1) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DBaseTexture9>, |
| P1: ::windows_core::IntoParam<IDirect3DBaseTexture9>, |
| { |
| (::windows_core::Interface::vtable(self).UpdateTexture)(::windows_core::Interface::as_raw(self), psourcetexture.into_param().abi(), pdestinationtexture.into_param().abi()).ok() |
| } |
| pub unsafe fn GetRenderTargetData<P0, P1>(&self, prendertarget: P0, pdestsurface: P1) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| P1: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).GetRenderTargetData)(::windows_core::Interface::as_raw(self), prendertarget.into_param().abi(), pdestsurface.into_param().abi()).ok() |
| } |
| pub unsafe fn GetFrontBufferData<P0>(&self, iswapchain: u32, pdestsurface: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).GetFrontBufferData)(::windows_core::Interface::as_raw(self), iswapchain, pdestsurface.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn StretchRect<P0, P1>(&self, psourcesurface: P0, psourcerect: *const super::super::Foundation::RECT, pdestsurface: P1, pdestrect: *const super::super::Foundation::RECT, filter: D3DTEXTUREFILTERTYPE) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| P1: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).StretchRect)(::windows_core::Interface::as_raw(self), psourcesurface.into_param().abi(), psourcerect, pdestsurface.into_param().abi(), pdestrect, filter).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn ColorFill<P0>(&self, psurface: P0, prect: *const super::super::Foundation::RECT, color: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).ColorFill)(::windows_core::Interface::as_raw(self), psurface.into_param().abi(), prect, color).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateOffscreenPlainSurface(&self, width: u32, height: u32, format: D3DFORMAT, pool: D3DPOOL, ppsurface: *mut ::core::option::Option<IDirect3DSurface9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CreateOffscreenPlainSurface)(::windows_core::Interface::as_raw(self), width, height, format, pool, ::core::mem::transmute(ppsurface), psharedhandle).ok() |
| } |
| pub unsafe fn SetRenderTarget<P0>(&self, rendertargetindex: u32, prendertarget: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).SetRenderTarget)(::windows_core::Interface::as_raw(self), rendertargetindex, prendertarget.into_param().abi()).ok() |
| } |
| pub unsafe fn GetRenderTarget(&self, rendertargetindex: u32) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetRenderTarget)(::windows_core::Interface::as_raw(self), rendertargetindex, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetDepthStencilSurface<P0>(&self, pnewzstencil: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).SetDepthStencilSurface)(::windows_core::Interface::as_raw(self), pnewzstencil.into_param().abi()).ok() |
| } |
| pub unsafe fn GetDepthStencilSurface(&self) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDepthStencilSurface)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn BeginScene(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).BeginScene)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn EndScene(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).EndScene)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Clear(&self, count: u32, prects: *const D3DRECT, flags: u32, color: u32, z: f32, stencil: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).Clear)(::windows_core::Interface::as_raw(self), count, prects, flags, color, z, stencil).ok() |
| } |
| #[doc = "*Required features: `\"Foundation_Numerics\"`*"] |
| #[cfg(feature = "Foundation_Numerics")] |
| pub unsafe fn SetTransform(&self, state: D3DTRANSFORMSTATETYPE, pmatrix: *const super::super::super::Foundation::Numerics::Matrix4x4) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetTransform)(::windows_core::Interface::as_raw(self), state, pmatrix).ok() |
| } |
| #[doc = "*Required features: `\"Foundation_Numerics\"`*"] |
| #[cfg(feature = "Foundation_Numerics")] |
| pub unsafe fn GetTransform(&self, state: D3DTRANSFORMSTATETYPE, pmatrix: *mut super::super::super::Foundation::Numerics::Matrix4x4) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetTransform)(::windows_core::Interface::as_raw(self), state, pmatrix).ok() |
| } |
| #[doc = "*Required features: `\"Foundation_Numerics\"`*"] |
| #[cfg(feature = "Foundation_Numerics")] |
| pub unsafe fn MultiplyTransform(&self, param0: D3DTRANSFORMSTATETYPE, param1: *const super::super::super::Foundation::Numerics::Matrix4x4) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).MultiplyTransform)(::windows_core::Interface::as_raw(self), param0, param1).ok() |
| } |
| pub unsafe fn SetViewport(&self, pviewport: *const D3DVIEWPORT9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetViewport)(::windows_core::Interface::as_raw(self), pviewport).ok() |
| } |
| pub unsafe fn GetViewport(&self, pviewport: *mut D3DVIEWPORT9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetViewport)(::windows_core::Interface::as_raw(self), pviewport).ok() |
| } |
| pub unsafe fn SetMaterial(&self, pmaterial: *const D3DMATERIAL9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetMaterial)(::windows_core::Interface::as_raw(self), pmaterial).ok() |
| } |
| pub unsafe fn GetMaterial(&self, pmaterial: *mut D3DMATERIAL9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetMaterial)(::windows_core::Interface::as_raw(self), pmaterial).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub unsafe fn SetLight(&self, index: u32, param1: *const D3DLIGHT9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetLight)(::windows_core::Interface::as_raw(self), index, param1).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub unsafe fn GetLight(&self, index: u32, param1: *mut D3DLIGHT9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetLight)(::windows_core::Interface::as_raw(self), index, param1).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn LightEnable<P0>(&self, index: u32, enable: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).LightEnable)(::windows_core::Interface::as_raw(self), index, enable.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetLightEnable(&self, index: u32, penable: *mut super::super::Foundation::BOOL) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetLightEnable)(::windows_core::Interface::as_raw(self), index, penable).ok() |
| } |
| pub unsafe fn SetClipPlane(&self, index: u32, pplane: *const f32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetClipPlane)(::windows_core::Interface::as_raw(self), index, pplane).ok() |
| } |
| pub unsafe fn GetClipPlane(&self, index: u32, pplane: *mut f32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetClipPlane)(::windows_core::Interface::as_raw(self), index, pplane).ok() |
| } |
| pub unsafe fn SetRenderState(&self, state: D3DRENDERSTATETYPE, value: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetRenderState)(::windows_core::Interface::as_raw(self), state, value).ok() |
| } |
| pub unsafe fn GetRenderState(&self, state: D3DRENDERSTATETYPE, pvalue: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetRenderState)(::windows_core::Interface::as_raw(self), state, pvalue).ok() |
| } |
| pub unsafe fn CreateStateBlock(&self, r#type: D3DSTATEBLOCKTYPE) -> ::windows_core::Result<IDirect3DStateBlock9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).CreateStateBlock)(::windows_core::Interface::as_raw(self), r#type, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn BeginStateBlock(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).BeginStateBlock)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn EndStateBlock(&self) -> ::windows_core::Result<IDirect3DStateBlock9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).EndStateBlock)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetClipStatus(&self, pclipstatus: *const D3DCLIPSTATUS9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetClipStatus)(::windows_core::Interface::as_raw(self), pclipstatus).ok() |
| } |
| pub unsafe fn GetClipStatus(&self, pclipstatus: *mut D3DCLIPSTATUS9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetClipStatus)(::windows_core::Interface::as_raw(self), pclipstatus).ok() |
| } |
| pub unsafe fn GetTexture(&self, stage: u32) -> ::windows_core::Result<IDirect3DBaseTexture9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetTexture)(::windows_core::Interface::as_raw(self), stage, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetTexture<P0>(&self, stage: u32, ptexture: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DBaseTexture9>, |
| { |
| (::windows_core::Interface::vtable(self).SetTexture)(::windows_core::Interface::as_raw(self), stage, ptexture.into_param().abi()).ok() |
| } |
| pub unsafe fn GetTextureStageState(&self, stage: u32, r#type: D3DTEXTURESTAGESTATETYPE, pvalue: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetTextureStageState)(::windows_core::Interface::as_raw(self), stage, r#type, pvalue).ok() |
| } |
| pub unsafe fn SetTextureStageState(&self, stage: u32, r#type: D3DTEXTURESTAGESTATETYPE, value: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetTextureStageState)(::windows_core::Interface::as_raw(self), stage, r#type, value).ok() |
| } |
| pub unsafe fn GetSamplerState(&self, sampler: u32, r#type: D3DSAMPLERSTATETYPE, pvalue: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetSamplerState)(::windows_core::Interface::as_raw(self), sampler, r#type, pvalue).ok() |
| } |
| pub unsafe fn SetSamplerState(&self, sampler: u32, r#type: D3DSAMPLERSTATETYPE, value: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetSamplerState)(::windows_core::Interface::as_raw(self), sampler, r#type, value).ok() |
| } |
| pub unsafe fn ValidateDevice(&self, pnumpasses: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).ValidateDevice)(::windows_core::Interface::as_raw(self), pnumpasses).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub unsafe fn SetPaletteEntries(&self, palettenumber: u32, pentries: *const super::Gdi::PALETTEENTRY) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetPaletteEntries)(::windows_core::Interface::as_raw(self), palettenumber, pentries).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub unsafe fn GetPaletteEntries(&self, palettenumber: u32, pentries: *mut super::Gdi::PALETTEENTRY) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetPaletteEntries)(::windows_core::Interface::as_raw(self), palettenumber, pentries).ok() |
| } |
| pub unsafe fn SetCurrentTexturePalette(&self, palettenumber: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetCurrentTexturePalette)(::windows_core::Interface::as_raw(self), palettenumber).ok() |
| } |
| pub unsafe fn GetCurrentTexturePalette(&self, palettenumber: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetCurrentTexturePalette)(::windows_core::Interface::as_raw(self), palettenumber).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetScissorRect(&self, prect: *const super::super::Foundation::RECT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetScissorRect)(::windows_core::Interface::as_raw(self), prect).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetScissorRect(&self, prect: *mut super::super::Foundation::RECT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetScissorRect)(::windows_core::Interface::as_raw(self), prect).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetSoftwareVertexProcessing<P0>(&self, bsoftware: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).SetSoftwareVertexProcessing)(::windows_core::Interface::as_raw(self), bsoftware.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetSoftwareVertexProcessing(&self) -> super::super::Foundation::BOOL { |
| (::windows_core::Interface::vtable(self).GetSoftwareVertexProcessing)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetNPatchMode(&self, nsegments: f32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetNPatchMode)(::windows_core::Interface::as_raw(self), nsegments).ok() |
| } |
| pub unsafe fn GetNPatchMode(&self) -> f32 { |
| (::windows_core::Interface::vtable(self).GetNPatchMode)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn DrawPrimitive(&self, primitivetype: D3DPRIMITIVETYPE, startvertex: u32, primitivecount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).DrawPrimitive)(::windows_core::Interface::as_raw(self), primitivetype, startvertex, primitivecount).ok() |
| } |
| pub unsafe fn DrawIndexedPrimitive(&self, param0: D3DPRIMITIVETYPE, basevertexindex: i32, minvertexindex: u32, numvertices: u32, startindex: u32, primcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).DrawIndexedPrimitive)(::windows_core::Interface::as_raw(self), param0, basevertexindex, minvertexindex, numvertices, startindex, primcount).ok() |
| } |
| pub unsafe fn DrawPrimitiveUP(&self, primitivetype: D3DPRIMITIVETYPE, primitivecount: u32, pvertexstreamzerodata: *const ::core::ffi::c_void, vertexstreamzerostride: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).DrawPrimitiveUP)(::windows_core::Interface::as_raw(self), primitivetype, primitivecount, pvertexstreamzerodata, vertexstreamzerostride).ok() |
| } |
| pub unsafe fn DrawIndexedPrimitiveUP(&self, primitivetype: D3DPRIMITIVETYPE, minvertexindex: u32, numvertices: u32, primitivecount: u32, pindexdata: *const ::core::ffi::c_void, indexdataformat: D3DFORMAT, pvertexstreamzerodata: *const ::core::ffi::c_void, vertexstreamzerostride: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).DrawIndexedPrimitiveUP)(::windows_core::Interface::as_raw(self), primitivetype, minvertexindex, numvertices, primitivecount, pindexdata, indexdataformat, pvertexstreamzerodata, vertexstreamzerostride).ok() |
| } |
| pub unsafe fn ProcessVertices<P0, P1>(&self, srcstartindex: u32, destindex: u32, vertexcount: u32, pdestbuffer: P0, pvertexdecl: P1, flags: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DVertexBuffer9>, |
| P1: ::windows_core::IntoParam<IDirect3DVertexDeclaration9>, |
| { |
| (::windows_core::Interface::vtable(self).ProcessVertices)(::windows_core::Interface::as_raw(self), srcstartindex, destindex, vertexcount, pdestbuffer.into_param().abi(), pvertexdecl.into_param().abi(), flags).ok() |
| } |
| pub unsafe fn CreateVertexDeclaration(&self, pvertexelements: *const D3DVERTEXELEMENT9) -> ::windows_core::Result<IDirect3DVertexDeclaration9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).CreateVertexDeclaration)(::windows_core::Interface::as_raw(self), pvertexelements, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetVertexDeclaration<P0>(&self, pdecl: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DVertexDeclaration9>, |
| { |
| (::windows_core::Interface::vtable(self).SetVertexDeclaration)(::windows_core::Interface::as_raw(self), pdecl.into_param().abi()).ok() |
| } |
| pub unsafe fn GetVertexDeclaration(&self) -> ::windows_core::Result<IDirect3DVertexDeclaration9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetVertexDeclaration)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetFVF(&self, fvf: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetFVF)(::windows_core::Interface::as_raw(self), fvf).ok() |
| } |
| pub unsafe fn GetFVF(&self, pfvf: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetFVF)(::windows_core::Interface::as_raw(self), pfvf).ok() |
| } |
| pub unsafe fn CreateVertexShader(&self, pfunction: *const u32) -> ::windows_core::Result<IDirect3DVertexShader9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).CreateVertexShader)(::windows_core::Interface::as_raw(self), pfunction, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetVertexShader<P0>(&self, pshader: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DVertexShader9>, |
| { |
| (::windows_core::Interface::vtable(self).SetVertexShader)(::windows_core::Interface::as_raw(self), pshader.into_param().abi()).ok() |
| } |
| pub unsafe fn GetVertexShader(&self) -> ::windows_core::Result<IDirect3DVertexShader9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetVertexShader)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetVertexShaderConstantF(&self, startregister: u32, pconstantdata: *const f32, vector4fcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetVertexShaderConstantF)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4fcount).ok() |
| } |
| pub unsafe fn GetVertexShaderConstantF(&self, startregister: u32, pconstantdata: *mut f32, vector4fcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetVertexShaderConstantF)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4fcount).ok() |
| } |
| pub unsafe fn SetVertexShaderConstantI(&self, startregister: u32, pconstantdata: *const i32, vector4icount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetVertexShaderConstantI)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4icount).ok() |
| } |
| pub unsafe fn GetVertexShaderConstantI(&self, startregister: u32, pconstantdata: *mut i32, vector4icount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetVertexShaderConstantI)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4icount).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetVertexShaderConstantB(&self, startregister: u32, pconstantdata: *const super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetVertexShaderConstantB)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, boolcount).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetVertexShaderConstantB(&self, startregister: u32, pconstantdata: *mut super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetVertexShaderConstantB)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, boolcount).ok() |
| } |
| pub unsafe fn SetStreamSource<P0>(&self, streamnumber: u32, pstreamdata: P0, offsetinbytes: u32, stride: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DVertexBuffer9>, |
| { |
| (::windows_core::Interface::vtable(self).SetStreamSource)(::windows_core::Interface::as_raw(self), streamnumber, pstreamdata.into_param().abi(), offsetinbytes, stride).ok() |
| } |
| pub unsafe fn GetStreamSource(&self, streamnumber: u32, ppstreamdata: *mut ::core::option::Option<IDirect3DVertexBuffer9>, poffsetinbytes: *mut u32, pstride: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetStreamSource)(::windows_core::Interface::as_raw(self), streamnumber, ::core::mem::transmute(ppstreamdata), poffsetinbytes, pstride).ok() |
| } |
| pub unsafe fn SetStreamSourceFreq(&self, streamnumber: u32, setting: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetStreamSourceFreq)(::windows_core::Interface::as_raw(self), streamnumber, setting).ok() |
| } |
| pub unsafe fn GetStreamSourceFreq(&self, streamnumber: u32, psetting: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetStreamSourceFreq)(::windows_core::Interface::as_raw(self), streamnumber, psetting).ok() |
| } |
| pub unsafe fn SetIndices<P0>(&self, pindexdata: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DIndexBuffer9>, |
| { |
| (::windows_core::Interface::vtable(self).SetIndices)(::windows_core::Interface::as_raw(self), pindexdata.into_param().abi()).ok() |
| } |
| pub unsafe fn GetIndices(&self) -> ::windows_core::Result<IDirect3DIndexBuffer9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetIndices)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreatePixelShader(&self, pfunction: *const u32) -> ::windows_core::Result<IDirect3DPixelShader9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).CreatePixelShader)(::windows_core::Interface::as_raw(self), pfunction, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPixelShader<P0>(&self, pshader: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DPixelShader9>, |
| { |
| (::windows_core::Interface::vtable(self).SetPixelShader)(::windows_core::Interface::as_raw(self), pshader.into_param().abi()).ok() |
| } |
| pub unsafe fn GetPixelShader(&self) -> ::windows_core::Result<IDirect3DPixelShader9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetPixelShader)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPixelShaderConstantF(&self, startregister: u32, pconstantdata: *const f32, vector4fcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetPixelShaderConstantF)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4fcount).ok() |
| } |
| pub unsafe fn GetPixelShaderConstantF(&self, startregister: u32, pconstantdata: *mut f32, vector4fcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetPixelShaderConstantF)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4fcount).ok() |
| } |
| pub unsafe fn SetPixelShaderConstantI(&self, startregister: u32, pconstantdata: *const i32, vector4icount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetPixelShaderConstantI)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4icount).ok() |
| } |
| pub unsafe fn GetPixelShaderConstantI(&self, startregister: u32, pconstantdata: *mut i32, vector4icount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetPixelShaderConstantI)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4icount).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetPixelShaderConstantB(&self, startregister: u32, pconstantdata: *const super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetPixelShaderConstantB)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, boolcount).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetPixelShaderConstantB(&self, startregister: u32, pconstantdata: *mut super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetPixelShaderConstantB)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, boolcount).ok() |
| } |
| pub unsafe fn DrawRectPatch(&self, handle: u32, pnumsegs: *const f32, prectpatchinfo: *const D3DRECTPATCH_INFO) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).DrawRectPatch)(::windows_core::Interface::as_raw(self), handle, pnumsegs, prectpatchinfo).ok() |
| } |
| pub unsafe fn DrawTriPatch(&self, handle: u32, pnumsegs: *const f32, ptripatchinfo: *const D3DTRIPATCH_INFO) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).DrawTriPatch)(::windows_core::Interface::as_raw(self), handle, pnumsegs, ptripatchinfo).ok() |
| } |
| pub unsafe fn DeletePatch(&self, handle: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).DeletePatch)(::windows_core::Interface::as_raw(self), handle).ok() |
| } |
| pub unsafe fn CreateQuery(&self, r#type: D3DQUERYTYPE) -> ::windows_core::Result<IDirect3DQuery9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).CreateQuery)(::windows_core::Interface::as_raw(self), r#type, &mut result__).from_abi(result__) |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DDevice9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3DDevice9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DDevice9 {} |
| impl ::core::fmt::Debug for IDirect3DDevice9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DDevice9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DDevice9 { |
| type Vtable = IDirect3DDevice9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DDevice9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DDevice9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xd0223b96_bf7a_43fd_92bd_a43b0d82b9eb); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DDevice9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| pub TestCooperativeLevel: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetAvailableTextureMem: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> u32, |
| pub EvictManagedResources: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetDirect3D: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppd3d9: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetDeviceCaps: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pcaps: *mut D3DCAPS9) -> ::windows_core::HRESULT, |
| pub GetDisplayMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, iswapchain: u32, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetCreationParameters: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pparameters: *mut D3DDEVICE_CREATION_PARAMETERS) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetCreationParameters: usize, |
| pub SetCursorProperties: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, xhotspot: u32, yhotspot: u32, pcursorbitmap: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetCursorPosition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, x: i32, y: i32, flags: u32), |
| #[cfg(feature = "Win32_Foundation")] |
| pub ShowCursor: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, bshow: super::super::Foundation::BOOL) -> super::super::Foundation::BOOL, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| ShowCursor: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateAdditionalSwapChain: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, pswapchain: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateAdditionalSwapChain: usize, |
| pub GetSwapChain: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, iswapchain: u32, pswapchain: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetNumberOfSwapChains: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> u32, |
| #[cfg(feature = "Win32_Foundation")] |
| pub Reset: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppresentationparameters: *mut D3DPRESENT_PARAMETERS) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| Reset: usize, |
| #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi"))] |
| pub Present: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, psourcerect: *const super::super::Foundation::RECT, pdestrect: *const super::super::Foundation::RECT, hdestwindowoverride: super::super::Foundation::HWND, pdirtyregion: *const super::Gdi::RGNDATA) -> ::windows_core::HRESULT, |
| #[cfg(not(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi")))] |
| Present: usize, |
| pub GetBackBuffer: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, iswapchain: u32, ibackbuffer: u32, r#type: D3DBACKBUFFER_TYPE, ppbackbuffer: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetRasterStatus: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, iswapchain: u32, prasterstatus: *mut D3DRASTER_STATUS) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetRasterStatus: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub SetDialogBoxMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, benabledialogs: super::super::Foundation::BOOL) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| SetDialogBoxMode: usize, |
| pub SetGammaRamp: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, iswapchain: u32, flags: u32, pramp: *const D3DGAMMARAMP), |
| pub GetGammaRamp: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, iswapchain: u32, pramp: *mut D3DGAMMARAMP), |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateTexture: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, width: u32, height: u32, levels: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, pptexture: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateTexture: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateVolumeTexture: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, width: u32, height: u32, depth: u32, levels: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, ppvolumetexture: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateVolumeTexture: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateCubeTexture: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, edgelength: u32, levels: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, ppcubetexture: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateCubeTexture: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateVertexBuffer: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, length: u32, usage: u32, fvf: u32, pool: D3DPOOL, ppvertexbuffer: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateVertexBuffer: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateIndexBuffer: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, length: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, ppindexbuffer: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateIndexBuffer: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateRenderTarget: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, lockable: super::super::Foundation::BOOL, ppsurface: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateRenderTarget: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateDepthStencilSurface: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, discard: super::super::Foundation::BOOL, ppsurface: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateDepthStencilSurface: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub UpdateSurface: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, psourcesurface: *mut ::core::ffi::c_void, psourcerect: *const super::super::Foundation::RECT, pdestinationsurface: *mut ::core::ffi::c_void, pdestpoint: *const super::super::Foundation::POINT) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| UpdateSurface: usize, |
| pub UpdateTexture: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, psourcetexture: *mut ::core::ffi::c_void, pdestinationtexture: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetRenderTargetData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, prendertarget: *mut ::core::ffi::c_void, pdestsurface: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetFrontBufferData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, iswapchain: u32, pdestsurface: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub StretchRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, psourcesurface: *mut ::core::ffi::c_void, psourcerect: *const super::super::Foundation::RECT, pdestsurface: *mut ::core::ffi::c_void, pdestrect: *const super::super::Foundation::RECT, filter: D3DTEXTUREFILTERTYPE) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| StretchRect: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub ColorFill: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, psurface: *mut ::core::ffi::c_void, prect: *const super::super::Foundation::RECT, color: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| ColorFill: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateOffscreenPlainSurface: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, width: u32, height: u32, format: D3DFORMAT, pool: D3DPOOL, ppsurface: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateOffscreenPlainSurface: usize, |
| pub SetRenderTarget: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, rendertargetindex: u32, prendertarget: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetRenderTarget: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, rendertargetindex: u32, pprendertarget: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetDepthStencilSurface: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pnewzstencil: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetDepthStencilSurface: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppzstencilsurface: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub BeginScene: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub EndScene: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub Clear: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, count: u32, prects: *const D3DRECT, flags: u32, color: u32, z: f32, stencil: u32) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Foundation_Numerics")] |
| pub SetTransform: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, state: D3DTRANSFORMSTATETYPE, pmatrix: *const super::super::super::Foundation::Numerics::Matrix4x4) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Foundation_Numerics"))] |
| SetTransform: usize, |
| #[cfg(feature = "Foundation_Numerics")] |
| pub GetTransform: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, state: D3DTRANSFORMSTATETYPE, pmatrix: *mut super::super::super::Foundation::Numerics::Matrix4x4) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Foundation_Numerics"))] |
| GetTransform: usize, |
| #[cfg(feature = "Foundation_Numerics")] |
| pub MultiplyTransform: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, param0: D3DTRANSFORMSTATETYPE, param1: *const super::super::super::Foundation::Numerics::Matrix4x4) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Foundation_Numerics"))] |
| MultiplyTransform: usize, |
| pub SetViewport: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pviewport: *const D3DVIEWPORT9) -> ::windows_core::HRESULT, |
| pub GetViewport: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pviewport: *mut D3DVIEWPORT9) -> ::windows_core::HRESULT, |
| pub SetMaterial: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pmaterial: *const D3DMATERIAL9) -> ::windows_core::HRESULT, |
| pub GetMaterial: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pmaterial: *mut D3DMATERIAL9) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub SetLight: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, index: u32, param1: *const D3DLIGHT9) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D"))] |
| SetLight: usize, |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub GetLight: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, index: u32, param1: *mut D3DLIGHT9) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Direct3D"))] |
| GetLight: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub LightEnable: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, index: u32, enable: super::super::Foundation::BOOL) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| LightEnable: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetLightEnable: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, index: u32, penable: *mut super::super::Foundation::BOOL) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetLightEnable: usize, |
| pub SetClipPlane: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, index: u32, pplane: *const f32) -> ::windows_core::HRESULT, |
| pub GetClipPlane: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, index: u32, pplane: *mut f32) -> ::windows_core::HRESULT, |
| pub SetRenderState: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, state: D3DRENDERSTATETYPE, value: u32) -> ::windows_core::HRESULT, |
| pub GetRenderState: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, state: D3DRENDERSTATETYPE, pvalue: *mut u32) -> ::windows_core::HRESULT, |
| pub CreateStateBlock: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, r#type: D3DSTATEBLOCKTYPE, ppsb: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub BeginStateBlock: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub EndStateBlock: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppsb: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetClipStatus: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pclipstatus: *const D3DCLIPSTATUS9) -> ::windows_core::HRESULT, |
| pub GetClipStatus: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pclipstatus: *mut D3DCLIPSTATUS9) -> ::windows_core::HRESULT, |
| pub GetTexture: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, stage: u32, pptexture: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetTexture: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, stage: u32, ptexture: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetTextureStageState: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, stage: u32, r#type: D3DTEXTURESTAGESTATETYPE, pvalue: *mut u32) -> ::windows_core::HRESULT, |
| pub SetTextureStageState: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, stage: u32, r#type: D3DTEXTURESTAGESTATETYPE, value: u32) -> ::windows_core::HRESULT, |
| pub GetSamplerState: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, sampler: u32, r#type: D3DSAMPLERSTATETYPE, pvalue: *mut u32) -> ::windows_core::HRESULT, |
| pub SetSamplerState: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, sampler: u32, r#type: D3DSAMPLERSTATETYPE, value: u32) -> ::windows_core::HRESULT, |
| pub ValidateDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pnumpasses: *mut u32) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub SetPaletteEntries: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, palettenumber: u32, pentries: *const super::Gdi::PALETTEENTRY) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Gdi"))] |
| SetPaletteEntries: usize, |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub GetPaletteEntries: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, palettenumber: u32, pentries: *mut super::Gdi::PALETTEENTRY) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Gdi"))] |
| GetPaletteEntries: usize, |
| pub SetCurrentTexturePalette: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, palettenumber: u32) -> ::windows_core::HRESULT, |
| pub GetCurrentTexturePalette: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, palettenumber: *mut u32) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub SetScissorRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, prect: *const super::super::Foundation::RECT) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| SetScissorRect: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetScissorRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, prect: *mut super::super::Foundation::RECT) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetScissorRect: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub SetSoftwareVertexProcessing: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, bsoftware: super::super::Foundation::BOOL) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| SetSoftwareVertexProcessing: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetSoftwareVertexProcessing: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> super::super::Foundation::BOOL, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetSoftwareVertexProcessing: usize, |
| pub SetNPatchMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, nsegments: f32) -> ::windows_core::HRESULT, |
| pub GetNPatchMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> f32, |
| pub DrawPrimitive: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, primitivetype: D3DPRIMITIVETYPE, startvertex: u32, primitivecount: u32) -> ::windows_core::HRESULT, |
| pub DrawIndexedPrimitive: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, param0: D3DPRIMITIVETYPE, basevertexindex: i32, minvertexindex: u32, numvertices: u32, startindex: u32, primcount: u32) -> ::windows_core::HRESULT, |
| pub DrawPrimitiveUP: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, primitivetype: D3DPRIMITIVETYPE, primitivecount: u32, pvertexstreamzerodata: *const ::core::ffi::c_void, vertexstreamzerostride: u32) -> ::windows_core::HRESULT, |
| pub DrawIndexedPrimitiveUP: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, primitivetype: D3DPRIMITIVETYPE, minvertexindex: u32, numvertices: u32, primitivecount: u32, pindexdata: *const ::core::ffi::c_void, indexdataformat: D3DFORMAT, pvertexstreamzerodata: *const ::core::ffi::c_void, vertexstreamzerostride: u32) -> ::windows_core::HRESULT, |
| pub ProcessVertices: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, srcstartindex: u32, destindex: u32, vertexcount: u32, pdestbuffer: *mut ::core::ffi::c_void, pvertexdecl: *mut ::core::ffi::c_void, flags: u32) -> ::windows_core::HRESULT, |
| pub CreateVertexDeclaration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pvertexelements: *const D3DVERTEXELEMENT9, ppdecl: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetVertexDeclaration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdecl: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetVertexDeclaration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppdecl: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetFVF: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, fvf: u32) -> ::windows_core::HRESULT, |
| pub GetFVF: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pfvf: *mut u32) -> ::windows_core::HRESULT, |
| pub CreateVertexShader: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pfunction: *const u32, ppshader: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetVertexShader: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pshader: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetVertexShader: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppshader: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetVertexShaderConstantF: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *const f32, vector4fcount: u32) -> ::windows_core::HRESULT, |
| pub GetVertexShaderConstantF: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *mut f32, vector4fcount: u32) -> ::windows_core::HRESULT, |
| pub SetVertexShaderConstantI: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *const i32, vector4icount: u32) -> ::windows_core::HRESULT, |
| pub GetVertexShaderConstantI: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *mut i32, vector4icount: u32) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub SetVertexShaderConstantB: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *const super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| SetVertexShaderConstantB: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetVertexShaderConstantB: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *mut super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetVertexShaderConstantB: usize, |
| pub SetStreamSource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, streamnumber: u32, pstreamdata: *mut ::core::ffi::c_void, offsetinbytes: u32, stride: u32) -> ::windows_core::HRESULT, |
| pub GetStreamSource: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, streamnumber: u32, ppstreamdata: *mut *mut ::core::ffi::c_void, poffsetinbytes: *mut u32, pstride: *mut u32) -> ::windows_core::HRESULT, |
| pub SetStreamSourceFreq: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, streamnumber: u32, setting: u32) -> ::windows_core::HRESULT, |
| pub GetStreamSourceFreq: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, streamnumber: u32, psetting: *mut u32) -> ::windows_core::HRESULT, |
| pub SetIndices: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pindexdata: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetIndices: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppindexdata: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub CreatePixelShader: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pfunction: *const u32, ppshader: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetPixelShader: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pshader: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetPixelShader: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppshader: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetPixelShaderConstantF: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *const f32, vector4fcount: u32) -> ::windows_core::HRESULT, |
| pub GetPixelShaderConstantF: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *mut f32, vector4fcount: u32) -> ::windows_core::HRESULT, |
| pub SetPixelShaderConstantI: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *const i32, vector4icount: u32) -> ::windows_core::HRESULT, |
| pub GetPixelShaderConstantI: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *mut i32, vector4icount: u32) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub SetPixelShaderConstantB: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *const super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| SetPixelShaderConstantB: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetPixelShaderConstantB: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startregister: u32, pconstantdata: *mut super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetPixelShaderConstantB: usize, |
| pub DrawRectPatch: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handle: u32, pnumsegs: *const f32, prectpatchinfo: *const D3DRECTPATCH_INFO) -> ::windows_core::HRESULT, |
| pub DrawTriPatch: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handle: u32, pnumsegs: *const f32, ptripatchinfo: *const D3DTRIPATCH_INFO) -> ::windows_core::HRESULT, |
| pub DeletePatch: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handle: u32) -> ::windows_core::HRESULT, |
| pub CreateQuery: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, r#type: D3DQUERYTYPE, ppquery: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DDevice9Ex(::windows_core::IUnknown); |
| impl IDirect3DDevice9Ex { |
| pub unsafe fn TestCooperativeLevel(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.TestCooperativeLevel)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn GetAvailableTextureMem(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetAvailableTextureMem)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn EvictManagedResources(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.EvictManagedResources)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn GetDirect3D(&self) -> ::windows_core::Result<IDirect3D9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetDirect3D)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetDeviceCaps(&self, pcaps: *mut D3DCAPS9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetDeviceCaps)(::windows_core::Interface::as_raw(self), pcaps).ok() |
| } |
| pub unsafe fn GetDisplayMode(&self, iswapchain: u32, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetDisplayMode)(::windows_core::Interface::as_raw(self), iswapchain, pmode).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetCreationParameters(&self, pparameters: *mut D3DDEVICE_CREATION_PARAMETERS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetCreationParameters)(::windows_core::Interface::as_raw(self), pparameters).ok() |
| } |
| pub unsafe fn SetCursorProperties<P0>(&self, xhotspot: u32, yhotspot: u32, pcursorbitmap: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetCursorProperties)(::windows_core::Interface::as_raw(self), xhotspot, yhotspot, pcursorbitmap.into_param().abi()).ok() |
| } |
| pub unsafe fn SetCursorPosition(&self, x: i32, y: i32, flags: u32) { |
| (::windows_core::Interface::vtable(self).base__.SetCursorPosition)(::windows_core::Interface::as_raw(self), x, y, flags) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn ShowCursor<P0>(&self, bshow: P0) -> super::super::Foundation::BOOL |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).base__.ShowCursor)(::windows_core::Interface::as_raw(self), bshow.into_param().abi()) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateAdditionalSwapChain(&self, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, pswapchain: *mut ::core::option::Option<IDirect3DSwapChain9>) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CreateAdditionalSwapChain)(::windows_core::Interface::as_raw(self), ppresentationparameters, ::core::mem::transmute(pswapchain)).ok() |
| } |
| pub unsafe fn GetSwapChain(&self, iswapchain: u32) -> ::windows_core::Result<IDirect3DSwapChain9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetSwapChain)(::windows_core::Interface::as_raw(self), iswapchain, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetNumberOfSwapChains(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetNumberOfSwapChains)(::windows_core::Interface::as_raw(self)) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn Reset(&self, ppresentationparameters: *mut D3DPRESENT_PARAMETERS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.Reset)(::windows_core::Interface::as_raw(self), ppresentationparameters).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`, `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi"))] |
| pub unsafe fn Present<P0>(&self, psourcerect: *const super::super::Foundation::RECT, pdestrect: *const super::super::Foundation::RECT, hdestwindowoverride: P0, pdirtyregion: *const super::Gdi::RGNDATA) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::HWND>, |
| { |
| (::windows_core::Interface::vtable(self).base__.Present)(::windows_core::Interface::as_raw(self), psourcerect, pdestrect, hdestwindowoverride.into_param().abi(), pdirtyregion).ok() |
| } |
| pub unsafe fn GetBackBuffer(&self, iswapchain: u32, ibackbuffer: u32, r#type: D3DBACKBUFFER_TYPE) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetBackBuffer)(::windows_core::Interface::as_raw(self), iswapchain, ibackbuffer, r#type, &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetRasterStatus(&self, iswapchain: u32, prasterstatus: *mut D3DRASTER_STATUS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetRasterStatus)(::windows_core::Interface::as_raw(self), iswapchain, prasterstatus).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetDialogBoxMode<P0>(&self, benabledialogs: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetDialogBoxMode)(::windows_core::Interface::as_raw(self), benabledialogs.into_param().abi()).ok() |
| } |
| pub unsafe fn SetGammaRamp(&self, iswapchain: u32, flags: u32, pramp: *const D3DGAMMARAMP) { |
| (::windows_core::Interface::vtable(self).base__.SetGammaRamp)(::windows_core::Interface::as_raw(self), iswapchain, flags, pramp) |
| } |
| pub unsafe fn GetGammaRamp(&self, iswapchain: u32, pramp: *mut D3DGAMMARAMP) { |
| (::windows_core::Interface::vtable(self).base__.GetGammaRamp)(::windows_core::Interface::as_raw(self), iswapchain, pramp) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateTexture(&self, width: u32, height: u32, levels: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, pptexture: *mut ::core::option::Option<IDirect3DTexture9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CreateTexture)(::windows_core::Interface::as_raw(self), width, height, levels, usage, format, pool, ::core::mem::transmute(pptexture), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateVolumeTexture(&self, width: u32, height: u32, depth: u32, levels: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, ppvolumetexture: *mut ::core::option::Option<IDirect3DVolumeTexture9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CreateVolumeTexture)(::windows_core::Interface::as_raw(self), width, height, depth, levels, usage, format, pool, ::core::mem::transmute(ppvolumetexture), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateCubeTexture(&self, edgelength: u32, levels: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, ppcubetexture: *mut ::core::option::Option<IDirect3DCubeTexture9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CreateCubeTexture)(::windows_core::Interface::as_raw(self), edgelength, levels, usage, format, pool, ::core::mem::transmute(ppcubetexture), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateVertexBuffer(&self, length: u32, usage: u32, fvf: u32, pool: D3DPOOL, ppvertexbuffer: *mut ::core::option::Option<IDirect3DVertexBuffer9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CreateVertexBuffer)(::windows_core::Interface::as_raw(self), length, usage, fvf, pool, ::core::mem::transmute(ppvertexbuffer), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateIndexBuffer(&self, length: u32, usage: u32, format: D3DFORMAT, pool: D3DPOOL, ppindexbuffer: *mut ::core::option::Option<IDirect3DIndexBuffer9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CreateIndexBuffer)(::windows_core::Interface::as_raw(self), length, usage, format, pool, ::core::mem::transmute(ppindexbuffer), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateRenderTarget<P0>(&self, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, lockable: P0, ppsurface: *mut ::core::option::Option<IDirect3DSurface9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).base__.CreateRenderTarget)(::windows_core::Interface::as_raw(self), width, height, format, multisample, multisamplequality, lockable.into_param().abi(), ::core::mem::transmute(ppsurface), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateDepthStencilSurface<P0>(&self, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, discard: P0, ppsurface: *mut ::core::option::Option<IDirect3DSurface9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).base__.CreateDepthStencilSurface)(::windows_core::Interface::as_raw(self), width, height, format, multisample, multisamplequality, discard.into_param().abi(), ::core::mem::transmute(ppsurface), psharedhandle).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn UpdateSurface<P0, P1>(&self, psourcesurface: P0, psourcerect: *const super::super::Foundation::RECT, pdestinationsurface: P1, pdestpoint: *const super::super::Foundation::POINT) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| P1: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.UpdateSurface)(::windows_core::Interface::as_raw(self), psourcesurface.into_param().abi(), psourcerect, pdestinationsurface.into_param().abi(), pdestpoint).ok() |
