Transition Guide

This document provides a brief overview of breaking changes between major gdbstub releases, along with tips/tricks/suggestions on how to migrate between gdbstub releases.

This document does not discuss any new features that might have been added between releases. For a comprehensive overview of what‘s been added to gdbstub (as opposed to what’s changed), check out the CHANGELOG.md.

Note: after reading through this doc, you may also find it helpful to refer to the in-tree armv4t and armv4t_multicore examples when transitioning between versions.

0.6 -> 0.7

0.7 is a fairly minimal “cleanup” release, landing a collection of small breaking changes that collectively improve various ergonomic issues in gdbstub's API.

The breaking changes introduced in 0.7 are generally trivial to fix, and porting from 0.6 to 0.7 shouldn't take more than ~10 minutes, at most.

stub::GdbStubError Changes

stub::GdbStubError is now an opaque struct with a handful of methods to extract user-defined context.

Please file an issue if your code required matching on concrete error variants aside from TargetError and ConnectionError!.

In contrast with the old version - which was an enum that directly exposed all error internals to the user - this new type will enable future versions of gdbstub to fearlessly improve error infrastructure without requiring semver breaking changes. See #112 for more.

Assuming you stuck to the example error handling described in the gdbstub getting started guide, adapting to the new type should be quite straightforward.

// ==== 0.6.x ==== //

match gdb.run_blocking::<EmuGdbEventLoop>(&mut emu) {
    Ok(disconnect_reason) => { ... },
    Err(GdbStubError::TargetError(e)) => {
        println!("target encountered a fatal error: {}", e)
    }
    Err(e) => {
        println!("gdbstub encountered a fatal error: {}", e)
    }
}

// ==== 0.7.0 ==== //

match gdb.run_blocking::<EmuGdbEventLoop>(&mut emu) {
    Ok(disconnect_reason) => { ... },
    Err(e) => {
        if e.is_target_error() {
            println!(
                "target encountered a fatal error: {}",
                e.into_target_error().unwrap()
            )
        } else if e.is_connection_error() {
            let (e, kind) = e.into_connection_error().unwrap();
            println!("connection error: {:?} - {}", kind, e,)
        } else {
            println!("gdbstub encountered a fatal error: {}", e)
        }
    }
}
{Single, Multi}ThreadBase::read_addrs return value

read_addrs now returns a usize instead of a (), allowing implementations to report cases where only a subset of memory could be read.

In the past, the only way to handle these cases was by returning a TargetError. This provides an alternative mechanism, which may or may not be more appropriate for your particular use-case.

When upgrading, the Rust compiler will emit a clear error message pointing out the updated function signature. The fix should be trivial.

Removal of Arch::single_step_behavior

See #132 for more discussion on why this API was removed.

This change only affects you if you're maintaining a custom Arch implementation (vs. using a community-maintained one via gdbstub_arch).

The fix here is to simply remove the Arch::single_step_behavior impl.

That‘s it! It’s that easy.

0.5 -> 0.6

0.6 introduces a large number of breaking changes to the public APIs, and will require quite a bit more more “hands on” porting than previous gdbstub upgrades.

The following guide is a best-effort attempt to document all the changes, but there are some parts that may be missing / incomplete.

General API change - lots of renaming + exported type reorganization

Many types have been renamed, and many import paths have changed in 0.6.

Exhaustively listing them would be nearly impossible, but suffice it to say, you will need to tweak your imports.

Connection API changes

Note: If you haven't implemented Connection yourself (i.e: you are using one of the built-in Connection impls on TcpStream/UnixStream), you can skip this section.

The blocking read method and non-blocking peek methods have been removed from the base Connection API, and have been moved to a new ConnectionExt type.

For more context around this change, please refer to Moving from GdbStub::run to GdbStub::run_blocking.

