Put Linux Swiftshader prebuilts in release mode.

Otherwise, there are abort()'s on exit because
of our current OpenGL memory leaks.

Based on Swiftshader master branch around July 6,
with commit hash

68f564d1ddcfee6cda8bb5edb2ac2cc8d9ef5597

Change-Id: I4db475a7dadff57d70626b6b13e86a7895af869a
(cherry picked from commit ca83b9f16e5362e70e8f04f65c902a6e7dc72e4f)
3 files changed
tree: aef81ebdcc60fd8a8a3beec097639f250e2adb9a
  1. ANGLE/
  2. breakpad/
  3. e2fsprogs/
  4. libxml2/
  5. swiftshader/