| } |
| pub unsafe fn UpdateTexture<P0, P1>(&self, psourcetexture: P0, pdestinationtexture: P1) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DBaseTexture9>, |
| P1: ::windows_core::IntoParam<IDirect3DBaseTexture9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.UpdateTexture)(::windows_core::Interface::as_raw(self), psourcetexture.into_param().abi(), pdestinationtexture.into_param().abi()).ok() |
| } |
| pub unsafe fn GetRenderTargetData<P0, P1>(&self, prendertarget: P0, pdestsurface: P1) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| P1: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.GetRenderTargetData)(::windows_core::Interface::as_raw(self), prendertarget.into_param().abi(), pdestsurface.into_param().abi()).ok() |
| } |
| pub unsafe fn GetFrontBufferData<P0>(&self, iswapchain: u32, pdestsurface: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.GetFrontBufferData)(::windows_core::Interface::as_raw(self), iswapchain, pdestsurface.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn StretchRect<P0, P1>(&self, psourcesurface: P0, psourcerect: *const super::super::Foundation::RECT, pdestsurface: P1, pdestrect: *const super::super::Foundation::RECT, filter: D3DTEXTUREFILTERTYPE) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| P1: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.StretchRect)(::windows_core::Interface::as_raw(self), psourcesurface.into_param().abi(), psourcerect, pdestsurface.into_param().abi(), pdestrect, filter).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn ColorFill<P0>(&self, psurface: P0, prect: *const super::super::Foundation::RECT, color: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.ColorFill)(::windows_core::Interface::as_raw(self), psurface.into_param().abi(), prect, color).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateOffscreenPlainSurface(&self, width: u32, height: u32, format: D3DFORMAT, pool: D3DPOOL, ppsurface: *mut ::core::option::Option<IDirect3DSurface9>, psharedhandle: *mut super::super::Foundation::HANDLE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.CreateOffscreenPlainSurface)(::windows_core::Interface::as_raw(self), width, height, format, pool, ::core::mem::transmute(ppsurface), psharedhandle).ok() |
| } |
| pub unsafe fn SetRenderTarget<P0>(&self, rendertargetindex: u32, prendertarget: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetRenderTarget)(::windows_core::Interface::as_raw(self), rendertargetindex, prendertarget.into_param().abi()).ok() |
| } |
| pub unsafe fn GetRenderTarget(&self, rendertargetindex: u32) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetRenderTarget)(::windows_core::Interface::as_raw(self), rendertargetindex, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetDepthStencilSurface<P0>(&self, pnewzstencil: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetDepthStencilSurface)(::windows_core::Interface::as_raw(self), pnewzstencil.into_param().abi()).ok() |
| } |
| pub unsafe fn GetDepthStencilSurface(&self) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetDepthStencilSurface)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn BeginScene(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.BeginScene)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn EndScene(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.EndScene)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Clear(&self, count: u32, prects: *const D3DRECT, flags: u32, color: u32, z: f32, stencil: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.Clear)(::windows_core::Interface::as_raw(self), count, prects, flags, color, z, stencil).ok() |
| } |
| #[doc = "*Required features: `\"Foundation_Numerics\"`*"] |
| #[cfg(feature = "Foundation_Numerics")] |
| pub unsafe fn SetTransform(&self, state: D3DTRANSFORMSTATETYPE, pmatrix: *const super::super::super::Foundation::Numerics::Matrix4x4) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetTransform)(::windows_core::Interface::as_raw(self), state, pmatrix).ok() |
| } |
| #[doc = "*Required features: `\"Foundation_Numerics\"`*"] |
| #[cfg(feature = "Foundation_Numerics")] |
| pub unsafe fn GetTransform(&self, state: D3DTRANSFORMSTATETYPE, pmatrix: *mut super::super::super::Foundation::Numerics::Matrix4x4) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetTransform)(::windows_core::Interface::as_raw(self), state, pmatrix).ok() |
| } |
| #[doc = "*Required features: `\"Foundation_Numerics\"`*"] |
| #[cfg(feature = "Foundation_Numerics")] |
| pub unsafe fn MultiplyTransform(&self, param0: D3DTRANSFORMSTATETYPE, param1: *const super::super::super::Foundation::Numerics::Matrix4x4) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.MultiplyTransform)(::windows_core::Interface::as_raw(self), param0, param1).ok() |
| } |
| pub unsafe fn SetViewport(&self, pviewport: *const D3DVIEWPORT9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetViewport)(::windows_core::Interface::as_raw(self), pviewport).ok() |
| } |
| pub unsafe fn GetViewport(&self, pviewport: *mut D3DVIEWPORT9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetViewport)(::windows_core::Interface::as_raw(self), pviewport).ok() |
| } |
| pub unsafe fn SetMaterial(&self, pmaterial: *const D3DMATERIAL9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetMaterial)(::windows_core::Interface::as_raw(self), pmaterial).ok() |
| } |
| pub unsafe fn GetMaterial(&self, pmaterial: *mut D3DMATERIAL9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetMaterial)(::windows_core::Interface::as_raw(self), pmaterial).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub unsafe fn SetLight(&self, index: u32, param1: *const D3DLIGHT9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetLight)(::windows_core::Interface::as_raw(self), index, param1).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub unsafe fn GetLight(&self, index: u32, param1: *mut D3DLIGHT9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetLight)(::windows_core::Interface::as_raw(self), index, param1).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn LightEnable<P0>(&self, index: u32, enable: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).base__.LightEnable)(::windows_core::Interface::as_raw(self), index, enable.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetLightEnable(&self, index: u32, penable: *mut super::super::Foundation::BOOL) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetLightEnable)(::windows_core::Interface::as_raw(self), index, penable).ok() |
| } |
| pub unsafe fn SetClipPlane(&self, index: u32, pplane: *const f32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetClipPlane)(::windows_core::Interface::as_raw(self), index, pplane).ok() |
| } |
| pub unsafe fn GetClipPlane(&self, index: u32, pplane: *mut f32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetClipPlane)(::windows_core::Interface::as_raw(self), index, pplane).ok() |
| } |
| pub unsafe fn SetRenderState(&self, state: D3DRENDERSTATETYPE, value: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetRenderState)(::windows_core::Interface::as_raw(self), state, value).ok() |
| } |
| pub unsafe fn GetRenderState(&self, state: D3DRENDERSTATETYPE, pvalue: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetRenderState)(::windows_core::Interface::as_raw(self), state, pvalue).ok() |
| } |
| pub unsafe fn CreateStateBlock(&self, r#type: D3DSTATEBLOCKTYPE) -> ::windows_core::Result<IDirect3DStateBlock9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.CreateStateBlock)(::windows_core::Interface::as_raw(self), r#type, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn BeginStateBlock(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.BeginStateBlock)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn EndStateBlock(&self) -> ::windows_core::Result<IDirect3DStateBlock9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.EndStateBlock)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetClipStatus(&self, pclipstatus: *const D3DCLIPSTATUS9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetClipStatus)(::windows_core::Interface::as_raw(self), pclipstatus).ok() |
| } |
| pub unsafe fn GetClipStatus(&self, pclipstatus: *mut D3DCLIPSTATUS9) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetClipStatus)(::windows_core::Interface::as_raw(self), pclipstatus).ok() |
| } |
| pub unsafe fn GetTexture(&self, stage: u32) -> ::windows_core::Result<IDirect3DBaseTexture9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetTexture)(::windows_core::Interface::as_raw(self), stage, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetTexture<P0>(&self, stage: u32, ptexture: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DBaseTexture9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetTexture)(::windows_core::Interface::as_raw(self), stage, ptexture.into_param().abi()).ok() |
| } |
| pub unsafe fn GetTextureStageState(&self, stage: u32, r#type: D3DTEXTURESTAGESTATETYPE, pvalue: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetTextureStageState)(::windows_core::Interface::as_raw(self), stage, r#type, pvalue).ok() |
| } |
| pub unsafe fn SetTextureStageState(&self, stage: u32, r#type: D3DTEXTURESTAGESTATETYPE, value: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetTextureStageState)(::windows_core::Interface::as_raw(self), stage, r#type, value).ok() |
| } |
| pub unsafe fn GetSamplerState(&self, sampler: u32, r#type: D3DSAMPLERSTATETYPE, pvalue: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetSamplerState)(::windows_core::Interface::as_raw(self), sampler, r#type, pvalue).ok() |
| } |
| pub unsafe fn SetSamplerState(&self, sampler: u32, r#type: D3DSAMPLERSTATETYPE, value: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetSamplerState)(::windows_core::Interface::as_raw(self), sampler, r#type, value).ok() |
| } |
| pub unsafe fn ValidateDevice(&self, pnumpasses: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.ValidateDevice)(::windows_core::Interface::as_raw(self), pnumpasses).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub unsafe fn SetPaletteEntries(&self, palettenumber: u32, pentries: *const super::Gdi::PALETTEENTRY) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetPaletteEntries)(::windows_core::Interface::as_raw(self), palettenumber, pentries).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub unsafe fn GetPaletteEntries(&self, palettenumber: u32, pentries: *mut super::Gdi::PALETTEENTRY) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetPaletteEntries)(::windows_core::Interface::as_raw(self), palettenumber, pentries).ok() |
| } |
| pub unsafe fn SetCurrentTexturePalette(&self, palettenumber: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetCurrentTexturePalette)(::windows_core::Interface::as_raw(self), palettenumber).ok() |
| } |
| pub unsafe fn GetCurrentTexturePalette(&self, palettenumber: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetCurrentTexturePalette)(::windows_core::Interface::as_raw(self), palettenumber).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetScissorRect(&self, prect: *const super::super::Foundation::RECT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetScissorRect)(::windows_core::Interface::as_raw(self), prect).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetScissorRect(&self, prect: *mut super::super::Foundation::RECT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetScissorRect)(::windows_core::Interface::as_raw(self), prect).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetSoftwareVertexProcessing<P0>(&self, bsoftware: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetSoftwareVertexProcessing)(::windows_core::Interface::as_raw(self), bsoftware.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetSoftwareVertexProcessing(&self) -> super::super::Foundation::BOOL { |
| (::windows_core::Interface::vtable(self).base__.GetSoftwareVertexProcessing)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetNPatchMode(&self, nsegments: f32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetNPatchMode)(::windows_core::Interface::as_raw(self), nsegments).ok() |
| } |
| pub unsafe fn GetNPatchMode(&self) -> f32 { |
| (::windows_core::Interface::vtable(self).base__.GetNPatchMode)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn DrawPrimitive(&self, primitivetype: D3DPRIMITIVETYPE, startvertex: u32, primitivecount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.DrawPrimitive)(::windows_core::Interface::as_raw(self), primitivetype, startvertex, primitivecount).ok() |
| } |
| pub unsafe fn DrawIndexedPrimitive(&self, param0: D3DPRIMITIVETYPE, basevertexindex: i32, minvertexindex: u32, numvertices: u32, startindex: u32, primcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.DrawIndexedPrimitive)(::windows_core::Interface::as_raw(self), param0, basevertexindex, minvertexindex, numvertices, startindex, primcount).ok() |
| } |
| pub unsafe fn DrawPrimitiveUP(&self, primitivetype: D3DPRIMITIVETYPE, primitivecount: u32, pvertexstreamzerodata: *const ::core::ffi::c_void, vertexstreamzerostride: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.DrawPrimitiveUP)(::windows_core::Interface::as_raw(self), primitivetype, primitivecount, pvertexstreamzerodata, vertexstreamzerostride).ok() |
| } |
| pub unsafe fn DrawIndexedPrimitiveUP(&self, primitivetype: D3DPRIMITIVETYPE, minvertexindex: u32, numvertices: u32, primitivecount: u32, pindexdata: *const ::core::ffi::c_void, indexdataformat: D3DFORMAT, pvertexstreamzerodata: *const ::core::ffi::c_void, vertexstreamzerostride: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.DrawIndexedPrimitiveUP)(::windows_core::Interface::as_raw(self), primitivetype, minvertexindex, numvertices, primitivecount, pindexdata, indexdataformat, pvertexstreamzerodata, vertexstreamzerostride).ok() |
| } |
| pub unsafe fn ProcessVertices<P0, P1>(&self, srcstartindex: u32, destindex: u32, vertexcount: u32, pdestbuffer: P0, pvertexdecl: P1, flags: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DVertexBuffer9>, |
| P1: ::windows_core::IntoParam<IDirect3DVertexDeclaration9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.ProcessVertices)(::windows_core::Interface::as_raw(self), srcstartindex, destindex, vertexcount, pdestbuffer.into_param().abi(), pvertexdecl.into_param().abi(), flags).ok() |
| } |
| pub unsafe fn CreateVertexDeclaration(&self, pvertexelements: *const D3DVERTEXELEMENT9) -> ::windows_core::Result<IDirect3DVertexDeclaration9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.CreateVertexDeclaration)(::windows_core::Interface::as_raw(self), pvertexelements, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetVertexDeclaration<P0>(&self, pdecl: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DVertexDeclaration9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetVertexDeclaration)(::windows_core::Interface::as_raw(self), pdecl.into_param().abi()).ok() |
| } |
| pub unsafe fn GetVertexDeclaration(&self) -> ::windows_core::Result<IDirect3DVertexDeclaration9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetVertexDeclaration)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetFVF(&self, fvf: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetFVF)(::windows_core::Interface::as_raw(self), fvf).ok() |
| } |
| pub unsafe fn GetFVF(&self, pfvf: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetFVF)(::windows_core::Interface::as_raw(self), pfvf).ok() |
| } |
| pub unsafe fn CreateVertexShader(&self, pfunction: *const u32) -> ::windows_core::Result<IDirect3DVertexShader9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.CreateVertexShader)(::windows_core::Interface::as_raw(self), pfunction, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetVertexShader<P0>(&self, pshader: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DVertexShader9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetVertexShader)(::windows_core::Interface::as_raw(self), pshader.into_param().abi()).ok() |
| } |
| pub unsafe fn GetVertexShader(&self) -> ::windows_core::Result<IDirect3DVertexShader9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetVertexShader)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetVertexShaderConstantF(&self, startregister: u32, pconstantdata: *const f32, vector4fcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetVertexShaderConstantF)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4fcount).ok() |
| } |
| pub unsafe fn GetVertexShaderConstantF(&self, startregister: u32, pconstantdata: *mut f32, vector4fcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetVertexShaderConstantF)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4fcount).ok() |
| } |
| pub unsafe fn SetVertexShaderConstantI(&self, startregister: u32, pconstantdata: *const i32, vector4icount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetVertexShaderConstantI)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4icount).ok() |
| } |
| pub unsafe fn GetVertexShaderConstantI(&self, startregister: u32, pconstantdata: *mut i32, vector4icount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetVertexShaderConstantI)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4icount).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetVertexShaderConstantB(&self, startregister: u32, pconstantdata: *const super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetVertexShaderConstantB)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, boolcount).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetVertexShaderConstantB(&self, startregister: u32, pconstantdata: *mut super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetVertexShaderConstantB)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, boolcount).ok() |
| } |
| pub unsafe fn SetStreamSource<P0>(&self, streamnumber: u32, pstreamdata: P0, offsetinbytes: u32, stride: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DVertexBuffer9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetStreamSource)(::windows_core::Interface::as_raw(self), streamnumber, pstreamdata.into_param().abi(), offsetinbytes, stride).ok() |
| } |
| pub unsafe fn GetStreamSource(&self, streamnumber: u32, ppstreamdata: *mut ::core::option::Option<IDirect3DVertexBuffer9>, poffsetinbytes: *mut u32, pstride: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetStreamSource)(::windows_core::Interface::as_raw(self), streamnumber, ::core::mem::transmute(ppstreamdata), poffsetinbytes, pstride).ok() |
| } |
| pub unsafe fn SetStreamSourceFreq(&self, streamnumber: u32, setting: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetStreamSourceFreq)(::windows_core::Interface::as_raw(self), streamnumber, setting).ok() |
| } |
| pub unsafe fn GetStreamSourceFreq(&self, streamnumber: u32, psetting: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetStreamSourceFreq)(::windows_core::Interface::as_raw(self), streamnumber, psetting).ok() |
| } |
| pub unsafe fn SetIndices<P0>(&self, pindexdata: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DIndexBuffer9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetIndices)(::windows_core::Interface::as_raw(self), pindexdata.into_param().abi()).ok() |
| } |
| pub unsafe fn GetIndices(&self) -> ::windows_core::Result<IDirect3DIndexBuffer9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetIndices)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreatePixelShader(&self, pfunction: *const u32) -> ::windows_core::Result<IDirect3DPixelShader9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.CreatePixelShader)(::windows_core::Interface::as_raw(self), pfunction, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPixelShader<P0>(&self, pshader: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DPixelShader9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.SetPixelShader)(::windows_core::Interface::as_raw(self), pshader.into_param().abi()).ok() |
| } |
| pub unsafe fn GetPixelShader(&self) -> ::windows_core::Result<IDirect3DPixelShader9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetPixelShader)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPixelShaderConstantF(&self, startregister: u32, pconstantdata: *const f32, vector4fcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetPixelShaderConstantF)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4fcount).ok() |
| } |
| pub unsafe fn GetPixelShaderConstantF(&self, startregister: u32, pconstantdata: *mut f32, vector4fcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetPixelShaderConstantF)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4fcount).ok() |
| } |
| pub unsafe fn SetPixelShaderConstantI(&self, startregister: u32, pconstantdata: *const i32, vector4icount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetPixelShaderConstantI)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4icount).ok() |
| } |
| pub unsafe fn GetPixelShaderConstantI(&self, startregister: u32, pconstantdata: *mut i32, vector4icount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetPixelShaderConstantI)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, vector4icount).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetPixelShaderConstantB(&self, startregister: u32, pconstantdata: *const super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetPixelShaderConstantB)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, boolcount).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetPixelShaderConstantB(&self, startregister: u32, pconstantdata: *mut super::super::Foundation::BOOL, boolcount: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetPixelShaderConstantB)(::windows_core::Interface::as_raw(self), startregister, pconstantdata, boolcount).ok() |
| } |
| pub unsafe fn DrawRectPatch(&self, handle: u32, pnumsegs: *const f32, prectpatchinfo: *const D3DRECTPATCH_INFO) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.DrawRectPatch)(::windows_core::Interface::as_raw(self), handle, pnumsegs, prectpatchinfo).ok() |
| } |
| pub unsafe fn DrawTriPatch(&self, handle: u32, pnumsegs: *const f32, ptripatchinfo: *const D3DTRIPATCH_INFO) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.DrawTriPatch)(::windows_core::Interface::as_raw(self), handle, pnumsegs, ptripatchinfo).ok() |
| } |
| pub unsafe fn DeletePatch(&self, handle: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.DeletePatch)(::windows_core::Interface::as_raw(self), handle).ok() |
| } |
| pub unsafe fn CreateQuery(&self, r#type: D3DQUERYTYPE) -> ::windows_core::Result<IDirect3DQuery9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.CreateQuery)(::windows_core::Interface::as_raw(self), r#type, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetConvolutionMonoKernel(&self, width: u32, height: u32, rows: *mut f32, columns: *mut f32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetConvolutionMonoKernel)(::windows_core::Interface::as_raw(self), width, height, rows, columns).ok() |
| } |
| pub unsafe fn ComposeRects<P0, P1, P2, P3>(&self, psrc: P0, pdst: P1, psrcrectdescs: P2, numrects: u32, pdstrectdescs: P3, operation: D3DCOMPOSERECTSOP, xoffset: i32, yoffset: i32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| P1: ::windows_core::IntoParam<IDirect3DSurface9>, |
| P2: ::windows_core::IntoParam<IDirect3DVertexBuffer9>, |
| P3: ::windows_core::IntoParam<IDirect3DVertexBuffer9>, |
| { |
| (::windows_core::Interface::vtable(self).ComposeRects)(::windows_core::Interface::as_raw(self), psrc.into_param().abi(), pdst.into_param().abi(), psrcrectdescs.into_param().abi(), numrects, pdstrectdescs.into_param().abi(), operation, xoffset, yoffset).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`, `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi"))] |
| pub unsafe fn PresentEx<P0>(&self, psourcerect: *const super::super::Foundation::RECT, pdestrect: *const super::super::Foundation::RECT, hdestwindowoverride: P0, pdirtyregion: *const super::Gdi::RGNDATA, dwflags: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::HWND>, |
| { |
| (::windows_core::Interface::vtable(self).PresentEx)(::windows_core::Interface::as_raw(self), psourcerect, pdestrect, hdestwindowoverride.into_param().abi(), pdirtyregion, dwflags).ok() |
| } |
| pub unsafe fn GetGPUThreadPriority(&self, ppriority: *mut i32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetGPUThreadPriority)(::windows_core::Interface::as_raw(self), ppriority).ok() |
| } |
| pub unsafe fn SetGPUThreadPriority(&self, priority: i32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetGPUThreadPriority)(::windows_core::Interface::as_raw(self), priority).ok() |
| } |
| pub unsafe fn WaitForVBlank(&self, iswapchain: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).WaitForVBlank)(::windows_core::Interface::as_raw(self), iswapchain).ok() |
| } |
| pub unsafe fn CheckResourceResidency(&self, presourcearray: *mut ::core::option::Option<IDirect3DResource9>, numresources: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CheckResourceResidency)(::windows_core::Interface::as_raw(self), ::core::mem::transmute(presourcearray), numresources).ok() |
| } |
| pub unsafe fn SetMaximumFrameLatency(&self, maxlatency: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetMaximumFrameLatency)(::windows_core::Interface::as_raw(self), maxlatency).ok() |
| } |
| pub unsafe fn GetMaximumFrameLatency(&self, pmaxlatency: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetMaximumFrameLatency)(::windows_core::Interface::as_raw(self), pmaxlatency).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CheckDeviceState<P0>(&self, hdestinationwindow: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::HWND>, |
| { |
| (::windows_core::Interface::vtable(self).CheckDeviceState)(::windows_core::Interface::as_raw(self), hdestinationwindow.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateRenderTargetEx<P0>(&self, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, lockable: P0, ppsurface: *mut ::core::option::Option<IDirect3DSurface9>, psharedhandle: *mut super::super::Foundation::HANDLE, usage: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).CreateRenderTargetEx)(::windows_core::Interface::as_raw(self), width, height, format, multisample, multisamplequality, lockable.into_param().abi(), ::core::mem::transmute(ppsurface), psharedhandle, usage).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateOffscreenPlainSurfaceEx(&self, width: u32, height: u32, format: D3DFORMAT, pool: D3DPOOL, ppsurface: *mut ::core::option::Option<IDirect3DSurface9>, psharedhandle: *mut super::super::Foundation::HANDLE, usage: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).CreateOffscreenPlainSurfaceEx)(::windows_core::Interface::as_raw(self), width, height, format, pool, ::core::mem::transmute(ppsurface), psharedhandle, usage).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn CreateDepthStencilSurfaceEx<P0>(&self, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, discard: P0, ppsurface: *mut ::core::option::Option<IDirect3DSurface9>, psharedhandle: *mut super::super::Foundation::HANDLE, usage: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows_core::Interface::vtable(self).CreateDepthStencilSurfaceEx)(::windows_core::Interface::as_raw(self), width, height, format, multisample, multisamplequality, discard.into_param().abi(), ::core::mem::transmute(ppsurface), psharedhandle, usage).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn ResetEx(&self, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, pfullscreendisplaymode: *mut D3DDISPLAYMODEEX) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).ResetEx)(::windows_core::Interface::as_raw(self), ppresentationparameters, pfullscreendisplaymode).ok() |
| } |
| pub unsafe fn GetDisplayModeEx(&self, iswapchain: u32, pmode: *mut D3DDISPLAYMODEEX, protation: *mut D3DDISPLAYROTATION) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDisplayModeEx)(::windows_core::Interface::as_raw(self), iswapchain, pmode, protation).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DDevice9Ex, ::windows_core::IUnknown, IDirect3DDevice9); |
| impl ::core::cmp::PartialEq for IDirect3DDevice9Ex { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DDevice9Ex {} |
| impl ::core::fmt::Debug for IDirect3DDevice9Ex { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DDevice9Ex").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DDevice9Ex { |
| type Vtable = IDirect3DDevice9Ex_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DDevice9Ex { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DDevice9Ex { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xb18b10ce_2649_405a_870f_95f777d4313a); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DDevice9Ex_Vtbl { |
| pub base__: IDirect3DDevice9_Vtbl, |
| pub SetConvolutionMonoKernel: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, width: u32, height: u32, rows: *mut f32, columns: *mut f32) -> ::windows_core::HRESULT, |
| pub ComposeRects: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, psrc: *mut ::core::ffi::c_void, pdst: *mut ::core::ffi::c_void, psrcrectdescs: *mut ::core::ffi::c_void, numrects: u32, pdstrectdescs: *mut ::core::ffi::c_void, operation: D3DCOMPOSERECTSOP, xoffset: i32, yoffset: i32) -> ::windows_core::HRESULT, |
| #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi"))] |
| pub PresentEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, psourcerect: *const super::super::Foundation::RECT, pdestrect: *const super::super::Foundation::RECT, hdestwindowoverride: super::super::Foundation::HWND, pdirtyregion: *const super::Gdi::RGNDATA, dwflags: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi")))] |
| PresentEx: usize, |
| pub GetGPUThreadPriority: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppriority: *mut i32) -> ::windows_core::HRESULT, |
| pub SetGPUThreadPriority: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, priority: i32) -> ::windows_core::HRESULT, |
| pub WaitForVBlank: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, iswapchain: u32) -> ::windows_core::HRESULT, |
| pub CheckResourceResidency: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, presourcearray: *mut *mut ::core::ffi::c_void, numresources: u32) -> ::windows_core::HRESULT, |
| pub SetMaximumFrameLatency: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, maxlatency: u32) -> ::windows_core::HRESULT, |
| pub GetMaximumFrameLatency: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pmaxlatency: *mut u32) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CheckDeviceState: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, hdestinationwindow: super::super::Foundation::HWND) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CheckDeviceState: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateRenderTargetEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, lockable: super::super::Foundation::BOOL, ppsurface: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE, usage: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateRenderTargetEx: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateOffscreenPlainSurfaceEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, width: u32, height: u32, format: D3DFORMAT, pool: D3DPOOL, ppsurface: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE, usage: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateOffscreenPlainSurfaceEx: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub CreateDepthStencilSurfaceEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, width: u32, height: u32, format: D3DFORMAT, multisample: D3DMULTISAMPLE_TYPE, multisamplequality: u32, discard: super::super::Foundation::BOOL, ppsurface: *mut *mut ::core::ffi::c_void, psharedhandle: *mut super::super::Foundation::HANDLE, usage: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| CreateDepthStencilSurfaceEx: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub ResetEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppresentationparameters: *mut D3DPRESENT_PARAMETERS, pfullscreendisplaymode: *mut D3DDISPLAYMODEEX) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| ResetEx: usize, |
| pub GetDisplayModeEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, iswapchain: u32, pmode: *mut D3DDISPLAYMODEEX, protation: *mut D3DDISPLAYROTATION) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DIndexBuffer9(::windows_core::IUnknown); |
| impl IDirect3DIndexBuffer9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, sizeofdata, flags).ok() |
| } |
| pub unsafe fn GetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, psizeofdata).ok() |
| } |
| pub unsafe fn FreePrivateData(&self, refguid: *const ::windows_core::GUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.FreePrivateData)(::windows_core::Interface::as_raw(self), refguid).ok() |
| } |
| pub unsafe fn SetPriority(&self, prioritynew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.SetPriority)(::windows_core::Interface::as_raw(self), prioritynew) |
| } |
| pub unsafe fn GetPriority(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetPriority)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn PreLoad(&self) { |
| (::windows_core::Interface::vtable(self).base__.PreLoad)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetType(&self) -> D3DRESOURCETYPE { |
| (::windows_core::Interface::vtable(self).base__.GetType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn Lock(&self, offsettolock: u32, sizetolock: u32, ppbdata: *mut *mut ::core::ffi::c_void, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).Lock)(::windows_core::Interface::as_raw(self), offsettolock, sizetolock, ppbdata, flags).ok() |
| } |
| pub unsafe fn Unlock(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).Unlock)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn GetDesc(&self, pdesc: *mut D3DINDEXBUFFER_DESC) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDesc)(::windows_core::Interface::as_raw(self), pdesc).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DIndexBuffer9, ::windows_core::IUnknown, IDirect3DResource9); |
| impl ::core::cmp::PartialEq for IDirect3DIndexBuffer9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DIndexBuffer9 {} |
| impl ::core::fmt::Debug for IDirect3DIndexBuffer9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DIndexBuffer9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DIndexBuffer9 { |
| type Vtable = IDirect3DIndexBuffer9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DIndexBuffer9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DIndexBuffer9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x7c9dd65e_d3f7_4529_acee_785830acde35); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DIndexBuffer9_Vtbl { |
| pub base__: IDirect3DResource9_Vtbl, |
| pub Lock: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, offsettolock: u32, sizetolock: u32, ppbdata: *mut *mut ::core::ffi::c_void, flags: u32) -> ::windows_core::HRESULT, |
| pub Unlock: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetDesc: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdesc: *mut D3DINDEXBUFFER_DESC) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DPixelShader9(::windows_core::IUnknown); |
| impl IDirect3DPixelShader9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetFunction(&self, param0: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetFunction)(::windows_core::Interface::as_raw(self), param0, psizeofdata).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DPixelShader9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3DPixelShader9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DPixelShader9 {} |
| impl ::core::fmt::Debug for IDirect3DPixelShader9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DPixelShader9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DPixelShader9 { |
| type Vtable = IDirect3DPixelShader9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DPixelShader9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DPixelShader9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x6d3bdbdc_5b02_4415_b852_ce5e8bccb289); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DPixelShader9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| pub GetDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetFunction: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, param0: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DQuery9(::windows_core::IUnknown); |
| impl IDirect3DQuery9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetType(&self) -> D3DQUERYTYPE { |
| (::windows_core::Interface::vtable(self).GetType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetDataSize(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).GetDataSize)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn Issue(&self, dwissueflags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).Issue)(::windows_core::Interface::as_raw(self), dwissueflags).ok() |
| } |
| pub unsafe fn GetData(&self, pdata: *mut ::core::ffi::c_void, dwsize: u32, dwgetdataflags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetData)(::windows_core::Interface::as_raw(self), pdata, dwsize, dwgetdataflags).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DQuery9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3DQuery9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DQuery9 {} |
| impl ::core::fmt::Debug for IDirect3DQuery9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DQuery9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DQuery9 { |
| type Vtable = IDirect3DQuery9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DQuery9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DQuery9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xd9771460_a695_4f26_bbd3_27b840b541cc); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DQuery9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| pub GetDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetType: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> D3DQUERYTYPE, |
| pub GetDataSize: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> u32, |
| pub Issue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, dwissueflags: u32) -> ::windows_core::HRESULT, |
| pub GetData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdata: *mut ::core::ffi::c_void, dwsize: u32, dwgetdataflags: u32) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DResource9(::windows_core::IUnknown); |
| impl IDirect3DResource9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, sizeofdata, flags).ok() |
| } |
| pub unsafe fn GetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, psizeofdata).ok() |
| } |
| pub unsafe fn FreePrivateData(&self, refguid: *const ::windows_core::GUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).FreePrivateData)(::windows_core::Interface::as_raw(self), refguid).ok() |
| } |
| pub unsafe fn SetPriority(&self, prioritynew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).SetPriority)(::windows_core::Interface::as_raw(self), prioritynew) |
| } |
| pub unsafe fn GetPriority(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).GetPriority)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn PreLoad(&self) { |
| (::windows_core::Interface::vtable(self).PreLoad)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetType(&self) -> D3DRESOURCETYPE { |
| (::windows_core::Interface::vtable(self).GetType)(::windows_core::Interface::as_raw(self)) |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DResource9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3DResource9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DResource9 {} |
| impl ::core::fmt::Debug for IDirect3DResource9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DResource9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DResource9 { |
| type Vtable = IDirect3DResource9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DResource9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DResource9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x05eec05d_8f7d_4362_b999_d1baf357c704); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DResource9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| pub GetDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetPrivateData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::HRESULT, |
| pub GetPrivateData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::HRESULT, |
| pub FreePrivateData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, refguid: *const ::windows_core::GUID) -> ::windows_core::HRESULT, |
| pub SetPriority: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, prioritynew: u32) -> u32, |
| pub GetPriority: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> u32, |
| pub PreLoad: unsafe extern "system" fn(this: *mut ::core::ffi::c_void), |
| pub GetType: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> D3DRESOURCETYPE, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DStateBlock9(::windows_core::IUnknown); |
| impl IDirect3DStateBlock9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn Capture(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).Capture)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Apply(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).Apply)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DStateBlock9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3DStateBlock9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DStateBlock9 {} |
| impl ::core::fmt::Debug for IDirect3DStateBlock9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DStateBlock9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DStateBlock9 { |
| type Vtable = IDirect3DStateBlock9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DStateBlock9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DStateBlock9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xb07c4fe5_310d_4ba8_a23c_4f0f206f218b); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DStateBlock9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| pub GetDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub Capture: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub Apply: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DSurface9(::windows_core::IUnknown); |
| impl IDirect3DSurface9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, sizeofdata, flags).ok() |
| } |
| pub unsafe fn GetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, psizeofdata).ok() |
| } |
| pub unsafe fn FreePrivateData(&self, refguid: *const ::windows_core::GUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.FreePrivateData)(::windows_core::Interface::as_raw(self), refguid).ok() |
| } |
| pub unsafe fn SetPriority(&self, prioritynew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.SetPriority)(::windows_core::Interface::as_raw(self), prioritynew) |
| } |
| pub unsafe fn GetPriority(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetPriority)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn PreLoad(&self) { |
| (::windows_core::Interface::vtable(self).base__.PreLoad)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetType(&self) -> D3DRESOURCETYPE { |
| (::windows_core::Interface::vtable(self).base__.GetType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetContainer(&self, riid: *const ::windows_core::GUID, ppcontainer: *mut *mut ::core::ffi::c_void) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetContainer)(::windows_core::Interface::as_raw(self), riid, ppcontainer).ok() |
| } |
| pub unsafe fn GetDesc(&self, pdesc: *mut D3DSURFACE_DESC) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDesc)(::windows_core::Interface::as_raw(self), pdesc).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn LockRect(&self, plockedrect: *mut D3DLOCKED_RECT, prect: *const super::super::Foundation::RECT, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).LockRect)(::windows_core::Interface::as_raw(self), plockedrect, prect, flags).ok() |
| } |
| pub unsafe fn UnlockRect(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).UnlockRect)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub unsafe fn GetDC(&self, phdc: *mut super::Gdi::HDC) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDC)(::windows_core::Interface::as_raw(self), phdc).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub unsafe fn ReleaseDC<P0>(&self, hdc: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::Gdi::HDC>, |
| { |
| (::windows_core::Interface::vtable(self).ReleaseDC)(::windows_core::Interface::as_raw(self), hdc.into_param().abi()).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DSurface9, ::windows_core::IUnknown, IDirect3DResource9); |
| impl ::core::cmp::PartialEq for IDirect3DSurface9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DSurface9 {} |
| impl ::core::fmt::Debug for IDirect3DSurface9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DSurface9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DSurface9 { |
| type Vtable = IDirect3DSurface9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DSurface9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DSurface9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x0cfbaf3a_9ff6_429a_99b3_a2796af8b89b); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DSurface9_Vtbl { |
| pub base__: IDirect3DResource9_Vtbl, |
| pub GetContainer: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, riid: *const ::windows_core::GUID, ppcontainer: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetDesc: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdesc: *mut D3DSURFACE_DESC) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub LockRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, plockedrect: *mut D3DLOCKED_RECT, prect: *const super::super::Foundation::RECT, flags: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| LockRect: usize, |
| pub UnlockRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub GetDC: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, phdc: *mut super::Gdi::HDC) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Gdi"))] |
| GetDC: usize, |
| #[cfg(feature = "Win32_Graphics_Gdi")] |
| pub ReleaseDC: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, hdc: super::Gdi::HDC) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_Gdi"))] |
| ReleaseDC: usize, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DSwapChain9(::windows_core::IUnknown); |
| impl IDirect3DSwapChain9 { |
| #[doc = "*Required features: `\"Win32_Foundation\"`, `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi"))] |
| pub unsafe fn Present<P0>(&self, psourcerect: *const super::super::Foundation::RECT, pdestrect: *const super::super::Foundation::RECT, hdestwindowoverride: P0, pdirtyregion: *const super::Gdi::RGNDATA, dwflags: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::HWND>, |
| { |
| (::windows_core::Interface::vtable(self).Present)(::windows_core::Interface::as_raw(self), psourcerect, pdestrect, hdestwindowoverride.into_param().abi(), pdirtyregion, dwflags).ok() |
| } |
| pub unsafe fn GetFrontBufferData<P0>(&self, pdestsurface: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).GetFrontBufferData)(::windows_core::Interface::as_raw(self), pdestsurface.into_param().abi()).ok() |
| } |
| pub unsafe fn GetBackBuffer(&self, ibackbuffer: u32, r#type: D3DBACKBUFFER_TYPE) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetBackBuffer)(::windows_core::Interface::as_raw(self), ibackbuffer, r#type, &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetRasterStatus(&self, prasterstatus: *mut D3DRASTER_STATUS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetRasterStatus)(::windows_core::Interface::as_raw(self), prasterstatus).ok() |
| } |
| pub unsafe fn GetDisplayMode(&self, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDisplayMode)(::windows_core::Interface::as_raw(self), pmode).ok() |
| } |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetPresentParameters(&self, ppresentationparameters: *mut D3DPRESENT_PARAMETERS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetPresentParameters)(::windows_core::Interface::as_raw(self), ppresentationparameters).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DSwapChain9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3DSwapChain9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DSwapChain9 {} |
| impl ::core::fmt::Debug for IDirect3DSwapChain9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DSwapChain9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DSwapChain9 { |
| type Vtable = IDirect3DSwapChain9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DSwapChain9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DSwapChain9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x794950f2_adfc_458a_905e_10a10b0b503b); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DSwapChain9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi"))] |
| pub Present: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, psourcerect: *const super::super::Foundation::RECT, pdestrect: *const super::super::Foundation::RECT, hdestwindowoverride: super::super::Foundation::HWND, pdirtyregion: *const super::Gdi::RGNDATA, dwflags: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi")))] |
| Present: usize, |
| pub GetFrontBufferData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdestsurface: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetBackBuffer: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ibackbuffer: u32, r#type: D3DBACKBUFFER_TYPE, ppbackbuffer: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetRasterStatus: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, prasterstatus: *mut D3DRASTER_STATUS) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetRasterStatus: usize, |
| pub GetDisplayMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::HRESULT, |
| pub GetDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub GetPresentParameters: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppresentationparameters: *mut D3DPRESENT_PARAMETERS) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| GetPresentParameters: usize, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DSwapChain9Ex(::windows_core::IUnknown); |
| impl IDirect3DSwapChain9Ex { |
| #[doc = "*Required features: `\"Win32_Foundation\"`, `\"Win32_Graphics_Gdi\"`*"] |
| #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Gdi"))] |
| pub unsafe fn Present<P0>(&self, psourcerect: *const super::super::Foundation::RECT, pdestrect: *const super::super::Foundation::RECT, hdestwindowoverride: P0, pdirtyregion: *const super::Gdi::RGNDATA, dwflags: u32) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<super::super::Foundation::HWND>, |
| { |
| (::windows_core::Interface::vtable(self).base__.Present)(::windows_core::Interface::as_raw(self), psourcerect, pdestrect, hdestwindowoverride.into_param().abi(), pdirtyregion, dwflags).ok() |
| } |
| pub unsafe fn GetFrontBufferData<P0>(&self, pdestsurface: P0) -> ::windows_core::Result<()> |
| where |
| P0: ::windows_core::IntoParam<IDirect3DSurface9>, |
| { |
| (::windows_core::Interface::vtable(self).base__.GetFrontBufferData)(::windows_core::Interface::as_raw(self), pdestsurface.into_param().abi()).ok() |
| } |
| pub unsafe fn GetBackBuffer(&self, ibackbuffer: u32, r#type: D3DBACKBUFFER_TYPE) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetBackBuffer)(::windows_core::Interface::as_raw(self), ibackbuffer, r#type, &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetRasterStatus(&self, prasterstatus: *mut D3DRASTER_STATUS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetRasterStatus)(::windows_core::Interface::as_raw(self), prasterstatus).ok() |
| } |
| pub unsafe fn GetDisplayMode(&self, pmode: *mut D3DDISPLAYMODE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetDisplayMode)(::windows_core::Interface::as_raw(self), pmode).ok() |
