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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package androidx.appcompat.app;
import android.app.UiModeManager;
import android.content.Context;
import android.view.ActionMode;
import android.view.Window;
import androidx.annotation.RequiresApi;
@RequiresApi(23)
class AppCompatDelegateImplV23 extends AppCompatDelegateImplBase {
private final UiModeManager mUiModeManager;
AppCompatDelegateImplV23(Context context, Window window, AppCompatCallback callback) {
super(context, window, callback);
mUiModeManager = (UiModeManager) context.getSystemService(Context.UI_MODE_SERVICE);
}
@Override
Window.Callback wrapWindowCallback(Window.Callback callback) {
// Override the window callback so that we can intercept onWindowStartingActionMode(type)
// calls
return new AppCompatWindowCallbackV23(callback);
}
@ApplyableNightMode
@Override
int mapNightMode(@NightMode final int mode) {
if (mode == MODE_NIGHT_AUTO
&& mUiModeManager.getNightMode() == UiModeManager.MODE_NIGHT_AUTO) {
// If we're set to AUTO and the system's auto night mode is already enabled,
// we'll just let the system handle it by returning FOLLOW_SYSTEM
return MODE_NIGHT_FOLLOW_SYSTEM;
}
return super.mapNightMode(mode);
}
class AppCompatWindowCallbackV23 extends AppCompatWindowCallbackV14 {
AppCompatWindowCallbackV23(Window.Callback callback) {
super(callback);
}
@Override
public ActionMode onWindowStartingActionMode(ActionMode.Callback callback, int type) {
if (isHandleNativeActionModesEnabled()) {
switch (type) {
case ActionMode.TYPE_PRIMARY:
// We only take over if the type is TYPE_PRIMARY
return startAsSupportActionMode(callback);
}
}
// Else, let the call fall through to the wrapped callback
return super.onWindowStartingActionMode(callback, type);
}
@Override
public ActionMode onWindowStartingActionMode(ActionMode.Callback callback) {
// No-op on API 23+
return null;
}
}
}