Porting a 0.5 Connection to 0.6 is incredibly straightforward - you simply split your existing implementation in two:

// ==== 0.5.x ==== //

impl Connection for MyConnection {
    type Error = MyError;

    fn write(&mut self, byte: u8) -> Result<(), Self::Error> { .. }
    fn write_all(&mut self, buf: &[u8]) -> Result<(), Self::Error> { .. }
    fn read(&mut self) -> Result<u8, Self::Error> { .. }
    fn peek(&mut self) -> Result<Option<u8>, Self::Error> { .. }
    fn flush(&mut self) -> Result<(), Self::Error> { .. }
    fn on_session_start(&mut self) -> Result<(), Self::Error> { .. }
}

// ==== 0.6.0 ==== //

impl Connection for MyConnection {
    type Error = MyError;

    fn write(&mut self, byte: u8) -> Result<(), Self::Error> { .. }
    fn write_all(&mut self, buf: &[u8]) -> Result<(), Self::Error> { .. }
    fn flush(&mut self) -> Result<(), Self::Error> { .. }
    fn on_session_start(&mut self) -> Result<(), Self::Error> { .. }
}

impl ConnectionExt for MyConnection {
    type Error = MyError;

    fn read(&mut self) -> Result<u8, Self::Error> { .. }
    fn peek(&mut self) -> Result<Option<u8>, Self::Error> { .. }
}

Arch API - RegId::from_raw_id

Note: If you haven't implemented Arch yourself (i.e: you are any of the Arch impls from gdbstub_arch), you can skip this section.

The Arch API has had one breaking changes: The RegId::from_raw_id method's “register size” return value has been changed from usize to Option<NonZeroUsize>.

If the register size is Some, gdbstub will include a runtime check to ensures that the target implementation does not send back more bytes than the register allows when responding to single-register read requests.

If the register size is None, gdbstub will omit this runtime check, and trust that the target's implementation of read_register is correct.

Porting advice: If your Arch implementation targets a specific architecture, it is highly recommended that you simply wrap your existing size value with Some. This API change was made to support dynamic Arch implementations, whereby the behavior of the Arch varies on the runtime state of the program (e.g: in multi-system emulators), and there is not “fixed” register size per id.

Target API - IDET methods are now prefixed with supports_

All IDET methods have been prefixed with supports_, to make it easier to tell at-a-glance which methods are actual handler methods, and which are simply IDET plumbing.

As such, when porting target code from 0.5 to 0.6, before you dive into any functional changes, you should take a moment to find and rename any methods that have had their name changed.

Target API - Introducing enum Signal

In prior versions of gdbstub, signals were encoded as raw u8 values. This wasn't very user-friendly, as it meant users had to manually locate the signal-to-integer mapping table themselves when working with signals in code.

0.6 introduces a new enum Signal which encodes this information within gdbstub itself.

This new Signal type has replaced u8 in any places that a u8 was used to represent a signal, such as in StopReason::Signal, or as part of the various resume APIs.

Porting advice: The Rust compiler should catch any type errors due to this change, making it easy to swap out any instances of u8 with the new Signal type.

HwWatchpoint API - Plumb watchpoint length parameter to public API

The watchpoint API has been updated to include a new length parameter, specifying what range of memory addresses the watchpoint should encompass.

TargetXmlOverride API - Return data via &mut [u8] buffer

In an effort to unify the implementations of various new qXfer-backed protocol extensions, the existing TargetXmlOverride has been changed from returning a &str value to using a std::io::Read-style “write the data into a &mut [u8] buffer” API.

Porting a 0.5 TargetDescriptionXmlOverride to 0.6 is straightforward, though a bit boilerplate-y.

