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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.view.WindowManager.TRANSIT_CLOSE;
import static android.view.WindowManager.TRANSIT_OPEN;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.app.ActivityManager;
import android.os.IBinder;
import android.os.RemoteException;
import android.util.Slog;
import android.view.WindowManager;
import android.window.IRemoteTransition;
import android.window.ITransitionPlayer;
import android.window.TransitionRequestInfo;
import com.android.internal.protolog.ProtoLogGroup;
import com.android.internal.protolog.common.ProtoLog;
import java.util.ArrayList;
/**
* Handles all the aspects of recording and synchronizing transitions.
*/
class TransitionController {
private static final String TAG = "TransitionController";
private ITransitionPlayer mTransitionPlayer;
final ActivityTaskManagerService mAtm;
/**
* Currently playing transitions (in the order they were started). When finished, records are
* removed from this list.
*/
private final ArrayList<Transition> mPlayingTransitions = new ArrayList<>();
private final IBinder.DeathRecipient mTransitionPlayerDeath = () -> {
// clean-up/finish any playing transitions.
for (int i = 0; i < mPlayingTransitions.size(); ++i) {
mPlayingTransitions.get(i).cleanUpOnFailure();
}
mPlayingTransitions.clear();
mTransitionPlayer = null;
};
/** The transition currently being constructed (collecting participants). */
private Transition mCollectingTransition = null;
TransitionController(ActivityTaskManagerService atm) {
mAtm = atm;
}
/** @see #createTransition(int, int) */
@NonNull
Transition createTransition(int type) {
return createTransition(type, 0 /* flags */);
}
/**
* Creates a transition. It can immediately collect participants.
*/
@NonNull
Transition createTransition(@WindowManager.TransitionType int type,
@WindowManager.TransitionFlags int flags) {
if (mTransitionPlayer == null) {
throw new IllegalStateException("Shell Transitions not enabled");
}
if (mCollectingTransition != null) {
throw new IllegalStateException("Simultaneous transitions not supported yet.");
}
mCollectingTransition = new Transition(type, flags, this, mAtm.mWindowManager.mSyncEngine);
ProtoLog.v(ProtoLogGroup.WM_DEBUG_WINDOW_TRANSITIONS, "Creating Transition: %s",
mCollectingTransition);
return mCollectingTransition;
}
void registerTransitionPlayer(@Nullable ITransitionPlayer player) {
try {
if (mTransitionPlayer != null) {
mTransitionPlayer.asBinder().unlinkToDeath(mTransitionPlayerDeath, 0);
mTransitionPlayer = null;
}
player.asBinder().linkToDeath(mTransitionPlayerDeath, 0);
mTransitionPlayer = player;
} catch (RemoteException e) {
throw new RuntimeException("Unable to set transition player");
}
}
@Nullable ITransitionPlayer getTransitionPlayer() {
return mTransitionPlayer;
}
boolean isShellTransitionsEnabled() {
return mTransitionPlayer != null;
}
/**
* @return {@code true} if transition is actively collecting changes. This is {@code false}
* once a transition is playing
*/
boolean isCollecting() {
return mCollectingTransition != null;
}
/**
* @return {@code true} if transition is actively collecting changes and `wc` is one of them.
* This is {@code false} once a transition is playing.
*/
boolean isCollecting(@NonNull WindowContainer wc) {
return mCollectingTransition != null && mCollectingTransition.mParticipants.contains(wc);
}
/**
* @return {@code true} if transition is actively playing. This is not necessarily {@code true}
* during collection.