| } |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn GetPresentParameters(&self, ppresentationparameters: *mut D3DPRESENT_PARAMETERS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetPresentParameters)(::windows_core::Interface::as_raw(self), ppresentationparameters).ok() |
| } |
| pub unsafe fn GetLastPresentCount(&self, plastpresentcount: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetLastPresentCount)(::windows_core::Interface::as_raw(self), plastpresentcount).ok() |
| } |
| pub unsafe fn GetPresentStats(&self, ppresentationstatistics: *mut D3DPRESENTSTATS) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetPresentStats)(::windows_core::Interface::as_raw(self), ppresentationstatistics).ok() |
| } |
| pub unsafe fn GetDisplayModeEx(&self, pmode: *mut D3DDISPLAYMODEEX, protation: *mut D3DDISPLAYROTATION) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDisplayModeEx)(::windows_core::Interface::as_raw(self), pmode, protation).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DSwapChain9Ex, ::windows_core::IUnknown, IDirect3DSwapChain9); |
| impl ::core::cmp::PartialEq for IDirect3DSwapChain9Ex { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DSwapChain9Ex {} |
| impl ::core::fmt::Debug for IDirect3DSwapChain9Ex { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DSwapChain9Ex").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DSwapChain9Ex { |
| type Vtable = IDirect3DSwapChain9Ex_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DSwapChain9Ex { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DSwapChain9Ex { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x91886caf_1c3d_4d2e_a0ab_3e4c7d8d3303); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DSwapChain9Ex_Vtbl { |
| pub base__: IDirect3DSwapChain9_Vtbl, |
| pub GetLastPresentCount: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, plastpresentcount: *mut u32) -> ::windows_core::HRESULT, |
| pub GetPresentStats: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppresentationstatistics: *mut D3DPRESENTSTATS) -> ::windows_core::HRESULT, |
| pub GetDisplayModeEx: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pmode: *mut D3DDISPLAYMODEEX, protation: *mut D3DDISPLAYROTATION) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DTexture9(::windows_core::IUnknown); |
| impl IDirect3DTexture9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.base__.GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.base__.SetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, sizeofdata, flags).ok() |
| } |
| pub unsafe fn GetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.base__.GetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, psizeofdata).ok() |
| } |
| pub unsafe fn FreePrivateData(&self, refguid: *const ::windows_core::GUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.base__.FreePrivateData)(::windows_core::Interface::as_raw(self), refguid).ok() |
| } |
| pub unsafe fn SetPriority(&self, prioritynew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.base__.SetPriority)(::windows_core::Interface::as_raw(self), prioritynew) |
| } |
| pub unsafe fn GetPriority(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.base__.GetPriority)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn PreLoad(&self) { |
| (::windows_core::Interface::vtable(self).base__.base__.PreLoad)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetType(&self) -> D3DRESOURCETYPE { |
| (::windows_core::Interface::vtable(self).base__.base__.GetType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetLOD(&self, lodnew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.SetLOD)(::windows_core::Interface::as_raw(self), lodnew) |
| } |
| pub unsafe fn GetLOD(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetLOD)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetLevelCount(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetLevelCount)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetAutoGenFilterType(&self, filtertype: D3DTEXTUREFILTERTYPE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetAutoGenFilterType)(::windows_core::Interface::as_raw(self), filtertype).ok() |
| } |
| pub unsafe fn GetAutoGenFilterType(&self) -> D3DTEXTUREFILTERTYPE { |
| (::windows_core::Interface::vtable(self).base__.GetAutoGenFilterType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GenerateMipSubLevels(&self) { |
| (::windows_core::Interface::vtable(self).base__.GenerateMipSubLevels)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetLevelDesc(&self, level: u32, pdesc: *mut D3DSURFACE_DESC) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetLevelDesc)(::windows_core::Interface::as_raw(self), level, pdesc).ok() |
| } |
| pub unsafe fn GetSurfaceLevel(&self, level: u32) -> ::windows_core::Result<IDirect3DSurface9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetSurfaceLevel)(::windows_core::Interface::as_raw(self), level, &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn LockRect(&self, level: u32, plockedrect: *mut D3DLOCKED_RECT, prect: *const super::super::Foundation::RECT, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).LockRect)(::windows_core::Interface::as_raw(self), level, plockedrect, prect, flags).ok() |
| } |
| pub unsafe fn UnlockRect(&self, level: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).UnlockRect)(::windows_core::Interface::as_raw(self), level).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn AddDirtyRect(&self, pdirtyrect: *const super::super::Foundation::RECT) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).AddDirtyRect)(::windows_core::Interface::as_raw(self), pdirtyrect).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DTexture9, ::windows_core::IUnknown, IDirect3DResource9, IDirect3DBaseTexture9); |
| impl ::core::cmp::PartialEq for IDirect3DTexture9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DTexture9 {} |
| impl ::core::fmt::Debug for IDirect3DTexture9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DTexture9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DTexture9 { |
| type Vtable = IDirect3DTexture9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DTexture9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DTexture9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x85c31227_3de5_4f00_9b3a_f11ac38c18b5); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DTexture9_Vtbl { |
| pub base__: IDirect3DBaseTexture9_Vtbl, |
| pub GetLevelDesc: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, level: u32, pdesc: *mut D3DSURFACE_DESC) -> ::windows_core::HRESULT, |
| pub GetSurfaceLevel: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, level: u32, ppsurfacelevel: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub LockRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, level: u32, plockedrect: *mut D3DLOCKED_RECT, prect: *const super::super::Foundation::RECT, flags: u32) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| LockRect: usize, |
| pub UnlockRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, level: u32) -> ::windows_core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub AddDirtyRect: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdirtyrect: *const super::super::Foundation::RECT) -> ::windows_core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| AddDirtyRect: usize, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DVertexBuffer9(::windows_core::IUnknown); |
| impl IDirect3DVertexBuffer9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, sizeofdata, flags).ok() |
| } |
| pub unsafe fn GetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.GetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, psizeofdata).ok() |
| } |
| pub unsafe fn FreePrivateData(&self, refguid: *const ::windows_core::GUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.FreePrivateData)(::windows_core::Interface::as_raw(self), refguid).ok() |
| } |
| pub unsafe fn SetPriority(&self, prioritynew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.SetPriority)(::windows_core::Interface::as_raw(self), prioritynew) |
| } |
| pub unsafe fn GetPriority(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetPriority)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn PreLoad(&self) { |
| (::windows_core::Interface::vtable(self).base__.PreLoad)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetType(&self) -> D3DRESOURCETYPE { |
| (::windows_core::Interface::vtable(self).base__.GetType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn Lock(&self, offsettolock: u32, sizetolock: u32, ppbdata: *mut *mut ::core::ffi::c_void, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).Lock)(::windows_core::Interface::as_raw(self), offsettolock, sizetolock, ppbdata, flags).ok() |
| } |
| pub unsafe fn Unlock(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).Unlock)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn GetDesc(&self, pdesc: *mut D3DVERTEXBUFFER_DESC) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDesc)(::windows_core::Interface::as_raw(self), pdesc).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DVertexBuffer9, ::windows_core::IUnknown, IDirect3DResource9); |
| impl ::core::cmp::PartialEq for IDirect3DVertexBuffer9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DVertexBuffer9 {} |
| impl ::core::fmt::Debug for IDirect3DVertexBuffer9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DVertexBuffer9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DVertexBuffer9 { |
| type Vtable = IDirect3DVertexBuffer9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DVertexBuffer9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DVertexBuffer9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xb64bb1b5_fd70_4df6_bf91_19d0a12455e3); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DVertexBuffer9_Vtbl { |
| pub base__: IDirect3DResource9_Vtbl, |
| pub Lock: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, offsettolock: u32, sizetolock: u32, ppbdata: *mut *mut ::core::ffi::c_void, flags: u32) -> ::windows_core::HRESULT, |
| pub Unlock: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetDesc: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdesc: *mut D3DVERTEXBUFFER_DESC) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DVertexDeclaration9(::windows_core::IUnknown); |
| impl IDirect3DVertexDeclaration9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetDeclaration(&self, pelement: *mut D3DVERTEXELEMENT9, pnumelements: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDeclaration)(::windows_core::Interface::as_raw(self), pelement, pnumelements).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DVertexDeclaration9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3DVertexDeclaration9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DVertexDeclaration9 {} |
| impl ::core::fmt::Debug for IDirect3DVertexDeclaration9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DVertexDeclaration9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DVertexDeclaration9 { |
| type Vtable = IDirect3DVertexDeclaration9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DVertexDeclaration9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DVertexDeclaration9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xdd13c59c_36fa_4098_a8fb_c7ed39dc8546); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DVertexDeclaration9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| pub GetDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetDeclaration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pelement: *mut D3DVERTEXELEMENT9, pnumelements: *mut u32) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DVertexShader9(::windows_core::IUnknown); |
| impl IDirect3DVertexShader9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetFunction(&self, param0: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetFunction)(::windows_core::Interface::as_raw(self), param0, psizeofdata).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DVertexShader9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3DVertexShader9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DVertexShader9 {} |
| impl ::core::fmt::Debug for IDirect3DVertexShader9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DVertexShader9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DVertexShader9 { |
| type Vtable = IDirect3DVertexShader9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DVertexShader9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DVertexShader9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xefc5557e_6265_4613_8a94_43857889eb36); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DVertexShader9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| pub GetDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetFunction: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, param0: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DVolume9(::windows_core::IUnknown); |
| impl IDirect3DVolume9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).SetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, sizeofdata, flags).ok() |
| } |
| pub unsafe fn GetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, psizeofdata).ok() |
| } |
| pub unsafe fn FreePrivateData(&self, refguid: *const ::windows_core::GUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).FreePrivateData)(::windows_core::Interface::as_raw(self), refguid).ok() |
| } |
| pub unsafe fn GetContainer(&self, riid: *const ::windows_core::GUID, ppcontainer: *mut *mut ::core::ffi::c_void) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetContainer)(::windows_core::Interface::as_raw(self), riid, ppcontainer).ok() |
| } |
| pub unsafe fn GetDesc(&self, pdesc: *mut D3DVOLUME_DESC) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetDesc)(::windows_core::Interface::as_raw(self), pdesc).ok() |
| } |
| pub unsafe fn LockBox(&self, plockedvolume: *mut D3DLOCKED_BOX, pbox: *const D3DBOX, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).LockBox)(::windows_core::Interface::as_raw(self), plockedvolume, pbox, flags).ok() |
| } |
| pub unsafe fn UnlockBox(&self) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).UnlockBox)(::windows_core::Interface::as_raw(self)).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DVolume9, ::windows_core::IUnknown); |
| impl ::core::cmp::PartialEq for IDirect3DVolume9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DVolume9 {} |
| impl ::core::fmt::Debug for IDirect3DVolume9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DVolume9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DVolume9 { |
| type Vtable = IDirect3DVolume9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DVolume9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DVolume9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x24f416e6_1f67_4aa7_b88e_d33f6f3128a1); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DVolume9_Vtbl { |
| pub base__: ::windows_core::IUnknown_Vtbl, |
| pub GetDevice: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, ppdevice: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub SetPrivateData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::HRESULT, |
| pub GetPrivateData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::HRESULT, |
| pub FreePrivateData: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, refguid: *const ::windows_core::GUID) -> ::windows_core::HRESULT, |
| pub GetContainer: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, riid: *const ::windows_core::GUID, ppcontainer: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub GetDesc: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdesc: *mut D3DVOLUME_DESC) -> ::windows_core::HRESULT, |
| pub LockBox: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, plockedvolume: *mut D3DLOCKED_BOX, pbox: *const D3DBOX, flags: u32) -> ::windows_core::HRESULT, |
| pub UnlockBox: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| pub struct IDirect3DVolumeTexture9(::windows_core::IUnknown); |
| impl IDirect3DVolumeTexture9 { |
| pub unsafe fn GetDevice(&self) -> ::windows_core::Result<IDirect3DDevice9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).base__.base__.GetDevice)(::windows_core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *const ::core::ffi::c_void, sizeofdata: u32, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.base__.SetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, sizeofdata, flags).ok() |
| } |
| pub unsafe fn GetPrivateData(&self, refguid: *const ::windows_core::GUID, pdata: *mut ::core::ffi::c_void, psizeofdata: *mut u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.base__.GetPrivateData)(::windows_core::Interface::as_raw(self), refguid, pdata, psizeofdata).ok() |
| } |
| pub unsafe fn FreePrivateData(&self, refguid: *const ::windows_core::GUID) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.base__.FreePrivateData)(::windows_core::Interface::as_raw(self), refguid).ok() |
| } |
| pub unsafe fn SetPriority(&self, prioritynew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.base__.SetPriority)(::windows_core::Interface::as_raw(self), prioritynew) |
| } |
| pub unsafe fn GetPriority(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.base__.GetPriority)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn PreLoad(&self) { |
| (::windows_core::Interface::vtable(self).base__.base__.PreLoad)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetType(&self) -> D3DRESOURCETYPE { |
| (::windows_core::Interface::vtable(self).base__.base__.GetType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetLOD(&self, lodnew: u32) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.SetLOD)(::windows_core::Interface::as_raw(self), lodnew) |
| } |
| pub unsafe fn GetLOD(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetLOD)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetLevelCount(&self) -> u32 { |
| (::windows_core::Interface::vtable(self).base__.GetLevelCount)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn SetAutoGenFilterType(&self, filtertype: D3DTEXTUREFILTERTYPE) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).base__.SetAutoGenFilterType)(::windows_core::Interface::as_raw(self), filtertype).ok() |
| } |
| pub unsafe fn GetAutoGenFilterType(&self) -> D3DTEXTUREFILTERTYPE { |
| (::windows_core::Interface::vtable(self).base__.GetAutoGenFilterType)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GenerateMipSubLevels(&self) { |
| (::windows_core::Interface::vtable(self).base__.GenerateMipSubLevels)(::windows_core::Interface::as_raw(self)) |
| } |
| pub unsafe fn GetLevelDesc(&self, level: u32, pdesc: *mut D3DVOLUME_DESC) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).GetLevelDesc)(::windows_core::Interface::as_raw(self), level, pdesc).ok() |
| } |
| pub unsafe fn GetVolumeLevel(&self, level: u32) -> ::windows_core::Result<IDirect3DVolume9> { |
| let mut result__ = ::std::mem::zeroed(); |
| (::windows_core::Interface::vtable(self).GetVolumeLevel)(::windows_core::Interface::as_raw(self), level, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn LockBox(&self, level: u32, plockedvolume: *mut D3DLOCKED_BOX, pbox: *const D3DBOX, flags: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).LockBox)(::windows_core::Interface::as_raw(self), level, plockedvolume, pbox, flags).ok() |
| } |
| pub unsafe fn UnlockBox(&self, level: u32) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).UnlockBox)(::windows_core::Interface::as_raw(self), level).ok() |
| } |
| pub unsafe fn AddDirtyBox(&self, pdirtybox: *const D3DBOX) -> ::windows_core::Result<()> { |
| (::windows_core::Interface::vtable(self).AddDirtyBox)(::windows_core::Interface::as_raw(self), pdirtybox).ok() |
| } |
| } |
| ::windows_core::imp::interface_hierarchy!(IDirect3DVolumeTexture9, ::windows_core::IUnknown, IDirect3DResource9, IDirect3DBaseTexture9); |
| impl ::core::cmp::PartialEq for IDirect3DVolumeTexture9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IDirect3DVolumeTexture9 {} |
| impl ::core::fmt::Debug for IDirect3DVolumeTexture9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IDirect3DVolumeTexture9").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows_core::Interface for IDirect3DVolumeTexture9 { |
| type Vtable = IDirect3DVolumeTexture9_Vtbl; |
| } |
| impl ::core::clone::Clone for IDirect3DVolumeTexture9 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows_core::ComInterface for IDirect3DVolumeTexture9 { |
| const IID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x2518526c_e789_4111_a7b9_47ef328d13e6); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IDirect3DVolumeTexture9_Vtbl { |
| pub base__: IDirect3DBaseTexture9_Vtbl, |
| pub GetLevelDesc: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, level: u32, pdesc: *mut D3DVOLUME_DESC) -> ::windows_core::HRESULT, |
| pub GetVolumeLevel: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, level: u32, ppvolumelevel: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT, |
| pub LockBox: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, level: u32, plockedvolume: *mut D3DLOCKED_BOX, pbox: *const D3DBOX, flags: u32) -> ::windows_core::HRESULT, |
| pub UnlockBox: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, level: u32) -> ::windows_core::HRESULT, |
| pub AddDirtyBox: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, pdirtybox: *const D3DBOX) -> ::windows_core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3D9_RESOURCE_PRIORITY_HIGH: u32 = 2684354560u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3D9_RESOURCE_PRIORITY_LOW: u32 = 1342177280u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3D9_RESOURCE_PRIORITY_MAXIMUM: u32 = 3355443200u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3D9_RESOURCE_PRIORITY_MINIMUM: u32 = 671088640u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3D9_RESOURCE_PRIORITY_NORMAL: u32 = 2013265920u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3D9b_SDK_VERSION: u32 = 31u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DADAPTER_DEFAULT: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DANTIALIAS_NONE: D3DANTIALIASMODE = D3DANTIALIASMODE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DANTIALIAS_SORTDEPENDENT: D3DANTIALIASMODE = D3DANTIALIASMODE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DANTIALIAS_SORTINDEPENDENT: D3DANTIALIASMODE = D3DANTIALIASMODE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDCHANNEL_D3D9: D3DAUTHENTICATEDCHANNELTYPE = D3DAUTHENTICATEDCHANNELTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE: D3DAUTHENTICATEDCHANNELTYPE = D3DAUTHENTICATEDCHANNELTYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE: D3DAUTHENTICATEDCHANNELTYPE = D3DAUTHENTICATEDCHANNELTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDCONFIGURE_CRYPTOSESSION: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x6346cc54_2cfc_4ad4_8224_d15837de7700); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDCONFIGURE_ENCRYPTIONWHENACCESSIBLE: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x41fff286_6ae0_4d43_9d55_a46e9efd158a); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDCONFIGURE_INITIALIZE: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x06114bdb_3523_470a_8dca_fbc2845154f0); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDCONFIGURE_PROTECTION: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x50455658_3f47_4362_bf99_bfdfcde9ed29); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDCONFIGURE_SHAREDRESOURCE: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x0772d047_1b40_48e8_9ca6_b5f510de9f01); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_ACCESSIBILITYATTRIBUTES: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x6214d9d2_432c_4abb_9fce_216eea269e3b); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_CHANNELTYPE: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xbc1b18a5_b1fb_42ab_bd94_b5828b4bf7be); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_CRYPTOSESSION: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x2634499e_d018_4d74_ac17_7f724059528d); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_CURRENTENCRYPTIONWHENACCESSIBLE: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xec1791c7_dad3_4f15_9ec3_faa93d60d4f0); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_DEVICEHANDLE: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xec1c539d_8cff_4e2a_bcc4_f5692f99f480); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xf83a5958_e986_4bda_beb0_411f6a7a01b7); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUIDCOUNT: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xb30f7066_203c_4b07_93fc_ceaafd61241e); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_OUTPUTID: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x839ddca3_9b4e_41e4_b053_892bd2a11ee7); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_OUTPUTIDCOUNT: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x2c042b5e_8c07_46d5_aabe_8f75cbad4c31); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_PROTECTION: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xa84eb584_c495_48aa_b94d_8bd2d6fbce05); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESS: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x649bbadb_f0f4_4639_a15b_24393fc3abac); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESSCOUNT: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x0db207b3_9450_46a6_82de_1b96d44f9cf2); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DAUTHENTICATEDQUERY_UNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x012f0bd6_e662_4474_befd_aa53e5143c6d); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBACKBUFFER_TYPE_LEFT: D3DBACKBUFFER_TYPE = D3DBACKBUFFER_TYPE(1u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBACKBUFFER_TYPE_MONO: D3DBACKBUFFER_TYPE = D3DBACKBUFFER_TYPE(0u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBACKBUFFER_TYPE_RIGHT: D3DBACKBUFFER_TYPE = D3DBACKBUFFER_TYPE(2u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBASIS_BEZIER: D3DBASISTYPE = D3DBASISTYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBASIS_BSPLINE: D3DBASISTYPE = D3DBASISTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBASIS_CATMULL_ROM: D3DBASISTYPE = D3DBASISTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLENDOP_ADD: D3DBLENDOP = D3DBLENDOP(1u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLENDOP_MAX: D3DBLENDOP = D3DBLENDOP(5u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLENDOP_MIN: D3DBLENDOP = D3DBLENDOP(4u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLENDOP_REVSUBTRACT: D3DBLENDOP = D3DBLENDOP(3u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLENDOP_SUBTRACT: D3DBLENDOP = D3DBLENDOP(2u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_BLENDFACTOR: D3DBLEND = D3DBLEND(14u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_BOTHINVSRCALPHA: D3DBLEND = D3DBLEND(13u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_BOTHSRCALPHA: D3DBLEND = D3DBLEND(12u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_DESTALPHA: D3DBLEND = D3DBLEND(7u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_DESTCOLOR: D3DBLEND = D3DBLEND(9u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_INVBLENDFACTOR: D3DBLEND = D3DBLEND(15u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_INVDESTALPHA: D3DBLEND = D3DBLEND(8u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_INVDESTCOLOR: D3DBLEND = D3DBLEND(10u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_INVSRCALPHA: D3DBLEND = D3DBLEND(6u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_INVSRCCOLOR: D3DBLEND = D3DBLEND(4u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_INVSRCCOLOR2: D3DBLEND = D3DBLEND(17u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_ONE: D3DBLEND = D3DBLEND(2u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_SRCALPHA: D3DBLEND = D3DBLEND(5u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_SRCALPHASAT: D3DBLEND = D3DBLEND(11u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_SRCCOLOR: D3DBLEND = D3DBLEND(3u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_SRCCOLOR2: D3DBLEND = D3DBLEND(16u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBLEND_ZERO: D3DBLEND = D3DBLEND(1u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR: D3DBUSTYPE = D3DBUSTYPE(262144i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE: D3DBUSTYPE = D3DBUSTYPE(327680i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET: D3DBUSTYPE = D3DBUSTYPE(65536i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSIMPL_MODIFIER_NON_STANDARD: D3DBUSTYPE = D3DBUSTYPE(-2147483648i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP: D3DBUSTYPE = D3DBUSTYPE(131072i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET: D3DBUSTYPE = D3DBUSTYPE(196608i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSTYPE_AGP: D3DBUSTYPE = D3DBUSTYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSTYPE_OTHER: D3DBUSTYPE = D3DBUSTYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSTYPE_PCI: D3DBUSTYPE = D3DBUSTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSTYPE_PCIEXPRESS: D3DBUSTYPE = D3DBUSTYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DBUSTYPE_PCIX: D3DBUSTYPE = D3DBUSTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS2_CANAUTOGENMIPMAP: i32 = 1073741824i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS2_CANCALIBRATEGAMMA: i32 = 1048576i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS2_CANMANAGERESOURCE: i32 = 268435456i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS2_CANSHARERESOURCE: i32 = -2147483648i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS2_DYNAMICTEXTURES: i32 = 536870912i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS2_FULLSCREENGAMMA: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS2_RESERVED: i32 = 33554432i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS3_COPY_TO_SYSTEMMEM: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS3_COPY_TO_VIDMEM: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS3_DXVAHD: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS3_DXVAHD_LIMITED: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS3_RESERVED: i32 = -2147483617i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS_OVERLAY: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCAPS_READ_SCANLINE: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLEAR_STENCIL: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLEAR_TARGET: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLEAR_ZBUFFER: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIPPLANE0: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIPPLANE1: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIPPLANE2: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIPPLANE3: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIPPLANE4: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIPPLANE5: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIPSTATUS_EXTENTS2: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIPSTATUS_EXTENTS3: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIPSTATUS_STATUS: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_BACK: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_BOTTOM: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_FRONT: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_GEN0: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_GEN1: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_GEN2: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_GEN3: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_GEN4: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_GEN5: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_LEFT: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_RIGHT: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCLIP_TOP: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCMP_ALWAYS: D3DCMPFUNC = D3DCMPFUNC(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCMP_EQUAL: D3DCMPFUNC = D3DCMPFUNC(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCMP_GREATER: D3DCMPFUNC = D3DCMPFUNC(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCMP_GREATEREQUAL: D3DCMPFUNC = D3DCMPFUNC(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCMP_LESS: D3DCMPFUNC = D3DCMPFUNC(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCMP_LESSEQUAL: D3DCMPFUNC = D3DCMPFUNC(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCMP_NEVER: D3DCMPFUNC = D3DCMPFUNC(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCMP_NOTEQUAL: D3DCMPFUNC = D3DCMPFUNC(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCOLOR_MONO: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCOLOR_RGB: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCOMPOSERECTS_AND: D3DCOMPOSERECTSOP = D3DCOMPOSERECTSOP(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCOMPOSERECTS_COPY: D3DCOMPOSERECTSOP = D3DCOMPOSERECTSOP(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCOMPOSERECTS_MAXNUMRECTS: u32 = 65535u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCOMPOSERECTS_NEG: D3DCOMPOSERECTSOP = D3DCOMPOSERECTSOP(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCOMPOSERECTS_OR: D3DCOMPOSERECTSOP = D3DCOMPOSERECTSOP(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCONVOLUTIONMONO_MAXHEIGHT: u32 = 7u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCONVOLUTIONMONO_MAXWIDTH: u32 = 7u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_CONTENTKEY: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_ENCRYPTEDREADBACK: u32 = 64u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_ENCRYPTEDREADBACKKEY: u32 = 128u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_ENCRYPTSLICEDATAONLY: u32 = 512u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_FRESHENSESSIONKEY: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_HARDWARE: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_PARTIALDECRYPTION: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_PROTECTIONALWAYSON: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_SEQUENTIAL_CTR_IV: u32 = 256u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCPCAPS_SOFTWARE: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_ADAPTERGROUP_DEVICE: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_DISABLE_DRIVER_MANAGEMENT: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_DISABLE_PRINTSCREEN: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_DISABLE_PSGP_THREADING: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_ENABLE_PRESENTSTATS: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_FPU_PRESERVE: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_HARDWARE_VERTEXPROCESSING: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_MIXED_VERTEXPROCESSING: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_MULTITHREADED: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_NOWINDOWCHANGES: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_PUREDEVICE: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_SCREENSAVER: i32 = 268435456i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCREATE_SOFTWARE_VERTEXPROCESSING: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCRYPTOTYPE_AES128_CTR: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x9b6bd711_4f74_41c9_9e7b_0be2d7d93b4f); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCRYPTOTYPE_PROPRIETARY: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xab4e9afd_1d1c_46e6_a72f_0869917b0de8); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_BACK: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_BOTTOM: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_FRONT: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_LEFT: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_PLANE0: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_PLANE1: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_PLANE2: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_PLANE3: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_PLANE4: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_PLANE5: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_RIGHT: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCS_TOP: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCUBEMAP_FACE_NEGATIVE_X: D3DCUBEMAP_FACES = D3DCUBEMAP_FACES(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCUBEMAP_FACE_NEGATIVE_Y: D3DCUBEMAP_FACES = D3DCUBEMAP_FACES(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCUBEMAP_FACE_NEGATIVE_Z: D3DCUBEMAP_FACES = D3DCUBEMAP_FACES(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCUBEMAP_FACE_POSITIVE_X: D3DCUBEMAP_FACES = D3DCUBEMAP_FACES(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCUBEMAP_FACE_POSITIVE_Y: D3DCUBEMAP_FACES = D3DCUBEMAP_FACES(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCUBEMAP_FACE_POSITIVE_Z: D3DCUBEMAP_FACES = D3DCUBEMAP_FACES(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCULL_CCW: D3DCULL = D3DCULL(3u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCULL_CW: D3DCULL = D3DCULL(2u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCULL_NONE: D3DCULL = D3DCULL(1u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCURSORCAPS_COLOR: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCURSORCAPS_LOWRES: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DCURSOR_IMMEDIATE_UPDATE: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_BCLIPPING: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_COLORMODEL: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_DEVCAPS: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_DEVICERENDERBITDEPTH: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_DEVICEZBUFFERBITDEPTH: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_LIGHTINGCAPS: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_LINECAPS: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_MAXBUFFERSIZE: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_MAXVERTEXCOUNT: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_TRANSFORMCAPS: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDD_TRICAPS: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEBCAPS_SYSTEMMEMORY: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEBCAPS_VIDEOMEMORY: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEB_BUFSIZE: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEB_CAPS: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEB_LPDATA: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLMETHOD_CROSSUV: D3DDECLMETHOD = D3DDECLMETHOD(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLMETHOD_DEFAULT: D3DDECLMETHOD = D3DDECLMETHOD(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLMETHOD_LOOKUP: D3DDECLMETHOD = D3DDECLMETHOD(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLMETHOD_LOOKUPPRESAMPLED: D3DDECLMETHOD = D3DDECLMETHOD(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLMETHOD_PARTIALU: D3DDECLMETHOD = D3DDECLMETHOD(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLMETHOD_PARTIALV: D3DDECLMETHOD = D3DDECLMETHOD(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLMETHOD_UV: D3DDECLMETHOD = D3DDECLMETHOD(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_D3DCOLOR: D3DDECLTYPE = D3DDECLTYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_DEC3N: D3DDECLTYPE = D3DDECLTYPE(14i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_FLOAT1: D3DDECLTYPE = D3DDECLTYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_FLOAT16_2: D3DDECLTYPE = D3DDECLTYPE(15i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_FLOAT16_4: D3DDECLTYPE = D3DDECLTYPE(16i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_FLOAT2: D3DDECLTYPE = D3DDECLTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_FLOAT3: D3DDECLTYPE = D3DDECLTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_FLOAT4: D3DDECLTYPE = D3DDECLTYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_SHORT2: D3DDECLTYPE = D3DDECLTYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_SHORT2N: D3DDECLTYPE = D3DDECLTYPE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_SHORT4: D3DDECLTYPE = D3DDECLTYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_SHORT4N: D3DDECLTYPE = D3DDECLTYPE(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_UBYTE4: D3DDECLTYPE = D3DDECLTYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_UBYTE4N: D3DDECLTYPE = D3DDECLTYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_UDEC3: D3DDECLTYPE = D3DDECLTYPE(13i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_UNUSED: D3DDECLTYPE = D3DDECLTYPE(17i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_USHORT2N: D3DDECLTYPE = D3DDECLTYPE(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLTYPE_USHORT4N: D3DDECLTYPE = D3DDECLTYPE(12i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_BINORMAL: D3DDECLUSAGE = D3DDECLUSAGE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_BLENDINDICES: D3DDECLUSAGE = D3DDECLUSAGE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_BLENDWEIGHT: D3DDECLUSAGE = D3DDECLUSAGE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_COLOR: D3DDECLUSAGE = D3DDECLUSAGE(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_DEPTH: D3DDECLUSAGE = D3DDECLUSAGE(12i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_FOG: D3DDECLUSAGE = D3DDECLUSAGE(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_NORMAL: D3DDECLUSAGE = D3DDECLUSAGE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_POSITION: D3DDECLUSAGE = D3DDECLUSAGE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_POSITIONT: D3DDECLUSAGE = D3DDECLUSAGE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_PSIZE: D3DDECLUSAGE = D3DDECLUSAGE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_SAMPLE: D3DDECLUSAGE = D3DDECLUSAGE(13i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_TANGENT: D3DDECLUSAGE = D3DDECLUSAGE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_TESSFACTOR: D3DDECLUSAGE = D3DDECLUSAGE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDECLUSAGE_TEXCOORD: D3DDECLUSAGE = D3DDECLUSAGE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEGREE_CUBIC: D3DDEGREETYPE = D3DDEGREETYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEGREE_LINEAR: D3DDEGREETYPE = D3DDEGREETYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEGREE_QUADRATIC: D3DDEGREETYPE = D3DDEGREETYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEGREE_QUINTIC: D3DDEGREETYPE = D3DDEGREETYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS2_ADAPTIVETESSNPATCH: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS2_ADAPTIVETESSRTPATCH: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS2_DMAPNPATCH: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS2_STREAMOFFSET: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_CANBLTSYSTONONLOCAL: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_CANRENDERAFTERFLIP: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_DRAWPRIMITIVES2: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_DRAWPRIMITIVES2EX: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_DRAWPRIMTLVERTEX: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_EXECUTESYSTEMMEMORY: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_EXECUTEVIDEOMEMORY: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_FLOATTLVERTEX: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_HWRASTERIZATION: i32 = 524288i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_HWTRANSFORMANDLIGHT: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_NPATCHES: i32 = 16777216i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_PUREDEVICE: i32 = 1048576i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_QUINTICRTPATCHES: i32 = 2097152i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_RTPATCHES: i32 = 4194304i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_RTPATCHHANDLEZERO: i32 = 8388608i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_SEPARATETEXTUREMEMORIES: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_SORTDECREASINGZ: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_SORTEXACT: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_SORTINCREASINGZ: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_TEXTURENONLOCALVIDMEM: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_TEXTURESYSTEMMEMORY: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_TEXTUREVIDEOMEMORY: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_TLVERTEXSYSTEMMEMORY: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVCAPS_TLVERTEXVIDEOMEMORY: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVINFOID_D3DTEXTUREMANAGER: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVINFOID_TEXTUREMANAGER: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVINFOID_TEXTURING: u32 = 3u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVTYPE_HAL: D3DDEVTYPE = D3DDEVTYPE(1u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVTYPE_NULLREF: D3DDEVTYPE = D3DDEVTYPE(4u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVTYPE_REF: D3DDEVTYPE = D3DDEVTYPE(2u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDEVTYPE_SW: D3DDEVTYPE = D3DDEVTYPE(3u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDISPLAYROTATION_180: D3DDISPLAYROTATION = D3DDISPLAYROTATION(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDISPLAYROTATION_270: D3DDISPLAYROTATION = D3DDISPLAYROTATION(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDISPLAYROTATION_90: D3DDISPLAYROTATION = D3DDISPLAYROTATION(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDISPLAYROTATION_IDENTITY: D3DDISPLAYROTATION = D3DDISPLAYROTATION(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDMAPSAMPLER: u32 = 256u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDMT_DISABLE: D3DDEBUGMONITORTOKENS = D3DDEBUGMONITORTOKENS(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDMT_ENABLE: D3DDEBUGMONITORTOKENS = D3DDEBUGMONITORTOKENS(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDP_MAXTEXCOORD: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_DEC3N: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_FLOAT16_2: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_FLOAT16_4: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_SHORT2N: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_SHORT4N: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_UBYTE4: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_UBYTE4N: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_UDEC3: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_USHORT2N: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DDTCAPS_USHORT4N: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DENUM_NO_DRIVERVERSION: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DENUM_WHQL_LEVEL: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DEXECUTE_CLIPPED: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DEXECUTE_UNCLIPPED: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_ALPHACMPCAPS: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_COLORMODEL: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_DSTBLENDCAPS: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_GUID: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_HARDWARE: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_LINES: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_MISCCAPS: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_RASTERCAPS: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_SHADECAPS: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_SRCBLENDCAPS: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_TEXTUREADDRESSCAPS: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_TEXTUREBLENDCAPS: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_TEXTURECAPS: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_TEXTUREFILTERCAPS: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_TRIANGLES: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFDS_ZCMPCAPS: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFILL_POINT: D3DFILLMODE = D3DFILLMODE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFILL_SOLID: D3DFILLMODE = D3DFILLMODE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFILL_WIREFRAME: D3DFILLMODE = D3DFILLMODE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFILTER_LINEAR: D3DTEXTUREFILTER = D3DTEXTUREFILTER(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFILTER_LINEARMIPLINEAR: D3DTEXTUREFILTER = D3DTEXTUREFILTER(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFILTER_LINEARMIPNEAREST: D3DTEXTUREFILTER = D3DTEXTUREFILTER(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFILTER_MIPLINEAR: D3DTEXTUREFILTER = D3DTEXTUREFILTER(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFILTER_MIPNEAREST: D3DTEXTUREFILTER = D3DTEXTUREFILTER(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFILTER_NEAREST: D3DTEXTUREFILTER = D3DTEXTUREFILTER(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A1: D3DFORMAT = D3DFORMAT(118u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A16B16G16R16: D3DFORMAT = D3DFORMAT(36u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A16B16G16R16F: D3DFORMAT = D3DFORMAT(113u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A1R5G5B5: D3DFORMAT = D3DFORMAT(25u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A1_SURFACE_MAXHEIGHT: u32 = 2048u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A1_SURFACE_MAXWIDTH: u32 = 8192u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A2B10G10R10: D3DFORMAT = D3DFORMAT(31u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A2B10G10R10_XR_BIAS: D3DFORMAT = D3DFORMAT(119u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A2R10G10B10: D3DFORMAT = D3DFORMAT(35u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A2W10V10U10: D3DFORMAT = D3DFORMAT(67u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A32B32G32R32F: D3DFORMAT = D3DFORMAT(116u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A4L4: D3DFORMAT = D3DFORMAT(52u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A4R4G4B4: D3DFORMAT = D3DFORMAT(26u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A8: D3DFORMAT = D3DFORMAT(28u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A8B8G8R8: D3DFORMAT = D3DFORMAT(32u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A8L8: D3DFORMAT = D3DFORMAT(51u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A8P8: D3DFORMAT = D3DFORMAT(40u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A8R3G3B2: D3DFORMAT = D3DFORMAT(29u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_A8R8G8B8: D3DFORMAT = D3DFORMAT(21u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_BINARYBUFFER: D3DFORMAT = D3DFORMAT(199u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_CxV8U8: D3DFORMAT = D3DFORMAT(117u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D15S1: D3DFORMAT = D3DFORMAT(73u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D16: D3DFORMAT = D3DFORMAT(80u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D16_LOCKABLE: D3DFORMAT = D3DFORMAT(70u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D24FS8: D3DFORMAT = D3DFORMAT(83u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D24S8: D3DFORMAT = D3DFORMAT(75u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D24X4S4: D3DFORMAT = D3DFORMAT(79u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D24X8: D3DFORMAT = D3DFORMAT(77u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D32: D3DFORMAT = D3DFORMAT(71u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D32F_LOCKABLE: D3DFORMAT = D3DFORMAT(82u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_D32_LOCKABLE: D3DFORMAT = D3DFORMAT(84u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_DXT1: D3DFORMAT = D3DFORMAT(827611204u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_DXT2: D3DFORMAT = D3DFORMAT(844388420u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_DXT3: D3DFORMAT = D3DFORMAT(861165636u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_DXT4: D3DFORMAT = D3DFORMAT(877942852u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_DXT5: D3DFORMAT = D3DFORMAT(894720068u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_G16R16: D3DFORMAT = D3DFORMAT(34u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_G16R16F: D3DFORMAT = D3DFORMAT(112u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_G32R32F: D3DFORMAT = D3DFORMAT(115u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_G8R8_G8B8: D3DFORMAT = D3DFORMAT(1111970375u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_INDEX16: D3DFORMAT = D3DFORMAT(101u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_INDEX32: D3DFORMAT = D3DFORMAT(102u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_L16: D3DFORMAT = D3DFORMAT(81u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_L6V5U5: D3DFORMAT = D3DFORMAT(61u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_L8: D3DFORMAT = D3DFORMAT(50u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_MULTI2_ARGB8: D3DFORMAT = D3DFORMAT(827606349u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_P8: D3DFORMAT = D3DFORMAT(41u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_Q16W16V16U16: D3DFORMAT = D3DFORMAT(110u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_Q8W8V8U8: D3DFORMAT = D3DFORMAT(63u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_R16F: D3DFORMAT = D3DFORMAT(111u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_R32F: D3DFORMAT = D3DFORMAT(114u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_R3G3B2: D3DFORMAT = D3DFORMAT(27u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_R5G6B5: D3DFORMAT = D3DFORMAT(23u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_R8G8B8: D3DFORMAT = D3DFORMAT(20u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_R8G8_B8G8: D3DFORMAT = D3DFORMAT(1195525970u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_S8_LOCKABLE: D3DFORMAT = D3DFORMAT(85u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_UNKNOWN: D3DFORMAT = D3DFORMAT(0u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_UYVY: D3DFORMAT = D3DFORMAT(1498831189u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_V16U16: D3DFORMAT = D3DFORMAT(64u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_V8U8: D3DFORMAT = D3DFORMAT(60u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_VERTEXDATA: D3DFORMAT = D3DFORMAT(100u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_X1R5G5B5: D3DFORMAT = D3DFORMAT(24u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_X4R4G4B4: D3DFORMAT = D3DFORMAT(30u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_X8B8G8R8: D3DFORMAT = D3DFORMAT(33u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_X8L8V8U8: D3DFORMAT = D3DFORMAT(62u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_X8R8G8B8: D3DFORMAT = D3DFORMAT(22u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFMT_YUY2: D3DFORMAT = D3DFORMAT(844715353u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFOG_EXP: D3DFOGMODE = D3DFOGMODE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFOG_EXP2: D3DFOGMODE = D3DFOGMODE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFOG_LINEAR: D3DFOGMODE = D3DFOGMODE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFOG_NONE: D3DFOGMODE = D3DFOGMODE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVFCAPS_DONOTSTRIPELEMENTS: i32 = 524288i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVFCAPS_PSIZE: i32 = 1048576i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVFCAPS_TEXCOORDCOUNTMASK: i32 = 65535i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_DIFFUSE: u32 = 64u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_LASTBETA_D3DCOLOR: u32 = 32768u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_LASTBETA_UBYTE4: u32 = 4096u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_NORMAL: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_POSITION_MASK: u32 = 16398u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_PSIZE: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_RESERVED0: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_RESERVED1: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_RESERVED2: u32 = 24576u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_SPECULAR: u32 = 128u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEX0: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEX1: u32 = 256u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEX2: u32 = 512u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEX3: u32 = 768u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEX4: u32 = 1024u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEX5: u32 = 1280u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEX6: u32 = 1536u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEX7: u32 = 1792u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEX8: u32 = 2048u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEXCOUNT_MASK: u32 = 3840u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEXCOUNT_SHIFT: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEXTUREFORMAT1: u32 = 3u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEXTUREFORMAT2: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEXTUREFORMAT3: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_TEXTUREFORMAT4: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_XYZ: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_XYZB1: u32 = 6u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_XYZB2: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_XYZB3: u32 = 10u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_XYZB4: u32 = 12u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_XYZB5: u32 = 14u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_XYZRHW: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DFVF_XYZW: u32 = 16386u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DGETDATA_FLUSH: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DISSUE_BEGIN: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DISSUE_END: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DKEYEXCHANGE_DXVA: ::windows_core::GUID = ::windows_core::GUID::from_u128(0x43d3775c_38e5_4924_8d86_d3fccf153e9b); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DKEYEXCHANGE_RSAES_OAEP: ::windows_core::GUID = ::windows_core::GUID::from_u128(0xc1949895_d72a_4a1d_8e5d_ed857d171520); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTCAPS_DIRECTIONAL: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTCAPS_GLSPOT: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTCAPS_PARALLELPOINT: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTCAPS_POINT: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTCAPS_SPOT: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTINGMODEL_MONO: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTINGMODEL_RGB: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTSTATE_AMBIENT: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTSTATE_COLORMODEL: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTSTATE_COLORVERTEX: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTSTATE_FOGDENSITY: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTSTATE_FOGEND: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTSTATE_FOGMODE: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTSTATE_FOGSTART: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHTSTATE_MATERIAL: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHT_ACTIVE: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHT_DIRECTIONAL: D3DLIGHTTYPE = D3DLIGHTTYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHT_NO_SPECULAR: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHT_POINT: D3DLIGHTTYPE = D3DLIGHTTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLIGHT_SPOT: D3DLIGHTTYPE = D3DLIGHTTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLINECAPS_ALPHACMP: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLINECAPS_ANTIALIAS: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLINECAPS_BLEND: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLINECAPS_FOG: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLINECAPS_TEXTURE: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLINECAPS_ZTEST: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLOCK_DISCARD: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLOCK_DONOTWAIT: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLOCK_NOOVERWRITE: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLOCK_NOSYSLOCK: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLOCK_NO_DIRTY_UPDATE: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DLOCK_READONLY: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMAX30SHADERINSTRUCTIONS: u32 = 32768u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMAXUSERCLIPPLANES: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMCS_COLOR1: D3DMATERIALCOLORSOURCE = D3DMATERIALCOLORSOURCE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMCS_COLOR2: D3DMATERIALCOLORSOURCE = D3DMATERIALCOLORSOURCE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMCS_MATERIAL: D3DMATERIALCOLORSOURCE = D3DMATERIALCOLORSOURCE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMIN30SHADERINSTRUCTIONS: u32 = 512u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMP_16: D3DSHADER_MIN_PRECISION = D3DSHADER_MIN_PRECISION(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMP_2_8: D3DSHADER_MIN_PRECISION = D3DSHADER_MIN_PRECISION(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMP_DEFAULT: D3DSHADER_MIN_PRECISION = D3DSHADER_MIN_PRECISION(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_10_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_11_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_12_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(12i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_13_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(13i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_14_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(14i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_15_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(15i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_16_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(16i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_2_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_3_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_4_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_5_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_6_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_7_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_8_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_9_SAMPLES: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_NONE: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DMULTISAMPLE_NONMASKABLE: D3DMULTISAMPLE_TYPE = D3DMULTISAMPLE_TYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_BRANCHFORWARD: D3DOPCODE = D3DOPCODE(12i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_EXIT: D3DOPCODE = D3DOPCODE(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_LINE: D3DOPCODE = D3DOPCODE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_MATRIXLOAD: D3DOPCODE = D3DOPCODE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_MATRIXMULTIPLY: D3DOPCODE = D3DOPCODE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_POINT: D3DOPCODE = D3DOPCODE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_PROCESSVERTICES: D3DOPCODE = D3DOPCODE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_SETSTATUS: D3DOPCODE = D3DOPCODE(14i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_SPAN: D3DOPCODE = D3DOPCODE(13i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_STATELIGHT: D3DOPCODE = D3DOPCODE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_STATERENDER: D3DOPCODE = D3DOPCODE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_STATETRANSFORM: D3DOPCODE = D3DOPCODE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_TEXTURELOAD: D3DOPCODE = D3DOPCODE(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOP_TRIANGLE: D3DOPCODE = D3DOPCODE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOVERLAYCAPS_FULLRANGERGB: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOVERLAYCAPS_LIMITEDRANGERGB: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOVERLAYCAPS_STRETCHX: u32 = 64u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOVERLAYCAPS_STRETCHY: u32 = 128u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOVERLAYCAPS_YCbCr_BT601: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOVERLAYCAPS_YCbCr_BT601_xvYCC: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOVERLAYCAPS_YCbCr_BT709: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DOVERLAYCAPS_YCbCr_BT709_xvYCC: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPAL_FREE: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPAL_READONLY: u32 = 64u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPAL_RESERVED: u32 = 128u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPATCHEDGE_CONTINUOUS: D3DPATCHEDGESTYLE = D3DPATCHEDGESTYLE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPATCHEDGE_DISCRETE: D3DPATCHEDGESTYLE = D3DPATCHEDGESTYLE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_BLENDFACTOR: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_BOTHINVSRCALPHA: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_BOTHSRCALPHA: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_DESTALPHA: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_DESTCOLOR: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_INVDESTALPHA: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_INVDESTCOLOR: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_INVSRCALPHA: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_INVSRCCOLOR: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_INVSRCCOLOR2: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_ONE: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_SRCALPHA: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_SRCALPHASAT: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_SRCCOLOR: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_SRCCOLOR2: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPBLENDCAPS_ZERO: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPCMPCAPS_ALWAYS: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPCMPCAPS_EQUAL: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPCMPCAPS_GREATER: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPCMPCAPS_GREATEREQUAL: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPCMPCAPS_LESS: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPCMPCAPS_LESSEQUAL: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPCMPCAPS_NEVER: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPCMPCAPS_NOTEQUAL: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_BLENDOP: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_CLIPPLANESCALEDPOINTS: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_CLIPTLVERTS: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_COLORWRITEENABLE: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_CONFORMANT: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_CULLCCW: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_CULLCW: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_CULLNONE: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_FOGANDSPECULARALPHA: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_FOGVERTEXCLAMPED: i32 = 1048576i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_INDEPENDENTWRITEMASKS: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_LINEPATTERNREP: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_MASKPLANES: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_MASKZ: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS: i32 = 262144i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING: i32 = 524288i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_NULLREFERENCE: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_PERSTAGECONSTANT: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_POSTBLENDSRGBCONVERT: i32 = 2097152i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_SEPARATEALPHABLEND: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPMISCCAPS_TSSARGTEMP: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPOOL_DEFAULT: D3DPOOL = D3DPOOL(0u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPOOL_MANAGED: D3DPOOL = D3DPOOL(1u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPOOL_SCRATCH: D3DPOOL = D3DPOOL(3u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPOOL_SYSTEMMEM: D3DPOOL = D3DPOOL(2u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_ANISOTROPY: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_ANTIALIASEDGES: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_COLORPERSPECTIVE: i32 = 4194304i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_DEPTHBIAS: i32 = 67108864i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_DITHER: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_FOGRANGE: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_FOGTABLE: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_FOGVERTEX: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_MIPMAPLODBIAS: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_MULTISAMPLE_TOGGLE: i32 = 134217728i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_PAT: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_ROP2: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_SCISSORTEST: i32 = 16777216i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS: i32 = 33554432i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_STIPPLE: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_SUBPIXEL: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_SUBPIXELX: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT: i32 = 524288i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_WBUFFER: i32 = 262144i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_WFOG: i32 = 1048576i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_XOR: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_ZBIAS: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_ZBUFFERLESSHSR: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_ZFOG: i32 = 2097152i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRASTERCAPS_ZTEST: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_DEVICECLIP: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_LOCKABLE_BACKBUFFER: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_NOAUTOROTATE: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_OVERLAY_LIMITEDRGB: u32 = 128u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_OVERLAY_YCbCr_BT709: u32 = 256u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC: u32 = 512u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_RESTRICTED_CONTENT: u32 = 1024u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER: u32 = 2048u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_UNPRUNEDMODE: u32 = 64u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENTFLAG_VIDEO: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_BACK_BUFFERS_MAX: i32 = 3i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_BACK_BUFFERS_MAX_EX: i32 = 30i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_DONOTFLIP: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_DONOTWAIT: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_FLIPRESTART: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_FORCEIMMEDIATE: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_HIDEOVERLAY: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_INTERVAL_DEFAULT: i32 = 0i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_INTERVAL_FOUR: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_INTERVAL_IMMEDIATE: i32 = -2147483648i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_INTERVAL_ONE: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_INTERVAL_THREE: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_INTERVAL_TWO: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_LINEAR_CONTENT: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_RATE_DEFAULT: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_UPDATECOLORKEY: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_UPDATEOVERLAYONLY: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPRESENT_VIDEO_RESTRICT_TO_MONITOR: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPROCESSVERTICES_COPY: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPROCESSVERTICES_NOCOLOR: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPROCESSVERTICES_OPMASK: i32 = 7i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPROCESSVERTICES_TRANSFORM: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPROCESSVERTICES_TRANSFORMLIGHT: i32 = 0i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPROCESSVERTICES_UPDATEEXTENTS: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20CAPS_ARBITRARYSWIZZLE: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20CAPS_GRADIENTINSTRUCTIONS: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20CAPS_NODEPENDENTREADLIMIT: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20CAPS_PREDICATION: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH: u32 = 24u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20_MAX_NUMINSTRUCTIONSLOTS: u32 = 512u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20_MAX_NUMTEMPS: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20_MAX_STATICFLOWCONTROLDEPTH: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20_MIN_NUMINSTRUCTIONSLOTS: u32 = 96u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20_MIN_NUMTEMPS: u32 = 12u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPS20_MIN_STATICFLOWCONTROLDEPTH: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_ALPHAFLATBLEND: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_ALPHAFLATSTIPPLED: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_ALPHAGOURAUDBLEND: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_ALPHAPHONGBLEND: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_ALPHAPHONGSTIPPLED: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_COLORFLATMONO: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_COLORFLATRGB: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_COLORGOURAUDMONO: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_COLORGOURAUDRGB: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_COLORPHONGMONO: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_COLORPHONGRGB: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_FOGFLAT: i32 = 262144i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_FOGGOURAUD: i32 = 524288i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_FOGPHONG: i32 = 1048576i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_SPECULARFLATMONO: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_SPECULARFLATRGB: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_SPECULARGOURAUDMONO: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_SPECULARGOURAUDRGB: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_SPECULARPHONGMONO: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPSHADECAPS_SPECULARPHONGRGB: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTADDRESSCAPS_BORDER: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTADDRESSCAPS_CLAMP: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTADDRESSCAPS_INDEPENDENTUV: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTADDRESSCAPS_MIRROR: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTADDRESSCAPS_MIRRORONCE: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTADDRESSCAPS_WRAP: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTBLENDCAPS_ADD: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTBLENDCAPS_COPY: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTBLENDCAPS_DECAL: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTBLENDCAPS_DECALALPHA: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTBLENDCAPS_DECALMASK: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTBLENDCAPS_MODULATE: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTBLENDCAPS_MODULATEALPHA: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTBLENDCAPS_MODULATEMASK: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_ALPHA: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_ALPHAPALETTE: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_BORDER: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_COLORKEYBLEND: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_CUBEMAP: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_CUBEMAP_POW2: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_MIPCUBEMAP: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_MIPMAP: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_MIPVOLUMEMAP: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_NONPOW2CONDITIONAL: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_NOPROJECTEDBUMPENV: i32 = 2097152i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_PERSPECTIVE: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_POW2: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_PROJECTED: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_SQUAREONLY: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_TRANSPARENCY: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_VOLUMEMAP: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTEXTURECAPS_VOLUMEMAP_POW2: i32 = 262144i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_CONVOLUTIONMONO: i32 = 262144i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_LINEAR: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_LINEARMIPLINEAR: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_LINEARMIPNEAREST: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MAGFAFLATCUBIC: i32 = 134217728i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MAGFANISOTROPIC: i32 = 67108864i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: i32 = 268435456i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MAGFGAUSSIANQUAD: i32 = 268435456i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MAGFLINEAR: i32 = 33554432i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MAGFPOINT: i32 = 16777216i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD: i32 = 134217728i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MINFANISOTROPIC: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MINFGAUSSIANQUAD: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MINFLINEAR: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MINFPOINT: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MINFPYRAMIDALQUAD: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MIPFLINEAR: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MIPFPOINT: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MIPLINEAR: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_MIPNEAREST: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPTFILTERCAPS_NEAREST: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPT_LINELIST: D3DPRIMITIVETYPE = D3DPRIMITIVETYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPT_LINESTRIP: D3DPRIMITIVETYPE = D3DPRIMITIVETYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPT_POINTLIST: D3DPRIMITIVETYPE = D3DPRIMITIVETYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPT_TRIANGLEFAN: D3DPRIMITIVETYPE = D3DPRIMITIVETYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPT_TRIANGLELIST: D3DPRIMITIVETYPE = D3DPRIMITIVETYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPT_TRIANGLESTRIP: D3DPRIMITIVETYPE = D3DPRIMITIVETYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DPV_DONOTCOPYDATA: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_BANDWIDTHTIMINGS: D3DQUERYTYPE = D3DQUERYTYPE(17i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_CACHEUTILIZATION: D3DQUERYTYPE = D3DQUERYTYPE(18i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_EVENT: D3DQUERYTYPE = D3DQUERYTYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_INTERFACETIMINGS: D3DQUERYTYPE = D3DQUERYTYPE(14i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_MEMORYPRESSURE: D3DQUERYTYPE = D3DQUERYTYPE(19i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_OCCLUSION: D3DQUERYTYPE = D3DQUERYTYPE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_PIPELINETIMINGS: D3DQUERYTYPE = D3DQUERYTYPE(13i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_PIXELTIMINGS: D3DQUERYTYPE = D3DQUERYTYPE(16i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_RESOURCEMANAGER: D3DQUERYTYPE = D3DQUERYTYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_TIMESTAMP: D3DQUERYTYPE = D3DQUERYTYPE(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_TIMESTAMPDISJOINT: D3DQUERYTYPE = D3DQUERYTYPE(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_TIMESTAMPFREQ: D3DQUERYTYPE = D3DQUERYTYPE(12i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_VCACHE: D3DQUERYTYPE = D3DQUERYTYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_VERTEXSTATS: D3DQUERYTYPE = D3DQUERYTYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DQUERYTYPE_VERTEXTIMINGS: D3DQUERYTYPE = D3DQUERYTYPE(15i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRENDERSTATE_WRAPBIAS: u32 = 128u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ADAPTIVETESS_W: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(183i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ADAPTIVETESS_X: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(180i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ADAPTIVETESS_Y: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(181i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ADAPTIVETESS_Z: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(182i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ALPHABLENDENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(27i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ALPHAFUNC: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(25i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ALPHAREF: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(24i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ALPHATESTENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(15i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_AMBIENT: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(139i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_AMBIENTMATERIALSOURCE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(147i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ANTIALIASEDLINEENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(176i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_BLENDFACTOR: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(193i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_BLENDOP: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(171i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_BLENDOPALPHA: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(209i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_CCW_STENCILFAIL: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(186i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_CCW_STENCILFUNC: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(189i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_CCW_STENCILPASS: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(188i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_CCW_STENCILZFAIL: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(187i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_CLIPPING: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(136i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_CLIPPLANEENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(152i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_COLORVERTEX: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(141i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_COLORWRITEENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(168i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_COLORWRITEENABLE1: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(190i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_COLORWRITEENABLE2: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(191i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_COLORWRITEENABLE3: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(192i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_CULLMODE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(22i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_DEBUGMONITORTOKEN: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(165i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_DEPTHBIAS: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(195i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_DESTBLEND: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(20i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_DESTBLENDALPHA: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(208i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_DIFFUSEMATERIALSOURCE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(145i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_DITHERENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(26i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_EMISSIVEMATERIALSOURCE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(148i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ENABLEADAPTIVETESSELLATION: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(184i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_FILLMODE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_FOGCOLOR: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(34i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_FOGDENSITY: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(38i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_FOGENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(28i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_FOGEND: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(37i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_FOGSTART: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(36i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_FOGTABLEMODE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(35i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_FOGVERTEXMODE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(140i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_INDEXEDVERTEXBLENDENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(167i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_LASTPIXEL: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(16i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_LIGHTING: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(137i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_LOCALVIEWER: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(142i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_MAXTESSELLATIONLEVEL: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(179i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_MINTESSELLATIONLEVEL: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(178i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_MULTISAMPLEANTIALIAS: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(161i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_MULTISAMPLEMASK: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(162i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_NORMALDEGREE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(173i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_NORMALIZENORMALS: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(143i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_PATCHEDGESTYLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(163i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_POINTSCALEENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(157i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_POINTSCALE_A: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(158i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_POINTSCALE_B: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(159i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_POINTSCALE_C: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(160i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_POINTSIZE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(154i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_POINTSIZE_MAX: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(166i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_POINTSIZE_MIN: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(155i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_POINTSPRITEENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(156i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_POSITIONDEGREE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(172i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_RANGEFOGENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(48i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_SCISSORTESTENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(174i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_SEPARATEALPHABLENDENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(206i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_SHADEMODE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_SLOPESCALEDEPTHBIAS: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(175i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_SPECULARENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(29i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_SPECULARMATERIALSOURCE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(146i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_SRCBLEND: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(19i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_SRCBLENDALPHA: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(207i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_SRGBWRITEENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(194i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_STENCILENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(52i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_STENCILFAIL: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(53i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_STENCILFUNC: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(56i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_STENCILMASK: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(58i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_STENCILPASS: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(55i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_STENCILREF: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(57i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_STENCILWRITEMASK: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(59i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_STENCILZFAIL: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(54i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_TEXTUREFACTOR: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(60i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_TWEENFACTOR: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(170i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_TWOSIDEDSTENCILMODE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(185i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_VERTEXBLEND: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(151i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP0: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(128i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP1: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(129i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP10: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(200i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP11: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(201i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP12: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(202i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP13: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(203i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP14: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(204i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP15: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(205i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP2: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(130i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP3: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(131i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP4: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(132i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP5: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(133i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP6: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(134i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP7: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(135i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP8: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(198i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_WRAP9: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(199i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ZENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ZFUNC: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(23i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRS_ZWRITEENABLE: D3DRENDERSTATETYPE = D3DRENDERSTATETYPE(14i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRTYPECOUNT: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRTYPE_CUBETEXTURE: D3DRESOURCETYPE = D3DRESOURCETYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRTYPE_INDEXBUFFER: D3DRESOURCETYPE = D3DRESOURCETYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRTYPE_SURFACE: D3DRESOURCETYPE = D3DRESOURCETYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRTYPE_TEXTURE: D3DRESOURCETYPE = D3DRESOURCETYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRTYPE_VERTEXBUFFER: D3DRESOURCETYPE = D3DRESOURCETYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRTYPE_VOLUME: D3DRESOURCETYPE = D3DRESOURCETYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DRTYPE_VOLUMETEXTURE: D3DRESOURCETYPE = D3DRESOURCETYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_ADDRESSU: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_ADDRESSV: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_ADDRESSW: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_BORDERCOLOR: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_DMAPOFFSET: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(13i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_ELEMENTINDEX: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(12i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_MAGFILTER: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_MAXANISOTROPY: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_MAXMIPLEVEL: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_MINFILTER: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_MIPFILTER: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_MIPMAPLODBIAS: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSAMP_SRGBTEXTURE: D3DSAMPLERSTATETYPE = D3DSAMPLERSTATETYPE(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSBT_ALL: D3DSTATEBLOCKTYPE = D3DSTATEBLOCKTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSBT_PIXELSTATE: D3DSTATEBLOCKTYPE = D3DSTATEBLOCKTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSBT_VERTEXSTATE: D3DSTATEBLOCKTYPE = D3DSTATEBLOCKTYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSCANLINEORDERING_INTERLACED: D3DSCANLINEORDERING = D3DSCANLINEORDERING(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSCANLINEORDERING_PROGRESSIVE: D3DSCANLINEORDERING = D3DSCANLINEORDERING(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSCANLINEORDERING_UNKNOWN: D3DSCANLINEORDERING = D3DSCANLINEORDERING(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSETSTATUS_EXTENTS: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSETSTATUS_STATUS: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSGR_CALIBRATE: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSGR_NO_CALIBRATION: i32 = 0i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSHADER_ADDRESSMODE_SHIFT: u32 = 13u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSHADER_ADDRMODE_ABSOLUTE: D3DSHADER_ADDRESSMODE_TYPE = D3DSHADER_ADDRESSMODE_TYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSHADER_ADDRMODE_RELATIVE: D3DSHADER_ADDRESSMODE_TYPE = D3DSHADER_ADDRESSMODE_TYPE(8192i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSHADER_COMPARISON_SHIFT: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSHADE_FLAT: D3DSHADEMODE = D3DSHADEMODE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSHADE_GOURAUD: D3DSHADEMODE = D3DSHADEMODE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSHADE_PHONG: D3DSHADEMODE = D3DSHADEMODE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_ABS: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(35i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_ADD: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_BEM: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(89i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_BREAK: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(44i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_BREAKC: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(45i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_BREAKP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(96i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_CALL: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(25i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_CALLNZ: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(26i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_CMP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(88i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_CND: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(80i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_COMMENT: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(65534i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_CRS: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(33i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DCL: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(31i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DEF: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(81i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DEFB: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(47i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DEFI: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(48i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DP2ADD: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(90i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DP3: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DP4: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DST: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(17i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DSX: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(91i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_DSY: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(92i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_ELSE: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(42i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_END: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(65535i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_ENDIF: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(43i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_ENDLOOP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(29i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_ENDREP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(39i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_EXP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(14i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_EXPP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(78i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_FRC: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(19i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_IF: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(40i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_IFC: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(41i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_LABEL: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(30i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_LIT: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(16i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_LOG: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(15i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_LOGP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(79i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_LOOP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(27i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_LRP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(18i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_M3x2: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(24i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_M3x3: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(23i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_M3x4: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(22i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_M4x3: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(21i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_M4x4: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(20i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_MAD: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_MAX: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_MIN: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_MOV: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_MOVA: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(46i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_MUL: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_NOP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_NRM: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(36i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_PHASE: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(65533i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_POW: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(32i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_RCP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_REP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(38i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_RESERVED0: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(75i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_RET: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(28i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_RSQ: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_SETP: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(94i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_SGE: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(13i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_SGN: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(34i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_SINCOS: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(37i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_SLT: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(12i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_SUB: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEX: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(66i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXBEM: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(67i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXBEML: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(68i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXCOORD: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(64i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXDEPTH: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(87i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXDP3: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(85i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXDP3TEX: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(83i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXKILL: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(65i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXLDD: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(93i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXLDL: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(95i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXM3x2DEPTH: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(84i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXM3x2PAD: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(71i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXM3x2TEX: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(72i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXM3x3: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(86i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXM3x3PAD: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(73i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXM3x3SPEC: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(76i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXM3x3TEX: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(74i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXM3x3VSPEC: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(77i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXREG2AR: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(69i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXREG2GB: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(70i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSIO_TEXREG2RGB: D3DSHADER_INSTRUCTION_OPCODE_TYPE = D3DSHADER_INSTRUCTION_OPCODE_TYPE(82i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSI_COISSUE: u32 = 1073741824u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSI_COMMENTSIZE_MASK: u32 = 2147418112u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSI_COMMENTSIZE_SHIFT: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSI_INSTLENGTH_MASK: u32 = 251658240u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSI_INSTLENGTH_SHIFT: u32 = 24u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSI_OPCODE_MASK: u32 = 65535u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSMO_FACE: D3DSHADER_MISCTYPE_OFFSETS = D3DSHADER_MISCTYPE_OFFSETS(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSMO_POSITION: D3DSHADER_MISCTYPE_OFFSETS = D3DSHADER_MISCTYPE_OFFSETS(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPC_EQ: D3DSHADER_COMPARISON = D3DSHADER_COMPARISON(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPC_GE: D3DSHADER_COMPARISON = D3DSHADER_COMPARISON(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPC_GT: D3DSHADER_COMPARISON = D3DSHADER_COMPARISON(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPC_LE: D3DSHADER_COMPARISON = D3DSHADER_COMPARISON(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPC_LT: D3DSHADER_COMPARISON = D3DSHADER_COMPARISON(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPC_NE: D3DSHADER_COMPARISON = D3DSHADER_COMPARISON(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPC_RESERVED0: D3DSHADER_COMPARISON = D3DSHADER_COMPARISON(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPC_RESERVED1: D3DSHADER_COMPARISON = D3DSHADER_COMPARISON(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPD_IUNKNOWN: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_ADDR: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_ATTROUT: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_COLOROUT: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_CONST: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_CONST2: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_CONST3: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(12i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_CONST4: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(13i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_CONSTBOOL: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(14i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_CONSTINT: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_DEPTHOUT: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_INPUT: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_LABEL: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(18i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_LOOP: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(15i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_MISCTYPE: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(17i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_OUTPUT: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_PREDICATE: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(19i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_RASTOUT: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_SAMPLER: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_TEMP: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_TEMPFLOAT16: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(16i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_TEXCRDOUT: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPR_TEXTURE: D3DSHADER_PARAM_REGISTER_TYPE = D3DSHADER_PARAM_REGISTER_TYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_ABS: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(184549376i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_ABSNEG: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(201326592i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_BIAS: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(33554432i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_BIASNEG: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(50331648i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_COMP: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(100663296i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_DW: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(167772160i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_DZ: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(150994944i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_NEG: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(16777216i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_NONE: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_NOT: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(218103808i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_SIGN: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(67108864i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_SIGNNEG: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(83886080i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_X2: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(117440512i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSPSM_X2NEG: D3DSHADER_PARAM_SRCMOD_TYPE = D3DSHADER_PARAM_SRCMOD_TYPE(134217728i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_DCL_USAGEINDEX_MASK: u32 = 983040u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_DCL_USAGEINDEX_SHIFT: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_DCL_USAGE_MASK: u32 = 15u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_DCL_USAGE_SHIFT: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_DSTMOD_MASK: u32 = 15728640u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_DSTMOD_SHIFT: u32 = 20u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_DSTSHIFT_MASK: u32 = 251658240u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_DSTSHIFT_SHIFT: u32 = 24u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_MIN_PRECISION_MASK: u32 = 49152u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_MIN_PRECISION_SHIFT: u32 = 14u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_OPCODESPECIFICCONTROL_MASK: u32 = 16711680u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_OPCODESPECIFICCONTROL_SHIFT: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_REGNUM_MASK: u32 = 2047u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_REGTYPE_MASK: u32 = 1879048192u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_REGTYPE_MASK2: u32 = 6144u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_REGTYPE_SHIFT: u32 = 28u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_REGTYPE_SHIFT2: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_SRCMOD_MASK: u32 = 251658240u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_SRCMOD_SHIFT: u32 = 24u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_SWIZZLE_MASK: u32 = 16711680u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_SWIZZLE_SHIFT: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_TEXTURETYPE_MASK: u32 = 2013265920u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_TEXTURETYPE_SHIFT: u32 = 27u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_WRITEMASK_0: u32 = 65536u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_WRITEMASK_1: u32 = 131072u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_WRITEMASK_2: u32 = 262144u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_WRITEMASK_3: u32 = 524288u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSP_WRITEMASK_ALL: u32 = 983040u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSRO_FOG: D3DVS_RASTOUT_OFFSETS = D3DVS_RASTOUT_OFFSETS(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSRO_POINT_SIZE: D3DVS_RASTOUT_OFFSETS = D3DVS_RASTOUT_OFFSETS(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSRO_POSITION: D3DVS_RASTOUT_OFFSETS = D3DVS_RASTOUT_OFFSETS(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATE_OVERRIDE_BIAS: u32 = 256u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONBACK: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONBOTTOM: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONFRONT: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONGEN0: i32 = 262144i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONGEN1: i32 = 524288i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONGEN2: i32 = 1048576i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONGEN3: i32 = 2097152i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONGEN4: i32 = 4194304i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONGEN5: i32 = 8388608i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONLEFT: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONRIGHT: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPINTERSECTIONTOP: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONBACK: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONBOTTOM: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONFRONT: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONGEN0: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONGEN1: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONGEN2: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONGEN3: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONGEN4: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONGEN5: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONLEFT: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONRIGHT: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_CLIPUNIONTOP: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTATUS_ZNOTVISIBLE: i32 = 16777216i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILCAPS_DECR: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILCAPS_DECRSAT: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILCAPS_INCR: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILCAPS_INCRSAT: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILCAPS_INVERT: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILCAPS_KEEP: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILCAPS_REPLACE: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILCAPS_TWOSIDED: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILCAPS_ZERO: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILOP_DECR: D3DSTENCILOP = D3DSTENCILOP(8u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILOP_DECRSAT: D3DSTENCILOP = D3DSTENCILOP(5u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILOP_INCR: D3DSTENCILOP = D3DSTENCILOP(7u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILOP_INCRSAT: D3DSTENCILOP = D3DSTENCILOP(4u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILOP_INVERT: D3DSTENCILOP = D3DSTENCILOP(6u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILOP_KEEP: D3DSTENCILOP = D3DSTENCILOP(1u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILOP_REPLACE: D3DSTENCILOP = D3DSTENCILOP(3u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTENCILOP_ZERO: D3DSTENCILOP = D3DSTENCILOP(2u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTREAMSOURCE_INDEXEDDATA: u32 = 1073741824u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTREAMSOURCE_INSTANCEDATA: u32 = 2147483648u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTT_2D: D3DSAMPLER_TEXTURE_TYPE = D3DSAMPLER_TEXTURE_TYPE(268435456i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTT_CUBE: D3DSAMPLER_TEXTURE_TYPE = D3DSAMPLER_TEXTURE_TYPE(402653184i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTT_UNKNOWN: D3DSAMPLER_TEXTURE_TYPE = D3DSAMPLER_TEXTURE_TYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSTT_VOLUME: D3DSAMPLER_TEXTURE_TYPE = D3DSAMPLER_TEXTURE_TYPE(536870912i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSWAPEFFECT_COPY: D3DSWAPEFFECT = D3DSWAPEFFECT(3u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSWAPEFFECT_DISCARD: D3DSWAPEFFECT = D3DSWAPEFFECT(1u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSWAPEFFECT_FLIP: D3DSWAPEFFECT = D3DSWAPEFFECT(2u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSWAPEFFECT_FLIPEX: D3DSWAPEFFECT = D3DSWAPEFFECT(5u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DSWAPEFFECT_OVERLAY: D3DSWAPEFFECT = D3DSWAPEFFECT(4u32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTADDRESS_BORDER: D3DTEXTUREADDRESS = D3DTEXTUREADDRESS(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTADDRESS_CLAMP: D3DTEXTUREADDRESS = D3DTEXTUREADDRESS(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTADDRESS_MIRROR: D3DTEXTUREADDRESS = D3DTEXTUREADDRESS(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTADDRESS_MIRRORONCE: D3DTEXTUREADDRESS = D3DTEXTUREADDRESS(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTADDRESS_WRAP: D3DTEXTUREADDRESS = D3DTEXTUREADDRESS(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_ALPHAREPLICATE: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_COMPLEMENT: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_CONSTANT: u32 = 6u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_CURRENT: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_DIFFUSE: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_SELECTMASK: u32 = 15u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_SPECULAR: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_TEMP: u32 = 5u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_TEXTURE: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTA_TFACTOR: u32 = 3u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTBLEND_ADD: D3DTEXTUREBLEND = D3DTEXTUREBLEND(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTBLEND_COPY: D3DTEXTUREBLEND = D3DTEXTUREBLEND(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTBLEND_DECAL: D3DTEXTUREBLEND = D3DTEXTUREBLEND(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTBLEND_DECALALPHA: D3DTEXTUREBLEND = D3DTEXTUREBLEND(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTBLEND_DECALMASK: D3DTEXTUREBLEND = D3DTEXTUREBLEND(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTBLEND_MODULATE: D3DTEXTUREBLEND = D3DTEXTUREBLEND(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTBLEND_MODULATEALPHA: D3DTEXTUREBLEND = D3DTEXTUREBLEND(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTBLEND_MODULATEMASK: D3DTEXTUREBLEND = D3DTEXTUREBLEND(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXF_ANISOTROPIC: D3DTEXTUREFILTERTYPE = D3DTEXTUREFILTERTYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXF_CONVOLUTIONMONO: D3DTEXTUREFILTERTYPE = D3DTEXTUREFILTERTYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXF_GAUSSIANQUAD: D3DTEXTUREFILTERTYPE = D3DTEXTUREFILTERTYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXF_LINEAR: D3DTEXTUREFILTERTYPE = D3DTEXTUREFILTERTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXF_NONE: D3DTEXTUREFILTERTYPE = D3DTEXTUREFILTERTYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXF_POINT: D3DTEXTUREFILTERTYPE = D3DTEXTUREFILTERTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXF_PYRAMIDALQUAD: D3DTEXTUREFILTERTYPE = D3DTEXTUREFILTERTYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_ADD: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_ADDSIGNED: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_ADDSIGNED2X: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_ADDSMOOTH: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_BLENDCURRENTALPHA: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_BLENDDIFFUSEALPHA: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_BLENDFACTORALPHA: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_BLENDTEXTUREALPHA: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_BLENDTEXTUREALPHAPM: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_BUMPENVMAP: i32 = 2097152i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_BUMPENVMAPLUMINANCE: i32 = 4194304i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_DISABLE: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_DOTPRODUCT3: i32 = 8388608i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_LERP: i32 = 33554432i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_MODULATE: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_MODULATE2X: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_MODULATE4X: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA: i32 = 262144i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR: i32 = 524288i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA: i32 = 1048576i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_MULTIPLYADD: i32 = 16777216i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_PREMODULATE: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_SELECTARG1: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_SELECTARG2: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTEXOPCAPS_SUBTRACT: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFG_ANISOTROPIC: D3DTEXTUREMAGFILTER = D3DTEXTUREMAGFILTER(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFG_FLATCUBIC: D3DTEXTUREMAGFILTER = D3DTEXTUREMAGFILTER(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFG_GAUSSIANCUBIC: D3DTEXTUREMAGFILTER = D3DTEXTUREMAGFILTER(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFG_LINEAR: D3DTEXTUREMAGFILTER = D3DTEXTUREMAGFILTER(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFG_POINT: D3DTEXTUREMAGFILTER = D3DTEXTUREMAGFILTER(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFN_ANISOTROPIC: D3DTEXTUREMINFILTER = D3DTEXTUREMINFILTER(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFN_LINEAR: D3DTEXTUREMINFILTER = D3DTEXTUREMINFILTER(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFN_POINT: D3DTEXTUREMINFILTER = D3DTEXTUREMINFILTER(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFP_LINEAR: D3DTEXTUREMIPFILTER = D3DTEXTUREMIPFILTER(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFP_NONE: D3DTEXTUREMIPFILTER = D3DTEXTUREMIPFILTER(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTFP_POINT: D3DTEXTUREMIPFILTER = D3DTEXTUREMIPFILTER(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_ADD: D3DTEXTUREOP = D3DTEXTUREOP(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_ADDSIGNED: D3DTEXTUREOP = D3DTEXTUREOP(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_ADDSIGNED2X: D3DTEXTUREOP = D3DTEXTUREOP(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_ADDSMOOTH: D3DTEXTUREOP = D3DTEXTUREOP(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_BLENDCURRENTALPHA: D3DTEXTUREOP = D3DTEXTUREOP(16i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_BLENDDIFFUSEALPHA: D3DTEXTUREOP = D3DTEXTUREOP(12i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_BLENDFACTORALPHA: D3DTEXTUREOP = D3DTEXTUREOP(14i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_BLENDTEXTUREALPHA: D3DTEXTUREOP = D3DTEXTUREOP(13i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_BLENDTEXTUREALPHAPM: D3DTEXTUREOP = D3DTEXTUREOP(15i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_BUMPENVMAP: D3DTEXTUREOP = D3DTEXTUREOP(22i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_BUMPENVMAPLUMINANCE: D3DTEXTUREOP = D3DTEXTUREOP(23i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_DISABLE: D3DTEXTUREOP = D3DTEXTUREOP(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_DOTPRODUCT3: D3DTEXTUREOP = D3DTEXTUREOP(24i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_LERP: D3DTEXTUREOP = D3DTEXTUREOP(26i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_MODULATE: D3DTEXTUREOP = D3DTEXTUREOP(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_MODULATE2X: D3DTEXTUREOP = D3DTEXTUREOP(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_MODULATE4X: D3DTEXTUREOP = D3DTEXTUREOP(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_MODULATEALPHA_ADDCOLOR: D3DTEXTUREOP = D3DTEXTUREOP(18i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_MODULATECOLOR_ADDALPHA: D3DTEXTUREOP = D3DTEXTUREOP(19i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_MODULATEINVALPHA_ADDCOLOR: D3DTEXTUREOP = D3DTEXTUREOP(20i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_MODULATEINVCOLOR_ADDALPHA: D3DTEXTUREOP = D3DTEXTUREOP(21i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_MULTIPLYADD: D3DTEXTUREOP = D3DTEXTUREOP(25i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_PREMODULATE: D3DTEXTUREOP = D3DTEXTUREOP(17i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_SELECTARG1: D3DTEXTUREOP = D3DTEXTUREOP(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_SELECTARG2: D3DTEXTUREOP = D3DTEXTUREOP(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTOP_SUBTRACT: D3DTEXTUREOP = D3DTEXTUREOP(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTRANSFORMCAPS_CLIP: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTRANSFORM_CLIPPED: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTRANSFORM_UNCLIPPED: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTRIFLAG_EDGEENABLE1: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTRIFLAG_EDGEENABLE2: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTRIFLAG_EDGEENABLE3: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTRIFLAG_EVEN: i32 = 31i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTRIFLAG_ODD: i32 = 30i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTRIFLAG_START: i32 = 0i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_ALPHAARG0: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(27i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_ALPHAARG1: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(5i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_ALPHAARG2: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(6i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_ALPHAOP: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_BUMPENVLOFFSET: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(23i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_BUMPENVLSCALE: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(22i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_BUMPENVMAT00: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(7i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_BUMPENVMAT01: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(8i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_BUMPENVMAT10: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(9i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_BUMPENVMAT11: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(10i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_COLORARG0: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(26i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_COLORARG1: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_COLORARG2: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_COLOROP: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_CONSTANT: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(32i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_RESULTARG: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(28i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_TCI_CAMERASPACENORMAL: u32 = 65536u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_TCI_CAMERASPACEPOSITION: u32 = 131072u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR: u32 = 196608u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_TCI_PASSTHRU: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_TCI_SPHEREMAP: u32 = 262144u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_TEXCOORDINDEX: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(11i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTSS_TEXTURETRANSFORMFLAGS: D3DTEXTURESTAGESTATETYPE = D3DTEXTURESTAGESTATETYPE(24i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_PROJECTION: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_TEXTURE0: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(16i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_TEXTURE1: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(17i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_TEXTURE2: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(18i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_TEXTURE3: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(19i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_TEXTURE4: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(20i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_TEXTURE5: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(21i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_TEXTURE6: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(22i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_TEXTURE7: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(23i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTS_VIEW: D3DTRANSFORMSTATETYPE = D3DTRANSFORMSTATETYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTTFF_COUNT1: D3DTEXTURETRANSFORMFLAGS = D3DTEXTURETRANSFORMFLAGS(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTTFF_COUNT2: D3DTEXTURETRANSFORMFLAGS = D3DTEXTURETRANSFORMFLAGS(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTTFF_COUNT3: D3DTEXTURETRANSFORMFLAGS = D3DTEXTURETRANSFORMFLAGS(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTTFF_COUNT4: D3DTEXTURETRANSFORMFLAGS = D3DTEXTURETRANSFORMFLAGS(4i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTTFF_DISABLE: D3DTEXTURETRANSFORMFLAGS = D3DTEXTURETRANSFORMFLAGS(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DTTFF_PROJECTED: D3DTEXTURETRANSFORMFLAGS = D3DTEXTURETRANSFORMFLAGS(256i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_AUTOGENMIPMAP: i32 = 1024i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_DEPTHSTENCIL: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_DMAP: i32 = 16384i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_DONOTCLIP: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_DYNAMIC: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_NONSECURE: i32 = 8388608i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_NPATCHES: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_POINTS: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_QUERY_FILTER: i32 = 131072i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_QUERY_LEGACYBUMPMAP: i32 = 32768i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING: i32 = 524288i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_QUERY_SRGBREAD: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_QUERY_SRGBWRITE: i32 = 262144i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_QUERY_VERTEXTEXTURE: i32 = 1048576i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_QUERY_WRAPANDMIP: i32 = 2097152i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_RENDERTARGET: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_RESTRICTED_CONTENT: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_RESTRICT_SHARED_RESOURCE: i32 = 8192i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER: i32 = 4096i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_RTPATCHES: i32 = 128i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_SOFTWAREPROCESSING: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_TEXTAPI: i32 = 268435456i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DUSAGE_WRITEONLY: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBCAPS_DONOTCLIP: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBCAPS_OPTIMIZED: i32 = -2147483648i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBCAPS_SYSTEMMEMORY: i32 = 2048i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBCAPS_WRITEONLY: i32 = 65536i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBF_0WEIGHTS: D3DVERTEXBLENDFLAGS = D3DVERTEXBLENDFLAGS(256i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBF_1WEIGHTS: D3DVERTEXBLENDFLAGS = D3DVERTEXBLENDFLAGS(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBF_2WEIGHTS: D3DVERTEXBLENDFLAGS = D3DVERTEXBLENDFLAGS(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBF_3WEIGHTS: D3DVERTEXBLENDFLAGS = D3DVERTEXBLENDFLAGS(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBF_DISABLE: D3DVERTEXBLENDFLAGS = D3DVERTEXBLENDFLAGS(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVBF_TWEENING: D3DVERTEXBLENDFLAGS = D3DVERTEXBLENDFLAGS(255i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVERTEXTEXTURESAMPLER0: u32 = 257u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVERTEXTEXTURESAMPLER1: u32 = 258u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVERTEXTEXTURESAMPLER2: u32 = 259u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVERTEXTEXTURESAMPLER3: u32 = 260u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INSIDE_BOTTOM: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INSIDE_FAR: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INSIDE_FRUSTUM: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INSIDE_LEFT: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INSIDE_NEAR: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INSIDE_RIGHT: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INSIDE_TOP: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INTERSECT_BOTTOM: u32 = 256u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INTERSECT_FAR: u32 = 4096u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INTERSECT_FRUSTUM: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INTERSECT_LEFT: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INTERSECT_NEAR: u32 = 1024u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INTERSECT_RIGHT: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_INTERSECT_TOP: u32 = 64u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_MASK_BOTTOM: u32 = 768u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_MASK_FAR: u32 = 12288u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_MASK_FRUSTUM: u32 = 3u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_MASK_LEFT: u32 = 12u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_MASK_NEAR: u32 = 3072u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_MASK_RIGHT: u32 = 48u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_MASK_TOP: u32 = 192u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_OUTSIDE_BOTTOM: u32 = 512u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_OUTSIDE_FAR: u32 = 8192u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_OUTSIDE_FRUSTUM: u32 = 2u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_OUTSIDE_LEFT: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_OUTSIDE_NEAR: u32 = 2048u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_OUTSIDE_RIGHT: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVIS_OUTSIDE_TOP: u32 = 128u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVOP_CLIP: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVOP_EXTENTS: u32 = 8u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVOP_LIGHT: u32 = 1024u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVOP_TRANSFORM: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS20CAPS_PREDICATION: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH: u32 = 24u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS20_MAX_NUMTEMPS: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS20_MAX_STATICFLOWCONTROLDEPTH: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH: u32 = 0u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS20_MIN_NUMTEMPS: u32 = 12u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS20_MIN_STATICFLOWCONTROLDEPTH: u32 = 1u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS_ADDRESSMODE_SHIFT: u32 = 13u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS_ADDRMODE_ABSOLUTE: D3DVS_ADDRESSMODE_TYPE = D3DVS_ADDRESSMODE_TYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS_ADDRMODE_RELATIVE: D3DVS_ADDRESSMODE_TYPE = D3DVS_ADDRESSMODE_TYPE(8192i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS_SWIZZLE_MASK: u32 = 16711680u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVS_SWIZZLE_SHIFT: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVTXPCAPS_DIRECTIONALLIGHTS: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVTXPCAPS_LOCALVIEWER: i32 = 32i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVTXPCAPS_MATERIALSOURCE7: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER: i32 = 512i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVTXPCAPS_POSITIONALLIGHTS: i32 = 16i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVTXPCAPS_TEXGEN: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVTXPCAPS_TEXGEN_SPHEREMAP: i32 = 256i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVTXPCAPS_TWEENING: i32 = 64i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVTXPCAPS_VERTEXFOG: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVT_LVERTEX: D3DVERTEXTYPE = D3DVERTEXTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVT_TLVERTEX: D3DVERTEXTYPE = D3DVERTEXTYPE(3i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DVT_VERTEX: D3DVERTEXTYPE = D3DVERTEXTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DWRAPCOORD_0: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DWRAPCOORD_1: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DWRAPCOORD_2: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DWRAPCOORD_3: i32 = 8i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DWRAP_U: i32 = 1i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DWRAP_V: i32 = 2i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DWRAP_W: i32 = 4i32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DZB_FALSE: D3DZBUFFERTYPE = D3DZBUFFERTYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DZB_TRUE: D3DZBUFFERTYPE = D3DZBUFFERTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3DZB_USEW: D3DZBUFFERTYPE = D3DZBUFFERTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3D_MAX_SIMULTANEOUS_RENDERTARGETS: u32 = 4u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3D_OMAC_SIZE: u32 = 16u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const D3D_SDK_VERSION: u32 = 32u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const DIRECT3D_VERSION: u32 = 2304u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const MAXD3DDECLLENGTH: u32 = 64u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const MAXD3DDECLUSAGEINDEX: u32 = 15u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const MAX_DEVICE_IDENTIFIER_STRING: u32 = 512u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const PROCESSIDTYPE_DWM: D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE = D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE(1i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const PROCESSIDTYPE_HANDLE: D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE = D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE(2i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const PROCESSIDTYPE_UNKNOWN: D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE = D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE(0i32); |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub const _FACD3D: u32 = 2166u32; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DANTIALIASMODE(pub i32); |
| impl ::core::marker::Copy for D3DANTIALIASMODE {} |
| impl ::core::clone::Clone for D3DANTIALIASMODE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DANTIALIASMODE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DANTIALIASMODE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DANTIALIASMODE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DANTIALIASMODE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DAUTHENTICATEDCHANNELTYPE(pub i32); |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNELTYPE {} |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNELTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNELTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNELTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNELTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DAUTHENTICATEDCHANNELTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE(pub i32); |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE {} |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DBACKBUFFER_TYPE(pub u32); |
| impl ::core::marker::Copy for D3DBACKBUFFER_TYPE {} |
| impl ::core::clone::Clone for D3DBACKBUFFER_TYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DBACKBUFFER_TYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DBACKBUFFER_TYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DBACKBUFFER_TYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DBACKBUFFER_TYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DBASISTYPE(pub i32); |
| impl ::core::marker::Copy for D3DBASISTYPE {} |
| impl ::core::clone::Clone for D3DBASISTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DBASISTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DBASISTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DBASISTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DBASISTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DBLEND(pub u32); |
| impl ::core::marker::Copy for D3DBLEND {} |
| impl ::core::clone::Clone for D3DBLEND { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DBLEND { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DBLEND { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DBLEND { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DBLEND").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DBLENDOP(pub u32); |
| impl ::core::marker::Copy for D3DBLENDOP {} |
| impl ::core::clone::Clone for D3DBLENDOP { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DBLENDOP { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DBLENDOP { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DBLENDOP { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DBLENDOP").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DBUSTYPE(pub i32); |
| impl ::core::marker::Copy for D3DBUSTYPE {} |
| impl ::core::clone::Clone for D3DBUSTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DBUSTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DBUSTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DBUSTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DBUSTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DCMPFUNC(pub i32); |
| impl ::core::marker::Copy for D3DCMPFUNC {} |
| impl ::core::clone::Clone for D3DCMPFUNC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DCMPFUNC { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCMPFUNC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DCMPFUNC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DCMPFUNC").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DCOMPOSERECTSOP(pub i32); |
| impl ::core::marker::Copy for D3DCOMPOSERECTSOP {} |
| impl ::core::clone::Clone for D3DCOMPOSERECTSOP { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DCOMPOSERECTSOP { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCOMPOSERECTSOP { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DCOMPOSERECTSOP { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DCOMPOSERECTSOP").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DCUBEMAP_FACES(pub i32); |
| impl ::core::marker::Copy for D3DCUBEMAP_FACES {} |
| impl ::core::clone::Clone for D3DCUBEMAP_FACES { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DCUBEMAP_FACES { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCUBEMAP_FACES { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DCUBEMAP_FACES { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DCUBEMAP_FACES").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DCULL(pub u32); |
| impl ::core::marker::Copy for D3DCULL {} |
| impl ::core::clone::Clone for D3DCULL { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DCULL { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCULL { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DCULL { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DCULL").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DDEBUGMONITORTOKENS(pub i32); |
| impl ::core::marker::Copy for D3DDEBUGMONITORTOKENS {} |
| impl ::core::clone::Clone for D3DDEBUGMONITORTOKENS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DDEBUGMONITORTOKENS { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEBUGMONITORTOKENS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DDEBUGMONITORTOKENS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DDEBUGMONITORTOKENS").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DDECLMETHOD(pub i32); |
| impl ::core::marker::Copy for D3DDECLMETHOD {} |
| impl ::core::clone::Clone for D3DDECLMETHOD { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DDECLMETHOD { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDECLMETHOD { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DDECLMETHOD { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DDECLMETHOD").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DDECLTYPE(pub i32); |
| impl ::core::marker::Copy for D3DDECLTYPE {} |
| impl ::core::clone::Clone for D3DDECLTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DDECLTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDECLTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DDECLTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DDECLTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DDECLUSAGE(pub i32); |
| impl ::core::marker::Copy for D3DDECLUSAGE {} |
| impl ::core::clone::Clone for D3DDECLUSAGE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DDECLUSAGE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDECLUSAGE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DDECLUSAGE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DDECLUSAGE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DDEGREETYPE(pub i32); |
| impl ::core::marker::Copy for D3DDEGREETYPE {} |
| impl ::core::clone::Clone for D3DDEGREETYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DDEGREETYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEGREETYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DDEGREETYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DDEGREETYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DDEVTYPE(pub u32); |
| impl ::core::marker::Copy for D3DDEVTYPE {} |
| impl ::core::clone::Clone for D3DDEVTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DDEVTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEVTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DDEVTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DDEVTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DDISPLAYROTATION(pub i32); |
| impl ::core::marker::Copy for D3DDISPLAYROTATION {} |
| impl ::core::clone::Clone for D3DDISPLAYROTATION { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DDISPLAYROTATION { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDISPLAYROTATION { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DDISPLAYROTATION { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DDISPLAYROTATION").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DFILLMODE(pub i32); |
| impl ::core::marker::Copy for D3DFILLMODE {} |
| impl ::core::clone::Clone for D3DFILLMODE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DFILLMODE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DFILLMODE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DFILLMODE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DFILLMODE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DFOGMODE(pub i32); |
| impl ::core::marker::Copy for D3DFOGMODE {} |
| impl ::core::clone::Clone for D3DFOGMODE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DFOGMODE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DFOGMODE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DFOGMODE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DFOGMODE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DFORMAT(pub u32); |
| impl ::core::marker::Copy for D3DFORMAT {} |
| impl ::core::clone::Clone for D3DFORMAT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DFORMAT { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DFORMAT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DFORMAT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DFORMAT").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DLIGHTSTATETYPE(pub i32); |
| impl ::core::marker::Copy for D3DLIGHTSTATETYPE {} |
| impl ::core::clone::Clone for D3DLIGHTSTATETYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DLIGHTSTATETYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLIGHTSTATETYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DLIGHTSTATETYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DLIGHTSTATETYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DLIGHTTYPE(pub i32); |
| impl ::core::marker::Copy for D3DLIGHTTYPE {} |
| impl ::core::clone::Clone for D3DLIGHTTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DLIGHTTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLIGHTTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DLIGHTTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DLIGHTTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DMATERIALCOLORSOURCE(pub i32); |
| impl ::core::marker::Copy for D3DMATERIALCOLORSOURCE {} |
| impl ::core::clone::Clone for D3DMATERIALCOLORSOURCE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DMATERIALCOLORSOURCE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIALCOLORSOURCE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DMATERIALCOLORSOURCE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DMATERIALCOLORSOURCE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DMULTISAMPLE_TYPE(pub i32); |
| impl ::core::marker::Copy for D3DMULTISAMPLE_TYPE {} |
| impl ::core::clone::Clone for D3DMULTISAMPLE_TYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DMULTISAMPLE_TYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMULTISAMPLE_TYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DMULTISAMPLE_TYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DMULTISAMPLE_TYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DOPCODE(pub i32); |
| impl ::core::marker::Copy for D3DOPCODE {} |
| impl ::core::clone::Clone for D3DOPCODE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DOPCODE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DOPCODE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DOPCODE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DOPCODE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DPATCHEDGESTYLE(pub i32); |
| impl ::core::marker::Copy for D3DPATCHEDGESTYLE {} |
| impl ::core::clone::Clone for D3DPATCHEDGESTYLE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DPATCHEDGESTYLE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DPATCHEDGESTYLE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DPATCHEDGESTYLE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DPATCHEDGESTYLE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DPOOL(pub u32); |
| impl ::core::marker::Copy for D3DPOOL {} |
| impl ::core::clone::Clone for D3DPOOL { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DPOOL { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DPOOL { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DPOOL { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DPOOL").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DPRIMITIVETYPE(pub i32); |
| impl ::core::marker::Copy for D3DPRIMITIVETYPE {} |
| impl ::core::clone::Clone for D3DPRIMITIVETYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DPRIMITIVETYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DPRIMITIVETYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DPRIMITIVETYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DPRIMITIVETYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DQUERYTYPE(pub i32); |
| impl ::core::marker::Copy for D3DQUERYTYPE {} |
| impl ::core::clone::Clone for D3DQUERYTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DQUERYTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DQUERYTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DQUERYTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DQUERYTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DRENDERSTATETYPE(pub i32); |
| impl ::core::marker::Copy for D3DRENDERSTATETYPE {} |
| impl ::core::clone::Clone for D3DRENDERSTATETYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DRENDERSTATETYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DRENDERSTATETYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DRENDERSTATETYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DRENDERSTATETYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DRESOURCETYPE(pub i32); |
| impl ::core::marker::Copy for D3DRESOURCETYPE {} |
| impl ::core::clone::Clone for D3DRESOURCETYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DRESOURCETYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DRESOURCETYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DRESOURCETYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DRESOURCETYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSAMPLERSTATETYPE(pub i32); |
| impl ::core::marker::Copy for D3DSAMPLERSTATETYPE {} |
| impl ::core::clone::Clone for D3DSAMPLERSTATETYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSAMPLERSTATETYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSAMPLERSTATETYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSAMPLERSTATETYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSAMPLERSTATETYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSAMPLER_TEXTURE_TYPE(pub i32); |
| impl ::core::marker::Copy for D3DSAMPLER_TEXTURE_TYPE {} |
| impl ::core::clone::Clone for D3DSAMPLER_TEXTURE_TYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSAMPLER_TEXTURE_TYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSAMPLER_TEXTURE_TYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSAMPLER_TEXTURE_TYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSAMPLER_TEXTURE_TYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSCANLINEORDERING(pub i32); |
| impl ::core::marker::Copy for D3DSCANLINEORDERING {} |
| impl ::core::clone::Clone for D3DSCANLINEORDERING { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSCANLINEORDERING { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSCANLINEORDERING { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSCANLINEORDERING { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSCANLINEORDERING").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSHADEMODE(pub i32); |
| impl ::core::marker::Copy for D3DSHADEMODE {} |
| impl ::core::clone::Clone for D3DSHADEMODE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSHADEMODE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSHADEMODE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSHADEMODE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSHADEMODE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSHADER_ADDRESSMODE_TYPE(pub i32); |