// ==== 0.5.x ==== //

impl target::ext::target_description_xml_override::TargetDescriptionXmlOverride for Emu {
    fn target_description_xml(&self) -> &str {
        r#"<target version="1.0"><!-- custom override string --><architecture>armv4t</architecture></target>"#
    }
}

// ==== 0.6.0 ==== //

pub fn copy_to_buf(data: &[u8], buf: &mut [u8]) -> usize {
    let len = data.len();
    let buf = &mut buf[..len];
    buf.copy_from_slice(data);
    len
}

pub fn copy_range_to_buf(data: &[u8], offset: u64, length: usize, buf: &mut [u8]) -> usize {
    let offset = match usize::try_from(offset) {
        Ok(v) => v,
        Err(_) => return 0,
    };
    let len = data.len();
    let data = &data[len.min(offset)..len.min(offset + length)];
    copy_to_buf(data, buf)
}

impl target::ext::target_description_xml_override::TargetDescriptionXmlOverride for Emu {
    fn target_description_xml(
        &self,
        offset: u64,
        length: usize,
        buf: &mut [u8],
    ) -> TargetResult<usize, Self> {
        let xml = r#"<target version="1.0"><!-- custom override string --><architecture>armv4t</architecture></target>"#
            .trim()
            .as_bytes();
        Ok(copy_range_to_buf(xml, offset, length, buf))
    }
}
Updates to {Single,Multi}ThreadOps::resume API

0.6 includes three fairly major behavioral changes to the resume method:

Support for resume is now entirely optional

There are quite a few use cases where it might make sense to debug a target that does not support resumption, e.g: a post-mortem debugging session, or when debugging crash dumps. In these cases, past version of gdbstub would force the user to nonetheless implement “stub” methods for resuming these targets, along with forcing users to pay the “cost” of including all the handler code related to resumption (of which there is quite a bit.)

In 0.6, all resume-related functionality has been extracted out of {Single,Multi}ThreadBase, and split into new {Singe,Multi}ThreadResume IDETs.

Removing ResumeAction, and making single-step support optional

The GDB protocol only requires that targets implement support for continuing execution - support for instruction-level single-step execution is totally optional.

Note: this isn't actually true in practice, thanks to a bug in the mainline GDB client... See the docs for Target::use_optional_single_step for details...

To model this behavior, 0.6 has split single-step support into its own IDET, in a manner similar to how optimized range step support was handled in 0.5.

In doing so, the enum ResumeAction type could be removed entirely, as single-step resume was to be handled in its own method.

Removing gdb_interrupt: GdbInterrupt, and making resume non-blocking

In past versions of gdbstub, the resume API would block the thread waiting for the target to hit some kind of stop condition. In this model, checking for pending GDB interrupts was quite unergonomic, requiring that the thread periodically wake up and check whether an interrupt has arrived via the GdbInterrupt type.

gdbstub 0.6 introduces a new paradigm of driving target execution, predicated on the idea that the target's resume method does not block, instead yielding execution immediately, and deferring the responsibility of “selecting” between incoming stop events and GDB interrupts to higher levels of the gdbstub “stack”.

In practice, this means that much of the logic that used to live in the resume implementation will now move into upper-levels of the gdbstub API, with the resume API serving more of a “bookkeeping” purpose, recording what kind of resumption mode the GDB client has requested from the target, while not actually resuming the target itself.

For more context around this change, please refer to Moving from GdbStub::run to GdbStub::run_blocking.

Example: migrating resume from 0.5 to 0.6

Much of the code contained within methods such as block_until_stop_reason_or_interrupt will be lifted into upper layers of the gdbstub API, leaving behind just a small bit of code in the target's resume method to perform “bookkeeping” regarding how the GDB client requested the target to be resumed.

// ==== 0.5.x ==== //

impl SingleThreadOps for Emu {
    fn resume(
        &mut self,
        action: ResumeAction,
        gdb_interrupt: GdbInterrupt<'_>,
    ) -> Result<StopReason<u32>, Self::Error> {
        match action {
            ResumeAction::Step => self.do_single_step(),
            ResumeAction::Continue => self.block_until_stop_reason_or_interrupt(action, || gdb_interrupt.pending()),
            _ => self.handle_resume_with_signal(action),
        }
    }
}