*/
boolean isPlaying() {
return !mPlayingTransitions.isEmpty();
}
/** @return {@code true} if a transition is running */
boolean inTransition() {
// TODO(shell-transitions): eventually properly support multiple
return isCollecting() || isPlaying();
}
/** @return {@code true} if wc is in a participant subtree */
boolean inTransition(@NonNull WindowContainer wc) {
if (isCollecting(wc)) return true;
for (int i = mPlayingTransitions.size() - 1; i >= 0; --i) {
for (WindowContainer p = wc; p != null; p = p.getParent()) {
if (mPlayingTransitions.get(i).mParticipants.contains(p)) {
return true;
}
}
}
return false;
}
/**
* @see #requestTransitionIfNeeded(int, int, WindowContainer, IRemoteTransition)
*/
@Nullable
Transition requestTransitionIfNeeded(@WindowManager.TransitionType int type,
@Nullable WindowContainer trigger) {
return requestTransitionIfNeeded(type, 0 /* flags */, trigger);
}
/**
* @see #requestTransitionIfNeeded(int, int, WindowContainer, IRemoteTransition)
*/
@Nullable
Transition requestTransitionIfNeeded(@WindowManager.TransitionType int type,
@WindowManager.TransitionFlags int flags, @Nullable WindowContainer trigger) {
return requestTransitionIfNeeded(type, flags, trigger, null /* remote */);
}
private static boolean isExistenceType(@WindowManager.TransitionType int type) {
return type == TRANSIT_OPEN || type == TRANSIT_CLOSE;
}
/**
* If a transition isn't requested yet, creates one and asks the TransitionPlayer (Shell) to
* start it. Collection can start immediately.
* @param trigger if non-null, this is the first container that will be collected
* @return the created transition if created or null otherwise.
*/
@Nullable
Transition requestTransitionIfNeeded(@WindowManager.TransitionType int type,
@WindowManager.TransitionFlags int flags, @Nullable WindowContainer trigger,
@Nullable IRemoteTransition remoteTransition) {
if (mTransitionPlayer == null) {
return null;
}
Transition newTransition = null;
if (isCollecting()) {
// Make the collecting transition wait until this request is ready.
mCollectingTransition.setReady(false);
} else {
newTransition = requestStartTransition(createTransition(type, flags),
trigger != null ? trigger.asTask() : null, remoteTransition);
}
if (trigger != null) {
if (isExistenceType(type)) {
collectExistenceChange(trigger);
} else {
collect(trigger);
}
}
return newTransition;
}
/** Asks the transition player (shell) to start a created but not yet started transition. */
@NonNull
Transition requestStartTransition(@NonNull Transition transition, @Nullable Task startTask,
@Nullable IRemoteTransition remoteTransition) {
try {
ProtoLog.v(ProtoLogGroup.WM_DEBUG_WINDOW_TRANSITIONS,
"Requesting StartTransition: %s", transition);
ActivityManager.RunningTaskInfo info = null;
if (startTask != null) {
info = new ActivityManager.RunningTaskInfo();
startTask.fillTaskInfo(info);
}
mTransitionPlayer.requestStartTransition(transition, new TransitionRequestInfo(
transition.mType, info, remoteTransition));
} catch (RemoteException e) {
Slog.e(TAG, "Error requesting transition", e);
transition.start();
}
return transition;
}
/** @see Transition#collect */
void collect(@NonNull WindowContainer wc) {
if (mCollectingTransition == null) return;
mCollectingTransition.collect(wc);
}
/** @see Transition#collectExistenceChange */
void collectExistenceChange(@NonNull WindowContainer wc) {
if (mCollectingTransition == null) return;
mCollectingTransition.collectExistenceChange(wc);
}
/** @see Transition#setReady */
void setReady(boolean ready) {
if (mCollectingTransition == null) return;
mCollectingTransition.setReady(ready);
}
/** @see Transition#setReady */
void setReady() {
setReady(true);
}
/** @see Transition#finishTransition */
void finishTransition(@NonNull IBinder token) {
final Transition record = Transition.fromBinder(token);
if (record == null || !mPlayingTransitions.contains(record)) {
Slog.e(TAG, "Trying to finish a non-playing transition " + token);
return;
}
ProtoLog.v(ProtoLogGroup.WM_DEBUG_WINDOW_TRANSITIONS, "Finish Transition: %s", record);
mPlayingTransitions.remove(record);
record.finishTransition();
}
void moveToPlaying(Transition transition) {
if (transition != mCollectingTransition) {
throw new IllegalStateException("Trying to move non-collecting transition to playing");
}
mCollectingTransition = null;
mPlayingTransitions.add(transition);
}
void abort(Transition transition) {
if (transition != mCollectingTransition) {
throw new IllegalStateException("Too late to abort.");
}
transition.abort();
mCollectingTransition = null;
}
}