blob: f748ef90a5cd9dfa8a63c1fb8c7483fd303c3d24 [file] [log] [blame]
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<item name="android.renderscript.ScriptIntrinsicBLAS void DSYR2(int, double, android.renderscript.Allocation, int, android.renderscript.Allocation, int, android.renderscript.Allocation) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DSYR2K(int, int, double, android.renderscript.Allocation, android.renderscript.Allocation, double, android.renderscript.Allocation) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DSYR2K(int, int, double, android.renderscript.Allocation, android.renderscript.Allocation, double, android.renderscript.Allocation) 1">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DSYRK(int, int, double, android.renderscript.Allocation, double, android.renderscript.Allocation) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DSYRK(int, int, double, android.renderscript.Allocation, double, android.renderscript.Allocation) 1">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTBMV(int, int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTBMV(int, int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 1">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTBMV(int, int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 2">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NON_UNIT, android.renderscript.ScriptIntrinsicBLAS.UNIT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTBSV(int, int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTBSV(int, int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 1">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTBSV(int, int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 2">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NON_UNIT, android.renderscript.ScriptIntrinsicBLAS.UNIT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTPMV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTPMV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 1">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTPMV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 2">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NON_UNIT, android.renderscript.ScriptIntrinsicBLAS.UNIT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTPSV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTPSV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 1">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTPSV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 2">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NON_UNIT, android.renderscript.ScriptIntrinsicBLAS.UNIT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRMM(int, int, int, int, double, android.renderscript.Allocation, android.renderscript.Allocation) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.LEFT, android.renderscript.ScriptIntrinsicBLAS.RIGHT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRMM(int, int, int, int, double, android.renderscript.Allocation, android.renderscript.Allocation) 1">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRMM(int, int, int, int, double, android.renderscript.Allocation, android.renderscript.Allocation) 2">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRMM(int, int, int, int, double, android.renderscript.Allocation, android.renderscript.Allocation) 3">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NON_UNIT, android.renderscript.ScriptIntrinsicBLAS.UNIT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRMV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRMV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 1">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRMV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 2">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NON_UNIT, android.renderscript.ScriptIntrinsicBLAS.UNIT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRSM(int, int, int, int, double, android.renderscript.Allocation, android.renderscript.Allocation) 0">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.LEFT, android.renderscript.ScriptIntrinsicBLAS.RIGHT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRSM(int, int, int, int, double, android.renderscript.Allocation, android.renderscript.Allocation) 1">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRSM(int, int, int, int, double, android.renderscript.Allocation, android.renderscript.Allocation) 2">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
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<item name="android.renderscript.ScriptIntrinsicBLAS void DTRSM(int, int, int, int, double, android.renderscript.Allocation, android.renderscript.Allocation) 3">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NON_UNIT, android.renderscript.ScriptIntrinsicBLAS.UNIT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRSV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRSV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 1">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void DTRSV(int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 2">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NON_UNIT, android.renderscript.ScriptIntrinsicBLAS.UNIT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SGBMV(int, int, int, float, android.renderscript.Allocation, android.renderscript.Allocation, int, float, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SGEMM(int, int, float, android.renderscript.Allocation, android.renderscript.Allocation, float, android.renderscript.Allocation) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SGEMM(int, int, float, android.renderscript.Allocation, android.renderscript.Allocation, float, android.renderscript.Allocation) 1">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SGEMV(int, float, android.renderscript.Allocation, android.renderscript.Allocation, int, float, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SSBMV(int, int, float, android.renderscript.Allocation, android.renderscript.Allocation, int, float, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SSPMV(int, float, android.renderscript.Allocation, android.renderscript.Allocation, int, float, android.renderscript.Allocation, int) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SSPR(int, float, android.renderscript.Allocation, int, android.renderscript.Allocation) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SSPR2(int, float, android.renderscript.Allocation, int, android.renderscript.Allocation, int, android.renderscript.Allocation) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SSYMM(int, int, float, android.renderscript.Allocation, android.renderscript.Allocation, float, android.renderscript.Allocation) 0">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.LEFT, android.renderscript.ScriptIntrinsicBLAS.RIGHT}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SSYMM(int, int, float, android.renderscript.Allocation, android.renderscript.Allocation, float, android.renderscript.Allocation) 1">
<annotation name="android.support.annotation.IntDef">
<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SSYMV(int, float, android.renderscript.Allocation, android.renderscript.Allocation, int, float, android.renderscript.Allocation, int) 0">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void SSYR(int, float, android.renderscript.Allocation, int, android.renderscript.Allocation) 0">
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</annotation>
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<item name="android.renderscript.ScriptIntrinsicBLAS void SSYR2(int, float, android.renderscript.Allocation, int, android.renderscript.Allocation, int, android.renderscript.Allocation) 0">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
</annotation>
</item>
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.NO_TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.TRANSPOSE, android.renderscript.ScriptIntrinsicBLAS.CONJ_TRANSPOSE}" />
</annotation>
</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void STBMV(int, int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 0">
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<val name="value" val="{android.renderscript.ScriptIntrinsicBLAS.UPPER, android.renderscript.ScriptIntrinsicBLAS.LOWER}" />
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</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void STBMV(int, int, int, int, android.renderscript.Allocation, android.renderscript.Allocation, int) 1">
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</annotation>
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</annotation>
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<annotation name="android.support.annotation.IntDef">
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<item name="android.renderscript.ScriptIntrinsicBLAS void STRMM(int, int, int, int, float, android.renderscript.Allocation, android.renderscript.Allocation) 1">
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<item name="android.renderscript.ScriptIntrinsicBLAS void STRMM(int, int, int, int, float, android.renderscript.Allocation, android.renderscript.Allocation) 2">
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</item>
<item name="android.renderscript.ScriptIntrinsicBLAS void STRMM(int, int, int, int, float, android.renderscript.Allocation, android.renderscript.Allocation) 3">
<annotation name="android.support.annotation.IntDef">
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</annotation>
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<item name="android.renderscript.ScriptIntrinsicBLAS void ZGEMM(int, int, android.renderscript.Double2, android.renderscript.Allocation, android.renderscript.Allocation, android.renderscript.Double2, android.renderscript.Allocation) 0">
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<item name="android.renderscript.ScriptIntrinsicBLAS void ZHEMM(int, int, android.renderscript.Double2, android.renderscript.Allocation, android.renderscript.Allocation, android.renderscript.Double2, android.renderscript.Allocation) 0">
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<item name="android.renderscript.ScriptIntrinsicBLAS void ZHER2K(int, int, android.renderscript.Double2, android.renderscript.Allocation, android.renderscript.Allocation, double, android.renderscript.Allocation) 0">
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</annotation>
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</root>