// ==== 0.6.0 ==== //

impl SingleThreadBase for Emu {
    // resume has been split into a separate IDET
    #[inline(always)]
    fn support_resume(
        &mut self
    ) -> Option<SingleThreadResumeOps<Self>> {
        Some(self)
    }
}


impl SingleThreadResume for Emu {
    fn resume(
        &mut self,
        signal: Option<Signal>,
    ) -> Result<(), Self::Error> { // <-- no longer returns a stop reason!
        if let Some(signal) = signal {
            self.handle_signal(signal)?;
        }

        // upper layers of the `gdbstub` API will be responsible for "driving"
        // target execution - `resume` simply performs book keeping on _how_ the
        // target should be resumed.
        self.set_execution_mode(ExecMode::Continue)?;

        Ok(())
    }

    // single-step support has been split into a separate IDET
    #[inline(always)]
    fn support_single_step(
        &mut self
    ) -> Option<SingleThreadSingleStepOps<'_, Self>> {
        Some(self)
    }
}

impl SingleThreadSingleStep for Emu {
    fn step(&mut self, signal: Option<Signal>) -> Result<(), Self::Error> {
        if let Some(signal) = signal {
            self.handle_signal(signal)?;
        }

        self.set_execution_mode(ExecMode::Step)?;
        Ok(())
    }
}
Moving from GdbStub::run to GdbStub::run_blocking

With the introduction of the new state-machine API, the responsibility of reading incoming has been lifted out of gdbstub itself, and is now something implementations are responsible for . The alternative approach would've been to have Connection include multiple different read-like methods for various kinds of paradigms - such as async/await, epoll, etc...

TODO. In the meantime, I would suggest looking at rustdoc for details on how to use GdbStub::run_blocking...

0.4 -> 0.5

While the overall structure of the API has remained the same, 0.5.0 does introduce a few breaking API changes that require some attention. That being said, it should not be a difficult migration, and updating to 0.5.0 from 0.4 shouldn't take more than 10 mins of refactoring.

Consolidating the {Hw,Sw}Breakpoint/Watchpoint IDETs under the newly added Breakpoints IDETs.

The various breakpoint IDETs that were previously directly implemented on the top-level Target trait have now been consolidated under a single Breakpoints IDET. This is purely an organizational change, and will not require rewriting any existing {add, remove}_{sw_break,hw_break,watch}point implementations.

Porting from 0.4 to 0.5 should be as simple as:

// ==== 0.4.x ==== //

impl Target for Emu {
    fn sw_breakpoint(&mut self) -> Option<target::ext::breakpoints::SwBreakpointOps<Self>> {
        Some(self)
    }

    fn hw_watchpoint(&mut self) -> Option<target::ext::breakpoints::HwWatchpointOps<Self>> {
        Some(self)
    }
}

impl target::ext::breakpoints::SwBreakpoint for Emu {
    fn add_sw_breakpoint(&mut self, addr: u32) -> TargetResult<bool, Self> { ... }
    fn remove_sw_breakpoint(&mut self, addr: u32) -> TargetResult<bool, Self> { ... }
}

impl target::ext::breakpoints::HwWatchpoint for Emu {
    fn add_hw_watchpoint(&mut self, addr: u32, kind: WatchKind) -> TargetResult<bool, Self> { ... }
    fn remove_hw_watchpoint(&mut self, addr: u32, kind: WatchKind) -> TargetResult<bool, Self> { ... }
}

// ==== 0.5.0 ==== //

impl Target for Emu {
    // (New Method) //
    fn breakpoints(&mut self) -> Option<target::ext::breakpoints::BreakpointsOps<Self>> {
        Some(self)
    }
}

impl target::ext::breakpoints::Breakpoints for Emu {
    fn sw_breakpoint(&mut self) -> Option<target::ext::breakpoints::SwBreakpointOps<Self>> {
        Some(self)
    }

    fn hw_watchpoint(&mut self) -> Option<target::ext::breakpoints::HwWatchpointOps<Self>> {
        Some(self)
    }
}