| impl ::core::marker::Copy for D3DSHADER_ADDRESSMODE_TYPE {} |
| impl ::core::clone::Clone for D3DSHADER_ADDRESSMODE_TYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSHADER_ADDRESSMODE_TYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSHADER_ADDRESSMODE_TYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSHADER_ADDRESSMODE_TYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSHADER_ADDRESSMODE_TYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSHADER_COMPARISON(pub i32); |
| impl ::core::marker::Copy for D3DSHADER_COMPARISON {} |
| impl ::core::clone::Clone for D3DSHADER_COMPARISON { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSHADER_COMPARISON { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSHADER_COMPARISON { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSHADER_COMPARISON { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSHADER_COMPARISON").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSHADER_INSTRUCTION_OPCODE_TYPE(pub i32); |
| impl ::core::marker::Copy for D3DSHADER_INSTRUCTION_OPCODE_TYPE {} |
| impl ::core::clone::Clone for D3DSHADER_INSTRUCTION_OPCODE_TYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSHADER_INSTRUCTION_OPCODE_TYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSHADER_INSTRUCTION_OPCODE_TYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSHADER_INSTRUCTION_OPCODE_TYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSHADER_INSTRUCTION_OPCODE_TYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSHADER_MIN_PRECISION(pub i32); |
| impl ::core::marker::Copy for D3DSHADER_MIN_PRECISION {} |
| impl ::core::clone::Clone for D3DSHADER_MIN_PRECISION { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSHADER_MIN_PRECISION { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSHADER_MIN_PRECISION { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSHADER_MIN_PRECISION { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSHADER_MIN_PRECISION").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSHADER_MISCTYPE_OFFSETS(pub i32); |
| impl ::core::marker::Copy for D3DSHADER_MISCTYPE_OFFSETS {} |
| impl ::core::clone::Clone for D3DSHADER_MISCTYPE_OFFSETS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSHADER_MISCTYPE_OFFSETS { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSHADER_MISCTYPE_OFFSETS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSHADER_MISCTYPE_OFFSETS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSHADER_MISCTYPE_OFFSETS").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSHADER_PARAM_REGISTER_TYPE(pub i32); |
| impl ::core::marker::Copy for D3DSHADER_PARAM_REGISTER_TYPE {} |
| impl ::core::clone::Clone for D3DSHADER_PARAM_REGISTER_TYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSHADER_PARAM_REGISTER_TYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSHADER_PARAM_REGISTER_TYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSHADER_PARAM_REGISTER_TYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSHADER_PARAM_REGISTER_TYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSHADER_PARAM_SRCMOD_TYPE(pub i32); |
| impl ::core::marker::Copy for D3DSHADER_PARAM_SRCMOD_TYPE {} |
| impl ::core::clone::Clone for D3DSHADER_PARAM_SRCMOD_TYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSHADER_PARAM_SRCMOD_TYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSHADER_PARAM_SRCMOD_TYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSHADER_PARAM_SRCMOD_TYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSHADER_PARAM_SRCMOD_TYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSTATEBLOCKTYPE(pub i32); |
| impl ::core::marker::Copy for D3DSTATEBLOCKTYPE {} |
| impl ::core::clone::Clone for D3DSTATEBLOCKTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSTATEBLOCKTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSTATEBLOCKTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSTATEBLOCKTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSTATEBLOCKTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSTENCILOP(pub u32); |
| impl ::core::marker::Copy for D3DSTENCILOP {} |
| impl ::core::clone::Clone for D3DSTENCILOP { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSTENCILOP { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSTENCILOP { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSTENCILOP { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSTENCILOP").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DSWAPEFFECT(pub u32); |
| impl ::core::marker::Copy for D3DSWAPEFFECT {} |
| impl ::core::clone::Clone for D3DSWAPEFFECT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DSWAPEFFECT { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSWAPEFFECT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DSWAPEFFECT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DSWAPEFFECT").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTUREADDRESS(pub i32); |
| impl ::core::marker::Copy for D3DTEXTUREADDRESS {} |
| impl ::core::clone::Clone for D3DTEXTUREADDRESS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTUREADDRESS { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTUREADDRESS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTUREADDRESS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTUREADDRESS").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTUREBLEND(pub i32); |
| impl ::core::marker::Copy for D3DTEXTUREBLEND {} |
| impl ::core::clone::Clone for D3DTEXTUREBLEND { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTUREBLEND { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTUREBLEND { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTUREBLEND { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTUREBLEND").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTUREFILTER(pub i32); |
| impl ::core::marker::Copy for D3DTEXTUREFILTER {} |
| impl ::core::clone::Clone for D3DTEXTUREFILTER { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTUREFILTER { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTUREFILTER { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTUREFILTER { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTUREFILTER").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTUREFILTERTYPE(pub i32); |
| impl ::core::marker::Copy for D3DTEXTUREFILTERTYPE {} |
| impl ::core::clone::Clone for D3DTEXTUREFILTERTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTUREFILTERTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTUREFILTERTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTUREFILTERTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTUREFILTERTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTUREMAGFILTER(pub i32); |
| impl ::core::marker::Copy for D3DTEXTUREMAGFILTER {} |
| impl ::core::clone::Clone for D3DTEXTUREMAGFILTER { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTUREMAGFILTER { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTUREMAGFILTER { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTUREMAGFILTER { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTUREMAGFILTER").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTUREMINFILTER(pub i32); |
| impl ::core::marker::Copy for D3DTEXTUREMINFILTER {} |
| impl ::core::clone::Clone for D3DTEXTUREMINFILTER { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTUREMINFILTER { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTUREMINFILTER { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTUREMINFILTER { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTUREMINFILTER").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTUREMIPFILTER(pub i32); |
| impl ::core::marker::Copy for D3DTEXTUREMIPFILTER {} |
| impl ::core::clone::Clone for D3DTEXTUREMIPFILTER { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTUREMIPFILTER { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTUREMIPFILTER { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTUREMIPFILTER { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTUREMIPFILTER").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTUREOP(pub i32); |
| impl ::core::marker::Copy for D3DTEXTUREOP {} |
| impl ::core::clone::Clone for D3DTEXTUREOP { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTUREOP { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTUREOP { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTUREOP { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTUREOP").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTURESTAGESTATETYPE(pub i32); |
| impl ::core::marker::Copy for D3DTEXTURESTAGESTATETYPE {} |
| impl ::core::clone::Clone for D3DTEXTURESTAGESTATETYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTURESTAGESTATETYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTURESTAGESTATETYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTURESTAGESTATETYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTURESTAGESTATETYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTEXTURETRANSFORMFLAGS(pub i32); |
| impl ::core::marker::Copy for D3DTEXTURETRANSFORMFLAGS {} |
| impl ::core::clone::Clone for D3DTEXTURETRANSFORMFLAGS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTEXTURETRANSFORMFLAGS { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTURETRANSFORMFLAGS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTEXTURETRANSFORMFLAGS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTEXTURETRANSFORMFLAGS").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DTRANSFORMSTATETYPE(pub i32); |
| impl ::core::marker::Copy for D3DTRANSFORMSTATETYPE {} |
| impl ::core::clone::Clone for D3DTRANSFORMSTATETYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DTRANSFORMSTATETYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTRANSFORMSTATETYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DTRANSFORMSTATETYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DTRANSFORMSTATETYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DVERTEXBLENDFLAGS(pub i32); |
| impl ::core::marker::Copy for D3DVERTEXBLENDFLAGS {} |
| impl ::core::clone::Clone for D3DVERTEXBLENDFLAGS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DVERTEXBLENDFLAGS { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEXBLENDFLAGS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DVERTEXBLENDFLAGS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DVERTEXBLENDFLAGS").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DVERTEXTYPE(pub i32); |
| impl ::core::marker::Copy for D3DVERTEXTYPE {} |
| impl ::core::clone::Clone for D3DVERTEXTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DVERTEXTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEXTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DVERTEXTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DVERTEXTYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DVS_ADDRESSMODE_TYPE(pub i32); |
| impl ::core::marker::Copy for D3DVS_ADDRESSMODE_TYPE {} |
| impl ::core::clone::Clone for D3DVS_ADDRESSMODE_TYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DVS_ADDRESSMODE_TYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVS_ADDRESSMODE_TYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DVS_ADDRESSMODE_TYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DVS_ADDRESSMODE_TYPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DVS_RASTOUT_OFFSETS(pub i32); |
| impl ::core::marker::Copy for D3DVS_RASTOUT_OFFSETS {} |
| impl ::core::clone::Clone for D3DVS_RASTOUT_OFFSETS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DVS_RASTOUT_OFFSETS { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVS_RASTOUT_OFFSETS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DVS_RASTOUT_OFFSETS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DVS_RASTOUT_OFFSETS").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct D3DZBUFFERTYPE(pub i32); |
| impl ::core::marker::Copy for D3DZBUFFERTYPE {} |
| impl ::core::clone::Clone for D3DZBUFFERTYPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for D3DZBUFFERTYPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows_core::TypeKind for D3DZBUFFERTYPE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::fmt::Debug for D3DZBUFFERTYPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("D3DZBUFFERTYPE").field(&self.0).finish() |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| pub struct D3DADAPTER_IDENTIFIER9 { |
| pub Driver: [u8; 512], |
| pub Description: [u8; 512], |
| pub DeviceName: [u8; 32], |
| pub DriverVersion: i64, |
| pub VendorId: u32, |
| pub DeviceId: u32, |
| pub SubSysId: u32, |
| pub Revision: u32, |
| pub DeviceIdentifier: ::windows_core::GUID, |
| pub WHQLLevel: u32, |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::marker::Copy for D3DADAPTER_IDENTIFIER9 {} |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::clone::Clone for D3DADAPTER_IDENTIFIER9 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::windows_core::TypeKind for D3DADAPTER_IDENTIFIER9 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::default::Default for D3DADAPTER_IDENTIFIER9 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C, packed(4))] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[cfg(target_arch = "x86")] |
| pub struct D3DADAPTER_IDENTIFIER9 { |
| pub Driver: [u8; 512], |
| pub Description: [u8; 512], |
| pub DeviceName: [u8; 32], |
| pub DriverVersion: i64, |
| pub VendorId: u32, |
| pub DeviceId: u32, |
| pub SubSysId: u32, |
| pub Revision: u32, |
| pub DeviceIdentifier: ::windows_core::GUID, |
| pub WHQLLevel: u32, |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::core::marker::Copy for D3DADAPTER_IDENTIFIER9 {} |
| #[cfg(target_arch = "x86")] |
| impl ::core::clone::Clone for D3DADAPTER_IDENTIFIER9 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::windows_core::TypeKind for D3DADAPTER_IDENTIFIER9 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::core::default::Default for D3DADAPTER_IDENTIFIER9 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| pub struct D3DAES_CTR_IV { |
| pub IV: u64, |
| pub Count: u64, |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::marker::Copy for D3DAES_CTR_IV {} |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::clone::Clone for D3DAES_CTR_IV { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::windows_core::TypeKind for D3DAES_CTR_IV { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::default::Default for D3DAES_CTR_IV { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C, packed(4))] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[cfg(target_arch = "x86")] |
| pub struct D3DAES_CTR_IV { |
| pub IV: u64, |
| pub Count: u64, |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::core::marker::Copy for D3DAES_CTR_IV {} |
| #[cfg(target_arch = "x86")] |
| impl ::core::clone::Clone for D3DAES_CTR_IV { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::windows_core::TypeKind for D3DAES_CTR_IV { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::core::default::Default for D3DAES_CTR_IV { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION { |
| pub Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, |
| pub DXVA2DecodeHandle: super::super::Foundation::HANDLE, |
| pub CryptoSessionHandle: super::super::Foundation::HANDLE, |
| pub DeviceHandle: super::super::Foundation::HANDLE, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION").field("Parameters", &self.Parameters).field("DXVA2DecodeHandle", &self.DXVA2DecodeHandle).field("CryptoSessionHandle", &self.CryptoSessionHandle).field("DeviceHandle", &self.DeviceHandle).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION { |
| fn eq(&self, other: &Self) -> bool { |
| self.Parameters == other.Parameters && self.DXVA2DecodeHandle == other.DXVA2DecodeHandle && self.CryptoSessionHandle == other.CryptoSessionHandle && self.DeviceHandle == other.DeviceHandle |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE { |
| pub Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, |
| pub StartSequenceQuery: u32, |
| pub StartSequenceConfigure: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE").field("Parameters", &self.Parameters).field("StartSequenceQuery", &self.StartSequenceQuery).field("StartSequenceConfigure", &self.StartSequenceConfigure).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE { |
| fn eq(&self, other: &Self) -> bool { |
| self.Parameters == other.Parameters && self.StartSequenceQuery == other.StartSequenceQuery && self.StartSequenceConfigure == other.StartSequenceConfigure |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION { |
| pub Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, |
| pub Protections: D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE { |
| pub Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, |
| pub ProcessIdentiferType: D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE, |
| pub ProcessHandle: super::super::Foundation::HANDLE, |
| pub AllowAccess: super::super::Foundation::BOOL, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE").field("Parameters", &self.Parameters).field("ProcessIdentiferType", &self.ProcessIdentiferType).field("ProcessHandle", &self.ProcessHandle).field("AllowAccess", &self.AllowAccess).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE { |
| fn eq(&self, other: &Self) -> bool { |
| self.Parameters == other.Parameters && self.ProcessIdentiferType == other.ProcessIdentiferType && self.ProcessHandle == other.ProcessHandle && self.AllowAccess == other.AllowAccess |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION { |
| pub Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, |
| pub EncryptionGuid: ::windows_core::GUID, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION").field("Parameters", &self.Parameters).field("EncryptionGuid", &self.EncryptionGuid).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION { |
| fn eq(&self, other: &Self) -> bool { |
| self.Parameters == other.Parameters && self.EncryptionGuid == other.EncryptionGuid |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT { |
| pub omac: D3D_OMAC, |
| pub ConfigureType: ::windows_core::GUID, |
| pub hChannel: super::super::Foundation::HANDLE, |
| pub SequenceNumber: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT").field("omac", &self.omac).field("ConfigureType", &self.ConfigureType).field("hChannel", &self.hChannel).field("SequenceNumber", &self.SequenceNumber).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.omac == other.omac && self.ConfigureType == other.ConfigureType && self.hChannel == other.hChannel && self.SequenceNumber == other.SequenceNumber |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT { |
| pub omac: D3D_OMAC, |
| pub ConfigureType: ::windows_core::GUID, |
| pub hChannel: super::super::Foundation::HANDLE, |
| pub SequenceNumber: u32, |
| pub ReturnCode: ::windows_core::HRESULT, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT").field("omac", &self.omac).field("ConfigureType", &self.ConfigureType).field("hChannel", &self.hChannel).field("SequenceNumber", &self.SequenceNumber).field("ReturnCode", &self.ReturnCode).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.omac == other.omac && self.ConfigureType == other.ConfigureType && self.hChannel == other.hChannel && self.SequenceNumber == other.SequenceNumber && self.ReturnCode == other.ReturnCode |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS { |
| pub Anonymous: D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0, |
| } |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS {} |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0 { |
| pub Anonymous: D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0, |
| pub Value: u32, |
| } |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0 {} |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0 { |
| pub _bitfield: u32, |
| } |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0 {} |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0").field("_bitfield", &self._bitfield).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0 { |
| fn eq(&self, other: &Self) -> bool { |
| self._bitfield == other._bitfield |
| } |
| } |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0 {} |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS_0_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub ChannelType: D3DAUTHENTICATEDCHANNELTYPE, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT").field("Output", &self.Output).field("ChannelType", &self.ChannelType).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.ChannelType == other.ChannelType |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT { |
| pub Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, |
| pub DXVA2DecodeHandle: super::super::Foundation::HANDLE, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT").field("Input", &self.Input).field("DXVA2DecodeHandle", &self.DXVA2DecodeHandle).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Input == other.Input && self.DXVA2DecodeHandle == other.DXVA2DecodeHandle |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub DXVA2DecodeHandle: super::super::Foundation::HANDLE, |
| pub CryptoSessionHandle: super::super::Foundation::HANDLE, |
| pub DeviceHandle: super::super::Foundation::HANDLE, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT").field("Output", &self.Output).field("DXVA2DecodeHandle", &self.DXVA2DecodeHandle).field("CryptoSessionHandle", &self.CryptoSessionHandle).field("DeviceHandle", &self.DeviceHandle).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.DXVA2DecodeHandle == other.DXVA2DecodeHandle && self.CryptoSessionHandle == other.CryptoSessionHandle && self.DeviceHandle == other.DeviceHandle |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub DeviceHandle: super::super::Foundation::HANDLE, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT").field("Output", &self.Output).field("DeviceHandle", &self.DeviceHandle).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.DeviceHandle == other.DeviceHandle |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub NumEncryptionGuids: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT").field("Output", &self.Output).field("NumEncryptionGuids", &self.NumEncryptionGuids).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.NumEncryptionGuids == other.NumEncryptionGuids |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT { |
| pub Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, |
| pub EncryptionGuidIndex: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT").field("Input", &self.Input).field("EncryptionGuidIndex", &self.EncryptionGuidIndex).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Input == other.Input && self.EncryptionGuidIndex == other.EncryptionGuidIndex |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub EncryptionGuidIndex: u32, |
| pub EncryptionGuid: ::windows_core::GUID, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT").field("Output", &self.Output).field("EncryptionGuidIndex", &self.EncryptionGuidIndex).field("EncryptionGuid", &self.EncryptionGuid).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.EncryptionGuidIndex == other.EncryptionGuidIndex && self.EncryptionGuid == other.EncryptionGuid |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub BusType: D3DBUSTYPE, |
| pub bAccessibleInContiguousBlocks: super::super::Foundation::BOOL, |
| pub bAccessibleInNonContiguousBlocks: super::super::Foundation::BOOL, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT").field("Output", &self.Output).field("BusType", &self.BusType).field("bAccessibleInContiguousBlocks", &self.bAccessibleInContiguousBlocks).field("bAccessibleInNonContiguousBlocks", &self.bAccessibleInNonContiguousBlocks).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.BusType == other.BusType && self.bAccessibleInContiguousBlocks == other.bAccessibleInContiguousBlocks && self.bAccessibleInNonContiguousBlocks == other.bAccessibleInNonContiguousBlocks |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT { |
| pub Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, |
| pub DeviceHandle: super::super::Foundation::HANDLE, |
| pub CryptoSessionHandle: super::super::Foundation::HANDLE, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT").field("Input", &self.Input).field("DeviceHandle", &self.DeviceHandle).field("CryptoSessionHandle", &self.CryptoSessionHandle).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Input == other.Input && self.DeviceHandle == other.DeviceHandle && self.CryptoSessionHandle == other.CryptoSessionHandle |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub DeviceHandle: super::super::Foundation::HANDLE, |
| pub CryptoSessionHandle: super::super::Foundation::HANDLE, |
| pub NumOutputIDs: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT").field("Output", &self.Output).field("DeviceHandle", &self.DeviceHandle).field("CryptoSessionHandle", &self.CryptoSessionHandle).field("NumOutputIDs", &self.NumOutputIDs).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.DeviceHandle == other.DeviceHandle && self.CryptoSessionHandle == other.CryptoSessionHandle && self.NumOutputIDs == other.NumOutputIDs |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT { |
| pub Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, |
| pub DeviceHandle: super::super::Foundation::HANDLE, |
| pub CryptoSessionHandle: super::super::Foundation::HANDLE, |
| pub OutputIDIndex: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT").field("Input", &self.Input).field("DeviceHandle", &self.DeviceHandle).field("CryptoSessionHandle", &self.CryptoSessionHandle).field("OutputIDIndex", &self.OutputIDIndex).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Input == other.Input && self.DeviceHandle == other.DeviceHandle && self.CryptoSessionHandle == other.CryptoSessionHandle && self.OutputIDIndex == other.OutputIDIndex |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub DeviceHandle: super::super::Foundation::HANDLE, |
| pub CryptoSessionHandle: super::super::Foundation::HANDLE, |
| pub OutputIDIndex: u32, |
| pub OutputID: u64, |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {} |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C, packed(4))] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(target_arch = "x86")] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub DeviceHandle: super::super::Foundation::HANDLE, |
| pub CryptoSessionHandle: super::super::Foundation::HANDLE, |
| pub OutputIDIndex: u32, |
| pub OutputID: u64, |
| } |
| #[cfg(target_arch = "x86")] |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {} |
| #[cfg(target_arch = "x86")] |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(target_arch = "x86")] |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(target_arch = "x86")] |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub ProtectionFlags: D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub NumRestrictedSharedResourceProcesses: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT").field("Output", &self.Output).field("NumRestrictedSharedResourceProcesses", &self.NumRestrictedSharedResourceProcesses).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.NumRestrictedSharedResourceProcesses == other.NumRestrictedSharedResourceProcesses |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT { |
| pub Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, |
| pub ProcessIndex: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT").field("Input", &self.Input).field("ProcessIndex", &self.ProcessIndex).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Input == other.Input && self.ProcessIndex == other.ProcessIndex |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub ProcessIndex: u32, |
| pub ProcessIdentifer: D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE, |
| pub ProcessHandle: super::super::Foundation::HANDLE, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT").field("Output", &self.Output).field("ProcessIndex", &self.ProcessIndex).field("ProcessIdentifer", &self.ProcessIdentifer).field("ProcessHandle", &self.ProcessHandle).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.ProcessIndex == other.ProcessIndex && self.ProcessIdentifer == other.ProcessIdentifer && self.ProcessHandle == other.ProcessHandle |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub EncryptionGuid: ::windows_core::GUID, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT").field("Output", &self.Output).field("EncryptionGuid", &self.EncryptionGuid).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.EncryptionGuid == other.EncryptionGuid |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT { |
| pub Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, |
| pub NumUnrestrictedProtectedSharedResources: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT").field("Output", &self.Output).field("NumUnrestrictedProtectedSharedResources", &self.NumUnrestrictedProtectedSharedResources).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Output == other.Output && self.NumUnrestrictedProtectedSharedResources == other.NumUnrestrictedProtectedSharedResources |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERY_INPUT { |
| pub QueryType: ::windows_core::GUID, |
| pub hChannel: super::super::Foundation::HANDLE, |
| pub SequenceNumber: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERY_INPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERY_INPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERY_INPUT").field("QueryType", &self.QueryType).field("hChannel", &self.hChannel).field("SequenceNumber", &self.SequenceNumber).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERY_INPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERY_INPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.QueryType == other.QueryType && self.hChannel == other.hChannel && self.SequenceNumber == other.SequenceNumber |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERY_INPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT { |
| pub omac: D3D_OMAC, |
| pub QueryType: ::windows_core::GUID, |
| pub hChannel: super::super::Foundation::HANDLE, |
| pub SequenceNumber: u32, |
| pub ReturnCode: ::windows_core::HRESULT, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT").field("omac", &self.omac).field("QueryType", &self.QueryType).field("hChannel", &self.hChannel).field("SequenceNumber", &self.SequenceNumber).field("ReturnCode", &self.ReturnCode).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT { |
| fn eq(&self, other: &Self) -> bool { |
| self.omac == other.omac && self.QueryType == other.QueryType && self.hChannel == other.hChannel && self.SequenceNumber == other.SequenceNumber && self.ReturnCode == other.ReturnCode |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DBOX { |
| pub Left: u32, |
| pub Top: u32, |
| pub Right: u32, |
| pub Bottom: u32, |
| pub Front: u32, |
| pub Back: u32, |
| } |
| impl ::core::marker::Copy for D3DBOX {} |
| impl ::core::clone::Clone for D3DBOX { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DBOX { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DBOX").field("Left", &self.Left).field("Top", &self.Top).field("Right", &self.Right).field("Bottom", &self.Bottom).field("Front", &self.Front).field("Back", &self.Back).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DBOX { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DBOX { |
| fn eq(&self, other: &Self) -> bool { |
| self.Left == other.Left && self.Top == other.Top && self.Right == other.Right && self.Bottom == other.Bottom && self.Front == other.Front && self.Back == other.Back |
| } |
| } |
| impl ::core::cmp::Eq for D3DBOX {} |
| impl ::core::default::Default for D3DBOX { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DBRANCH { |
| pub dwMask: u32, |
| pub dwValue: u32, |
| pub bNegate: super::super::Foundation::BOOL, |
| pub dwOffset: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DBRANCH {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DBRANCH { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DBRANCH { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DBRANCH").field("dwMask", &self.dwMask).field("dwValue", &self.dwValue).field("bNegate", &self.bNegate).field("dwOffset", &self.dwOffset).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DBRANCH { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DBRANCH { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwMask == other.dwMask && self.dwValue == other.dwValue && self.bNegate == other.bNegate && self.dwOffset == other.dwOffset |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DBRANCH {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DBRANCH { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DCAPS9 { |
| pub DeviceType: D3DDEVTYPE, |
| pub AdapterOrdinal: u32, |
| pub Caps: u32, |
| pub Caps2: u32, |
| pub Caps3: u32, |
| pub PresentationIntervals: u32, |
| pub CursorCaps: u32, |
| pub DevCaps: u32, |
| pub PrimitiveMiscCaps: u32, |
| pub RasterCaps: u32, |
| pub ZCmpCaps: u32, |
| pub SrcBlendCaps: u32, |
| pub DestBlendCaps: u32, |
| pub AlphaCmpCaps: u32, |
| pub ShadeCaps: u32, |
| pub TextureCaps: u32, |
| pub TextureFilterCaps: u32, |
| pub CubeTextureFilterCaps: u32, |
| pub VolumeTextureFilterCaps: u32, |
| pub TextureAddressCaps: u32, |
| pub VolumeTextureAddressCaps: u32, |
| pub LineCaps: u32, |
| pub MaxTextureWidth: u32, |
| pub MaxTextureHeight: u32, |
| pub MaxVolumeExtent: u32, |
| pub MaxTextureRepeat: u32, |
| pub MaxTextureAspectRatio: u32, |
| pub MaxAnisotropy: u32, |
| pub MaxVertexW: f32, |
| pub GuardBandLeft: f32, |
| pub GuardBandTop: f32, |
| pub GuardBandRight: f32, |
| pub GuardBandBottom: f32, |
| pub ExtentsAdjust: f32, |
| pub StencilCaps: u32, |
| pub FVFCaps: u32, |
| pub TextureOpCaps: u32, |
| pub MaxTextureBlendStages: u32, |
| pub MaxSimultaneousTextures: u32, |
| pub VertexProcessingCaps: u32, |
| pub MaxActiveLights: u32, |
| pub MaxUserClipPlanes: u32, |
| pub MaxVertexBlendMatrices: u32, |
| pub MaxVertexBlendMatrixIndex: u32, |
| pub MaxPointSize: f32, |
| pub MaxPrimitiveCount: u32, |
| pub MaxVertexIndex: u32, |
| pub MaxStreams: u32, |
| pub MaxStreamStride: u32, |
| pub VertexShaderVersion: u32, |
| pub MaxVertexShaderConst: u32, |
| pub PixelShaderVersion: u32, |
| pub PixelShader1xMaxValue: f32, |
| pub DevCaps2: u32, |
| pub MaxNpatchTessellationLevel: f32, |
| pub Reserved5: u32, |
| pub MasterAdapterOrdinal: u32, |
| pub AdapterOrdinalInGroup: u32, |
| pub NumberOfAdaptersInGroup: u32, |
| pub DeclTypes: u32, |
| pub NumSimultaneousRTs: u32, |
| pub StretchRectFilterCaps: u32, |
| pub VS20Caps: D3DVSHADERCAPS2_0, |
| pub PS20Caps: D3DPSHADERCAPS2_0, |
| pub VertexTextureFilterCaps: u32, |
| pub MaxVShaderInstructionsExecuted: u32, |
| pub MaxPShaderInstructionsExecuted: u32, |
| pub MaxVertexShader30InstructionSlots: u32, |
| pub MaxPixelShader30InstructionSlots: u32, |
| } |
| impl ::core::marker::Copy for D3DCAPS9 {} |
| impl ::core::clone::Clone for D3DCAPS9 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DCAPS9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DCAPS9") |
| .field("DeviceType", &self.DeviceType) |
| .field("AdapterOrdinal", &self.AdapterOrdinal) |
| .field("Caps", &self.Caps) |
| .field("Caps2", &self.Caps2) |
| .field("Caps3", &self.Caps3) |
| .field("PresentationIntervals", &self.PresentationIntervals) |
| .field("CursorCaps", &self.CursorCaps) |
| .field("DevCaps", &self.DevCaps) |
| .field("PrimitiveMiscCaps", &self.PrimitiveMiscCaps) |
| .field("RasterCaps", &self.RasterCaps) |
| .field("ZCmpCaps", &self.ZCmpCaps) |
| .field("SrcBlendCaps", &self.SrcBlendCaps) |
| .field("DestBlendCaps", &self.DestBlendCaps) |
| .field("AlphaCmpCaps", &self.AlphaCmpCaps) |
| .field("ShadeCaps", &self.ShadeCaps) |
| .field("TextureCaps", &self.TextureCaps) |
| .field("TextureFilterCaps", &self.TextureFilterCaps) |
| .field("CubeTextureFilterCaps", &self.CubeTextureFilterCaps) |
| .field("VolumeTextureFilterCaps", &self.VolumeTextureFilterCaps) |
| .field("TextureAddressCaps", &self.TextureAddressCaps) |
| .field("VolumeTextureAddressCaps", &self.VolumeTextureAddressCaps) |
| .field("LineCaps", &self.LineCaps) |
| .field("MaxTextureWidth", &self.MaxTextureWidth) |
| .field("MaxTextureHeight", &self.MaxTextureHeight) |
| .field("MaxVolumeExtent", &self.MaxVolumeExtent) |
| .field("MaxTextureRepeat", &self.MaxTextureRepeat) |
| .field("MaxTextureAspectRatio", &self.MaxTextureAspectRatio) |
| .field("MaxAnisotropy", &self.MaxAnisotropy) |
| .field("MaxVertexW", &self.MaxVertexW) |
| .field("GuardBandLeft", &self.GuardBandLeft) |
| .field("GuardBandTop", &self.GuardBandTop) |
| .field("GuardBandRight", &self.GuardBandRight) |
| .field("GuardBandBottom", &self.GuardBandBottom) |
| .field("ExtentsAdjust", &self.ExtentsAdjust) |
| .field("StencilCaps", &self.StencilCaps) |
| .field("FVFCaps", &self.FVFCaps) |
| .field("TextureOpCaps", &self.TextureOpCaps) |
| .field("MaxTextureBlendStages", &self.MaxTextureBlendStages) |
| .field("MaxSimultaneousTextures", &self.MaxSimultaneousTextures) |
| .field("VertexProcessingCaps", &self.VertexProcessingCaps) |
| .field("MaxActiveLights", &self.MaxActiveLights) |
| .field("MaxUserClipPlanes", &self.MaxUserClipPlanes) |
| .field("MaxVertexBlendMatrices", &self.MaxVertexBlendMatrices) |
| .field("MaxVertexBlendMatrixIndex", &self.MaxVertexBlendMatrixIndex) |
| .field("MaxPointSize", &self.MaxPointSize) |
| .field("MaxPrimitiveCount", &self.MaxPrimitiveCount) |
| .field("MaxVertexIndex", &self.MaxVertexIndex) |
| .field("MaxStreams", &self.MaxStreams) |
| .field("MaxStreamStride", &self.MaxStreamStride) |
| .field("VertexShaderVersion", &self.VertexShaderVersion) |
| .field("MaxVertexShaderConst", &self.MaxVertexShaderConst) |
| .field("PixelShaderVersion", &self.PixelShaderVersion) |
| .field("PixelShader1xMaxValue", &self.PixelShader1xMaxValue) |
| .field("DevCaps2", &self.DevCaps2) |
| .field("MaxNpatchTessellationLevel", &self.MaxNpatchTessellationLevel) |
| .field("Reserved5", &self.Reserved5) |
| .field("MasterAdapterOrdinal", &self.MasterAdapterOrdinal) |
| .field("AdapterOrdinalInGroup", &self.AdapterOrdinalInGroup) |
| .field("NumberOfAdaptersInGroup", &self.NumberOfAdaptersInGroup) |
| .field("DeclTypes", &self.DeclTypes) |
| .field("NumSimultaneousRTs", &self.NumSimultaneousRTs) |
| .field("StretchRectFilterCaps", &self.StretchRectFilterCaps) |
| .field("VS20Caps", &self.VS20Caps) |
| .field("PS20Caps", &self.PS20Caps) |
| .field("VertexTextureFilterCaps", &self.VertexTextureFilterCaps) |
| .field("MaxVShaderInstructionsExecuted", &self.MaxVShaderInstructionsExecuted) |
| .field("MaxPShaderInstructionsExecuted", &self.MaxPShaderInstructionsExecuted) |
| .field("MaxVertexShader30InstructionSlots", &self.MaxVertexShader30InstructionSlots) |
| .field("MaxPixelShader30InstructionSlots", &self.MaxPixelShader30InstructionSlots) |
| .finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCAPS9 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DCAPS9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.DeviceType == other.DeviceType |
| && self.AdapterOrdinal == other.AdapterOrdinal |
| && self.Caps == other.Caps |
| && self.Caps2 == other.Caps2 |
| && self.Caps3 == other.Caps3 |
| && self.PresentationIntervals == other.PresentationIntervals |
| && self.CursorCaps == other.CursorCaps |
| && self.DevCaps == other.DevCaps |
| && self.PrimitiveMiscCaps == other.PrimitiveMiscCaps |
| && self.RasterCaps == other.RasterCaps |
| && self.ZCmpCaps == other.ZCmpCaps |
| && self.SrcBlendCaps == other.SrcBlendCaps |
| && self.DestBlendCaps == other.DestBlendCaps |
| && self.AlphaCmpCaps == other.AlphaCmpCaps |
| && self.ShadeCaps == other.ShadeCaps |
| && self.TextureCaps == other.TextureCaps |
| && self.TextureFilterCaps == other.TextureFilterCaps |
| && self.CubeTextureFilterCaps == other.CubeTextureFilterCaps |
| && self.VolumeTextureFilterCaps == other.VolumeTextureFilterCaps |
| && self.TextureAddressCaps == other.TextureAddressCaps |
| && self.VolumeTextureAddressCaps == other.VolumeTextureAddressCaps |
| && self.LineCaps == other.LineCaps |
| && self.MaxTextureWidth == other.MaxTextureWidth |
| && self.MaxTextureHeight == other.MaxTextureHeight |
| && self.MaxVolumeExtent == other.MaxVolumeExtent |
| && self.MaxTextureRepeat == other.MaxTextureRepeat |
| && self.MaxTextureAspectRatio == other.MaxTextureAspectRatio |
| && self.MaxAnisotropy == other.MaxAnisotropy |
| && self.MaxVertexW == other.MaxVertexW |
| && self.GuardBandLeft == other.GuardBandLeft |
| && self.GuardBandTop == other.GuardBandTop |
| && self.GuardBandRight == other.GuardBandRight |
| && self.GuardBandBottom == other.GuardBandBottom |
| && self.ExtentsAdjust == other.ExtentsAdjust |
| && self.StencilCaps == other.StencilCaps |
| && self.FVFCaps == other.FVFCaps |
| && self.TextureOpCaps == other.TextureOpCaps |
| && self.MaxTextureBlendStages == other.MaxTextureBlendStages |
| && self.MaxSimultaneousTextures == other.MaxSimultaneousTextures |
| && self.VertexProcessingCaps == other.VertexProcessingCaps |
| && self.MaxActiveLights == other.MaxActiveLights |
| && self.MaxUserClipPlanes == other.MaxUserClipPlanes |
| && self.MaxVertexBlendMatrices == other.MaxVertexBlendMatrices |
| && self.MaxVertexBlendMatrixIndex == other.MaxVertexBlendMatrixIndex |
| && self.MaxPointSize == other.MaxPointSize |
| && self.MaxPrimitiveCount == other.MaxPrimitiveCount |
| && self.MaxVertexIndex == other.MaxVertexIndex |
| && self.MaxStreams == other.MaxStreams |
| && self.MaxStreamStride == other.MaxStreamStride |
| && self.VertexShaderVersion == other.VertexShaderVersion |
| && self.MaxVertexShaderConst == other.MaxVertexShaderConst |
| && self.PixelShaderVersion == other.PixelShaderVersion |
| && self.PixelShader1xMaxValue == other.PixelShader1xMaxValue |
| && self.DevCaps2 == other.DevCaps2 |
| && self.MaxNpatchTessellationLevel == other.MaxNpatchTessellationLevel |
| && self.Reserved5 == other.Reserved5 |
| && self.MasterAdapterOrdinal == other.MasterAdapterOrdinal |
| && self.AdapterOrdinalInGroup == other.AdapterOrdinalInGroup |
| && self.NumberOfAdaptersInGroup == other.NumberOfAdaptersInGroup |
| && self.DeclTypes == other.DeclTypes |
| && self.NumSimultaneousRTs == other.NumSimultaneousRTs |
| && self.StretchRectFilterCaps == other.StretchRectFilterCaps |
| && self.VS20Caps == other.VS20Caps |
| && self.PS20Caps == other.PS20Caps |
| && self.VertexTextureFilterCaps == other.VertexTextureFilterCaps |
| && self.MaxVShaderInstructionsExecuted == other.MaxVShaderInstructionsExecuted |
| && self.MaxPShaderInstructionsExecuted == other.MaxPShaderInstructionsExecuted |
| && self.MaxVertexShader30InstructionSlots == other.MaxVertexShader30InstructionSlots |
| && self.MaxPixelShader30InstructionSlots == other.MaxPixelShader30InstructionSlots |
| } |
| } |
| impl ::core::cmp::Eq for D3DCAPS9 {} |
| impl ::core::default::Default for D3DCAPS9 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DCLIPSTATUS { |
| pub dwFlags: u32, |
| pub dwStatus: u32, |
| pub minx: f32, |
| pub maxx: f32, |
| pub miny: f32, |
| pub maxy: f32, |
| pub minz: f32, |
| pub maxz: f32, |
| } |
| impl ::core::marker::Copy for D3DCLIPSTATUS {} |
| impl ::core::clone::Clone for D3DCLIPSTATUS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DCLIPSTATUS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DCLIPSTATUS").field("dwFlags", &self.dwFlags).field("dwStatus", &self.dwStatus).field("minx", &self.minx).field("maxx", &self.maxx).field("miny", &self.miny).field("maxy", &self.maxy).field("minz", &self.minz).field("maxz", &self.maxz).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCLIPSTATUS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DCLIPSTATUS { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwFlags == other.dwFlags && self.dwStatus == other.dwStatus && self.minx == other.minx && self.maxx == other.maxx && self.miny == other.miny && self.maxy == other.maxy && self.minz == other.minz && self.maxz == other.maxz |
| } |
| } |
| impl ::core::cmp::Eq for D3DCLIPSTATUS {} |
| impl ::core::default::Default for D3DCLIPSTATUS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DCLIPSTATUS9 { |
| pub ClipUnion: u32, |
| pub ClipIntersection: u32, |
| } |
| impl ::core::marker::Copy for D3DCLIPSTATUS9 {} |
| impl ::core::clone::Clone for D3DCLIPSTATUS9 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DCLIPSTATUS9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DCLIPSTATUS9").field("ClipUnion", &self.ClipUnion).field("ClipIntersection", &self.ClipIntersection).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCLIPSTATUS9 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DCLIPSTATUS9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.ClipUnion == other.ClipUnion && self.ClipIntersection == other.ClipIntersection |
| } |
| } |
| impl ::core::cmp::Eq for D3DCLIPSTATUS9 {} |
| impl ::core::default::Default for D3DCLIPSTATUS9 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DCOLORVALUE { |
| pub r: f32, |
| pub g: f32, |
| pub b: f32, |
| pub a: f32, |
| } |
| impl ::core::marker::Copy for D3DCOLORVALUE {} |
| impl ::core::clone::Clone for D3DCOLORVALUE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DCOLORVALUE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DCOLORVALUE").field("r", &self.r).field("g", &self.g).field("b", &self.b).field("a", &self.a).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCOLORVALUE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DCOLORVALUE { |
| fn eq(&self, other: &Self) -> bool { |
| self.r == other.r && self.g == other.g && self.b == other.b && self.a == other.a |
| } |
| } |
| impl ::core::cmp::Eq for D3DCOLORVALUE {} |
| impl ::core::default::Default for D3DCOLORVALUE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DCOMPOSERECTDESC { |
| pub X: u16, |
| pub Y: u16, |
| pub Width: u16, |
| pub Height: u16, |
| } |
| impl ::core::marker::Copy for D3DCOMPOSERECTDESC {} |
| impl ::core::clone::Clone for D3DCOMPOSERECTDESC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DCOMPOSERECTDESC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DCOMPOSERECTDESC").field("X", &self.X).field("Y", &self.Y).field("Width", &self.Width).field("Height", &self.Height).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCOMPOSERECTDESC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DCOMPOSERECTDESC { |
| fn eq(&self, other: &Self) -> bool { |
| self.X == other.X && self.Y == other.Y && self.Width == other.Width && self.Height == other.Height |
| } |
| } |
| impl ::core::cmp::Eq for D3DCOMPOSERECTDESC {} |
| impl ::core::default::Default for D3DCOMPOSERECTDESC { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DCOMPOSERECTDESTINATION { |
| pub SrcRectIndex: u16, |
| pub Reserved: u16, |
| pub X: i16, |
| pub Y: i16, |
| } |
| impl ::core::marker::Copy for D3DCOMPOSERECTDESTINATION {} |
| impl ::core::clone::Clone for D3DCOMPOSERECTDESTINATION { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DCOMPOSERECTDESTINATION { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DCOMPOSERECTDESTINATION").field("SrcRectIndex", &self.SrcRectIndex).field("Reserved", &self.Reserved).field("X", &self.X).field("Y", &self.Y).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DCOMPOSERECTDESTINATION { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DCOMPOSERECTDESTINATION { |
| fn eq(&self, other: &Self) -> bool { |
| self.SrcRectIndex == other.SrcRectIndex && self.Reserved == other.Reserved && self.X == other.X && self.Y == other.Y |
| } |
| } |
| impl ::core::cmp::Eq for D3DCOMPOSERECTDESTINATION {} |
| impl ::core::default::Default for D3DCOMPOSERECTDESTINATION { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DDEVICEDESC { |
| pub dwSize: u32, |
| pub dwFlags: u32, |
| pub dcmColorModel: u32, |
| pub dwDevCaps: u32, |
| pub dtcTransformCaps: D3DTRANSFORMCAPS, |
| pub bClipping: super::super::Foundation::BOOL, |
| pub dlcLightingCaps: D3DLIGHTINGCAPS, |
| pub dpcLineCaps: D3DPRIMCAPS, |
| pub dpcTriCaps: D3DPRIMCAPS, |
| pub dwDeviceRenderBitDepth: u32, |
| pub dwDeviceZBufferBitDepth: u32, |
| pub dwMaxBufferSize: u32, |
| pub dwMaxVertexCount: u32, |
| pub dwMinTextureWidth: u32, |
| pub dwMinTextureHeight: u32, |
| pub dwMaxTextureWidth: u32, |
| pub dwMaxTextureHeight: u32, |
| pub dwMinStippleWidth: u32, |
| pub dwMaxStippleWidth: u32, |
| pub dwMinStippleHeight: u32, |
| pub dwMaxStippleHeight: u32, |
| pub dwMaxTextureRepeat: u32, |
| pub dwMaxTextureAspectRatio: u32, |
| pub dwMaxAnisotropy: u32, |
| pub dvGuardBandLeft: f32, |
| pub dvGuardBandTop: f32, |
| pub dvGuardBandRight: f32, |
| pub dvGuardBandBottom: f32, |
| pub dvExtentsAdjust: f32, |
| pub dwStencilCaps: u32, |
| pub dwFVFCaps: u32, |
| pub dwTextureOpCaps: u32, |
| pub wMaxTextureBlendStages: u16, |
| pub wMaxSimultaneousTextures: u16, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DDEVICEDESC {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DDEVICEDESC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DDEVICEDESC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVICEDESC") |
| .field("dwSize", &self.dwSize) |
| .field("dwFlags", &self.dwFlags) |
| .field("dcmColorModel", &self.dcmColorModel) |
| .field("dwDevCaps", &self.dwDevCaps) |
| .field("dtcTransformCaps", &self.dtcTransformCaps) |
| .field("bClipping", &self.bClipping) |
| .field("dlcLightingCaps", &self.dlcLightingCaps) |
| .field("dpcLineCaps", &self.dpcLineCaps) |
| .field("dpcTriCaps", &self.dpcTriCaps) |
| .field("dwDeviceRenderBitDepth", &self.dwDeviceRenderBitDepth) |
| .field("dwDeviceZBufferBitDepth", &self.dwDeviceZBufferBitDepth) |
| .field("dwMaxBufferSize", &self.dwMaxBufferSize) |
| .field("dwMaxVertexCount", &self.dwMaxVertexCount) |
| .field("dwMinTextureWidth", &self.dwMinTextureWidth) |
| .field("dwMinTextureHeight", &self.dwMinTextureHeight) |
| .field("dwMaxTextureWidth", &self.dwMaxTextureWidth) |
| .field("dwMaxTextureHeight", &self.dwMaxTextureHeight) |
| .field("dwMinStippleWidth", &self.dwMinStippleWidth) |
| .field("dwMaxStippleWidth", &self.dwMaxStippleWidth) |
| .field("dwMinStippleHeight", &self.dwMinStippleHeight) |
| .field("dwMaxStippleHeight", &self.dwMaxStippleHeight) |
| .field("dwMaxTextureRepeat", &self.dwMaxTextureRepeat) |
| .field("dwMaxTextureAspectRatio", &self.dwMaxTextureAspectRatio) |
| .field("dwMaxAnisotropy", &self.dwMaxAnisotropy) |
| .field("dvGuardBandLeft", &self.dvGuardBandLeft) |
| .field("dvGuardBandTop", &self.dvGuardBandTop) |
| .field("dvGuardBandRight", &self.dvGuardBandRight) |
| .field("dvGuardBandBottom", &self.dvGuardBandBottom) |
| .field("dvExtentsAdjust", &self.dvExtentsAdjust) |
| .field("dwStencilCaps", &self.dwStencilCaps) |
| .field("dwFVFCaps", &self.dwFVFCaps) |
| .field("dwTextureOpCaps", &self.dwTextureOpCaps) |
| .field("wMaxTextureBlendStages", &self.wMaxTextureBlendStages) |
| .field("wMaxSimultaneousTextures", &self.wMaxSimultaneousTextures) |
| .finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DDEVICEDESC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DDEVICEDESC { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize |
| && self.dwFlags == other.dwFlags |
| && self.dcmColorModel == other.dcmColorModel |
| && self.dwDevCaps == other.dwDevCaps |
| && self.dtcTransformCaps == other.dtcTransformCaps |
| && self.bClipping == other.bClipping |
| && self.dlcLightingCaps == other.dlcLightingCaps |
| && self.dpcLineCaps == other.dpcLineCaps |
| && self.dpcTriCaps == other.dpcTriCaps |
| && self.dwDeviceRenderBitDepth == other.dwDeviceRenderBitDepth |
| && self.dwDeviceZBufferBitDepth == other.dwDeviceZBufferBitDepth |
| && self.dwMaxBufferSize == other.dwMaxBufferSize |
| && self.dwMaxVertexCount == other.dwMaxVertexCount |
| && self.dwMinTextureWidth == other.dwMinTextureWidth |
| && self.dwMinTextureHeight == other.dwMinTextureHeight |
| && self.dwMaxTextureWidth == other.dwMaxTextureWidth |
| && self.dwMaxTextureHeight == other.dwMaxTextureHeight |
| && self.dwMinStippleWidth == other.dwMinStippleWidth |
| && self.dwMaxStippleWidth == other.dwMaxStippleWidth |
| && self.dwMinStippleHeight == other.dwMinStippleHeight |
| && self.dwMaxStippleHeight == other.dwMaxStippleHeight |
| && self.dwMaxTextureRepeat == other.dwMaxTextureRepeat |
| && self.dwMaxTextureAspectRatio == other.dwMaxTextureAspectRatio |
