blob: e9a8cb2383ca7a681328a56b27a9232e3eda2bde [file] [log] [blame]
/*
* Lc3Encoder.hpp
*
* Copyright 2021 HIMSA II K/S - www.himsa.com. Represented by EHIMA -
* www.ehima.com
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef API_LC3ENCODER_HPP_
#define API_LC3ENCODER_HPP_
#include <cstdint>
#include <vector>
#include "Lc3Config.hpp"
/*
* Forward declaration of the "internal" class EncoderTop, so
* that the private vector of single channel encoders can be declared in
* Lc3Encoder.
*/
namespace Lc3Enc {
class EncoderTop;
}
/*
* The LC3 encoder interface is specified in
* LC3 specification Sections 2.2 "Encoder interfaces" (dr09r07).
*
* Lc3Encoder is designed such that all specified features are provided
* with the (current) exception of not providing other input bit depth
* than 16 bit/sample. At the time of writing, the main purpose of the
* implementation was to handle 16bit audio data provided within android
* smartphones. Providing the specified 24bit and 32 bit audio data input,
* would make the API more complex. However, the main argument to not support
* these sample rates right now, is that internal operations and memory
* consumption would have to be increased measurable otherwise.
*
* Instantiating Lc3Encoder implies providing a Lc3Config instance. A copy of
* this instance is available as public const member so that all essential
* session parameters can be obtained throughout the lifetime of the Lc3Encoder
* instance.
*
* There is no possibility of changing Lc3Config within Lc3Encoder. When session
* parameters have to be changed, the calling application has to create a new
* instance of Lc3Encoder.
*
* Lc3 supports operation with variable encoded bitrate. It is possible to
* change the bitrate from frame to frame, where for preciseness the parameter
* is not given as bit rate directly but in terms of the byte_count per frame.
* This parameter has to be in the range of 20 to 400 (see LC3 specification
* Section 3.2.5 "Bit budget and bitrate")
*
*/
class Lc3Encoder {
public:
/*
* Convenience constructor of Lc3Encoder with one simple parameter only.
* Note that this constructor instantiated Lc3Config implicitly with
* Lc3Config(Fs, Lc3Config::FrameDuration::d10ms, 1) that means that this
* constructor provides processing of one channel (mono) with 10ms frame
* duration.
*
* Parameters:
* Fs : Sampling frequency in Hz -> see Lc3Config.hpp for supported values
*/
Lc3Encoder(uint16_t Fs);
/*
* General constructor of Lc3Encoder.
*
* Parameters:
* lc3Config_ : instance of Lc3Config. See documentation of Lc3Config for
* more details. Note: providing an invalid instance of Lc3Config will result
* in skipping any processing later.
* The provided instance of Lc3Config will be copied to the
* public field "lc3Config" (see below).
*
* bits_per_audio_sample_enc_ : The bits per audio sample for the input PCM
* signal. See LC3 specification Section 2.2 "Encoder interfaces" and
* Section 3.2.3 "Bits per sample" for the general LC3 requirement to support
* 16, 24 and 32 bit. Note: This parameter may differ from the decoder output
* PCM setting "bits_per_audio_sample_dec".
*
* However, the current implementation allows
* 16 bit only and will return an error INVALID_BITS_PER_AUDIO_SAMPLE for
* run() when configured with any other value. (see reasoning for this
* constraint in the general class descripton above)
*
* datapoints : pointer to an instance of a class allowing to collect internal
* data. Note: this feature is used and prepared for testing of the codec
* implementation only. See general "Readme.txt"
*/
Lc3Encoder(Lc3Config lc3Config_, uint8_t bits_per_audio_sample_enc_ = 16,
void* datapoints = nullptr);
// no default constructor supported
Lc3Encoder() = delete;
// Destructor
virtual ~Lc3Encoder();
/*
* Configuration provided during instantiation accessible as public const
* fields. Note: Lc3Config provides a getter to check whether the
* configuration is valid.
*/
const Lc3Config lc3Config;
const uint8_t bits_per_audio_sample_enc;
// encoding errors (see return values of "run" methods)
static const uint8_t ERROR_FREE = 0x00;
static const uint8_t INVALID_CONFIGURATION = 0x01;
static const uint8_t INVALID_BYTE_COUNT = 0x02;
static const uint8_t INVALID_BITS_PER_AUDIO_SAMPLE = 0x03;
static const uint8_t ENCODER_ALLOCATION_ERROR = 0x04;
/*
* Encoding of one input frame for one channel.
*
* Note that this method can be used for multi-channel configurations as well,
* particularly when the provided multi-channel "run" (see below) is not
* providing the kind of byte stream concatenation desired by a specific
* application.
*
* Parameters:
* x : pointer to input signal array with 16bit/sample.
* The length of the signal to be provided depends on the given
* session configuration and can be obtained via
* lc3Config.NF
*
* byte_count : determines the compression strength (-> bitrate) to be used
* for this specific frame. Supported values are 20 bytes to 400
* bytes, where values well below 40 bytes typically give rather poor audio
* quality. Note: in case of having an application targeting a given bitrate,
* the helper method "lc3Config.getByteCountFromBitrate(.)" can be used to
* compute the proper setting for this byte_count parameter.
*
* bytes : pointer to byte array (memory) provided by the application,
* where the encoded byte stream will be placed. The size of this memory is
* given by the byte_count parameter.
*
* channelNr : index of channel to be processed (default=0), where channelNr
* < lc3Config.Nc
*
* Return value: error code as listed above.
*/
uint8_t run(const int16_t* x, uint16_t byte_count, uint8_t* bytes,
uint8_t channelNr = 0);
/*
* Encoding of one multi-channel frame.
*
* Note that this call always processes all channels configured in the given
* session.
*
* Parameters:
* x : pointer to input signal array with 16bit/sample.
* The length of the signal to be provided depends on the given
* session configuration and can be obtained via
* lc3Config.NF * lc3Config.Nc
*
* byte_count_per_channel : determines the compression strength (-> bitrate)
* to be used for each channel individually of this specific frame. Thus,
* byte_count_per_channel is an array of byte_count values with length
* lc3Conig.Nc Supported values per channel are 20 bytes to 400 bytes. See
* also the documentation for the single channel "run" above.
*
* bytes : pointer to byte array (memory) provided by the application,
* where the encoded byte stream will be placed. The size of this memory is
* given by the byte_count_per_channel parameter, specifically by the sum of
* all channel-wise byte_count values (byte_count_per_channel[0] + ... +
* byte_count_per_channel[lc3Config.Nc]) This implies that the encoded bytes
* from the individual channels are concatenated directly (without any
* stuffing bytes or meta information).
*
* Return value: error code as listed above.
*/
uint8_t run(const int16_t* x, const uint16_t* byte_count_per_channel,
uint8_t* bytes);
private:
std::vector<Lc3Enc::EncoderTop*> encoderList;
};
#endif /* API_LC3ENCODER_HPP_ */