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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2011 Barend Gehrels, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_GEOMETRY_POLICIES_RELATE_INTERSECTION_POINTS_HPP
#define BOOST_GEOMETRY_GEOMETRY_POLICIES_RELATE_INTERSECTION_POINTS_HPP
#include <string>
#include <boost/concept_check.hpp>
#include <boost/numeric/conversion/cast.hpp>
#include <boost/geometry/core/access.hpp>
#include <boost/geometry/strategies/side_info.hpp>
#include <boost/geometry/util/select_calculation_type.hpp>
#include <boost/geometry/util/select_most_precise.hpp>
namespace boost { namespace geometry
{
namespace policies { namespace relate
{
template <typename S1, typename S2, typename ReturnType, typename CalculationType = void>
struct segments_intersection_points
{
typedef ReturnType return_type;
typedef S1 segment_type1;
typedef S2 segment_type2;
typedef typename select_calculation_type
<
S1, S2, CalculationType
>::type coordinate_type;
// Get the same type, but at least a double (also used for divisions
typedef typename select_most_precise
<
coordinate_type, double
>::type promoted_type;
template <int Dimension>
static inline return_type rico(
coordinate_type const& dm1, coordinate_type const& dn1,
coordinate_type const& dm2, coordinate_type const& dn2,
S1 const& s1, S2 const& s2)
{
promoted_type const a1 = dn1 / dm1;
promoted_type const a2 = dn2 / dm2;
promoted_type const da = a1 - a2;
if (math::equals(da, 0))
{
return rico<1 - Dimension>(dn1, dm1, dn2, dm2, s1, s2);
}
promoted_type const b1 = get<0, Dimension>(s1) - a1 * get<0, 1 - Dimension>(s1);
promoted_type const b2 = get<0, Dimension>(s2) - a2 * get<0, 1 - Dimension>(s2);
promoted_type const v = (b2 - b1) / da;
return_type result;
result.count = 1;
set<1 - Dimension>(result.intersections[0],
boost::numeric_cast<coordinate_type>(v));
set<Dimension>(result.intersections[0],
boost::numeric_cast<coordinate_type>(a1 * v + b1));
return result;
}
static inline return_type cross(S1 const& s1, S2 const& s2)
{
// Take one of first segment, and one of second segment
return_type result;
result.count = 1;
set<0>(result.intersections[0], get<0, 0>(s1));
set<1>(result.intersections[0], get<0, 1>(s2));
return result;
}
static inline return_type segments_intersect(side_info const& sides,
coordinate_type const& dx1, coordinate_type const& dy1,
coordinate_type const& dx2, coordinate_type const& dy2,
S1 const& s1, S2 const& s2)
{
bool vertical1 = math::equals(dx1, 0);
bool horizontal2 = math::equals(dy2, 0);
if (vertical1 && horizontal2)
{
return cross(s1, s2);
}
bool vertical2 = math::equals(dx2, 0);
bool horizontal1 = math::equals(dy1, 0);
if (horizontal1 && vertical2)
{
return cross(s2, s1);
}
if (vertical1 || vertical2)
{
return rico<0>(dy1, dx1, dy2, dx2, s1, s2);
}
else
{
// Not crossing, take the most reasonable choice.
// We want to divide by the largest one.
//if (
return rico<1>(dx1, dy1, dx2, dy2, s1, s2);
}
}
static inline return_type collinear_touch(coordinate_type const& x,
coordinate_type const& y, bool, char)
{
return_type result;
result.count = 1;
set<0>(result.intersections[0], x);
set<1>(result.intersections[0], y);
return result;
}
template <typename S>
static inline return_type collinear_inside(S const& s)
{
return_type result;
result.count = 2;
set<0>(result.intersections[0], get<0, 0>(s));
set<1>(result.intersections[0], get<0, 1>(s));
set<0>(result.intersections[1], get<1, 0>(s));
set<1>(result.intersections[1], get<1, 1>(s));
return result;
}
template <typename S>
static inline return_type collinear_interior_boundary_intersect(S const& s, bool, bool)
{
return collinear_inside(s);
}
static inline return_type collinear_a_in_b(S1 const& s, bool)
{
return collinear_inside(s);
}
static inline return_type collinear_b_in_a(S2 const& s, bool)
{
return collinear_inside(s);
}
static inline return_type collinear_overlaps(
coordinate_type const& x1, coordinate_type const& y1,
coordinate_type const& x2, coordinate_type const& y2, bool)
{
return_type result;
result.count = 2;
set<0>(result.intersections[0], x1);
set<1>(result.intersections[0], y1);
set<0>(result.intersections[1], x2);
set<1>(result.intersections[1], y2);
return result;
}
static inline return_type segment_equal(S1 const& s, bool)
{
return_type result;
result.count = 2;
set<0>(result.intersections[0], get<0, 0>(s));
set<1>(result.intersections[0], get<0, 1>(s));
set<0>(result.intersections[1], get<1, 0>(s));
set<1>(result.intersections[1], get<1, 1>(s));
return result;
}
static inline return_type disjoint()
{
return return_type();
}
static inline return_type error(std::string const& msg)
{
return return_type();
}
static inline return_type collinear_disjoint()
{
return return_type();
}
static inline return_type parallel()
{
return return_type();
}
static inline return_type degenerate(S1 const& s, bool)
{
return_type result;
result.count = 1;
set<0>(result.intersections[0], get<0, 0>(s));
set<1>(result.intersections[0], get<0, 1>(s));
return result;
}
};
}} // namespace policies::relate
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_GEOMETRY_POLICIES_RELATE_INTERSECTION_POINTS_HPP