// (Almost Unchanged) //
impl target::ext::breakpoints::SwBreakpoint for Emu {
    //                                            /-- New `kind` parameter
    //                                           \/
    fn add_sw_breakpoint(&mut self, addr: u32, _kind: arch::arm::ArmBreakpointKind) -> TargetResult<bool, Self> { ... }
    fn remove_sw_breakpoint(&mut self, addr: u32, _kind: arch::arm::ArmBreakpointKind) -> TargetResult<bool, Self> { ... }
}

// (Unchanged) //
impl target::ext::breakpoints::HwWatchpoint for Emu {
    fn add_hw_watchpoint(&mut self, addr: u32, kind: WatchKind) -> TargetResult<bool, Self> { ... }
    fn remove_hw_watchpoint(&mut self, addr: u32, kind: WatchKind) -> TargetResult<bool, Self> { ... }
}

Single-register access methods ({read,write}_register) are now a separate SingleRegisterAccess trait

Single register access is not a required part of the GDB protocol, and as such, has been moved out into its own IDET. This is a purely organizational change, and will not require rewriting any existing {read,write}_register implementations.

Porting from 0.4 to 0.5 should be as simple as:

// ==== 0.4.x ==== //

impl SingleThreadOps for Emu {
    fn read_register(&mut self, reg_id: arch::arm::reg::id::ArmCoreRegId, dst: &mut [u8]) -> TargetResult<(), Self> { ... }
    fn write_register(&mut self, reg_id: arch::arm::reg::id::ArmCoreRegId, val: &[u8]) -> TargetResult<(), Self> { ... }
}

// ==== 0.5.0 ==== //

impl SingleThreadOps for Emu {
    // (New Method) //
    fn single_register_access(&mut self) -> Option<target::ext::base::SingleRegisterAccessOps<(), Self>> {
        Some(self)
    }
}

impl target::ext::base::SingleRegisterAccess<()> for Emu {
    //                           /-- New `tid` parameter (ignored on single-threaded systems)
    //                          \/
    fn read_register(&mut self, _tid: (), reg_id: arch::arm::reg::id::ArmCoreRegId, dst: &mut [u8]) -> TargetResult<(), Self> { ... }
    fn write_register(&mut self, _tid: (), reg_id: arch::arm::reg::id::ArmCoreRegId, val: &[u8]) -> TargetResult<(), Self> { ... }
}
New MultiThreadOps::resume API

In 0.4, resuming a multithreaded target was done using an Actions iterator passed to a single resume method. In hindsight, this approach had a couple issues:

  • It was impossible to statically enforce the property that the Actions iterator was guaranteed to return at least one element, often forcing users to manually unwrap
  • The iterator machinery was quite heavy, and did not optimize very effectively
  • Handling malformed packets encountered during iteration was tricky, as the user-facing API exposed an infallible iterator, thereby complicating the internal error handling
  • Adding new kinds of ResumeAction (e.g: range stepping) required a breaking change, and forced users to change their resume method implementation regardless whether or not their target ended up using said action.

In 0.5, the API has been refactored to address some of these issues, and the single resume method has now been split into multiple “lifecycle” methods:

  1. resume
    • As before, when resume is called the target should resume execution.
    • But how does the target know how each thread should be resumed? That's where the next method comes in...
  2. set_resume_action
    • This method is called prior to resume, and notifies the target how a particular Tid should be resumed.
  3. (optionally) set_resume_action_range_step
    • If the target supports optimized range-stepping, it can opt to implement the newly added MultiThreadRangeStepping IDET which includes this method.
    • Targets that aren't interested in optimized range-stepping can skip this method!
  4. clear_resume_actions
    • After the target returns a ThreadStopReason from resume, this method will be called to reset the previously set per-tid resume actions.

NOTE: This change does mean that targets are now responsible for maintaining some internal state that maps Tids to ResumeActions. Thankfully, this isn't difficult at all, and can as simple as maintaining a HashMap<Tid, ResumeAction>.

Please refer to the in-tree armv4t_multicore example for an example of how this new resume flow works.