| && self.dwMaxAnisotropy == other.dwMaxAnisotropy |
| && self.dvGuardBandLeft == other.dvGuardBandLeft |
| && self.dvGuardBandTop == other.dvGuardBandTop |
| && self.dvGuardBandRight == other.dvGuardBandRight |
| && self.dvGuardBandBottom == other.dvGuardBandBottom |
| && self.dvExtentsAdjust == other.dvExtentsAdjust |
| && self.dwStencilCaps == other.dwStencilCaps |
| && self.dwFVFCaps == other.dwFVFCaps |
| && self.dwTextureOpCaps == other.dwTextureOpCaps |
| && self.wMaxTextureBlendStages == other.wMaxTextureBlendStages |
| && self.wMaxSimultaneousTextures == other.wMaxSimultaneousTextures |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DDEVICEDESC {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DDEVICEDESC { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDEVICEDESC7 { |
| pub dwDevCaps: u32, |
| pub dpcLineCaps: D3DPRIMCAPS, |
| pub dpcTriCaps: D3DPRIMCAPS, |
| pub dwDeviceRenderBitDepth: u32, |
| pub dwDeviceZBufferBitDepth: u32, |
| pub dwMinTextureWidth: u32, |
| pub dwMinTextureHeight: u32, |
| pub dwMaxTextureWidth: u32, |
| pub dwMaxTextureHeight: u32, |
| pub dwMaxTextureRepeat: u32, |
| pub dwMaxTextureAspectRatio: u32, |
| pub dwMaxAnisotropy: u32, |
| pub dvGuardBandLeft: f32, |
| pub dvGuardBandTop: f32, |
| pub dvGuardBandRight: f32, |
| pub dvGuardBandBottom: f32, |
| pub dvExtentsAdjust: f32, |
| pub dwStencilCaps: u32, |
| pub dwFVFCaps: u32, |
| pub dwTextureOpCaps: u32, |
| pub wMaxTextureBlendStages: u16, |
| pub wMaxSimultaneousTextures: u16, |
| pub dwMaxActiveLights: u32, |
| pub dvMaxVertexW: f32, |
| pub deviceGUID: ::windows_core::GUID, |
| pub wMaxUserClipPlanes: u16, |
| pub wMaxVertexBlendMatrices: u16, |
| pub dwVertexProcessingCaps: u32, |
| pub dwReserved1: u32, |
| pub dwReserved2: u32, |
| pub dwReserved3: u32, |
| pub dwReserved4: u32, |
| } |
| impl ::core::marker::Copy for D3DDEVICEDESC7 {} |
| impl ::core::clone::Clone for D3DDEVICEDESC7 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDEVICEDESC7 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVICEDESC7") |
| .field("dwDevCaps", &self.dwDevCaps) |
| .field("dpcLineCaps", &self.dpcLineCaps) |
| .field("dpcTriCaps", &self.dpcTriCaps) |
| .field("dwDeviceRenderBitDepth", &self.dwDeviceRenderBitDepth) |
| .field("dwDeviceZBufferBitDepth", &self.dwDeviceZBufferBitDepth) |
| .field("dwMinTextureWidth", &self.dwMinTextureWidth) |
| .field("dwMinTextureHeight", &self.dwMinTextureHeight) |
| .field("dwMaxTextureWidth", &self.dwMaxTextureWidth) |
| .field("dwMaxTextureHeight", &self.dwMaxTextureHeight) |
| .field("dwMaxTextureRepeat", &self.dwMaxTextureRepeat) |
| .field("dwMaxTextureAspectRatio", &self.dwMaxTextureAspectRatio) |
| .field("dwMaxAnisotropy", &self.dwMaxAnisotropy) |
| .field("dvGuardBandLeft", &self.dvGuardBandLeft) |
| .field("dvGuardBandTop", &self.dvGuardBandTop) |
| .field("dvGuardBandRight", &self.dvGuardBandRight) |
| .field("dvGuardBandBottom", &self.dvGuardBandBottom) |
| .field("dvExtentsAdjust", &self.dvExtentsAdjust) |
| .field("dwStencilCaps", &self.dwStencilCaps) |
| .field("dwFVFCaps", &self.dwFVFCaps) |
| .field("dwTextureOpCaps", &self.dwTextureOpCaps) |
| .field("wMaxTextureBlendStages", &self.wMaxTextureBlendStages) |
| .field("wMaxSimultaneousTextures", &self.wMaxSimultaneousTextures) |
| .field("dwMaxActiveLights", &self.dwMaxActiveLights) |
| .field("dvMaxVertexW", &self.dvMaxVertexW) |
| .field("deviceGUID", &self.deviceGUID) |
| .field("wMaxUserClipPlanes", &self.wMaxUserClipPlanes) |
| .field("wMaxVertexBlendMatrices", &self.wMaxVertexBlendMatrices) |
| .field("dwVertexProcessingCaps", &self.dwVertexProcessingCaps) |
| .field("dwReserved1", &self.dwReserved1) |
| .field("dwReserved2", &self.dwReserved2) |
| .field("dwReserved3", &self.dwReserved3) |
| .field("dwReserved4", &self.dwReserved4) |
| .finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEVICEDESC7 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDEVICEDESC7 { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwDevCaps == other.dwDevCaps |
| && self.dpcLineCaps == other.dpcLineCaps |
| && self.dpcTriCaps == other.dpcTriCaps |
| && self.dwDeviceRenderBitDepth == other.dwDeviceRenderBitDepth |
| && self.dwDeviceZBufferBitDepth == other.dwDeviceZBufferBitDepth |
| && self.dwMinTextureWidth == other.dwMinTextureWidth |
| && self.dwMinTextureHeight == other.dwMinTextureHeight |
| && self.dwMaxTextureWidth == other.dwMaxTextureWidth |
| && self.dwMaxTextureHeight == other.dwMaxTextureHeight |
| && self.dwMaxTextureRepeat == other.dwMaxTextureRepeat |
| && self.dwMaxTextureAspectRatio == other.dwMaxTextureAspectRatio |
| && self.dwMaxAnisotropy == other.dwMaxAnisotropy |
| && self.dvGuardBandLeft == other.dvGuardBandLeft |
| && self.dvGuardBandTop == other.dvGuardBandTop |
| && self.dvGuardBandRight == other.dvGuardBandRight |
| && self.dvGuardBandBottom == other.dvGuardBandBottom |
| && self.dvExtentsAdjust == other.dvExtentsAdjust |
| && self.dwStencilCaps == other.dwStencilCaps |
| && self.dwFVFCaps == other.dwFVFCaps |
| && self.dwTextureOpCaps == other.dwTextureOpCaps |
| && self.wMaxTextureBlendStages == other.wMaxTextureBlendStages |
| && self.wMaxSimultaneousTextures == other.wMaxSimultaneousTextures |
| && self.dwMaxActiveLights == other.dwMaxActiveLights |
| && self.dvMaxVertexW == other.dvMaxVertexW |
| && self.deviceGUID == other.deviceGUID |
| && self.wMaxUserClipPlanes == other.wMaxUserClipPlanes |
| && self.wMaxVertexBlendMatrices == other.wMaxVertexBlendMatrices |
| && self.dwVertexProcessingCaps == other.dwVertexProcessingCaps |
| && self.dwReserved1 == other.dwReserved1 |
| && self.dwReserved2 == other.dwReserved2 |
| && self.dwReserved3 == other.dwReserved3 |
| && self.dwReserved4 == other.dwReserved4 |
| } |
| } |
| impl ::core::cmp::Eq for D3DDEVICEDESC7 {} |
| impl ::core::default::Default for D3DDEVICEDESC7 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DDEVICE_CREATION_PARAMETERS { |
| pub AdapterOrdinal: u32, |
| pub DeviceType: D3DDEVTYPE, |
| pub hFocusWindow: super::super::Foundation::HWND, |
| pub BehaviorFlags: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DDEVICE_CREATION_PARAMETERS {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DDEVICE_CREATION_PARAMETERS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DDEVICE_CREATION_PARAMETERS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVICE_CREATION_PARAMETERS").field("AdapterOrdinal", &self.AdapterOrdinal).field("DeviceType", &self.DeviceType).field("hFocusWindow", &self.hFocusWindow).field("BehaviorFlags", &self.BehaviorFlags).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DDEVICE_CREATION_PARAMETERS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DDEVICE_CREATION_PARAMETERS { |
| fn eq(&self, other: &Self) -> bool { |
| self.AdapterOrdinal == other.AdapterOrdinal && self.DeviceType == other.DeviceType && self.hFocusWindow == other.hFocusWindow && self.BehaviorFlags == other.BehaviorFlags |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DDEVICE_CREATION_PARAMETERS {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DDEVICE_CREATION_PARAMETERS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDEVINFO_D3D9BANDWIDTHTIMINGS { |
| pub MaxBandwidthUtilized: f32, |
| pub FrontEndUploadMemoryUtilizedPercent: f32, |
| pub VertexRateUtilizedPercent: f32, |
| pub TriangleSetupRateUtilizedPercent: f32, |
| pub FillRateUtilizedPercent: f32, |
| } |
| impl ::core::marker::Copy for D3DDEVINFO_D3D9BANDWIDTHTIMINGS {} |
| impl ::core::clone::Clone for D3DDEVINFO_D3D9BANDWIDTHTIMINGS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDEVINFO_D3D9BANDWIDTHTIMINGS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVINFO_D3D9BANDWIDTHTIMINGS").field("MaxBandwidthUtilized", &self.MaxBandwidthUtilized).field("FrontEndUploadMemoryUtilizedPercent", &self.FrontEndUploadMemoryUtilizedPercent).field("VertexRateUtilizedPercent", &self.VertexRateUtilizedPercent).field("TriangleSetupRateUtilizedPercent", &self.TriangleSetupRateUtilizedPercent).field("FillRateUtilizedPercent", &self.FillRateUtilizedPercent).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEVINFO_D3D9BANDWIDTHTIMINGS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDEVINFO_D3D9BANDWIDTHTIMINGS { |
| fn eq(&self, other: &Self) -> bool { |
| self.MaxBandwidthUtilized == other.MaxBandwidthUtilized && self.FrontEndUploadMemoryUtilizedPercent == other.FrontEndUploadMemoryUtilizedPercent && self.VertexRateUtilizedPercent == other.VertexRateUtilizedPercent && self.TriangleSetupRateUtilizedPercent == other.TriangleSetupRateUtilizedPercent && self.FillRateUtilizedPercent == other.FillRateUtilizedPercent |
| } |
| } |
| impl ::core::cmp::Eq for D3DDEVINFO_D3D9BANDWIDTHTIMINGS {} |
| impl ::core::default::Default for D3DDEVINFO_D3D9BANDWIDTHTIMINGS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDEVINFO_D3D9CACHEUTILIZATION { |
| pub TextureCacheHitRate: f32, |
| pub PostTransformVertexCacheHitRate: f32, |
| } |
| impl ::core::marker::Copy for D3DDEVINFO_D3D9CACHEUTILIZATION {} |
| impl ::core::clone::Clone for D3DDEVINFO_D3D9CACHEUTILIZATION { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDEVINFO_D3D9CACHEUTILIZATION { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVINFO_D3D9CACHEUTILIZATION").field("TextureCacheHitRate", &self.TextureCacheHitRate).field("PostTransformVertexCacheHitRate", &self.PostTransformVertexCacheHitRate).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEVINFO_D3D9CACHEUTILIZATION { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDEVINFO_D3D9CACHEUTILIZATION { |
| fn eq(&self, other: &Self) -> bool { |
| self.TextureCacheHitRate == other.TextureCacheHitRate && self.PostTransformVertexCacheHitRate == other.PostTransformVertexCacheHitRate |
| } |
| } |
| impl ::core::cmp::Eq for D3DDEVINFO_D3D9CACHEUTILIZATION {} |
| impl ::core::default::Default for D3DDEVINFO_D3D9CACHEUTILIZATION { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDEVINFO_D3D9INTERFACETIMINGS { |
| pub WaitingForGPUToUseApplicationResourceTimePercent: f32, |
| pub WaitingForGPUToAcceptMoreCommandsTimePercent: f32, |
| pub WaitingForGPUToStayWithinLatencyTimePercent: f32, |
| pub WaitingForGPUExclusiveResourceTimePercent: f32, |
| pub WaitingForGPUOtherTimePercent: f32, |
| } |
| impl ::core::marker::Copy for D3DDEVINFO_D3D9INTERFACETIMINGS {} |
| impl ::core::clone::Clone for D3DDEVINFO_D3D9INTERFACETIMINGS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDEVINFO_D3D9INTERFACETIMINGS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVINFO_D3D9INTERFACETIMINGS") |
| .field("WaitingForGPUToUseApplicationResourceTimePercent", &self.WaitingForGPUToUseApplicationResourceTimePercent) |
| .field("WaitingForGPUToAcceptMoreCommandsTimePercent", &self.WaitingForGPUToAcceptMoreCommandsTimePercent) |
| .field("WaitingForGPUToStayWithinLatencyTimePercent", &self.WaitingForGPUToStayWithinLatencyTimePercent) |
| .field("WaitingForGPUExclusiveResourceTimePercent", &self.WaitingForGPUExclusiveResourceTimePercent) |
| .field("WaitingForGPUOtherTimePercent", &self.WaitingForGPUOtherTimePercent) |
| .finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEVINFO_D3D9INTERFACETIMINGS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDEVINFO_D3D9INTERFACETIMINGS { |
| fn eq(&self, other: &Self) -> bool { |
| self.WaitingForGPUToUseApplicationResourceTimePercent == other.WaitingForGPUToUseApplicationResourceTimePercent && self.WaitingForGPUToAcceptMoreCommandsTimePercent == other.WaitingForGPUToAcceptMoreCommandsTimePercent && self.WaitingForGPUToStayWithinLatencyTimePercent == other.WaitingForGPUToStayWithinLatencyTimePercent && self.WaitingForGPUExclusiveResourceTimePercent == other.WaitingForGPUExclusiveResourceTimePercent && self.WaitingForGPUOtherTimePercent == other.WaitingForGPUOtherTimePercent |
| } |
| } |
| impl ::core::cmp::Eq for D3DDEVINFO_D3D9INTERFACETIMINGS {} |
| impl ::core::default::Default for D3DDEVINFO_D3D9INTERFACETIMINGS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDEVINFO_D3D9PIPELINETIMINGS { |
| pub VertexProcessingTimePercent: f32, |
| pub PixelProcessingTimePercent: f32, |
| pub OtherGPUProcessingTimePercent: f32, |
| pub GPUIdleTimePercent: f32, |
| } |
| impl ::core::marker::Copy for D3DDEVINFO_D3D9PIPELINETIMINGS {} |
| impl ::core::clone::Clone for D3DDEVINFO_D3D9PIPELINETIMINGS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDEVINFO_D3D9PIPELINETIMINGS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVINFO_D3D9PIPELINETIMINGS").field("VertexProcessingTimePercent", &self.VertexProcessingTimePercent).field("PixelProcessingTimePercent", &self.PixelProcessingTimePercent).field("OtherGPUProcessingTimePercent", &self.OtherGPUProcessingTimePercent).field("GPUIdleTimePercent", &self.GPUIdleTimePercent).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEVINFO_D3D9PIPELINETIMINGS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDEVINFO_D3D9PIPELINETIMINGS { |
| fn eq(&self, other: &Self) -> bool { |
| self.VertexProcessingTimePercent == other.VertexProcessingTimePercent && self.PixelProcessingTimePercent == other.PixelProcessingTimePercent && self.OtherGPUProcessingTimePercent == other.OtherGPUProcessingTimePercent && self.GPUIdleTimePercent == other.GPUIdleTimePercent |
| } |
| } |
| impl ::core::cmp::Eq for D3DDEVINFO_D3D9PIPELINETIMINGS {} |
| impl ::core::default::Default for D3DDEVINFO_D3D9PIPELINETIMINGS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDEVINFO_D3D9STAGETIMINGS { |
| pub MemoryProcessingPercent: f32, |
| pub ComputationProcessingPercent: f32, |
| } |
| impl ::core::marker::Copy for D3DDEVINFO_D3D9STAGETIMINGS {} |
| impl ::core::clone::Clone for D3DDEVINFO_D3D9STAGETIMINGS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDEVINFO_D3D9STAGETIMINGS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVINFO_D3D9STAGETIMINGS").field("MemoryProcessingPercent", &self.MemoryProcessingPercent).field("ComputationProcessingPercent", &self.ComputationProcessingPercent).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEVINFO_D3D9STAGETIMINGS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDEVINFO_D3D9STAGETIMINGS { |
| fn eq(&self, other: &Self) -> bool { |
| self.MemoryProcessingPercent == other.MemoryProcessingPercent && self.ComputationProcessingPercent == other.ComputationProcessingPercent |
| } |
| } |
| impl ::core::cmp::Eq for D3DDEVINFO_D3D9STAGETIMINGS {} |
| impl ::core::default::Default for D3DDEVINFO_D3D9STAGETIMINGS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDEVINFO_D3DVERTEXSTATS { |
| pub NumRenderedTriangles: u32, |
| pub NumExtraClippingTriangles: u32, |
| } |
| impl ::core::marker::Copy for D3DDEVINFO_D3DVERTEXSTATS {} |
| impl ::core::clone::Clone for D3DDEVINFO_D3DVERTEXSTATS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDEVINFO_D3DVERTEXSTATS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVINFO_D3DVERTEXSTATS").field("NumRenderedTriangles", &self.NumRenderedTriangles).field("NumExtraClippingTriangles", &self.NumExtraClippingTriangles).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEVINFO_D3DVERTEXSTATS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDEVINFO_D3DVERTEXSTATS { |
| fn eq(&self, other: &Self) -> bool { |
| self.NumRenderedTriangles == other.NumRenderedTriangles && self.NumExtraClippingTriangles == other.NumExtraClippingTriangles |
| } |
| } |
| impl ::core::cmp::Eq for D3DDEVINFO_D3DVERTEXSTATS {} |
| impl ::core::default::Default for D3DDEVINFO_D3DVERTEXSTATS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DDEVINFO_RESOURCEMANAGER { |
| pub stats: [D3DRESOURCESTATS; 8], |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DDEVINFO_RESOURCEMANAGER {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DDEVINFO_RESOURCEMANAGER { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DDEVINFO_RESOURCEMANAGER { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVINFO_RESOURCEMANAGER").field("stats", &self.stats).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DDEVINFO_RESOURCEMANAGER { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DDEVINFO_RESOURCEMANAGER { |
| fn eq(&self, other: &Self) -> bool { |
| self.stats == other.stats |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DDEVINFO_RESOURCEMANAGER {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DDEVINFO_RESOURCEMANAGER { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDEVINFO_VCACHE { |
| pub Pattern: u32, |
| pub OptMethod: u32, |
| pub CacheSize: u32, |
| pub MagicNumber: u32, |
| } |
| impl ::core::marker::Copy for D3DDEVINFO_VCACHE {} |
| impl ::core::clone::Clone for D3DDEVINFO_VCACHE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDEVINFO_VCACHE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDEVINFO_VCACHE").field("Pattern", &self.Pattern).field("OptMethod", &self.OptMethod).field("CacheSize", &self.CacheSize).field("MagicNumber", &self.MagicNumber).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDEVINFO_VCACHE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDEVINFO_VCACHE { |
| fn eq(&self, other: &Self) -> bool { |
| self.Pattern == other.Pattern && self.OptMethod == other.OptMethod && self.CacheSize == other.CacheSize && self.MagicNumber == other.MagicNumber |
| } |
| } |
| impl ::core::cmp::Eq for D3DDEVINFO_VCACHE {} |
| impl ::core::default::Default for D3DDEVINFO_VCACHE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDISPLAYMODE { |
| pub Width: u32, |
| pub Height: u32, |
| pub RefreshRate: u32, |
| pub Format: D3DFORMAT, |
| } |
| impl ::core::marker::Copy for D3DDISPLAYMODE {} |
| impl ::core::clone::Clone for D3DDISPLAYMODE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDISPLAYMODE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDISPLAYMODE").field("Width", &self.Width).field("Height", &self.Height).field("RefreshRate", &self.RefreshRate).field("Format", &self.Format).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDISPLAYMODE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDISPLAYMODE { |
| fn eq(&self, other: &Self) -> bool { |
| self.Width == other.Width && self.Height == other.Height && self.RefreshRate == other.RefreshRate && self.Format == other.Format |
| } |
| } |
| impl ::core::cmp::Eq for D3DDISPLAYMODE {} |
| impl ::core::default::Default for D3DDISPLAYMODE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDISPLAYMODEEX { |
| pub Size: u32, |
| pub Width: u32, |
| pub Height: u32, |
| pub RefreshRate: u32, |
| pub Format: D3DFORMAT, |
| pub ScanLineOrdering: D3DSCANLINEORDERING, |
| } |
| impl ::core::marker::Copy for D3DDISPLAYMODEEX {} |
| impl ::core::clone::Clone for D3DDISPLAYMODEEX { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDISPLAYMODEEX { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDISPLAYMODEEX").field("Size", &self.Size).field("Width", &self.Width).field("Height", &self.Height).field("RefreshRate", &self.RefreshRate).field("Format", &self.Format).field("ScanLineOrdering", &self.ScanLineOrdering).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDISPLAYMODEEX { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDISPLAYMODEEX { |
| fn eq(&self, other: &Self) -> bool { |
| self.Size == other.Size && self.Width == other.Width && self.Height == other.Height && self.RefreshRate == other.RefreshRate && self.Format == other.Format && self.ScanLineOrdering == other.ScanLineOrdering |
| } |
| } |
| impl ::core::cmp::Eq for D3DDISPLAYMODEEX {} |
| impl ::core::default::Default for D3DDISPLAYMODEEX { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDISPLAYMODEFILTER { |
| pub Size: u32, |
| pub Format: D3DFORMAT, |
| pub ScanLineOrdering: D3DSCANLINEORDERING, |
| } |
| impl ::core::marker::Copy for D3DDISPLAYMODEFILTER {} |
| impl ::core::clone::Clone for D3DDISPLAYMODEFILTER { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDISPLAYMODEFILTER { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDISPLAYMODEFILTER").field("Size", &self.Size).field("Format", &self.Format).field("ScanLineOrdering", &self.ScanLineOrdering).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDISPLAYMODEFILTER { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDISPLAYMODEFILTER { |
| fn eq(&self, other: &Self) -> bool { |
| self.Size == other.Size && self.Format == other.Format && self.ScanLineOrdering == other.ScanLineOrdering |
| } |
| } |
| impl ::core::cmp::Eq for D3DDISPLAYMODEFILTER {} |
| impl ::core::default::Default for D3DDISPLAYMODEFILTER { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDP_PTRSTRIDE { |
| pub lpvData: *mut ::core::ffi::c_void, |
| pub dwStride: u32, |
| } |
| impl ::core::marker::Copy for D3DDP_PTRSTRIDE {} |
| impl ::core::clone::Clone for D3DDP_PTRSTRIDE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDP_PTRSTRIDE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDP_PTRSTRIDE").field("lpvData", &self.lpvData).field("dwStride", &self.dwStride).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDP_PTRSTRIDE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDP_PTRSTRIDE { |
| fn eq(&self, other: &Self) -> bool { |
| self.lpvData == other.lpvData && self.dwStride == other.dwStride |
| } |
| } |
| impl ::core::cmp::Eq for D3DDP_PTRSTRIDE {} |
| impl ::core::default::Default for D3DDP_PTRSTRIDE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DDRAWPRIMITIVESTRIDEDDATA { |
| pub position: D3DDP_PTRSTRIDE, |
| pub normal: D3DDP_PTRSTRIDE, |
| pub diffuse: D3DDP_PTRSTRIDE, |
| pub specular: D3DDP_PTRSTRIDE, |
| pub textureCoords: [D3DDP_PTRSTRIDE; 8], |
| } |
| impl ::core::marker::Copy for D3DDRAWPRIMITIVESTRIDEDDATA {} |
| impl ::core::clone::Clone for D3DDRAWPRIMITIVESTRIDEDDATA { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DDRAWPRIMITIVESTRIDEDDATA { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DDRAWPRIMITIVESTRIDEDDATA").field("position", &self.position).field("normal", &self.normal).field("diffuse", &self.diffuse).field("specular", &self.specular).field("textureCoords", &self.textureCoords).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DDRAWPRIMITIVESTRIDEDDATA { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DDRAWPRIMITIVESTRIDEDDATA { |
| fn eq(&self, other: &Self) -> bool { |
| self.position == other.position && self.normal == other.normal && self.diffuse == other.diffuse && self.specular == other.specular && self.textureCoords == other.textureCoords |
| } |
| } |
| impl ::core::cmp::Eq for D3DDRAWPRIMITIVESTRIDEDDATA {} |
| impl ::core::default::Default for D3DDRAWPRIMITIVESTRIDEDDATA { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DENCRYPTED_BLOCK_INFO { |
| pub NumEncryptedBytesAtBeginning: u32, |
| pub NumBytesInSkipPattern: u32, |
| pub NumBytesInEncryptPattern: u32, |
| } |
| impl ::core::marker::Copy for D3DENCRYPTED_BLOCK_INFO {} |
| impl ::core::clone::Clone for D3DENCRYPTED_BLOCK_INFO { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DENCRYPTED_BLOCK_INFO { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DENCRYPTED_BLOCK_INFO").field("NumEncryptedBytesAtBeginning", &self.NumEncryptedBytesAtBeginning).field("NumBytesInSkipPattern", &self.NumBytesInSkipPattern).field("NumBytesInEncryptPattern", &self.NumBytesInEncryptPattern).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DENCRYPTED_BLOCK_INFO { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DENCRYPTED_BLOCK_INFO { |
| fn eq(&self, other: &Self) -> bool { |
| self.NumEncryptedBytesAtBeginning == other.NumEncryptedBytesAtBeginning && self.NumBytesInSkipPattern == other.NumBytesInSkipPattern && self.NumBytesInEncryptPattern == other.NumBytesInEncryptPattern |
| } |
| } |
| impl ::core::cmp::Eq for D3DENCRYPTED_BLOCK_INFO {} |
| impl ::core::default::Default for D3DENCRYPTED_BLOCK_INFO { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DEXECUTEBUFFERDESC { |
| pub dwSize: u32, |
| pub dwFlags: u32, |
| pub dwCaps: u32, |
| pub dwBufferSize: u32, |
| pub lpData: *mut ::core::ffi::c_void, |
| } |
| impl ::core::marker::Copy for D3DEXECUTEBUFFERDESC {} |
| impl ::core::clone::Clone for D3DEXECUTEBUFFERDESC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DEXECUTEBUFFERDESC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DEXECUTEBUFFERDESC").field("dwSize", &self.dwSize).field("dwFlags", &self.dwFlags).field("dwCaps", &self.dwCaps).field("dwBufferSize", &self.dwBufferSize).field("lpData", &self.lpData).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DEXECUTEBUFFERDESC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DEXECUTEBUFFERDESC { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwFlags == other.dwFlags && self.dwCaps == other.dwCaps && self.dwBufferSize == other.dwBufferSize && self.lpData == other.lpData |
| } |
| } |
| impl ::core::cmp::Eq for D3DEXECUTEBUFFERDESC {} |
| impl ::core::default::Default for D3DEXECUTEBUFFERDESC { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DEXECUTEDATA { |
| pub dwSize: u32, |
| pub dwVertexOffset: u32, |
| pub dwVertexCount: u32, |
| pub dwInstructionOffset: u32, |
| pub dwInstructionLength: u32, |
| pub dwHVertexOffset: u32, |
| pub dsStatus: D3DSTATUS, |
| } |
| impl ::core::marker::Copy for D3DEXECUTEDATA {} |
| impl ::core::clone::Clone for D3DEXECUTEDATA { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DEXECUTEDATA { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DEXECUTEDATA").field("dwSize", &self.dwSize).field("dwVertexOffset", &self.dwVertexOffset).field("dwVertexCount", &self.dwVertexCount).field("dwInstructionOffset", &self.dwInstructionOffset).field("dwInstructionLength", &self.dwInstructionLength).field("dwHVertexOffset", &self.dwHVertexOffset).field("dsStatus", &self.dsStatus).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DEXECUTEDATA { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DEXECUTEDATA { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwVertexOffset == other.dwVertexOffset && self.dwVertexCount == other.dwVertexCount && self.dwInstructionOffset == other.dwInstructionOffset && self.dwInstructionLength == other.dwInstructionLength && self.dwHVertexOffset == other.dwHVertexOffset && self.dsStatus == other.dsStatus |
| } |
| } |
| impl ::core::cmp::Eq for D3DEXECUTEDATA {} |
| impl ::core::default::Default for D3DEXECUTEDATA { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DFINDDEVICERESULT { |
| pub dwSize: u32, |
| pub guid: ::windows_core::GUID, |
| pub ddHwDesc: D3DDEVICEDESC, |
| pub ddSwDesc: D3DDEVICEDESC, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DFINDDEVICERESULT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DFINDDEVICERESULT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DFINDDEVICERESULT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DFINDDEVICERESULT").field("dwSize", &self.dwSize).field("guid", &self.guid).field("ddHwDesc", &self.ddHwDesc).field("ddSwDesc", &self.ddSwDesc).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DFINDDEVICERESULT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DFINDDEVICERESULT { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.guid == other.guid && self.ddHwDesc == other.ddHwDesc && self.ddSwDesc == other.ddSwDesc |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DFINDDEVICERESULT {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DFINDDEVICERESULT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DFINDDEVICESEARCH { |
| pub dwSize: u32, |
| pub dwFlags: u32, |
| pub bHardware: super::super::Foundation::BOOL, |
| pub dcmColorModel: u32, |
| pub guid: ::windows_core::GUID, |
| pub dwCaps: u32, |
| pub dpcPrimCaps: D3DPRIMCAPS, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DFINDDEVICESEARCH {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DFINDDEVICESEARCH { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DFINDDEVICESEARCH { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DFINDDEVICESEARCH").field("dwSize", &self.dwSize).field("dwFlags", &self.dwFlags).field("bHardware", &self.bHardware).field("dcmColorModel", &self.dcmColorModel).field("guid", &self.guid).field("dwCaps", &self.dwCaps).field("dpcPrimCaps", &self.dpcPrimCaps).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DFINDDEVICESEARCH { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DFINDDEVICESEARCH { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwFlags == other.dwFlags && self.bHardware == other.bHardware && self.dcmColorModel == other.dcmColorModel && self.guid == other.guid && self.dwCaps == other.dwCaps && self.dpcPrimCaps == other.dpcPrimCaps |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DFINDDEVICESEARCH {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DFINDDEVICESEARCH { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DGAMMARAMP { |
| pub red: [u16; 256], |
| pub green: [u16; 256], |
| pub blue: [u16; 256], |
| } |
| impl ::core::marker::Copy for D3DGAMMARAMP {} |
| impl ::core::clone::Clone for D3DGAMMARAMP { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DGAMMARAMP { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DGAMMARAMP").field("red", &self.red).field("green", &self.green).field("blue", &self.blue).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DGAMMARAMP { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DGAMMARAMP { |
| fn eq(&self, other: &Self) -> bool { |
| self.red == other.red && self.green == other.green && self.blue == other.blue |
| } |
| } |
| impl ::core::cmp::Eq for D3DGAMMARAMP {} |
| impl ::core::default::Default for D3DGAMMARAMP { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DHVERTEX { |
| pub dwFlags: u32, |
| pub Anonymous1: D3DHVERTEX_0, |
| pub Anonymous2: D3DHVERTEX_1, |
| pub Anonymous3: D3DHVERTEX_2, |
| } |
| impl ::core::marker::Copy for D3DHVERTEX {} |
| impl ::core::clone::Clone for D3DHVERTEX { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DHVERTEX { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DHVERTEX { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DHVERTEX_0 { |
| pub hx: f32, |
| pub dvHX: f32, |
| } |
| impl ::core::marker::Copy for D3DHVERTEX_0 {} |
| impl ::core::clone::Clone for D3DHVERTEX_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DHVERTEX_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DHVERTEX_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DHVERTEX_1 { |
| pub hy: f32, |
| pub dvHY: f32, |
| } |
| impl ::core::marker::Copy for D3DHVERTEX_1 {} |
| impl ::core::clone::Clone for D3DHVERTEX_1 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DHVERTEX_1 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DHVERTEX_1 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DHVERTEX_2 { |
| pub hz: f32, |
| pub dvHZ: f32, |
| } |
| impl ::core::marker::Copy for D3DHVERTEX_2 {} |
| impl ::core::clone::Clone for D3DHVERTEX_2 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DHVERTEX_2 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DHVERTEX_2 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DINDEXBUFFER_DESC { |
| pub Format: D3DFORMAT, |
| pub Type: D3DRESOURCETYPE, |
| pub Usage: u32, |
| pub Pool: D3DPOOL, |
| pub Size: u32, |
| } |
| impl ::core::marker::Copy for D3DINDEXBUFFER_DESC {} |
| impl ::core::clone::Clone for D3DINDEXBUFFER_DESC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DINDEXBUFFER_DESC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DINDEXBUFFER_DESC").field("Format", &self.Format).field("Type", &self.Type).field("Usage", &self.Usage).field("Pool", &self.Pool).field("Size", &self.Size).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DINDEXBUFFER_DESC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DINDEXBUFFER_DESC { |
| fn eq(&self, other: &Self) -> bool { |
| self.Format == other.Format && self.Type == other.Type && self.Usage == other.Usage && self.Pool == other.Pool && self.Size == other.Size |
| } |
| } |
| impl ::core::cmp::Eq for D3DINDEXBUFFER_DESC {} |
| impl ::core::default::Default for D3DINDEXBUFFER_DESC { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DINSTRUCTION { |
| pub bOpcode: u8, |
| pub bSize: u8, |
| pub wCount: u16, |
| } |
| impl ::core::marker::Copy for D3DINSTRUCTION {} |
| impl ::core::clone::Clone for D3DINSTRUCTION { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DINSTRUCTION { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DINSTRUCTION").field("bOpcode", &self.bOpcode).field("bSize", &self.bSize).field("wCount", &self.wCount).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DINSTRUCTION { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DINSTRUCTION { |
| fn eq(&self, other: &Self) -> bool { |
| self.bOpcode == other.bOpcode && self.bSize == other.bSize && self.wCount == other.wCount |
| } |
| } |
| impl ::core::cmp::Eq for D3DINSTRUCTION {} |
| impl ::core::default::Default for D3DINSTRUCTION { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub struct D3DLIGHT { |
| pub dwSize: u32, |
| pub dltType: D3DLIGHTTYPE, |
| pub dcvColor: D3DCOLORVALUE, |
| pub dvPosition: super::Direct3D::D3DVECTOR, |
| pub dvDirection: super::Direct3D::D3DVECTOR, |
| pub dvRange: f32, |
| pub dvFalloff: f32, |
| pub dvAttenuation0: f32, |
| pub dvAttenuation1: f32, |
| pub dvAttenuation2: f32, |
| pub dvTheta: f32, |
| pub dvPhi: f32, |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::marker::Copy for D3DLIGHT {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::clone::Clone for D3DLIGHT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::fmt::Debug for D3DLIGHT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DLIGHT").field("dwSize", &self.dwSize).field("dltType", &self.dltType).field("dcvColor", &self.dcvColor).field("dvPosition", &self.dvPosition).field("dvDirection", &self.dvDirection).field("dvRange", &self.dvRange).field("dvFalloff", &self.dvFalloff).field("dvAttenuation0", &self.dvAttenuation0).field("dvAttenuation1", &self.dvAttenuation1).field("dvAttenuation2", &self.dvAttenuation2).field("dvTheta", &self.dvTheta).field("dvPhi", &self.dvPhi).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::windows_core::TypeKind for D3DLIGHT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::PartialEq for D3DLIGHT { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dltType == other.dltType && self.dcvColor == other.dcvColor && self.dvPosition == other.dvPosition && self.dvDirection == other.dvDirection && self.dvRange == other.dvRange && self.dvFalloff == other.dvFalloff && self.dvAttenuation0 == other.dvAttenuation0 && self.dvAttenuation1 == other.dvAttenuation1 && self.dvAttenuation2 == other.dvAttenuation2 && self.dvTheta == other.dvTheta && self.dvPhi == other.dvPhi |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::Eq for D3DLIGHT {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::default::Default for D3DLIGHT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub struct D3DLIGHT2 { |
| pub dwSize: u32, |
| pub dltType: D3DLIGHTTYPE, |
| pub dcvColor: D3DCOLORVALUE, |
| pub dvPosition: super::Direct3D::D3DVECTOR, |
| pub dvDirection: super::Direct3D::D3DVECTOR, |
| pub dvRange: f32, |
| pub dvFalloff: f32, |
| pub dvAttenuation0: f32, |
| pub dvAttenuation1: f32, |
| pub dvAttenuation2: f32, |
| pub dvTheta: f32, |
| pub dvPhi: f32, |
| pub dwFlags: u32, |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::marker::Copy for D3DLIGHT2 {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::clone::Clone for D3DLIGHT2 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::fmt::Debug for D3DLIGHT2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DLIGHT2") |
| .field("dwSize", &self.dwSize) |
| .field("dltType", &self.dltType) |
| .field("dcvColor", &self.dcvColor) |
| .field("dvPosition", &self.dvPosition) |
| .field("dvDirection", &self.dvDirection) |
| .field("dvRange", &self.dvRange) |
| .field("dvFalloff", &self.dvFalloff) |
| .field("dvAttenuation0", &self.dvAttenuation0) |
| .field("dvAttenuation1", &self.dvAttenuation1) |
| .field("dvAttenuation2", &self.dvAttenuation2) |
| .field("dvTheta", &self.dvTheta) |
| .field("dvPhi", &self.dvPhi) |
| .field("dwFlags", &self.dwFlags) |
| .finish() |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::windows_core::TypeKind for D3DLIGHT2 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::PartialEq for D3DLIGHT2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dltType == other.dltType && self.dcvColor == other.dcvColor && self.dvPosition == other.dvPosition && self.dvDirection == other.dvDirection && self.dvRange == other.dvRange && self.dvFalloff == other.dvFalloff && self.dvAttenuation0 == other.dvAttenuation0 && self.dvAttenuation1 == other.dvAttenuation1 && self.dvAttenuation2 == other.dvAttenuation2 && self.dvTheta == other.dvTheta && self.dvPhi == other.dvPhi && self.dwFlags == other.dwFlags |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::Eq for D3DLIGHT2 {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::default::Default for D3DLIGHT2 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub struct D3DLIGHT7 { |
| pub dltType: D3DLIGHTTYPE, |
| pub dcvDiffuse: D3DCOLORVALUE, |
| pub dcvSpecular: D3DCOLORVALUE, |
| pub dcvAmbient: D3DCOLORVALUE, |
| pub dvPosition: super::Direct3D::D3DVECTOR, |
| pub dvDirection: super::Direct3D::D3DVECTOR, |
| pub dvRange: f32, |
| pub dvFalloff: f32, |
| pub dvAttenuation0: f32, |
| pub dvAttenuation1: f32, |
| pub dvAttenuation2: f32, |
| pub dvTheta: f32, |
| pub dvPhi: f32, |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::marker::Copy for D3DLIGHT7 {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::clone::Clone for D3DLIGHT7 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::fmt::Debug for D3DLIGHT7 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DLIGHT7") |
| .field("dltType", &self.dltType) |
| .field("dcvDiffuse", &self.dcvDiffuse) |
| .field("dcvSpecular", &self.dcvSpecular) |
| .field("dcvAmbient", &self.dcvAmbient) |
| .field("dvPosition", &self.dvPosition) |
| .field("dvDirection", &self.dvDirection) |
| .field("dvRange", &self.dvRange) |
| .field("dvFalloff", &self.dvFalloff) |
| .field("dvAttenuation0", &self.dvAttenuation0) |
| .field("dvAttenuation1", &self.dvAttenuation1) |
| .field("dvAttenuation2", &self.dvAttenuation2) |
| .field("dvTheta", &self.dvTheta) |
| .field("dvPhi", &self.dvPhi) |
| .finish() |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::windows_core::TypeKind for D3DLIGHT7 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::PartialEq for D3DLIGHT7 { |
| fn eq(&self, other: &Self) -> bool { |
| self.dltType == other.dltType && self.dcvDiffuse == other.dcvDiffuse && self.dcvSpecular == other.dcvSpecular && self.dcvAmbient == other.dcvAmbient && self.dvPosition == other.dvPosition && self.dvDirection == other.dvDirection && self.dvRange == other.dvRange && self.dvFalloff == other.dvFalloff && self.dvAttenuation0 == other.dvAttenuation0 && self.dvAttenuation1 == other.dvAttenuation1 && self.dvAttenuation2 == other.dvAttenuation2 && self.dvTheta == other.dvTheta && self.dvPhi == other.dvPhi |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::Eq for D3DLIGHT7 {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::default::Default for D3DLIGHT7 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub struct D3DLIGHT9 { |
| pub Type: D3DLIGHTTYPE, |
| pub Diffuse: D3DCOLORVALUE, |
| pub Specular: D3DCOLORVALUE, |
| pub Ambient: D3DCOLORVALUE, |
| pub Position: super::Direct3D::D3DVECTOR, |
| pub Direction: super::Direct3D::D3DVECTOR, |
| pub Range: f32, |
| pub Falloff: f32, |
| pub Attenuation0: f32, |
| pub Attenuation1: f32, |
| pub Attenuation2: f32, |
| pub Theta: f32, |
| pub Phi: f32, |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::marker::Copy for D3DLIGHT9 {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::clone::Clone for D3DLIGHT9 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::fmt::Debug for D3DLIGHT9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DLIGHT9").field("Type", &self.Type).field("Diffuse", &self.Diffuse).field("Specular", &self.Specular).field("Ambient", &self.Ambient).field("Position", &self.Position).field("Direction", &self.Direction).field("Range", &self.Range).field("Falloff", &self.Falloff).field("Attenuation0", &self.Attenuation0).field("Attenuation1", &self.Attenuation1).field("Attenuation2", &self.Attenuation2).field("Theta", &self.Theta).field("Phi", &self.Phi).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::windows_core::TypeKind for D3DLIGHT9 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::PartialEq for D3DLIGHT9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.Type == other.Type && self.Diffuse == other.Diffuse && self.Specular == other.Specular && self.Ambient == other.Ambient && self.Position == other.Position && self.Direction == other.Direction && self.Range == other.Range && self.Falloff == other.Falloff && self.Attenuation0 == other.Attenuation0 && self.Attenuation1 == other.Attenuation1 && self.Attenuation2 == other.Attenuation2 && self.Theta == other.Theta && self.Phi == other.Phi |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::Eq for D3DLIGHT9 {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::default::Default for D3DLIGHT9 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub struct D3DLIGHTDATA { |
| pub dwSize: u32, |
| pub lpIn: *mut D3DLIGHTINGELEMENT, |
| pub dwInSize: u32, |
| pub lpOut: *mut D3DTLVERTEX, |
| pub dwOutSize: u32, |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::marker::Copy for D3DLIGHTDATA {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::clone::Clone for D3DLIGHTDATA { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::fmt::Debug for D3DLIGHTDATA { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DLIGHTDATA").field("dwSize", &self.dwSize).field("lpIn", &self.lpIn).field("dwInSize", &self.dwInSize).field("lpOut", &self.lpOut).field("dwOutSize", &self.dwOutSize).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::windows_core::TypeKind for D3DLIGHTDATA { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::PartialEq for D3DLIGHTDATA { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.lpIn == other.lpIn && self.dwInSize == other.dwInSize && self.lpOut == other.lpOut && self.dwOutSize == other.dwOutSize |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::Eq for D3DLIGHTDATA {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::default::Default for D3DLIGHTDATA { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DLIGHTINGCAPS { |
| pub dwSize: u32, |
| pub dwCaps: u32, |
| pub dwLightingModel: u32, |
| pub dwNumLights: u32, |
| } |
| impl ::core::marker::Copy for D3DLIGHTINGCAPS {} |
| impl ::core::clone::Clone for D3DLIGHTINGCAPS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DLIGHTINGCAPS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DLIGHTINGCAPS").field("dwSize", &self.dwSize).field("dwCaps", &self.dwCaps).field("dwLightingModel", &self.dwLightingModel).field("dwNumLights", &self.dwNumLights).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLIGHTINGCAPS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DLIGHTINGCAPS { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwCaps == other.dwCaps && self.dwLightingModel == other.dwLightingModel && self.dwNumLights == other.dwNumLights |
| } |
| } |
| impl ::core::cmp::Eq for D3DLIGHTINGCAPS {} |
| impl ::core::default::Default for D3DLIGHTINGCAPS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Graphics_Direct3D\"`*"] |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| pub struct D3DLIGHTINGELEMENT { |
| pub dvPosition: super::Direct3D::D3DVECTOR, |
| pub dvNormal: super::Direct3D::D3DVECTOR, |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::marker::Copy for D3DLIGHTINGELEMENT {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::clone::Clone for D3DLIGHTINGELEMENT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::fmt::Debug for D3DLIGHTINGELEMENT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DLIGHTINGELEMENT").field("dvPosition", &self.dvPosition).field("dvNormal", &self.dvNormal).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::windows_core::TypeKind for D3DLIGHTINGELEMENT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::PartialEq for D3DLIGHTINGELEMENT { |
| fn eq(&self, other: &Self) -> bool { |
| self.dvPosition == other.dvPosition && self.dvNormal == other.dvNormal |
| } |
| } |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::cmp::Eq for D3DLIGHTINGELEMENT {} |
| #[cfg(feature = "Win32_Graphics_Direct3D")] |
| impl ::core::default::Default for D3DLIGHTINGELEMENT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DLINE { |
| pub Anonymous1: D3DLINE_0, |
| pub Anonymous2: D3DLINE_1, |
| } |
| impl ::core::marker::Copy for D3DLINE {} |
| impl ::core::clone::Clone for D3DLINE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLINE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLINE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DLINE_0 { |
| pub v1: u16, |
| pub wV1: u16, |
| } |
| impl ::core::marker::Copy for D3DLINE_0 {} |
| impl ::core::clone::Clone for D3DLINE_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLINE_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLINE_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DLINE_1 { |
| pub v2: u16, |
| pub wV2: u16, |
| } |
| impl ::core::marker::Copy for D3DLINE_1 {} |
| impl ::core::clone::Clone for D3DLINE_1 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLINE_1 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLINE_1 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DLOCKED_BOX { |
| pub RowPitch: i32, |
| pub SlicePitch: i32, |
| pub pBits: *mut ::core::ffi::c_void, |
| } |
| impl ::core::marker::Copy for D3DLOCKED_BOX {} |
| impl ::core::clone::Clone for D3DLOCKED_BOX { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DLOCKED_BOX { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DLOCKED_BOX").field("RowPitch", &self.RowPitch).field("SlicePitch", &self.SlicePitch).field("pBits", &self.pBits).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLOCKED_BOX { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DLOCKED_BOX { |
| fn eq(&self, other: &Self) -> bool { |
| self.RowPitch == other.RowPitch && self.SlicePitch == other.SlicePitch && self.pBits == other.pBits |
| } |
| } |
| impl ::core::cmp::Eq for D3DLOCKED_BOX {} |
| impl ::core::default::Default for D3DLOCKED_BOX { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DLOCKED_RECT { |
| pub Pitch: i32, |
| pub pBits: *mut ::core::ffi::c_void, |
| } |
| impl ::core::marker::Copy for D3DLOCKED_RECT {} |
| impl ::core::clone::Clone for D3DLOCKED_RECT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DLOCKED_RECT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DLOCKED_RECT").field("Pitch", &self.Pitch).field("pBits", &self.pBits).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLOCKED_RECT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DLOCKED_RECT { |
| fn eq(&self, other: &Self) -> bool { |
| self.Pitch == other.Pitch && self.pBits == other.pBits |
| } |
| } |
| impl ::core::cmp::Eq for D3DLOCKED_RECT {} |
| impl ::core::default::Default for D3DLOCKED_RECT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DLVERTEX { |
| pub Anonymous1: D3DLVERTEX_0, |
| pub Anonymous2: D3DLVERTEX_1, |
| pub Anonymous3: D3DLVERTEX_2, |
| pub dwReserved: u32, |
| pub Anonymous4: D3DLVERTEX_3, |
| pub Anonymous5: D3DLVERTEX_4, |
| pub Anonymous6: D3DLVERTEX_5, |
| pub Anonymous7: D3DLVERTEX_6, |
| } |
| impl ::core::marker::Copy for D3DLVERTEX {} |
| impl ::core::clone::Clone for D3DLVERTEX { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLVERTEX { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLVERTEX { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DLVERTEX_0 { |
| pub x: f32, |
| pub dvX: f32, |
| } |
| impl ::core::marker::Copy for D3DLVERTEX_0 {} |
| impl ::core::clone::Clone for D3DLVERTEX_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLVERTEX_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLVERTEX_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DLVERTEX_1 { |
| pub y: f32, |
| pub dvY: f32, |
| } |
| impl ::core::marker::Copy for D3DLVERTEX_1 {} |
| impl ::core::clone::Clone for D3DLVERTEX_1 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLVERTEX_1 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLVERTEX_1 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DLVERTEX_2 { |
| pub z: f32, |
| pub dvZ: f32, |
| } |
| impl ::core::marker::Copy for D3DLVERTEX_2 {} |
| impl ::core::clone::Clone for D3DLVERTEX_2 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLVERTEX_2 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLVERTEX_2 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DLVERTEX_3 { |
| pub color: u32, |
| pub dcColor: u32, |
| } |
| impl ::core::marker::Copy for D3DLVERTEX_3 {} |
| impl ::core::clone::Clone for D3DLVERTEX_3 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLVERTEX_3 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLVERTEX_3 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DLVERTEX_4 { |
| pub specular: u32, |
| pub dcSpecular: u32, |
| } |
| impl ::core::marker::Copy for D3DLVERTEX_4 {} |
| impl ::core::clone::Clone for D3DLVERTEX_4 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLVERTEX_4 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLVERTEX_4 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DLVERTEX_5 { |
| pub tu: f32, |
| pub dvTU: f32, |
| } |
| impl ::core::marker::Copy for D3DLVERTEX_5 {} |
| impl ::core::clone::Clone for D3DLVERTEX_5 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLVERTEX_5 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLVERTEX_5 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DLVERTEX_6 { |
| pub tv: f32, |
| pub dvTV: f32, |
| } |
| impl ::core::marker::Copy for D3DLVERTEX_6 {} |
| impl ::core::clone::Clone for D3DLVERTEX_6 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DLVERTEX_6 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DLVERTEX_6 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DMATERIAL { |
| pub dwSize: u32, |
| pub Anonymous1: D3DMATERIAL_0, |
| pub Anonymous2: D3DMATERIAL_1, |
| pub Anonymous3: D3DMATERIAL_2, |
| pub Anonymous4: D3DMATERIAL_3, |
| pub Anonymous5: D3DMATERIAL_4, |
| pub hTexture: u32, |
| pub dwRampSize: u32, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL {} |
| impl ::core::clone::Clone for D3DMATERIAL { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL_0 { |
| pub diffuse: D3DCOLORVALUE, |
| pub dcvDiffuse: D3DCOLORVALUE, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL_0 {} |
| impl ::core::clone::Clone for D3DMATERIAL_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL_1 { |
| pub ambient: D3DCOLORVALUE, |
| pub dcvAmbient: D3DCOLORVALUE, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL_1 {} |
| impl ::core::clone::Clone for D3DMATERIAL_1 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL_1 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL_1 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL_2 { |
| pub specular: D3DCOLORVALUE, |
| pub dcvSpecular: D3DCOLORVALUE, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL_2 {} |
| impl ::core::clone::Clone for D3DMATERIAL_2 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL_2 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL_2 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL_3 { |
| pub emissive: D3DCOLORVALUE, |
| pub dcvEmissive: D3DCOLORVALUE, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL_3 {} |
| impl ::core::clone::Clone for D3DMATERIAL_3 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL_3 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL_3 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL_4 { |
| pub power: f32, |
| pub dvPower: f32, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL_4 {} |
| impl ::core::clone::Clone for D3DMATERIAL_4 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL_4 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL_4 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DMATERIAL7 { |
| pub Anonymous1: D3DMATERIAL7_0, |
| pub Anonymous2: D3DMATERIAL7_1, |
| pub Anonymous3: D3DMATERIAL7_2, |
| pub Anonymous4: D3DMATERIAL7_3, |
| pub Anonymous5: D3DMATERIAL7_4, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL7 {} |
| impl ::core::clone::Clone for D3DMATERIAL7 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL7 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL7 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL7_0 { |
| pub diffuse: D3DCOLORVALUE, |
| pub dcvDiffuse: D3DCOLORVALUE, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL7_0 {} |
| impl ::core::clone::Clone for D3DMATERIAL7_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL7_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL7_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL7_1 { |
| pub ambient: D3DCOLORVALUE, |
| pub dcvAmbient: D3DCOLORVALUE, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL7_1 {} |
| impl ::core::clone::Clone for D3DMATERIAL7_1 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL7_1 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL7_1 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL7_2 { |
| pub specular: D3DCOLORVALUE, |
| pub dcvSpecular: D3DCOLORVALUE, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL7_2 {} |
| impl ::core::clone::Clone for D3DMATERIAL7_2 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL7_2 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL7_2 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL7_3 { |
| pub emissive: D3DCOLORVALUE, |
| pub dcvEmissive: D3DCOLORVALUE, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL7_3 {} |
| impl ::core::clone::Clone for D3DMATERIAL7_3 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL7_3 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL7_3 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DMATERIAL7_4 { |
| pub power: f32, |
| pub dvPower: f32, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL7_4 {} |
| impl ::core::clone::Clone for D3DMATERIAL7_4 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL7_4 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DMATERIAL7_4 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DMATERIAL9 { |
| pub Diffuse: D3DCOLORVALUE, |
| pub Ambient: D3DCOLORVALUE, |
| pub Specular: D3DCOLORVALUE, |
| pub Emissive: D3DCOLORVALUE, |
| pub Power: f32, |
| } |
| impl ::core::marker::Copy for D3DMATERIAL9 {} |
| impl ::core::clone::Clone for D3DMATERIAL9 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DMATERIAL9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DMATERIAL9").field("Diffuse", &self.Diffuse).field("Ambient", &self.Ambient).field("Specular", &self.Specular).field("Emissive", &self.Emissive).field("Power", &self.Power).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATERIAL9 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DMATERIAL9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.Diffuse == other.Diffuse && self.Ambient == other.Ambient && self.Specular == other.Specular && self.Emissive == other.Emissive && self.Power == other.Power |
| } |
| } |
| impl ::core::cmp::Eq for D3DMATERIAL9 {} |
| impl ::core::default::Default for D3DMATERIAL9 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DMATRIXLOAD { |
| pub hDestMatrix: u32, |
| pub hSrcMatrix: u32, |
| } |
| impl ::core::marker::Copy for D3DMATRIXLOAD {} |
| impl ::core::clone::Clone for D3DMATRIXLOAD { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DMATRIXLOAD { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DMATRIXLOAD").field("hDestMatrix", &self.hDestMatrix).field("hSrcMatrix", &self.hSrcMatrix).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATRIXLOAD { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DMATRIXLOAD { |
| fn eq(&self, other: &Self) -> bool { |
| self.hDestMatrix == other.hDestMatrix && self.hSrcMatrix == other.hSrcMatrix |
| } |
| } |
| impl ::core::cmp::Eq for D3DMATRIXLOAD {} |
| impl ::core::default::Default for D3DMATRIXLOAD { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DMATRIXMULTIPLY { |
| pub hDestMatrix: u32, |
| pub hSrcMatrix1: u32, |
| pub hSrcMatrix2: u32, |
| } |
| impl ::core::marker::Copy for D3DMATRIXMULTIPLY {} |
| impl ::core::clone::Clone for D3DMATRIXMULTIPLY { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DMATRIXMULTIPLY { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DMATRIXMULTIPLY").field("hDestMatrix", &self.hDestMatrix).field("hSrcMatrix1", &self.hSrcMatrix1).field("hSrcMatrix2", &self.hSrcMatrix2).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DMATRIXMULTIPLY { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DMATRIXMULTIPLY { |
| fn eq(&self, other: &Self) -> bool { |
| self.hDestMatrix == other.hDestMatrix && self.hSrcMatrix1 == other.hSrcMatrix1 && self.hSrcMatrix2 == other.hSrcMatrix2 |
| } |
| } |
| impl ::core::cmp::Eq for D3DMATRIXMULTIPLY {} |
| impl ::core::default::Default for D3DMATRIXMULTIPLY { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| pub struct D3DMEMORYPRESSURE { |
| pub BytesEvictedFromProcess: u64, |
| pub SizeOfInefficientAllocation: u64, |
| pub LevelOfEfficiency: u32, |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::marker::Copy for D3DMEMORYPRESSURE {} |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::clone::Clone for D3DMEMORYPRESSURE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::windows_core::TypeKind for D3DMEMORYPRESSURE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::default::Default for D3DMEMORYPRESSURE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C, packed(4))] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[cfg(target_arch = "x86")] |
| pub struct D3DMEMORYPRESSURE { |
| pub BytesEvictedFromProcess: u64, |
| pub SizeOfInefficientAllocation: u64, |
| pub LevelOfEfficiency: u32, |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::core::marker::Copy for D3DMEMORYPRESSURE {} |
| #[cfg(target_arch = "x86")] |
| impl ::core::clone::Clone for D3DMEMORYPRESSURE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::windows_core::TypeKind for D3DMEMORYPRESSURE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::core::default::Default for D3DMEMORYPRESSURE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DPICKRECORD { |
| pub bOpcode: u8, |
| pub bPad: u8, |
| pub dwOffset: u32, |
| pub dvZ: f32, |
| } |
| impl ::core::marker::Copy for D3DPICKRECORD {} |
| impl ::core::clone::Clone for D3DPICKRECORD { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DPICKRECORD { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DPICKRECORD").field("bOpcode", &self.bOpcode).field("bPad", &self.bPad).field("dwOffset", &self.dwOffset).field("dvZ", &self.dvZ).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DPICKRECORD { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DPICKRECORD { |
| fn eq(&self, other: &Self) -> bool { |
| self.bOpcode == other.bOpcode && self.bPad == other.bPad && self.dwOffset == other.dwOffset && self.dvZ == other.dvZ |
| } |
| } |
| impl ::core::cmp::Eq for D3DPICKRECORD {} |
| impl ::core::default::Default for D3DPICKRECORD { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DPOINT { |
| pub wCount: u16, |
| pub wFirst: u16, |
| } |
| impl ::core::marker::Copy for D3DPOINT {} |
| impl ::core::clone::Clone for D3DPOINT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DPOINT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DPOINT").field("wCount", &self.wCount).field("wFirst", &self.wFirst).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DPOINT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DPOINT { |
| fn eq(&self, other: &Self) -> bool { |
| self.wCount == other.wCount && self.wFirst == other.wFirst |
| } |
| } |
| impl ::core::cmp::Eq for D3DPOINT {} |
| impl ::core::default::Default for D3DPOINT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| pub struct D3DPRESENTSTATS { |
| pub PresentCount: u32, |
| pub PresentRefreshCount: u32, |
| pub SyncRefreshCount: u32, |
| pub SyncQPCTime: i64, |
| pub SyncGPUTime: i64, |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::marker::Copy for D3DPRESENTSTATS {} |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::clone::Clone for D3DPRESENTSTATS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::windows_core::TypeKind for D3DPRESENTSTATS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(any(target_arch = "aarch64", target_arch = "x86_64"))] |
| impl ::core::default::Default for D3DPRESENTSTATS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C, packed(4))] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| #[cfg(target_arch = "x86")] |
| pub struct D3DPRESENTSTATS { |
| pub PresentCount: u32, |
| pub PresentRefreshCount: u32, |
| pub SyncRefreshCount: u32, |
| pub SyncQPCTime: i64, |
| pub SyncGPUTime: i64, |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::core::marker::Copy for D3DPRESENTSTATS {} |
| #[cfg(target_arch = "x86")] |
| impl ::core::clone::Clone for D3DPRESENTSTATS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::windows_core::TypeKind for D3DPRESENTSTATS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(target_arch = "x86")] |
| impl ::core::default::Default for D3DPRESENTSTATS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DPRESENT_PARAMETERS { |
| pub BackBufferWidth: u32, |
| pub BackBufferHeight: u32, |
| pub BackBufferFormat: D3DFORMAT, |
| pub BackBufferCount: u32, |
| pub MultiSampleType: D3DMULTISAMPLE_TYPE, |
| pub MultiSampleQuality: u32, |
| pub SwapEffect: D3DSWAPEFFECT, |
| pub hDeviceWindow: super::super::Foundation::HWND, |
| pub Windowed: super::super::Foundation::BOOL, |
| pub EnableAutoDepthStencil: super::super::Foundation::BOOL, |
| pub AutoDepthStencilFormat: D3DFORMAT, |
| pub Flags: u32, |
| pub FullScreen_RefreshRateInHz: u32, |
| pub PresentationInterval: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DPRESENT_PARAMETERS {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DPRESENT_PARAMETERS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DPRESENT_PARAMETERS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DPRESENT_PARAMETERS") |
| .field("BackBufferWidth", &self.BackBufferWidth) |
| .field("BackBufferHeight", &self.BackBufferHeight) |
| .field("BackBufferFormat", &self.BackBufferFormat) |
| .field("BackBufferCount", &self.BackBufferCount) |
| .field("MultiSampleType", &self.MultiSampleType) |
| .field("MultiSampleQuality", &self.MultiSampleQuality) |
| .field("SwapEffect", &self.SwapEffect) |
| .field("hDeviceWindow", &self.hDeviceWindow) |
| .field("Windowed", &self.Windowed) |
| .field("EnableAutoDepthStencil", &self.EnableAutoDepthStencil) |
| .field("AutoDepthStencilFormat", &self.AutoDepthStencilFormat) |
| .field("Flags", &self.Flags) |
| .field("FullScreen_RefreshRateInHz", &self.FullScreen_RefreshRateInHz) |
| .field("PresentationInterval", &self.PresentationInterval) |
| .finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DPRESENT_PARAMETERS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DPRESENT_PARAMETERS { |
| fn eq(&self, other: &Self) -> bool { |
| self.BackBufferWidth == other.BackBufferWidth && self.BackBufferHeight == other.BackBufferHeight && self.BackBufferFormat == other.BackBufferFormat && self.BackBufferCount == other.BackBufferCount && self.MultiSampleType == other.MultiSampleType && self.MultiSampleQuality == other.MultiSampleQuality && self.SwapEffect == other.SwapEffect && self.hDeviceWindow == other.hDeviceWindow && self.Windowed == other.Windowed && self.EnableAutoDepthStencil == other.EnableAutoDepthStencil && self.AutoDepthStencilFormat == other.AutoDepthStencilFormat && self.Flags == other.Flags && self.FullScreen_RefreshRateInHz == other.FullScreen_RefreshRateInHz && self.PresentationInterval == other.PresentationInterval |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DPRESENT_PARAMETERS {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DPRESENT_PARAMETERS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DPRIMCAPS { |
| pub dwSize: u32, |
| pub dwMiscCaps: u32, |
| pub dwRasterCaps: u32, |
| pub dwZCmpCaps: u32, |
| pub dwSrcBlendCaps: u32, |
| pub dwDestBlendCaps: u32, |
| pub dwAlphaCmpCaps: u32, |
| pub dwShadeCaps: u32, |
| pub dwTextureCaps: u32, |
| pub dwTextureFilterCaps: u32, |
| pub dwTextureBlendCaps: u32, |
| pub dwTextureAddressCaps: u32, |
| pub dwStippleWidth: u32, |
| pub dwStippleHeight: u32, |
| } |
| impl ::core::marker::Copy for D3DPRIMCAPS {} |
| impl ::core::clone::Clone for D3DPRIMCAPS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DPRIMCAPS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DPRIMCAPS") |
| .field("dwSize", &self.dwSize) |
| .field("dwMiscCaps", &self.dwMiscCaps) |
| .field("dwRasterCaps", &self.dwRasterCaps) |
| .field("dwZCmpCaps", &self.dwZCmpCaps) |
| .field("dwSrcBlendCaps", &self.dwSrcBlendCaps) |
| .field("dwDestBlendCaps", &self.dwDestBlendCaps) |
| .field("dwAlphaCmpCaps", &self.dwAlphaCmpCaps) |
| .field("dwShadeCaps", &self.dwShadeCaps) |
| .field("dwTextureCaps", &self.dwTextureCaps) |
| .field("dwTextureFilterCaps", &self.dwTextureFilterCaps) |
| .field("dwTextureBlendCaps", &self.dwTextureBlendCaps) |
| .field("dwTextureAddressCaps", &self.dwTextureAddressCaps) |
| .field("dwStippleWidth", &self.dwStippleWidth) |
| .field("dwStippleHeight", &self.dwStippleHeight) |
| .finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DPRIMCAPS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DPRIMCAPS { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwMiscCaps == other.dwMiscCaps && self.dwRasterCaps == other.dwRasterCaps && self.dwZCmpCaps == other.dwZCmpCaps && self.dwSrcBlendCaps == other.dwSrcBlendCaps && self.dwDestBlendCaps == other.dwDestBlendCaps && self.dwAlphaCmpCaps == other.dwAlphaCmpCaps && self.dwShadeCaps == other.dwShadeCaps && self.dwTextureCaps == other.dwTextureCaps && self.dwTextureFilterCaps == other.dwTextureFilterCaps && self.dwTextureBlendCaps == other.dwTextureBlendCaps && self.dwTextureAddressCaps == other.dwTextureAddressCaps && self.dwStippleWidth == other.dwStippleWidth && self.dwStippleHeight == other.dwStippleHeight |
| } |
| } |
| impl ::core::cmp::Eq for D3DPRIMCAPS {} |
| impl ::core::default::Default for D3DPRIMCAPS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DPROCESSVERTICES { |
| pub dwFlags: u32, |
| pub wStart: u16, |
| pub wDest: u16, |
| pub dwCount: u32, |
| pub dwReserved: u32, |
| } |
| impl ::core::marker::Copy for D3DPROCESSVERTICES {} |
| impl ::core::clone::Clone for D3DPROCESSVERTICES { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DPROCESSVERTICES { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DPROCESSVERTICES").field("dwFlags", &self.dwFlags).field("wStart", &self.wStart).field("wDest", &self.wDest).field("dwCount", &self.dwCount).field("dwReserved", &self.dwReserved).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DPROCESSVERTICES { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DPROCESSVERTICES { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwFlags == other.dwFlags && self.wStart == other.wStart && self.wDest == other.wDest && self.dwCount == other.dwCount && self.dwReserved == other.dwReserved |
| } |
| } |
| impl ::core::cmp::Eq for D3DPROCESSVERTICES {} |
| impl ::core::default::Default for D3DPROCESSVERTICES { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DPSHADERCAPS2_0 { |
| pub Caps: u32, |
| pub DynamicFlowControlDepth: i32, |
| pub NumTemps: i32, |
| pub StaticFlowControlDepth: i32, |
| pub NumInstructionSlots: i32, |
| } |
| impl ::core::marker::Copy for D3DPSHADERCAPS2_0 {} |
| impl ::core::clone::Clone for D3DPSHADERCAPS2_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DPSHADERCAPS2_0 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DPSHADERCAPS2_0").field("Caps", &self.Caps).field("DynamicFlowControlDepth", &self.DynamicFlowControlDepth).field("NumTemps", &self.NumTemps).field("StaticFlowControlDepth", &self.StaticFlowControlDepth).field("NumInstructionSlots", &self.NumInstructionSlots).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DPSHADERCAPS2_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DPSHADERCAPS2_0 { |
| fn eq(&self, other: &Self) -> bool { |
| self.Caps == other.Caps && self.DynamicFlowControlDepth == other.DynamicFlowControlDepth && self.NumTemps == other.NumTemps && self.StaticFlowControlDepth == other.StaticFlowControlDepth && self.NumInstructionSlots == other.NumInstructionSlots |
| } |
| } |
| impl ::core::cmp::Eq for D3DPSHADERCAPS2_0 {} |
| impl ::core::default::Default for D3DPSHADERCAPS2_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DRANGE { |
| pub Offset: u32, |
| pub Size: u32, |
| } |
| impl ::core::marker::Copy for D3DRANGE {} |
| impl ::core::clone::Clone for D3DRANGE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DRANGE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DRANGE").field("Offset", &self.Offset).field("Size", &self.Size).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DRANGE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DRANGE { |
| fn eq(&self, other: &Self) -> bool { |
| self.Offset == other.Offset && self.Size == other.Size |
| } |
| } |
| impl ::core::cmp::Eq for D3DRANGE {} |
| impl ::core::default::Default for D3DRANGE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DRASTER_STATUS { |
| pub InVBlank: super::super::Foundation::BOOL, |
| pub ScanLine: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DRASTER_STATUS {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DRASTER_STATUS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DRASTER_STATUS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DRASTER_STATUS").field("InVBlank", &self.InVBlank).field("ScanLine", &self.ScanLine).finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DRASTER_STATUS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DRASTER_STATUS { |
| fn eq(&self, other: &Self) -> bool { |
| self.InVBlank == other.InVBlank && self.ScanLine == other.ScanLine |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DRASTER_STATUS {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DRASTER_STATUS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DRECT { |
| pub x1: i32, |
| pub y1: i32, |
| pub x2: i32, |
| pub y2: i32, |
| } |
| impl ::core::marker::Copy for D3DRECT {} |
| impl ::core::clone::Clone for D3DRECT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DRECT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DRECT").field("x1", &self.x1).field("y1", &self.y1).field("x2", &self.x2).field("y2", &self.y2).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DRECT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DRECT { |
| fn eq(&self, other: &Self) -> bool { |
| self.x1 == other.x1 && self.y1 == other.y1 && self.x2 == other.x2 && self.y2 == other.y2 |
| } |
| } |
| impl ::core::cmp::Eq for D3DRECT {} |
| impl ::core::default::Default for D3DRECT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DRECTPATCH_INFO { |
| pub StartVertexOffsetWidth: u32, |
| pub StartVertexOffsetHeight: u32, |
| pub Width: u32, |
| pub Height: u32, |
| pub Stride: u32, |
| pub Basis: D3DBASISTYPE, |
| pub Degree: D3DDEGREETYPE, |
| } |
| impl ::core::marker::Copy for D3DRECTPATCH_INFO {} |
| impl ::core::clone::Clone for D3DRECTPATCH_INFO { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DRECTPATCH_INFO { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DRECTPATCH_INFO").field("StartVertexOffsetWidth", &self.StartVertexOffsetWidth).field("StartVertexOffsetHeight", &self.StartVertexOffsetHeight).field("Width", &self.Width).field("Height", &self.Height).field("Stride", &self.Stride).field("Basis", &self.Basis).field("Degree", &self.Degree).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DRECTPATCH_INFO { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DRECTPATCH_INFO { |
| fn eq(&self, other: &Self) -> bool { |
| self.StartVertexOffsetWidth == other.StartVertexOffsetWidth && self.StartVertexOffsetHeight == other.StartVertexOffsetHeight && self.Width == other.Width && self.Height == other.Height && self.Stride == other.Stride && self.Basis == other.Basis && self.Degree == other.Degree |
| } |
| } |
| impl ::core::cmp::Eq for D3DRECTPATCH_INFO {} |
| impl ::core::default::Default for D3DRECTPATCH_INFO { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub struct D3DRESOURCESTATS { |
| pub bThrashing: super::super::Foundation::BOOL, |
| pub ApproxBytesDownloaded: u32, |
| pub NumEvicts: u32, |
| pub NumVidCreates: u32, |
| pub LastPri: u32, |
| pub NumUsed: u32, |
| pub NumUsedInVidMem: u32, |
| pub WorkingSet: u32, |
| pub WorkingSetBytes: u32, |
| pub TotalManaged: u32, |
| pub TotalBytes: u32, |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::marker::Copy for D3DRESOURCESTATS {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::clone::Clone for D3DRESOURCESTATS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::fmt::Debug for D3DRESOURCESTATS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DRESOURCESTATS") |
| .field("bThrashing", &self.bThrashing) |
| .field("ApproxBytesDownloaded", &self.ApproxBytesDownloaded) |
| .field("NumEvicts", &self.NumEvicts) |
| .field("NumVidCreates", &self.NumVidCreates) |
| .field("LastPri", &self.LastPri) |
| .field("NumUsed", &self.NumUsed) |
| .field("NumUsedInVidMem", &self.NumUsedInVidMem) |
| .field("WorkingSet", &self.WorkingSet) |
| .field("WorkingSetBytes", &self.WorkingSetBytes) |
| .field("TotalManaged", &self.TotalManaged) |
| .field("TotalBytes", &self.TotalBytes) |
| .finish() |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::windows_core::TypeKind for D3DRESOURCESTATS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::PartialEq for D3DRESOURCESTATS { |
| fn eq(&self, other: &Self) -> bool { |
| self.bThrashing == other.bThrashing && self.ApproxBytesDownloaded == other.ApproxBytesDownloaded && self.NumEvicts == other.NumEvicts && self.NumVidCreates == other.NumVidCreates && self.LastPri == other.LastPri && self.NumUsed == other.NumUsed && self.NumUsedInVidMem == other.NumUsedInVidMem && self.WorkingSet == other.WorkingSet && self.WorkingSetBytes == other.WorkingSetBytes && self.TotalManaged == other.TotalManaged && self.TotalBytes == other.TotalBytes |
| } |
| } |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::cmp::Eq for D3DRESOURCESTATS {} |
| #[cfg(feature = "Win32_Foundation")] |
| impl ::core::default::Default for D3DRESOURCESTATS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DSPAN { |
| pub wCount: u16, |
| pub wFirst: u16, |
| } |
| impl ::core::marker::Copy for D3DSPAN {} |
| impl ::core::clone::Clone for D3DSPAN { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DSPAN { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DSPAN").field("wCount", &self.wCount).field("wFirst", &self.wFirst).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSPAN { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DSPAN { |
| fn eq(&self, other: &Self) -> bool { |
| self.wCount == other.wCount && self.wFirst == other.wFirst |
| } |
| } |
| impl ::core::cmp::Eq for D3DSPAN {} |
| impl ::core::default::Default for D3DSPAN { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DSTATE { |
| pub Anonymous1: D3DSTATE_0, |
| pub Anonymous2: D3DSTATE_1, |
| } |
| impl ::core::marker::Copy for D3DSTATE {} |
| impl ::core::clone::Clone for D3DSTATE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSTATE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DSTATE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DSTATE_0 { |
| pub dlstLightStateType: D3DLIGHTSTATETYPE, |
| pub drstRenderStateType: D3DRENDERSTATETYPE, |
| } |
| impl ::core::marker::Copy for D3DSTATE_0 {} |
| impl ::core::clone::Clone for D3DSTATE_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSTATE_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DSTATE_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DSTATE_1 { |
| pub dwArg: [u32; 1], |
| pub dvArg: [f32; 1], |
| } |
| impl ::core::marker::Copy for D3DSTATE_1 {} |
| impl ::core::clone::Clone for D3DSTATE_1 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSTATE_1 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DSTATE_1 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DSTATS { |
| pub dwSize: u32, |
| pub dwTrianglesDrawn: u32, |
| pub dwLinesDrawn: u32, |
| pub dwPointsDrawn: u32, |
| pub dwSpansDrawn: u32, |
| pub dwVerticesProcessed: u32, |
| } |
| impl ::core::marker::Copy for D3DSTATS {} |
| impl ::core::clone::Clone for D3DSTATS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DSTATS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DSTATS").field("dwSize", &self.dwSize).field("dwTrianglesDrawn", &self.dwTrianglesDrawn).field("dwLinesDrawn", &self.dwLinesDrawn).field("dwPointsDrawn", &self.dwPointsDrawn).field("dwSpansDrawn", &self.dwSpansDrawn).field("dwVerticesProcessed", &self.dwVerticesProcessed).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSTATS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DSTATS { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwTrianglesDrawn == other.dwTrianglesDrawn && self.dwLinesDrawn == other.dwLinesDrawn && self.dwPointsDrawn == other.dwPointsDrawn && self.dwSpansDrawn == other.dwSpansDrawn && self.dwVerticesProcessed == other.dwVerticesProcessed |
| } |
| } |
| impl ::core::cmp::Eq for D3DSTATS {} |
| impl ::core::default::Default for D3DSTATS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DSTATUS { |
| pub dwFlags: u32, |
| pub dwStatus: u32, |
| pub drExtent: D3DRECT, |
| } |
| impl ::core::marker::Copy for D3DSTATUS {} |
| impl ::core::clone::Clone for D3DSTATUS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DSTATUS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DSTATUS").field("dwFlags", &self.dwFlags).field("dwStatus", &self.dwStatus).field("drExtent", &self.drExtent).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSTATUS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DSTATUS { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwFlags == other.dwFlags && self.dwStatus == other.dwStatus && self.drExtent == other.drExtent |
| } |
| } |
| impl ::core::cmp::Eq for D3DSTATUS {} |
| impl ::core::default::Default for D3DSTATUS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DSURFACE_DESC { |
| pub Format: D3DFORMAT, |
| pub Type: D3DRESOURCETYPE, |
| pub Usage: u32, |
| pub Pool: D3DPOOL, |
| pub MultiSampleType: D3DMULTISAMPLE_TYPE, |
| pub MultiSampleQuality: u32, |
| pub Width: u32, |
| pub Height: u32, |
| } |
| impl ::core::marker::Copy for D3DSURFACE_DESC {} |
| impl ::core::clone::Clone for D3DSURFACE_DESC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DSURFACE_DESC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DSURFACE_DESC").field("Format", &self.Format).field("Type", &self.Type).field("Usage", &self.Usage).field("Pool", &self.Pool).field("MultiSampleType", &self.MultiSampleType).field("MultiSampleQuality", &self.MultiSampleQuality).field("Width", &self.Width).field("Height", &self.Height).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DSURFACE_DESC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DSURFACE_DESC { |
| fn eq(&self, other: &Self) -> bool { |
| self.Format == other.Format && self.Type == other.Type && self.Usage == other.Usage && self.Pool == other.Pool && self.MultiSampleType == other.MultiSampleType && self.MultiSampleQuality == other.MultiSampleQuality && self.Width == other.Width && self.Height == other.Height |
| } |
| } |
| impl ::core::cmp::Eq for D3DSURFACE_DESC {} |
| impl ::core::default::Default for D3DSURFACE_DESC { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DTEXTURELOAD { |
| pub hDestTexture: u32, |
| pub hSrcTexture: u32, |
| } |
| impl ::core::marker::Copy for D3DTEXTURELOAD {} |
| impl ::core::clone::Clone for D3DTEXTURELOAD { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DTEXTURELOAD { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DTEXTURELOAD").field("hDestTexture", &self.hDestTexture).field("hSrcTexture", &self.hSrcTexture).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTEXTURELOAD { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DTEXTURELOAD { |
| fn eq(&self, other: &Self) -> bool { |
| self.hDestTexture == other.hDestTexture && self.hSrcTexture == other.hSrcTexture |
| } |
| } |
| impl ::core::cmp::Eq for D3DTEXTURELOAD {} |
| impl ::core::default::Default for D3DTEXTURELOAD { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DTLVERTEX { |
| pub Anonymous1: D3DTLVERTEX_0, |
| pub Anonymous2: D3DTLVERTEX_1, |
| pub Anonymous3: D3DTLVERTEX_2, |
| pub Anonymous4: D3DTLVERTEX_3, |
| pub Anonymous5: D3DTLVERTEX_4, |
| pub Anonymous6: D3DTLVERTEX_5, |
| pub Anonymous7: D3DTLVERTEX_6, |
| pub Anonymous8: D3DTLVERTEX_7, |
| } |
| impl ::core::marker::Copy for D3DTLVERTEX {} |
| impl ::core::clone::Clone for D3DTLVERTEX { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTLVERTEX { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTLVERTEX { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTLVERTEX_0 { |
| pub sx: f32, |
| pub dvSX: f32, |
| } |
| impl ::core::marker::Copy for D3DTLVERTEX_0 {} |
| impl ::core::clone::Clone for D3DTLVERTEX_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTLVERTEX_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTLVERTEX_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTLVERTEX_1 { |
| pub sy: f32, |
| pub dvSY: f32, |
| } |
| impl ::core::marker::Copy for D3DTLVERTEX_1 {} |
| impl ::core::clone::Clone for D3DTLVERTEX_1 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTLVERTEX_1 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTLVERTEX_1 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTLVERTEX_2 { |
| pub sz: f32, |
| pub dvSZ: f32, |
| } |
| impl ::core::marker::Copy for D3DTLVERTEX_2 {} |
| impl ::core::clone::Clone for D3DTLVERTEX_2 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTLVERTEX_2 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTLVERTEX_2 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTLVERTEX_3 { |
| pub rhw: f32, |
| pub dvRHW: f32, |
| } |
| impl ::core::marker::Copy for D3DTLVERTEX_3 {} |
| impl ::core::clone::Clone for D3DTLVERTEX_3 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTLVERTEX_3 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTLVERTEX_3 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTLVERTEX_4 { |
| pub color: u32, |
| pub dcColor: u32, |
| } |
| impl ::core::marker::Copy for D3DTLVERTEX_4 {} |
| impl ::core::clone::Clone for D3DTLVERTEX_4 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTLVERTEX_4 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTLVERTEX_4 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTLVERTEX_5 { |
| pub specular: u32, |
| pub dcSpecular: u32, |
| } |
| impl ::core::marker::Copy for D3DTLVERTEX_5 {} |
| impl ::core::clone::Clone for D3DTLVERTEX_5 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTLVERTEX_5 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTLVERTEX_5 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTLVERTEX_6 { |
| pub tu: f32, |
| pub dvTU: f32, |
| } |
| impl ::core::marker::Copy for D3DTLVERTEX_6 {} |
| impl ::core::clone::Clone for D3DTLVERTEX_6 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTLVERTEX_6 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTLVERTEX_6 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTLVERTEX_7 { |
| pub tv: f32, |
| pub dvTV: f32, |
| } |
| impl ::core::marker::Copy for D3DTLVERTEX_7 {} |
| impl ::core::clone::Clone for D3DTLVERTEX_7 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTLVERTEX_7 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTLVERTEX_7 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DTRANSFORMCAPS { |
| pub dwSize: u32, |
| pub dwCaps: u32, |
| } |
| impl ::core::marker::Copy for D3DTRANSFORMCAPS {} |
| impl ::core::clone::Clone for D3DTRANSFORMCAPS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DTRANSFORMCAPS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DTRANSFORMCAPS").field("dwSize", &self.dwSize).field("dwCaps", &self.dwCaps).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTRANSFORMCAPS { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DTRANSFORMCAPS { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwCaps == other.dwCaps |
| } |
| } |
| impl ::core::cmp::Eq for D3DTRANSFORMCAPS {} |
| impl ::core::default::Default for D3DTRANSFORMCAPS { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DTRANSFORMDATA { |
| pub dwSize: u32, |
| pub lpIn: *mut ::core::ffi::c_void, |
| pub dwInSize: u32, |
| pub lpOut: *mut ::core::ffi::c_void, |
| pub dwOutSize: u32, |
| pub lpHOut: *mut D3DHVERTEX, |
| pub dwClip: u32, |
| pub dwClipIntersection: u32, |
| pub dwClipUnion: u32, |
| pub drExtent: D3DRECT, |
| } |
| impl ::core::marker::Copy for D3DTRANSFORMDATA {} |
| impl ::core::clone::Clone for D3DTRANSFORMDATA { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DTRANSFORMDATA { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DTRANSFORMDATA").field("dwSize", &self.dwSize).field("lpIn", &self.lpIn).field("dwInSize", &self.dwInSize).field("lpOut", &self.lpOut).field("dwOutSize", &self.dwOutSize).field("lpHOut", &self.lpHOut).field("dwClip", &self.dwClip).field("dwClipIntersection", &self.dwClipIntersection).field("dwClipUnion", &self.dwClipUnion).field("drExtent", &self.drExtent).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTRANSFORMDATA { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DTRANSFORMDATA { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.lpIn == other.lpIn && self.dwInSize == other.dwInSize && self.lpOut == other.lpOut && self.dwOutSize == other.dwOutSize && self.lpHOut == other.lpHOut && self.dwClip == other.dwClip && self.dwClipIntersection == other.dwClipIntersection && self.dwClipUnion == other.dwClipUnion && self.drExtent == other.drExtent |
| } |
| } |
| impl ::core::cmp::Eq for D3DTRANSFORMDATA {} |
| impl ::core::default::Default for D3DTRANSFORMDATA { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DTRIANGLE { |
| pub Anonymous1: D3DTRIANGLE_0, |
| pub Anonymous2: D3DTRIANGLE_1, |
| pub Anonymous3: D3DTRIANGLE_2, |
| pub wFlags: u16, |
| } |
| impl ::core::marker::Copy for D3DTRIANGLE {} |
| impl ::core::clone::Clone for D3DTRIANGLE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTRIANGLE { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTRIANGLE { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTRIANGLE_0 { |
| pub v1: u16, |
| pub wV1: u16, |
| } |
| impl ::core::marker::Copy for D3DTRIANGLE_0 {} |
| impl ::core::clone::Clone for D3DTRIANGLE_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTRIANGLE_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTRIANGLE_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTRIANGLE_1 { |
| pub v2: u16, |
| pub wV2: u16, |
| } |
| impl ::core::marker::Copy for D3DTRIANGLE_1 {} |
| impl ::core::clone::Clone for D3DTRIANGLE_1 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTRIANGLE_1 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTRIANGLE_1 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DTRIANGLE_2 { |
| pub v3: u16, |
| pub wV3: u16, |
| } |
| impl ::core::marker::Copy for D3DTRIANGLE_2 {} |
| impl ::core::clone::Clone for D3DTRIANGLE_2 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTRIANGLE_2 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DTRIANGLE_2 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DTRIPATCH_INFO { |
| pub StartVertexOffset: u32, |
| pub NumVertices: u32, |
| pub Basis: D3DBASISTYPE, |
| pub Degree: D3DDEGREETYPE, |
| } |
| impl ::core::marker::Copy for D3DTRIPATCH_INFO {} |
| impl ::core::clone::Clone for D3DTRIPATCH_INFO { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DTRIPATCH_INFO { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DTRIPATCH_INFO").field("StartVertexOffset", &self.StartVertexOffset).field("NumVertices", &self.NumVertices).field("Basis", &self.Basis).field("Degree", &self.Degree).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DTRIPATCH_INFO { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DTRIPATCH_INFO { |
| fn eq(&self, other: &Self) -> bool { |
| self.StartVertexOffset == other.StartVertexOffset && self.NumVertices == other.NumVertices && self.Basis == other.Basis && self.Degree == other.Degree |
| } |
| } |
| impl ::core::cmp::Eq for D3DTRIPATCH_INFO {} |
| impl ::core::default::Default for D3DTRIPATCH_INFO { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVERTEX { |
| pub Anonymous1: D3DVERTEX_0, |
| pub Anonymous2: D3DVERTEX_1, |
| pub Anonymous3: D3DVERTEX_2, |
| pub Anonymous4: D3DVERTEX_3, |
| pub Anonymous5: D3DVERTEX_4, |
| pub Anonymous6: D3DVERTEX_5, |
| pub Anonymous7: D3DVERTEX_6, |
| pub Anonymous8: D3DVERTEX_7, |
| } |
| impl ::core::marker::Copy for D3DVERTEX {} |
| impl ::core::clone::Clone for D3DVERTEX { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEX { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DVERTEX { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DVERTEX_0 { |
| pub x: f32, |
| pub dvX: f32, |
| } |
| impl ::core::marker::Copy for D3DVERTEX_0 {} |
| impl ::core::clone::Clone for D3DVERTEX_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEX_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DVERTEX_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DVERTEX_1 { |
| pub y: f32, |
| pub dvY: f32, |
| } |
| impl ::core::marker::Copy for D3DVERTEX_1 {} |
| impl ::core::clone::Clone for D3DVERTEX_1 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEX_1 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DVERTEX_1 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DVERTEX_2 { |
| pub z: f32, |
| pub dvZ: f32, |
| } |
| impl ::core::marker::Copy for D3DVERTEX_2 {} |
| impl ::core::clone::Clone for D3DVERTEX_2 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEX_2 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DVERTEX_2 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DVERTEX_3 { |
| pub nx: f32, |
| pub dvNX: f32, |
| } |
| impl ::core::marker::Copy for D3DVERTEX_3 {} |
| impl ::core::clone::Clone for D3DVERTEX_3 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEX_3 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DVERTEX_3 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DVERTEX_4 { |
| pub ny: f32, |
| pub dvNY: f32, |
| } |
| impl ::core::marker::Copy for D3DVERTEX_4 {} |
| impl ::core::clone::Clone for D3DVERTEX_4 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEX_4 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DVERTEX_4 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DVERTEX_5 { |
| pub nz: f32, |
| pub dvNZ: f32, |
| } |
| impl ::core::marker::Copy for D3DVERTEX_5 {} |
| impl ::core::clone::Clone for D3DVERTEX_5 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEX_5 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DVERTEX_5 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DVERTEX_6 { |
| pub tu: f32, |
| pub dvTU: f32, |
| } |
| impl ::core::marker::Copy for D3DVERTEX_6 {} |
| impl ::core::clone::Clone for D3DVERTEX_6 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEX_6 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DVERTEX_6 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub union D3DVERTEX_7 { |
| pub tv: f32, |
| pub dvTV: f32, |
| } |
| impl ::core::marker::Copy for D3DVERTEX_7 {} |
| impl ::core::clone::Clone for D3DVERTEX_7 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEX_7 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::default::Default for D3DVERTEX_7 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVERTEXBUFFERDESC { |
| pub dwSize: u32, |
| pub dwCaps: u32, |
| pub dwFVF: u32, |
| pub dwNumVertices: u32, |
| } |
| impl ::core::marker::Copy for D3DVERTEXBUFFERDESC {} |
| impl ::core::clone::Clone for D3DVERTEXBUFFERDESC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DVERTEXBUFFERDESC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DVERTEXBUFFERDESC").field("dwSize", &self.dwSize).field("dwCaps", &self.dwCaps).field("dwFVF", &self.dwFVF).field("dwNumVertices", &self.dwNumVertices).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEXBUFFERDESC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DVERTEXBUFFERDESC { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwCaps == other.dwCaps && self.dwFVF == other.dwFVF && self.dwNumVertices == other.dwNumVertices |
| } |
| } |
| impl ::core::cmp::Eq for D3DVERTEXBUFFERDESC {} |
| impl ::core::default::Default for D3DVERTEXBUFFERDESC { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVERTEXBUFFER_DESC { |
| pub Format: D3DFORMAT, |
| pub Type: D3DRESOURCETYPE, |
| pub Usage: u32, |
| pub Pool: D3DPOOL, |
| pub Size: u32, |
| pub FVF: u32, |
| } |
| impl ::core::marker::Copy for D3DVERTEXBUFFER_DESC {} |
| impl ::core::clone::Clone for D3DVERTEXBUFFER_DESC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DVERTEXBUFFER_DESC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DVERTEXBUFFER_DESC").field("Format", &self.Format).field("Type", &self.Type).field("Usage", &self.Usage).field("Pool", &self.Pool).field("Size", &self.Size).field("FVF", &self.FVF).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEXBUFFER_DESC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DVERTEXBUFFER_DESC { |
| fn eq(&self, other: &Self) -> bool { |
| self.Format == other.Format && self.Type == other.Type && self.Usage == other.Usage && self.Pool == other.Pool && self.Size == other.Size && self.FVF == other.FVF |
| } |
| } |
| impl ::core::cmp::Eq for D3DVERTEXBUFFER_DESC {} |
| impl ::core::default::Default for D3DVERTEXBUFFER_DESC { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVERTEXELEMENT9 { |
| pub Stream: u16, |
| pub Offset: u16, |
| pub Type: u8, |
| pub Method: u8, |
| pub Usage: u8, |
| pub UsageIndex: u8, |
| } |
| impl ::core::marker::Copy for D3DVERTEXELEMENT9 {} |
| impl ::core::clone::Clone for D3DVERTEXELEMENT9 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DVERTEXELEMENT9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DVERTEXELEMENT9").field("Stream", &self.Stream).field("Offset", &self.Offset).field("Type", &self.Type).field("Method", &self.Method).field("Usage", &self.Usage).field("UsageIndex", &self.UsageIndex).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVERTEXELEMENT9 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DVERTEXELEMENT9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.Stream == other.Stream && self.Offset == other.Offset && self.Type == other.Type && self.Method == other.Method && self.Usage == other.Usage && self.UsageIndex == other.UsageIndex |
| } |
| } |
| impl ::core::cmp::Eq for D3DVERTEXELEMENT9 {} |
| impl ::core::default::Default for D3DVERTEXELEMENT9 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVIEWPORT { |
| pub dwSize: u32, |
| pub dwX: u32, |
| pub dwY: u32, |
| pub dwWidth: u32, |
| pub dwHeight: u32, |
| pub dvScaleX: f32, |
| pub dvScaleY: f32, |
| pub dvMaxX: f32, |
| pub dvMaxY: f32, |
| pub dvMinZ: f32, |
| pub dvMaxZ: f32, |
| } |
| impl ::core::marker::Copy for D3DVIEWPORT {} |
| impl ::core::clone::Clone for D3DVIEWPORT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DVIEWPORT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DVIEWPORT").field("dwSize", &self.dwSize).field("dwX", &self.dwX).field("dwY", &self.dwY).field("dwWidth", &self.dwWidth).field("dwHeight", &self.dwHeight).field("dvScaleX", &self.dvScaleX).field("dvScaleY", &self.dvScaleY).field("dvMaxX", &self.dvMaxX).field("dvMaxY", &self.dvMaxY).field("dvMinZ", &self.dvMinZ).field("dvMaxZ", &self.dvMaxZ).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVIEWPORT { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DVIEWPORT { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwX == other.dwX && self.dwY == other.dwY && self.dwWidth == other.dwWidth && self.dwHeight == other.dwHeight && self.dvScaleX == other.dvScaleX && self.dvScaleY == other.dvScaleY && self.dvMaxX == other.dvMaxX && self.dvMaxY == other.dvMaxY && self.dvMinZ == other.dvMinZ && self.dvMaxZ == other.dvMaxZ |
| } |
| } |
| impl ::core::cmp::Eq for D3DVIEWPORT {} |
| impl ::core::default::Default for D3DVIEWPORT { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVIEWPORT2 { |
| pub dwSize: u32, |
| pub dwX: u32, |
| pub dwY: u32, |
| pub dwWidth: u32, |
| pub dwHeight: u32, |
| pub dvClipX: f32, |
| pub dvClipY: f32, |
| pub dvClipWidth: f32, |
| pub dvClipHeight: f32, |
| pub dvMinZ: f32, |
| pub dvMaxZ: f32, |
| } |
| impl ::core::marker::Copy for D3DVIEWPORT2 {} |
| impl ::core::clone::Clone for D3DVIEWPORT2 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DVIEWPORT2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DVIEWPORT2").field("dwSize", &self.dwSize).field("dwX", &self.dwX).field("dwY", &self.dwY).field("dwWidth", &self.dwWidth).field("dwHeight", &self.dwHeight).field("dvClipX", &self.dvClipX).field("dvClipY", &self.dvClipY).field("dvClipWidth", &self.dvClipWidth).field("dvClipHeight", &self.dvClipHeight).field("dvMinZ", &self.dvMinZ).field("dvMaxZ", &self.dvMaxZ).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVIEWPORT2 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DVIEWPORT2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwSize == other.dwSize && self.dwX == other.dwX && self.dwY == other.dwY && self.dwWidth == other.dwWidth && self.dwHeight == other.dwHeight && self.dvClipX == other.dvClipX && self.dvClipY == other.dvClipY && self.dvClipWidth == other.dvClipWidth && self.dvClipHeight == other.dvClipHeight && self.dvMinZ == other.dvMinZ && self.dvMaxZ == other.dvMaxZ |
| } |
| } |
| impl ::core::cmp::Eq for D3DVIEWPORT2 {} |
| impl ::core::default::Default for D3DVIEWPORT2 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVIEWPORT7 { |
| pub dwX: u32, |
| pub dwY: u32, |
| pub dwWidth: u32, |
| pub dwHeight: u32, |
| pub dvMinZ: f32, |
| pub dvMaxZ: f32, |
| } |
| impl ::core::marker::Copy for D3DVIEWPORT7 {} |
| impl ::core::clone::Clone for D3DVIEWPORT7 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DVIEWPORT7 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DVIEWPORT7").field("dwX", &self.dwX).field("dwY", &self.dwY).field("dwWidth", &self.dwWidth).field("dwHeight", &self.dwHeight).field("dvMinZ", &self.dvMinZ).field("dvMaxZ", &self.dvMaxZ).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVIEWPORT7 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DVIEWPORT7 { |
| fn eq(&self, other: &Self) -> bool { |
| self.dwX == other.dwX && self.dwY == other.dwY && self.dwWidth == other.dwWidth && self.dwHeight == other.dwHeight && self.dvMinZ == other.dvMinZ && self.dvMaxZ == other.dvMaxZ |
| } |
| } |
| impl ::core::cmp::Eq for D3DVIEWPORT7 {} |
| impl ::core::default::Default for D3DVIEWPORT7 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVIEWPORT9 { |
| pub X: u32, |
| pub Y: u32, |
| pub Width: u32, |
| pub Height: u32, |
| pub MinZ: f32, |
| pub MaxZ: f32, |
| } |
| impl ::core::marker::Copy for D3DVIEWPORT9 {} |
| impl ::core::clone::Clone for D3DVIEWPORT9 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DVIEWPORT9 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DVIEWPORT9").field("X", &self.X).field("Y", &self.Y).field("Width", &self.Width).field("Height", &self.Height).field("MinZ", &self.MinZ).field("MaxZ", &self.MaxZ).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVIEWPORT9 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DVIEWPORT9 { |
| fn eq(&self, other: &Self) -> bool { |
| self.X == other.X && self.Y == other.Y && self.Width == other.Width && self.Height == other.Height && self.MinZ == other.MinZ && self.MaxZ == other.MaxZ |
| } |
| } |
| impl ::core::cmp::Eq for D3DVIEWPORT9 {} |
| impl ::core::default::Default for D3DVIEWPORT9 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVOLUME_DESC { |
| pub Format: D3DFORMAT, |
| pub Type: D3DRESOURCETYPE, |
| pub Usage: u32, |
| pub Pool: D3DPOOL, |
| pub Width: u32, |
| pub Height: u32, |
| pub Depth: u32, |
| } |
| impl ::core::marker::Copy for D3DVOLUME_DESC {} |
| impl ::core::clone::Clone for D3DVOLUME_DESC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DVOLUME_DESC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DVOLUME_DESC").field("Format", &self.Format).field("Type", &self.Type).field("Usage", &self.Usage).field("Pool", &self.Pool).field("Width", &self.Width).field("Height", &self.Height).field("Depth", &self.Depth).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVOLUME_DESC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DVOLUME_DESC { |
| fn eq(&self, other: &Self) -> bool { |
| self.Format == other.Format && self.Type == other.Type && self.Usage == other.Usage && self.Pool == other.Pool && self.Width == other.Width && self.Height == other.Height && self.Depth == other.Depth |
| } |
| } |
| impl ::core::cmp::Eq for D3DVOLUME_DESC {} |
| impl ::core::default::Default for D3DVOLUME_DESC { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3DVSHADERCAPS2_0 { |
| pub Caps: u32, |
| pub DynamicFlowControlDepth: i32, |
| pub NumTemps: i32, |
| pub StaticFlowControlDepth: i32, |
| } |
| impl ::core::marker::Copy for D3DVSHADERCAPS2_0 {} |
| impl ::core::clone::Clone for D3DVSHADERCAPS2_0 { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3DVSHADERCAPS2_0 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3DVSHADERCAPS2_0").field("Caps", &self.Caps).field("DynamicFlowControlDepth", &self.DynamicFlowControlDepth).field("NumTemps", &self.NumTemps).field("StaticFlowControlDepth", &self.StaticFlowControlDepth).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3DVSHADERCAPS2_0 { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3DVSHADERCAPS2_0 { |
| fn eq(&self, other: &Self) -> bool { |
| self.Caps == other.Caps && self.DynamicFlowControlDepth == other.DynamicFlowControlDepth && self.NumTemps == other.NumTemps && self.StaticFlowControlDepth == other.StaticFlowControlDepth |
| } |
| } |
| impl ::core::cmp::Eq for D3DVSHADERCAPS2_0 {} |
| impl ::core::default::Default for D3DVSHADERCAPS2_0 { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[repr(C)] |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub struct D3D_OMAC { |
| pub Omac: [u8; 16], |
| } |
| impl ::core::marker::Copy for D3D_OMAC {} |
| impl ::core::clone::Clone for D3D_OMAC { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::fmt::Debug for D3D_OMAC { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_struct("D3D_OMAC").field("Omac", &self.Omac).finish() |
| } |
| } |
| impl ::windows_core::TypeKind for D3D_OMAC { |
| type TypeKind = ::windows_core::CopyType; |
| } |
| impl ::core::cmp::PartialEq for D3D_OMAC { |
| fn eq(&self, other: &Self) -> bool { |
| self.Omac == other.Omac |
| } |
| } |
| impl ::core::cmp::Eq for D3D_OMAC {} |
| impl ::core::default::Default for D3D_OMAC { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub type LPD3DENUMDEVICESCALLBACK = ::core::option::Option<unsafe extern "system" fn(lpguid: *mut ::windows_core::GUID, lpdevicedescription: ::windows_core::PCSTR, lpdevicename: ::windows_core::PCSTR, param3: *mut D3DDEVICEDESC, param4: *mut D3DDEVICEDESC, param5: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT>; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub type LPD3DENUMDEVICESCALLBACK7 = ::core::option::Option<unsafe extern "system" fn(lpdevicedescription: ::windows_core::PCSTR, lpdevicename: ::windows_core::PCSTR, param2: *mut D3DDEVICEDESC7, param3: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT>; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Graphics_DirectDraw\"`*"] |
| #[cfg(feature = "Win32_Graphics_DirectDraw")] |
| pub type LPD3DENUMPIXELFORMATSCALLBACK = ::core::option::Option<unsafe extern "system" fn(lpddpixfmt: *mut super::DirectDraw::DDPIXELFORMAT, lpcontext: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT>; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`, `\"Win32_Graphics_DirectDraw\"`*"] |
| #[cfg(feature = "Win32_Graphics_DirectDraw")] |
| pub type LPD3DENUMTEXTUREFORMATSCALLBACK = ::core::option::Option<unsafe extern "system" fn(lpddsd: *mut super::DirectDraw::DDSURFACEDESC, lpcontext: *mut ::core::ffi::c_void) -> ::windows_core::HRESULT>; |
| #[doc = "*Required features: `\"Win32_Graphics_Direct3D9\"`*"] |
| pub type LPD3DVALIDATECALLBACK = ::core::option::Option<unsafe extern "system" fn(lpuserarg: *mut ::core::ffi::c_void, dwoffset: u32) -> ::windows_core::HRESULT>; |
| #[cfg(feature = "implement")] |
| ::core::include!("impl.rs"); |